• Title/Summary/Keyword: Distance calculation

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Suggestion of Weighted Utopian Approach for Combining Weighting Methods and Utopian Approach (가중치 산정기법과 Utopian Approach를 결합한 Weighted Utopian Approach의 제안)

  • Yoo, Do-Guen;Jun, Hwan-Don;Jung, Dong-Hwi;Kim, Joong-Hoon
    • Journal of the Korean Society of Hazard Mitigation
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    • v.10 no.4
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    • pp.119-125
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    • 2010
  • The most important part in the decision making is to decide the weight of attributes which indicate the relative importance of the properties to be estimated with different criteria respectively. In this study, the new MCDM method which consider typical preexisting methods all together is proposed. For doing those, Weighted Utopian Approach is newly suggested by combining typical 7 weighting methods and distance-based Utopian Approach which is one of the MCDM methods. The suggested method has the advantage of accomplishing representativeness and universality of the MCDM methods because it incorporates multiple weighting methods of diverse characteristics. It also yields not only the one final result but also the results calculated from each weighting method, broadening the options of the choice to the alternatives. The application of the new model to virtual engineering problems show that we can perform the decision making and the assessment of priority order more objectively with it and that it has high applicability to the practice, giving us simple calculation process.

A Study on Design and Implementation of Gesture Proposal System (제스처 제안 시스템의 설계 및 구현에 관한 연구)

  • Moon, Sung-Hyun;Yoon, Tae-Hyun;Hwang, In-Sung;Kim, Seok-Kyoo;Park, Jun;Han, Sang-Yong
    • Journal of Korea Multimedia Society
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    • v.14 no.10
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    • pp.1311-1322
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    • 2011
  • Gesture is applied in many applications such as smart-phone, tablet-PC, and web-browser since it is a fast and simple way to invoke commands. For gesture applications, a gesture designer needs to consider both user and system during designing gestures. In spite of development of gesture design tools, some difficulties for gesture design still remains as followings; first, a designer must design every gesture manually one by one, and, second, a designer must repeatedly train gestures. In this paper, we propose a gesture proposal system that automates gesture training and gesture generation to provide more simple gesture design environment. Using automation of gesture training, a designer does not need to manually train gestures. Proposed gesture proposal system would decrease difficulties of gesture design by suggesting gestures of high recognition possibility that are generated based on mahalanobis distance calculation among generated and pre-existing gestures.

Analysis of Sports Biomechanical Variable on the Motions of Left and Right Spikes of Volleyball (배구 레프트 스파이크와 라이트 스파이크 동작에 대한 운동역학적 변인 비교 분석)

  • Cho, Ju-Hang;Ju, Myung-Duck
    • Korean Journal of Applied Biomechanics
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    • v.16 no.4
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    • pp.125-134
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    • 2006
  • The purpose of this study was to analyze the Biomechanical elements by looking at the differences on the motions of the right and left spikes of right-handed offense volleyball players, using 3D image analysis and force platform. For that purpose, spike motions of six male university volleyball players were recorded three times each using two 16mm high speed cameras and the speed of recording was set at 60 frames/sec. The coordinated raw data was leveled as 6Hz using low pass filtering method and the calculation of 3D coordinates was done by using a DLT (Direct Linear Transformation) method. Also KWON 3D program was used to analyze the variables. Through the experiments and research, the following results were found: That is, in case of the right spike, the required time from the toss to the impact, which affected the success rate of offense showed as longer and on the take-off, the exact timing to touch the ball was longer because the pace between right and left feet was wider, and also after the jump, the distance between the feet indicated shorter, than the left. In addition, the degree of somersault and horizontal adduction of shoulder joint was smaller and the degree of medial rotation of shoulder joint showed bigger than the left, so it indicated that it was not centered on the body, but by the arm with an axis of shoulder using a swing motion. After the impact, the speed of the ball indicated slower compared to the left spike.

