• Title/Summary/Keyword: Distributed architecture

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Review of Research Literature on Interruptions and Performance for Hospital Design: Hospital and Office Comparison (병원 디자인을 위한 업무간섭에 관한 문헌조사 연구: 병원과 사무실의 비교)

  • Seo, Hyun-Bo
    • Journal of The Korea Institute of Healthcare Architecture
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    • v.20 no.1
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    • pp.27-34
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    • 2014
  • Purpose: The purpose of this study was to identify the role of the physical environment in task interruptions in the healthcare settings. Many dangerous events such as airplane crash and medical errors are the result of human errors and, these errors are often the result of interruptions during a critical task of professional workers. In fact, the physical environment that determines accessibility and visibility among people affects interruptions significantly, but architectural studies have given little attention to the management of interruptions. Methods: Therefore, the researcher reviewed research literature in other fields to find out how the physical environment affected interruptions. Many studies were from management, human factors, and health care, but few from architecture. First the author examined the impact of interruptions, second described the social context of interruptions and the role of the physical environment. Results: Findings included that description of the physical environment was not very clear in studies from management and human factors, while little work had been done on interruptions in architecture. The author proposed study design that compensated shortcomings of each field by combining approaches from management, human factors, and architecture. Implications: Unit design strategies such as distributed nurse stations can affect interruptions and layout analysis such as space syntax analysis can evaluate visibility and accessibility of floor plans in the preliminary design phase.

A Large Scale Distributed Presence Service System by SIP Message Control Session (SIP 메시지 제어 세션에 의한 대용량 분산 프레즌스 서비스 시스템)

  • Jang, Choonseo
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.11 no.5
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    • pp.514-520
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    • 2018
  • Presence service provides various information about users such as locations, status of on/offline and network access methods, and number of presence resources required by each users increases largely in mobile environment. Therefore an effective method which can reduce load of presence servers is needed. In this paper, a large scale distributed presence service system which can distribute effectively total presence system load of presence servers using message control session has been presented. This large scale distributed presence service system provides various presence information for massive volumes of users. In this study, a new message control session architecture which can dynamically distribute loads of the presence servers to multiple servers has been presented, and a new presence information data architecture for controlling load of the presence servers has been designed. In this architecture, each presence server can exchange current load level in real time to get variance of the total system load change according to user numbers, and can distribute system load to maintain load level of each server evenly. The performance of the proposed large scale distributed presence service system has been analysed by experiments. The results has been showed that average presence resource subscription processing time reduced from 42.6% to 73.6%, and average presence notification processing time reduced from 37.6% to 64.8%.

Design of Service Matching with Vertical and Horizontal Classification for SOA (SOA에서 서비스 분류 기준에 따른 매칭기법 설계)

  • Choi, Mi-Sook;Lee, Seo-Jeong
    • Journal of Digital Contents Society
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    • v.8 no.2
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    • pp.107-112
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    • 2007
  • With the evolution to distributed computing technology, the concept of conventional client/server function has been advanced to Service-Oriented Architecture, which can share the information between heterogeneous systems as services. To success Service-Oriented Architecture, the conjunction between business layer and application layer is one of the important techniques. In this paper, we classify services into two views, vertical and horizontal, and introduce matching technique with service classification for SOA.

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A Hybrid Software Defined Networking Architecture for Next-Generation IoTs

  • Lee, Ahyoung;Wang, Xuan;Nguyen, Hieu;Ra, Ilkyeun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.2
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    • pp.932-945
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    • 2018
  • Everything in the world is becoming connected and interactive due to the Internet. The future of interactive smart environments such as smart cities, smart industries, or smart farms demand high network bandwidth, high network flexibility, and self-organization systems without costly hardware upgrades, and they provide a sustainable, scalable, and replicable smart environment backbone infrastructure. This paper presents a new Hybrid Software-Defined architecture for integrating Internet-of-Things technologies that are essential technologies for smart environments. It combines a software-defined networking infrastructure and a real-time distributed network framework with an advanced optimization to enable self-configuration, self-management, and self-adaption for providing seamless communication and efficiently managing a vast number of smart heterogeneous devices.

Resource Allocation in Multi-Domain Networks Based on Service Level Specifications

  • Avallone Stefano;D'Antonio Salvatore;Esposito Marcello;Romano Simon Pietro;Ventre Giorgio
    • Journal of Communications and Networks
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    • v.8 no.1
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    • pp.106-115
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    • 2006
  • The current trend toward the utilization of the Internet as a common means for the offer of heterogeneous services imposes to address the issues related to end-to-end service assurance in the inter-domain scenario. In this paper, we first present an architecture for service management in networks based on service level specifications (SLS). The architecture is designed to be independent both of the specific network technology adopted and of the high level service semantics. Then, we focus on a specific functionality of the proposed architecture: Resource allocation in the multi-domain scenario. A distributed admission control algorithm is introduced, its complexity is evaluated and a comparison with related solutions is provided.

