• 제목/요약/키워드: Distributed objects

검색결과 425건 처리시간 0.027초

데이타 레지스트리에 기반한 네트워크 객체 관리 시스템의 모델링 및 검증 (Modeling and Verification of A data registry-based Management System for Network Object)

  • 최오훈;백두권
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2002년도 춘계학술대회논문집
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    • pp.61-65
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    • 2002
  • These days, in order to satisfy the complex and various demands of the customers, the telecommunication networks must provide rapid and flexible services, with the support of efficient service and network management systems. To satisfy these requirements, many objects for management have been released to manage network services and elements. But there are no efficient ways to manage these newly managed objects in object-oriented software. Therefore, we study several problems, when a subsystem using object-oriented technique is implemented. The first problem is that interface works between realized application programs using its technique. The second problem is that reusability of internal managed objects is difficult. In this paper, we will point out some problems and to solve these problems, we have proposed the Object Management System (OMS) architecture, which supports a transparent interface between object-oriented applications and the distributed data repositories. Also in order to manage efficient business objects stored in the different repositories, we suggest a method for integrating dynamic information resources in heterogeneous and distributed network environments. Finally, we applied OMS to TINA(Telecommunication Information Network Architecture) domain, implemented OMS, and verified it with SMV(Symbolic Model Verifier) which is model checking technology.

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CORBA 환경에서 실시간 서비스 지원을 위한 분산 객체의 그룹화 및 관리 (Distributed Objects' Grouping and Management for Supporting Real-time Service in CORBA Environments)

  • 신경민;김명희;주수종
    • 한국정보처리학회논문지
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    • 제6권5호
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    • pp.1241-1252
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    • 1999
  • It is proposed in TINA, the open information telecommunication network architecture, that the definition of object group which is collection of objects provides a decrease of complex networking and a facility of object managing by service executing of application on distributed computing environment. Based on a new distributed object group model[13] we have been researched according to TINA specification, this paper proposed the object group model with the scheduler object and objects management mechanisms that can support real-time services on CORBA. To do this, we described the definition of object grouping and the requirements to suggest the object group model supporting real-time service, designed the object group structure and functional components containing in an object group using James Rumbaugh's modelling[12], and showed a class diagram of components in an object group. This paper designed IDLs of an object group manager and scheduler among the components, and finally showed the procedures of management and service interconnections between objects in the different object groups vi ETD.

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분산 컴퓨팅 환경에서의 워게임 시뮬레이션을 위한 네트워크 트래픽 제어 (Network Traffic Control for War-game Simulation in Distributed Computing Environment)

  • 장성호;김태영;이종식
    • 한국시뮬레이션학회논문지
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    • 제18권4호
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    • pp.1-8
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    • 2009
  • 현재 복잡한 가상전장 환경을 표현하기 위해 많은 수의 시뮬레이터들을 연결한 분산 컴퓨팅 기반의 워게임 시뮬레이션이 이용되고 있다. 모의 결과를 도출하기 위해 네트워크상의 각 시뮬레이터들은 중앙 모의 서버에 주기적으로 메시지를 송수신하게 된다. 이러한 네트워크 트래픽은 전체 시스템 성능저하의 직접적인 원인이 된다. 따라서 본 논문에서는 분산 워게임 시뮬레이션 시 발생되는 네트워크 트래픽을 제어하기 위한 시스템 및 방법을 제안한다. 제안된 시스템은 메시지 수신 시 해당 모의 개체의 이동거리를 측정하고 이를 거리 임계값과 비교하여 해당 메시지를 필터링한다. 거리 임계값은 네트워크 트래픽 및 위치 오차와 같은 시스템 조건에 따라 조절된다. 그리고 모의 개체의 위치를 예측함으로써 메시지 필터링 시 발생되는 위치오차를 최소화한다. 실험 결과는 제안된 시스템이 분산 시뮬레이션 시스템의 네트워크 트래픽을 감소시키고 메시지 필터링에 따른 모의 개체의 위치 오차를 줄이는 데 매우 효과적이라는 것을 입증한다.