Multiple Camera-Based Correspondence of Ground Foot for Human Motion Tracking (사람의 움직임 추적을 위한 다중 카메라 기반의 지면 위 발의 대응)

  • Seo, Dong-Wook;Chae, Hyun-Uk;Jo, Kang-Hyun
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.8
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    • pp.848-855
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    • 2008
  • In this paper, we describe correspondence among multiple images taken by multiple cameras. The correspondence among multiple views is an interesting problem which often appears in the application like visual surveillance or gesture recognition system. We use the principal axis and the ground plane homography to estimate foot of human. The principal axis belongs to the subtracted silhouette-based region of human using subtraction of the predetermined multiple background models with current image which includes moving person. For the calculation of the ground plane homography, we use landmarks on the ground plane in 3D space. Thus the ground plane homography means the relation of two common points in different views. In the normal human being, the foot of human has an exactly same position in the 3D space and we represent it to the intersection in this paper. The intersection occurs when the principal axis in an image crosses to the transformed ground plane from other image. However the positions of the intersection are different depend on camera views. Therefore we construct the correspondence that means the relationship between the intersection in current image and the transformed intersection from other image by homography. Those correspondences should confirm within a short distance measuring in the top viewed plane. Thus, we track a person by these corresponding points on the ground plane. Experimental result shows the accuracy of the proposed algorithm has almost 90% of detecting person for tracking based on correspondence of intersections.

Intramolecular Hydrogen Bonding in 2-Fluorocyclopropanemethanol and 2-Chlorocyclopropanemethanol as Studied by ab Initio Calculation (2-Fluorocyclopropanemethanol과 2-Chlorocyclopropanemethanol의 분자 내 수소결합 가능성에 대한 이론연구)

  • Kwon, Min-Kyeong;Sung, Eun-Mo
    • Journal of the Korean Chemical Society
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    • v.54 no.3
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    • pp.275-282
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    • 2010
  • 2-Fluorocyclopropanemethanol and 2-chlorocyclopropanemethanol have been studied with MP2 and B3LYP methods with 6-311++G(d,p) basis set. The optimized structures show several stable conformers. The most stable conformer show the possibility of intramolecular hydrogen bonding, but the distance between $H{\cdots}F$, or $H{\cdots}Cl$ is longer than van der Waals radii and it may not be strong covalent bonding. Rather the second stable conformer has optimum structure for intramolecular hydrogen bonding but the energy of the conformer is 5 ~ 7 kJ higher than the most stable conformer. When the methanol group and the F or Cl atom have opposite direction, the conformers are less stable than the most stable conformer.

Enhancing harmony of color theme by changing the order of colors (색의 순서 변경을 이용한 색의 조화 개선 방법)

  • Yoo, Min-Joon;Lee, In-Kwon
    • Journal of the Korea Computer Graphics Society
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    • v.18 no.4
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    • pp.9-15
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    • 2012
  • Color harmony is affected by order of colors or orderly arrangement as well as harmonious colors themselves. In this paper, we show people perceive the degree of harmony differently according to the orderly arrangement of colors. Especially, we use the order of colors in color themes, or color schemes which have been largely used for color selection. We first present the method for harmony calculation of Ou's researches[1][2] and then suggest a method considering minimum color distance of component colors. For a design consisting of multiple colors, we show overall harmony of colors is more important than each harmony of adjacent component colors. By user study, we conclude that the suggested method can enhance the harmony of color theme.

Efficient System Level Simulation Method for MIMO-OFDM System (MIMO-OFDM 시스템을 위한 효율적인 시스템 레벨 시뮬레이션 기법)

  • Kim, Min-Hoon;Ko, Young-Chai;Jeon, Tae-Hyun
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.46 no.4
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    • pp.77-85
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    • 2009
  • This paper proposes an efficient system level simulation method for MIMO-OFDM based system in the multi-cell environment. The proposed method analyzes effects of the cell structure, radio channel characteristics and user mobility. The user mobility effect on the system level performance is considered in both channel gain and distance. The receiver SINR calculation procedure is presented in the system which adopts MIMO-OFDM scheme under various system environments. This method can be flexibly extensible to various system environments and provides computationally efficient system level simulation technique which utilizes link level performance analysis. Extensive computer simulations results are presented to obtain the system performance in the various mobile cellular channels using the proposed method. Also this results are analyzed based on the packet error rate for different distances between the base station located in the center of the cell and the mobile user.

