• Title/Summary/Keyword: Distributed Collaborative Design

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Extending the EDOC-BP Profile for Component-based Business Process Modeling (컴포넌트 기반 비즈니스 프로세스 모델링을 위한 EDOC-BP 프로파일의 확장)

  • Kim Tae Yeong;Kim Gwang Su;Kim Cheol Han
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2003.05a
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    • pp.792-799
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    • 2003
  • As eTransformation and collaborative eCommerce have been on the rise, business processes between business partners are increasingly recognized as important assets that need to be integrated. These trends imply more complex and dynamic business processes should be considered in order to integrate related business organizations and business units. Moreover, these business processes are widely distributed across stakeholders. Therefore, there is a need for business process modeling that is usable, flexible and capable of integrating systems consistently across businesses and technology barriers. In this paper, a business process modeling methodology is introduced, which is based on top­do\W and model-driven approach utilizing OMG's MDA(Model-Driven Architecture) and UML profile for EDOC(Enterprise Distributed Object Computing). This provides the ability to model business process at all levels simultaneously, to combine business process models retaining their meaning, to use business process design patterns constraining the behavior of sub-processes, and to derive specific codes from a stable model as the underlying infrastructure shifts over time. In addition, we suggest some modifications of the meta-model for EDOC-Business Process Profile by adding new features in order to model business processes rigidly. This paper illustrates some examples of business process modeling and compares them with UML diagrams and IDEF models. The proposed methodology is implemented to develop a business process modeling tool.

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A Design of Color-identifying Multi Vehicle Controller for Material Delivery Using Adaptive Fuzzy Controller (적응 퍼지제어기를 이용한 컬러식별 Multi Vehicle의 물류이송을 위한 다중제어기 설계)

  • Kim, Hun-Mo
    • Journal of the Korean Society for Precision Engineering
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    • v.18 no.5
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    • pp.42-49
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    • 2001
  • In This paper, we present a collaborative method for material delivery using a distributed vehicle agents system. Generally used AGV(Autonomous Guided Vehicle) systems in FA(Factory Automation) require extraordinary facilities like guidepaths and landmarks and have numerous limitations for application in different environments. Moreover in the case of controlling multi vehicles, the necessity for developing corporation abilities like loading and unloading materials between vehicles including different types is increasing nowadays for automation of material flow. Thus to compensate and improve the functions of AGV, it is important to endow vehicles with the intelligence to recognize environments and goods and to determine the goal point to approach. In this study we propose an interaction method between hetero-type vehicles and adaptive fuzzy logic controllers for sensor-based path planning methods and material identifying methods which recognizes color. For the purpose of carrying materials to the goal, simple color sensor is used instead of intricate vision system to search for material and recognize its color in order to determine the goal point to transfer it to. The technique for the proposed method will be demonstrated by experiment.

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A Design of Cooperative Works Platform for software Development Productivity (소프트웨어 개발 생산성 향상을 위한 공동 작업 플랫폼 설계)

  • Cho, Sung-Been;Kim, Jin-Suk
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.1
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    • pp.73-85
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    • 1998
  • Today's Software Systems are becoming bigger, larger and more complex than ever before. To develop largerscale projects, it is required that many experts of different fields participate and cooperate in the same project. So, it is an applied area of CSCW(Computer Supported Cooperative Works} that centers around methodologies and tools that enable cooperative works by geographically distributed people engaged in all aspects of product development. In this paper, we designed a multi-user cooperative works platform, SPACE(Software Platform for distributed Application sharing under Cooperative Environment} as a infrastructure that support to CSCW based system development for telecommunication and information system. SPACE has a fully distributed architecture under Windows 95 environment, has an application sharing mechanism enabling collaborative use of mteractive application adapt to a mixed GUI sharing technology which capture GUI and screen information, and also, an event sharing technology that has a replicated architecture.