분산 실시간 응용 분야에 TMO 기반 객체그룹 모델의 적용 및 분석 (Applying TMO-Based Object Group Model to Area of Distributed Real-Time Applications and Its Analysis)

  • 신창선;정창원;주수종
    • 한국정보과학회논문지:시스템및이론
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    • 제31권8호
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    • pp.432-444
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    • 2004
  • 본 논문에서는 분산 환경에서 TMO(Time-triggered Message-triggered Object) 기반의 객체그룹 모델을 구축하고, 본 모델을 적용한 분산 실시간 옹용 시뮬레이터를 개발하여 제공된 객체그룹 모델의 분산 실시간 서비스에 대한 수행성을 분석 및 평가한다. TMO는 실시간 특성을 자체적으로 갖는 실시간 서버객체이다. TMO 객체그룹의 정의는 네트워크상에 물리적으로 분산된 하나 또는 그 이상의 TMO들을 주어진 분산응용에 따라 논리적으로 재구성한 객체들의 집합이다. 이들 서버객채들의 그룹관리를 지원하기 위해, 제안한 TMO 기반의 객체그룹 모델은 임의의 객체그룹에 서버객체를 그를 구성원으로 등록/탈퇴 및 클라이언트로부터 서버객체의 접근권한의 추가/삭제 기능을 제공한다. 또한, 우리 모델은 단일뿐 아니라 중복 TMO들에 대한 적정객체 선정 및 동적바인딩 서비스를 지원하고, 실시간 객체인 TMO로부터 서비스를 요청하는 클라이언트들에 대한 실시간 스케줄링 서비스를 지원하도록 설계 및 구현되었다. 마지막으로, 본 모델을 적용하여 분산 실시간 응용의 한 예인 적기침입방어시스템(Defence System against Invading Enemy Planes, DSIEP) 시뮬레이터를 개발하고, 이로부터 TMO 기반의 객체그룹 모델이 제공할 수 있는 그룹 구성요소들에 대한 분산 서비스 정책들의 적응성과 실시간 서비스의 수행성을 분석하였다.

Java와 분산객체 기술을 이용한 인터액티브 농업기계 정보 시스템 개발 (Development of a Interactive Agricultural Machinery Information System Using Java and Distributed Object Technology)

  • 조성인;김종권;이종수;이배섭;김종덕
    • Journal of Biosystems Engineering
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    • 제23권4호
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    • pp.391-398
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    • 1998
  • Effective use of agricultural informations is crucial for 21 century farming. An interactive agricultural machinery information system was developed. It consisted of databases, knowledge bases, expert systems, a server engine, clients for a multimedia agricultural machinery information system based on Java and distributed objects technology. It is supposed to be served through a nationwide super information communication network for my farmers to utilize it interactively and quickly. Several user-friendly interface programs for users were developed to use texts, static k dynamic images, and expert systems easily. Tools for providing the informations were built with JAVA. Information providers permitted to access to the system such as agricultural machinery companies can easily add or modify the informations using distributed object technology. This system can interact among three groups : prime information provider (or system manager), permitted information providers, and farmers.

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분산시스템에서 객체공유를 위한 상호협력모델 (A Cooperation Model for Object Sharing in Distributed Systems)

  • 정진섭;윤인숙;이재완
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 1999년도 춘계종합학술대회
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    • pp.224-229
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    • 1999
  • 이질적인 네트워크를 기반으로한 분산 객체지향 환경에서 대규모의 시스템 증가로 인한 분산객체들의 관리의 복잡성을 해결하기 위하여 분산객체들간의 효과적인 상호협력정책들이 필요하게 되었다. 따라서 본 논문에서는 트레이더의 설비, 목적과 목적의 가중치에 따른 세가지 다른 상호협력 모델(단순협력(light weight trader), 단순교섭(simple negotiation), 연합(federation))을 살펴보므로써 클라이언트에게 보다 나은 서비스 속도 제공 및 선택의 폭을 넓히기 위한 트레이딩 상호협력을 제안했다.