A Study on Optimal Bit Loading Algorithms for Discrete MultiTone ADSL (DMT 변조방식을 사용하는 ADSL에서의 최적 비트 할당 방식 연구)

  • 이철우;박광철;윤기방;장수영;김기두
    • Journal of the Institute of Electronics Engineers of Korea TE
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    • v.39 no.4
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    • pp.395-402
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    • 2002
  • In the conventional public switched telephone network(PSTN), there are various types of modulation that can be used in ADSL to offer fast data communication, two of which are CAP(Carrierless Amplitude Phase) and DMT(Discrete MultiTone). As we consider the current situation, DMT is getting more predominant in the market than CAP. One of the reasons is that it gives high performance in spite of its high complexity Since DMT divides the full range of bandwidth into 256 sub-channels, it can be highly adaptive in the circumstances, where the problems of attenuation and noise caused by the propagation distance are very crucial. In this paper, a new bit loading algorithm for DMT modulation is proposed. The proposed algorithm can be efficiently implemented in a way that it requires less computation than the conventional modulation techniques. In contrast to the conventional algorithms which perform sorting processing, the proposed algorithm uses look-up tables to reduce the repetition of calculation. Consequently, it is shown that less processing time and lower complexity can be achieved.

Enhancement of the k-Means Clustering Speed by Emulation of Birds' Motion in Flock (새떼 이동의 모방에 의한 k-평균 군집 속도의 향상)

  • Lee, Chang-Young
    • The Journal of the Korea institute of electronic communication sciences
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    • v.9 no.9
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    • pp.965-970
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    • 2014
  • In an effort to improve the convergence speed in k-means clustering, we introduce the notion of the birds' movement in a flock. Their motion is characterized by the observation that each bird runs after his nearest neighbor. We utilize this feature in clustering procedure. Once the class of a vector is determined, then a number of vectors in the vicinity of it are assigned to the same class. Experiments have shown that the required number of iterations for termination is significantly lower in the proposed method than in the conventional one. Furthermore, the time of calculation per iteration is more than 5% shorter in the proposed case. The quality of the clustering, as determined from the total accumulated distance between the vector and its centroid vector, was found to be practically the same. It might be phrased that we may acquire practically the same clustering result with shorter computational time.

A Study on the Diffuser Inlet Shape of Thermocompressor for MED Desalination Plant (다중효용 담수설비용 열압축기의 디퓨져 입구부 형상에 관한 연구)

  • Jin, Chang-Fu;Song, Young-Ho;Kim, Kyung-Keun;Park, Gi-Tae;Chung, Han-Shik;Choi, Du-Youl
    • Journal of Advanced Marine Engineering and Technology
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    • v.32 no.6
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    • pp.869-876
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    • 2008
  • A thermocompressor is the equipment which compresses a vapor to a desired discharge pressure. Since it was first used as the evacuation pump for a surface condenser, it has been widely adopted for energy saving systems due to its high working confidence. In the present study, the geometrical analysis of the shape between the jet nozzle and the diffuser inlet, the drag force was calculated by means of the integrated equation of motion and the computational fluid dynamic (CFD) package called FLUENT. The computer simulations were performed to investigate the effects by the various suction flow rates, the distance from jet nozzle outlet to the diffuser inlet and the dimensions of the diffuser inlet section through the iterative calculation. In addition, the results from the CFD analysis on the thermocompressor and the experiments were compared for the verification of the CFD results. In the case of a jet nozzle, the results from the CFD analysis showed a good agreement with the experimental results. Furthermore, in this study, a special attention was paid on the performance of the thermocompressor by varying the diffuser convergence angle of $0.0^{\circ}$, $0.5^{\circ}$, $1.0^{\circ}$, $2.0^{\circ}$, $3.5^{\circ}$ and $4.5^{\circ}$. With the increase of the diffuser convergence angle. the suction capacity was improved up to the degree of $1.0^{\circ}$ while it was decreased over the degree of $1.0^{\circ}$.