• Title/Summary/Keyword: Distributed Mobile

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Reservation Conflict-Free MAC Design for Mobile Wireless USB Devices with Distributed MAC

  • Joo, Yang-Ick;Kwon, Moon Kyu
    • Journal of Korea Multimedia Society
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    • v.15 no.10
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    • pp.1212-1220
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    • 2012
  • In this paper, a collision-free resource reservation scheme for WUSB (Wireless Universal Serial Bus) networks with WiMedia D-MAC (Distributed Medium Access Control). Since distributed characteristic of the WiMedia D-MAC supporting DRP (Distributed Reservation Protocol) scheme may cause lots of conflicts, overall performances of the WUSB with WiMedia D-MAC can be deteriorated. In addition, when we consider multi-hop environment, "mobile" hidden node problem due to mobility of WUSB devices can be happened, and it is a critical problem to mobile WUSB devices transceiving real-time QoS (Quality of Service) traffic. To tackle the problem, we propose a new DRP reservation mechanism to prevent DRP conflicts for multi-hop mobility support in WUSB networks with WiMedia D-MAC and show its improved performance via simulation results.

Distributed CoAP Handover Using Distributed Mobility Agents in Internet-of-Things Networks

  • Choi, Sang-Il;Koh, Seok-Joo
    • Journal of information and communication convergence engineering
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    • v.15 no.1
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    • pp.37-42
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    • 2017
  • The constrained application protocol (CoAP) can be used for remotely controlling various sensor devices in Internet of Things (IoT) networks. In CoAP, to support the handover of a mobile sensor device, service discovery and message transmission needs to be repeated, although doing so would increase the handover delay significantly. To address this limitation of CoAP, a centralized CoAP scheme has been proposed. However, it tends to result in performance degradation for an inter-domain handover case. In this letter, we propose a distributed CoAP handover scheme to support the inter-domain handover. In the proposed scheme, a distributed mobility agent (DMA) is used for managing the location of mobile sensors in a domain and performing handover control operations with its neighboring DMAs in a distributed manner. A performance comparison reveals that the proposed scheme offers a performance improvement of up to 29.5% in terms of the handover delay.

Online Evolution for Cooperative Behavior in Group Robot Systems

  • Lee, Dong-Wook;Seo, Sang-Wook;Sim, Kwee-Bo
    • International Journal of Control, Automation, and Systems
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    • v.6 no.2
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    • pp.282-287
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    • 2008
  • In distributed mobile robot systems, autonomous robots accomplish complicated tasks through intelligent cooperation with each other. This paper presents behavior learning and online distributed evolution for cooperative behavior of a group of autonomous robots. Learning and evolution capabilities are essential for a group of autonomous robots to adapt to unstructured environments. Behavior learning finds an optimal state-action mapping of a robot for a given operating condition. In behavior learning, a Q-learning algorithm is modified to handle delayed rewards in the distributed robot systems. A group of robots implements cooperative behaviors through communication with other robots. Individual robots improve the state-action mapping through online evolution with the crossover operator based on the Q-values and their update frequencies. A cooperative material search problem demonstrated the effectiveness of the proposed behavior learning and online distributed evolution method for implementing cooperative behavior of a group of autonomous mobile robots.

A Study on the Efficient Energy Management using Mobility Management in Distributed Wireless Network Environments (분산 무선 네트워크 환경에서의 이동성 관리를 통한 효율적인 에너지 사용에 관한 연구)

  • Kim, Tae-Kyung
    • Journal of Internet Computing and Services
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    • v.8 no.3
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    • pp.57-63
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    • 2007
  • Providing the sufficient energy to the mobile device is essential to process the job in distributed wireless network. To solve the restrained conditions of energy problems of mobile devices, this paper suggests the efficient method of processing the distributed job using mobility management in wireless network. Energy consumption can be analyzed using the statistical model and required energy of processing the distributed job in mobile device can be predicted using the mobility management. Therefore, this paper suggests the reliable algorithm to process distributed job through the mobile devices with regular mobility and shows the efficiency of the suggested algorithm.

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Human-Tracking Behavior of Mobile Robot Using Multi-Camera System in a Networked ISpace (공간지능화에서 다중카메라를 이용한 이동로봇의 인간추적행위)

  • Jin, Tae-Seok;Hashimoto, Hideki
    • The Journal of Korea Robotics Society
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    • v.2 no.4
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    • pp.310-316
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    • 2007
  • The paper proposes a human-following behavior of mobile robot and an intelligent space (ISpace) is used in order to achieve these goals. An ISpace is a 3-D environment in which many sensors and intelligent devices are distributed. Mobile robots exist in this space as physical agents providing humans with services. A mobile robot is controlled to track a walking human using distributed intelligent sensors as stably and precisely as possible. The moving objects is assumed to be a point-object and projected onto an image plane to form a geometrical constraint equation that provides position data of the object based on the kinematics of the intelligent space. Uncertainties in the position estimation caused by the point-object assumption are compensated using the Kalman filter. To generate the shortest time trajectory to track the walking human, the linear and angular velocities are estimated and utilized. The computer simulation and experimental results of estimating and trackinging of the walking human with the mobile robot are presented.