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통합 구조설계 시스템 구축에서의 분산시스템 도입 (Introduction of distributed system for a integrated structual design systems)

  • 강인호;천진호;신동철;이병해
    • 한국전산구조공학회:학술대회논문집
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    • 한국전산구조공학회 1999년도 가을 학술발표회 논문집
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    • pp.343-350
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    • 1999
  • This study introduce how distributed object technology can be applied effectively to use in a integrated structural design systems environment with the rapid increasement in the use of network technology. The architecture and management models of the developed systems are described by the CORBA(Com mon Object Request Broke Architecture) distribution standard and objects in Java language. The proposed system can be used for communicating with data between remote designers, regardless of the H/W or S/W platforms they use. Introduction of distributed objects methodologies to a Integrated structural design systems provide advanced levels of integration in structural design environment.

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Java 언어를 이용한 객체이동시스템의 설계 및 구현 (Design and Implementation of an Object Migration System Using the Java Language)

  • 전병국;이근상;최영근
    • 한국정보처리학회논문지
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    • 제6권1호
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    • pp.49-56
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    • 1999
  • Distributed object Computing, owing to the development of distributed computing, has improved the performance of distributed processing conducted between homogeneous and heterogeneous systems in network. However, it has failed to solve fundamental problems such as network overload and enormous requests demands by servers and clients. In this paper, we propose to design and implement an Object Migration system that uses the java language to tackle the mentioned problems. As the first step of the implementation of the system, we justify the characteristics of t도 mobile object model that keeps codes and states of an object. Implemented Object Migration System would accept objects being migrated to a specific node and support the virtual place in which objects could be executed automatically. Therefore, the Object Migration system we suggest could not only solve problems imposed to traditional distributed computing but also offer transparency of object migration between homogeneous and heterogeneous systems.

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Time Service Guranteeing in Real-Time Distributed Simulation Object Oriented Programming

  • Kim, Hee-Chul;Kim, Gwang-Jun;Kim, Moon-Hwan;Ra, Sang-Dong;Bae, Chul-Soo
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2002년도 ITC-CSCC -3
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    • pp.1843-1846
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    • 2002
  • The object-oriented(OO) distributed real- time(RT) programming movement started in 1990’s and is growing rapidly at this turn of the century Distributed real-time simulation is a field in its infancy but it is bounded to receive steadily growing recognition for its importance and wide applicability. The scheme is called the distributed time-triggered simulation scheme which is conceptually simple and easy to use but widely applicable. A new generation object oriented(00) RT programming scheme is called the time-triggered message triggered object(TMO) programming scheme and it is used to make specific illustrations of the issues. The TMO structuring scheme is a general-style components structuring scheme and supports design of all types of component including hard real time 1 objects and non real time objects within one general structure.

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Object Oriented Real Time Distributed Programming and Time-triggered Message-triggered Object(TMO) Scheme

  • 김광준;나상동;배철수
    • 한국통신학회논문지
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    • 제27권10A호
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    • pp.990-999
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    • 2002
  • The object-oriented(OO) distributed real-time(RT) programming movement started in 1990's and is growing rapidly at this turn of the century. Distributed real-time simulation is a field in its infancy but it is bounded to receive steadily growing recognition for its importance and wide applicability. The scheme is called the distributed time-triggered simulation scheme which is conceptually simple and easy to use but widely applicable. A new generation object oriented(OO) RT programming scheme is called the time-triggered message triggered object(TMO) programming scheme and it is used to make specific illustrations of the issues. The TMO structuring scheme is a general-style components structuring scheme and supports design of all types of component including hard real time objects and non real time objects within one general structure.