Performance Analysis and Experiment of Network Architecture for Distributed Control System

  • Lee, Sung-Woo;Gwak, Kwi ?Yil;Song, Seong-Il;Park, Doo-Yong
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.334-337
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    • 2005
  • This paper describes the implementation of DCS communication network that provides high bandwidth and reliability. The network for DCS in this paper adopts the Reflective Memory (RM) architecture and Fast Ethernet physical media that have 100Mbps bandwidth. Also, this network uses Ring Enhancement Device (RED) which was invented to reduce the time delay of each node. The DCS network that is introduced in this paper is named as ERCNet(Ethernet based Real-time Control Network). This paper describes the architecture and working algorithms of ERCNet and performs numerical analysis. In addition, the performance of ERCNet is evaluated by experiment using the developed ERCNet network.

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A Memory Intensive Real-time 3x3 Neighborhood processor for Image Processing (Memory Intensive 실시간 영상신호처리용 3 $\times$ 3 Neighborhood VLSI 처리기)

  • 김진홍;남철우;우성일;김용태
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.27 no.6
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    • pp.963-971
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    • 1990
  • This paper proposes a memory intensive VLSI architecture for the realization of real-time 3x3 neighborhood processor based on the distributed arithmetic. The proposed architecture is characterized by a bit serial and multi-kernel parallel processing which exploits the pixel kernel parallelism and concurrency. The chip implements 8 neighborhood processing elements in parallel with efficirnt input and output modules which operate concurrently. Besides the a4chitectural design of a neighborhood processor, the design methodology using module generator concept has been considered and MOGOT(MOdule Generator Oriented VLSI design Tool) has been constructed based on the workstation. Based on these design environments MOGOT, it has been shown that the main part of the suggested architecture can be designed efficiently using 2\ulcorner double metal CMOS technology. It includes design of input delay and data conversion module, look-up table for inner product operation, carry save accumulator, output data converter and delay module, and control module.

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On the Design of Distributed Time-Triggered Embedded Systems

  • Kopetz, Hermann
    • Journal of Computing Science and Engineering
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    • v.2 no.4
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    • pp.340-356
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    • 2008
  • The cognitive constraints of the human mind must drive the decisions in architecture and methodology design in order that the systems we build are comprehensible. This paper presents a methodology for the design of time-triggered embedded systems that leads to understandable artifacts. We lift the design process to a higher level of abstractionto the level of computational components that interact solely by the exchange of messages. The time-triggered architecture makes it possible to specify the temporal properties of component interfaces precisely and provides temporally predictable message communication, such that the precise behavior of a large design can be studied in the early phases of a design on the basis of the component interface specifications. This paper shows how the cognitive simplification strategies of abstraction, partitioning and segmentation are supported by the time-triggered architecture and its associated design methodology to construct evolvable embedded systems that can be readily understood and modified.

A Study Of Developing Control Network based Fingerprint Recognition Door Controller (제어 네트워크 기반의 지문인식 도어 컨트롤러 개발에 관한 연구)

  • Yang, Jae-Won;Park, Jin-Seok;Yoon, Seok-Hyun;Shim, Il-Joo;Park, Gwi-Tae
    • Proceedings of the KIEE Conference
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    • 2002.11c
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    • pp.313-316
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    • 2002
  • The need to protect a main information and control a personal access using Biometrics in the intelligent building system is extended with growing the information and communication technologies in recent years. The fingerprint recognition technology is one of the biometrics methods available that has been widely used in various applications. But the present architecture of fingerprint recognition system has many of the problems because of centralized control network architecture. But we can solve the problems with distributed control network architecture. In this paper, the fingerprint recognition system uses the merit of the LonWorks. it is able to easily modularize the system and make up for the weak points in the typical fingerprint recognition system.

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A PROPOSED HIGH AVAILABILITY ARCHITECTURE FOR COMS GROUND CONTROL SYSTEM

  • Kim In-Jun;Kim Jae-Hoon
    • Bulletin of the Korean Space Science Society
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    • 2004.10b
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    • pp.266-269
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    • 2004
  • A satellite ground control system (SGCS) which monitors and controls a geostationary satellite 24 hours a day has to achieve the system architecture assuring high-level availability and redundancy scheme. The SGCS for Communication, Ocean, and Meteorological Satellite (COMS) is currently being developed in Korea, which will be implemented to satisfy high availability (HA), expansibility, and compatibility in design. In order to implement the system architecture to meet these characteristics, the SGCS for COMS introduces the concept of the real-time distributed system structure based on redundancy scheme for high availability, data replication and sharing, and CORBA middleware.

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