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Design of an Access Control for WebDAV-based Collaborative System (WebDAV기반 협업시스템 접근 제어 설계)

  • 변상희;박희종;박양수;이명준
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.10c
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    • pp.562-564
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    • 2004
  • WebDAV(Web-based Distributed Authoring and Versioning)는 웹 통신 프로토콜로서 인터넷을 통하여 다양한 콘텐츠의 비동기적인 협업 저작을 지원한다. 따라서 WebDAV를 지원하는 다양한 종류의 서버들은 상호간의 협업 작업이 가능하다. 특히 WebDAV의 접근 제어 프로토콜은 특정 자원에 대한 접근 제어 권한을 정의하기 위하여 표준 Privilege들을 정의하고 있다. 본 논문에서는 웹기반 협업시스템의 핵심 기능인 팀 작업장과 공개 작업장의 자원에 접근할 때, 사용자의 권한과 작업장의 특성 그리고 자원의 특징에 따라 접근 제어 관리를 할 수 있도록 접근 제어 기법을 설계하였다. 특히 공개 작업장은 파일 올리기만 가능한 작업장, 내려받기만 가능한 작업장, 올리기/내려받기 가능한 작업장과 같이 성격이 다양하다. 이를 지원하기 위하여 작업장내 파일에 대한 접근 권한을 구체적으로 설계함으로써 협업작업을 체계적이고 안정적으로 지원할 수 있다.

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RP Preprocessor Based on Distributed Objects (분산객체를 응용한 RP Preprocessor의 기능 구현)

  • 지해성;이승원
    • Journal of the Korean Society for Precision Engineering
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    • v.20 no.2
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    • pp.120-128
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    • 2003
  • When considering the use of rapid prototyping (RP), there are many issues a designer has to address for handling an STL model, the de facto standard fur RP. Today designers can skip all these issues by visiting web-based service bureaus that readily supply needed information for the RP services. Since orders are taken for RP parts through the web page of service providers designers are now asked to upload their STL files to the company server either by direct upload, ftp file transfer, or as an e-mail attachment. If the service bureau, however, fixes or edits an STL filceto optimize the RP process but neglects to tell its customer about the rework in detail, it may cause problems down the line in processing of the original CAD data for other applications. In this paper, we propose a framework for a collaborative virtual environment between CAD designers and RP processes on the internet which directly provides designers with an advanced preprocessor functionality, design visualization, as well as model display, repair, and slicing over the network. This can help smooth data transfer from CAD to RP process with minimum inconsistency in CAD.

An Error Control on Multimedia Distance Education System with Synchronous and Asynchronous Mode (동기 및 비동기 모드의 멀티미디어 원격 교육 시스템에서 오류 제어)

  • Ko Eung-Nam
    • Journal of Digital Contents Society
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    • v.4 no.2
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    • pp.139-146
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    • 2003
  • This paper explains the design and implementation of the ERA(Error Recovery Agent). ERA is a system that is suitable for detecting, sharing and recovering software error based on multimedia distance education system. This system consists of an ED, ES, and ER. ED detects an error by hooking techniques. ES is an agent which is an error sharing system for distributed multimedia distance education system. We propose how an error application can be treated and recovered as 'media' in a multimedia collaborative environment.

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A Study on Supporting Process-Centric Dynamic Engineering Web Services (프로세스 중심의 동적 엔지니어링 웹서비스 지원 방법에 대한 연구)

  • Lee J. Y.;Yoon J.H.;Lee S.J.;Kim H.;Kim K.S.
    • Korean Journal of Computational Design and Engineering
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    • v.9 no.4
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    • pp.361-372
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    • 2004
  • Collaborative and distributed engineering web services are emerging as a viable alternative to the traditional design and engineering process automation. Existing approaches have limitations in supporting long-running engineering transactions, automatic engineering process orchestration and choreography, synchronous and asynchronous conversation, and geometric abstraction for transmission and sharing. In this paper, we present a process-centric engineering web service methodology to overcome these limitations by utilizing BPEL-based (Business Process Execution Language) process templates and coordination broker-based conversation support. This paper discusses the synchronization of engineering web services which can be either peer-centric or process-centric to support long-running engineering transactions and conversation. The process orchestration and choreography broker works as a service dispatching and aggregation mediator for executing process templates, which enables the individual activity or the engineering process to dynamically select and invoke one of the alternative web services through the run-time process brokering. Further, the paper presents how to support collaboration over the running process using conversation policy.