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Personalized Digital Library System using Mobile Multi Agents

  • Cho, Young-Im;Lee, Sung-Jae;Kim, You-Shin
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.268-271
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    • 2003
  • In this paper, we propose a new framework based on negotiatory mobile multi agent system, and implement a mobile multi agent environment based on DECAF(Distributed Environment-Centered Agent Framework) which is one of the distributed agent development toolkit so as to implement a new PDS(Personal Digital Library System). The new framework has some optimality and higher performance in distributed environments.

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(Performance Evaluation of Proxy-based Mobile Agent Model for Hierarchical Management Domains) (계층형 관리 도메인을 위한 프록시 기반의 이동 에이전트 모델의 성능 평가)

  • 박상윤
    • Journal of the Korea Computer Industry Society
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    • v.3 no.8
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    • pp.1049-1062
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    • 2002
  • As the distributed resources in the networks have become increasingly popular, the accesses to these resources having been activated. Especially, the accesses to the distributed resources using the mobile agent technologies provide the mechanisms supporting mobility with mobile users as well as the dynamic accesses to the resources in the fixed networks. Proxy-based mobile agent model is defined as mobile agent network model which allocates the hierarchical domains to the distributed resources changed dynamically, assigns one proxy server for each domain, and promotes the management and the cooperation of the mobile agents. In this paper, we introduce the architecture and the execution scenario for proxy-based mobile agent model which is suitable for the hierarchical management domains. In simulation, we evaluate the proxy server's route optimization functionality and the performance reducing execution time of the mobile agents.

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Design and Implementation of the Component Manager for Component based Software Platform (컴포넌트 기반 소프트웨어 플랫폼을 위한 컴포넌트 관리자 설계 및 구현)

  • Lee Su-Won;Yoo In-Seon;Yoo Yong-Duck;Choi Hoon
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.06d
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    • pp.199-201
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    • 2006
  • 소형 모바일 디바이스는 일반적으로 배터리로 동작하는 등 전력제한적이며 시스템 메모리 및 자원 제약적이다. 또한 소형 모바일 디바이스에서 실행되는 응용프로그램은 일반적으로 시스템의 일부 기능만을 이용하여 수행된다. 따라서 본 연구에서는 시스템에서 제공하는 서비스를 각각의 컴포넌트로 구현하고 응용프로그램의 요구에 따라 소프트웨어 플랫폼을 동적으로 재구성할 수 있는 소프트웨어 플랫폼을 설계 및 구현하였다. 구현한 플랫폼을 웨어러블 컴퓨터 보드에 포팅하여 정상 동작함을 확인하였다.

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The Design of Network PnP Component for Wearable Computing Environment (웨어러블 컴퓨팅 환경을 위한 네트워크 PnP 컴포넌트 설계)

  • Joo Tae-Wook;Lee Su-Won;Park Choong-Bum;Choi Hoon
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.06d
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    • pp.223-225
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    • 2006
  • 차세대 컴퓨터 중 하나인 웨어러블 컴퓨터는 BAN 영역 안에서 다양한 소형 무선 디바이스들 간의 연결을 통해 사용자에게 서비스를 제공해 주는 새로운 컴퓨팅 환경을 말한다. 네트워크 PnP는 웨어러블 컴퓨팅 환경을 조성하기 위한 필수적인 기술로서 디바이스와 서비스 발견 기능을 제공하여 BAN 내에 추가된 디바이스를 자동으로 감지하고 새로운 서비스를 웨어러블 컴퓨터 사용자들에게 제공해 주는 역할을 한다. 본 논문에서는 웨어러블 컴퓨팅 환경에 적합한 웨어러블 미들웨어를 제안하며 웨어러블 미들웨어를 구성하는 여러 컴포넌트들 중 하나인 네트워크 PnP 컴포넌트를 설계하였다.

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Performance Evaluation of Power Management Middleware for Wearable Computers (웨어러블 컴퓨터를 위한 전력관리 미들웨어 성능 측정)

  • Hwang, Sun-Yeop;Won, Young-Am;You, Yong-Duck;Choi, Hoon
    • Proceedings of the Korean Information Science Society Conference
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    • 2007.06a
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    • pp.254-255
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    • 2007
  • 유비쿼터스 컴퓨팅의 핵심 구성요소인 웨어러블 컴퓨터는 배터리를 기반으로 운영되므로 웨어러블 컴퓨터의 사용 시간을 늘리려면 효과적인 전력관리가 필요하다. 본 논문에서는 웨어러블 컴퓨터의 전력관리를 위한 컴포넌트 형태 미들웨어에 대한 구현 상황과 그 성능에 대해 기술한다. 구현된 전력관리 미들웨어는 전력인지 인터페이스, 전력관리 모듈과 전력관리 미들웨어 인터페이스로 구성된다. 구현된 전력인지 인터페이스로 전력관리 미들웨어 인터페이스는 다른 미들웨어 컴포넌트 개발자나 응용프로그램 개발자에게 시스템에 투명한 전력관리 기법을 제공할 수 있다. 성능 측정 결과, 구현된 전력관리 미들웨어를 이용하여 LCD 화면 밝기와 블루투스 장치 검색 메시지 주기를 조절할 경우, 웨어러블 컴퓨터의 이용시간이 약 2배 이상 증가하였다.

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