KNOTWORKING - A NOVEL BIM-BASED COLLABORATION PRACTICE IN BUILDING DESIGN PROJECTS

  • Hannele Kerosuo;Tarja Maki;Jenni Korpela
    • International conference on construction engineering and project management
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    • 2013.01a
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    • pp.80-86
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    • 2013
  • Knotworking represents a distributed collaborative expertise in pursuit of a task that is organized among designers from different design disciplines. Construction processes involve phases and tasks that cannot be solved in one organization only, as integration of expert knowledge from various sources is needed. Through knotworking, groups of people, tasks and tools are set to work intensively for a short period of time to solve a problem or accomplish a task. Knotworking requires intensive collaboration across organizational boundaries and hierarchies. The practice of knotworking has been developed and applied in the development of healthcare organizations, libraries and school-university relationships, but it has not previously been applied in the construction industry. In this paper, we describe the concept of knotworking and the findings of a case study that we completed in the Finnish construction industry. We will also compare the similarities and differences of the Big Room and knotworking in terms of participants, duration, target, space/infrastructure, benefits and challenges. Finally, we present some suggestions for further research and experimentation on knotworking in construction projects.

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Development of Internet-based Basic Planning System for Ships (인터넷 기반의 선박 기본계획 지원시스템 개발)

  • Lee S.-S.;Lee J.-K.;Lee K.-H.;Park J.-W.;Kim S.-Y.
    • Korean Journal of Computational Design and Engineering
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    • v.9 no.4
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    • pp.406-415
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    • 2004
  • The industrial environment for shipbuilding in 21st century requires increase in few type of ships and marine structures, international cooperation and globalization, while virtual enterprise environment is rapidly establishing. On the other hand, more and more efforts will be spent on internet based distributed and collaborative environment rather than being spent on unit level automations such as CAD, CAM and CAE, and the link between them. Recent internet technology and information technology in heterogeneous environment are being applied in shipbuilding industry as well as in other industries. While these technology are rapidly adopted in major shipyards, many small and medium-sized shipyards does not have enough resources to introduce system designed for large enterprise. In this paper, a prototype of Internet technology based basic planning system is implemented for the small and medium sized shipyards based on the internet technology and concurrent engineering concept. First, the system is designed from the user requirements. Then standardized development environment and tools are selected. These tools are used for defining and evaluating core application technologies for the system development. This can guarantee the survival of small and medium-sized shipyards in 21st century industrial environment.

Non-fixed Quantization Considering Entropy Encoding in HEVC (HEVC 엔트로피 부호화를 고려한 비균등 양자화 방법)

  • Gweon, Ryeong-Hee;Han, Woo-Jin;Lee, Yung-Lyul
    • Journal of Broadcast Engineering
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    • v.16 no.6
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    • pp.1036-1046
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    • 2011
  • MPEG and VCEG have constituted a collaboration team called JCT-VC(Joint Collaborative Team on Video Coding) and have been developing HEVC(High Efficiency Video Coding) standard. All transform coefficients in a TU(Transform Unit) have been equally quantized according to the quantization and inverse quantization method which is used in HEVC standard. Such an equal quantization is not efficient because the transformed coefficients in the TU are not eqully distributed. Furthermore, the quantized coefficients which is positioned in later scanning order cannot be efficient due to the entropy scanning method. We suggest an algorithm that transform coefficients are quantized at different values according to the position in TU considering a scanning order of entropy encoding to improve the coding efficiency. The principle of this algorithm is that quantization and inverse quantization are carried out according to the scanning order which is in accordance with the statistical characteristic of distribution of quantized transform coefficients. The proposed algorithm shows on the average of 0.34% Y BD-rate compression rate improvement.