• Title/Summary/Keyword: Display Design

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Optimization of Preparation Conditions of Houttuynia cordata Beverage Containing Saururus chinensis and Polygonatum odoratum by Sensory Evaluation and Response Surface Methodology (관능 평가 및 반응 표면 분석에 의한 삼백초와 둥굴레 가미 어성초 음료의 제조 조건 최적화)

  • Seung, Suk-Kyung;Chang, Kyung-Ho;Joung, Kyung-Hee;Kim, Ae-Jung
    • Journal of the East Asian Society of Dietary Life
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    • v.18 no.6
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    • pp.1072-1080
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    • 2008
  • The optimization of the addition ratios of Houttuynia cordata, Saururus chinensis, and Polygonatum odoratum var. pluriflorum hot water extract to Houttuynia cordata beverage was evaluated by applying response surface methodology. The quality characteristics of a selected best product were investigated. Sweet, savory, and fishy taste, and overall acceptability were optimized by response surface methodology using a central composite design. The concentration of effect of Houttuynia cordata, Saururus chinensis, and Polygonatum odoratum var. pluriflorum hot water extract was modeled using an equation. Hot water extracts of Houttuynia cordata ($1.75{\sim}1.89%$), Saururus chinensis ($1.03{\sim}1.04%$), and Polygonatum odoratum var. pluriflorum ($2.17{\sim}2.31%$) represented the optimal concentration conditions to obtain the best taste. The physical and chemical characteristics of the beverage manufactured at optimized conditions were pH 4.18, soluble solids 0.41 $^{\circ}Brix$, total acidity 0.21%, color value ($L^*$ value 40.08, $a^*$ value 4.53, and $b^*$ value 10.69), total polyphenol 54.63 mg/L, and electron donating ability 26.98%.

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Shape anisotropy and magnetic properties of Co/Ni anti-dot arrays

  • Deshpande, N.G.;Seo, M.S.;Kim, J.M.;Lee, S.J.;Lee, Y.P.;Rhee, J.Y.;Kim, K.W.
    • Proceedings of the Korean Vacuum Society Conference
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    • 2011.02a
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    • pp.444-444
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    • 2011
  • Recently, patterned magnetic films and elements attract a wide interest due to their technological potentials in ultrahigh-density magnetic recording and spintronic devices. Among those patterned magnetic structures, magnetic anti-dot patterning induces a strong shape anisotropy in the film, which can control the magnetic properties such as coercivity, permeability, magnetization reversal process, and magneto-resistance. While majority of the previous works have been concentrated on anti-dot arrays with a single magnetic layer, there has been little work on multilayered anti-dot arrays. In this work, we report on study of the magnetic properties of bilayered anti-dot system consisting of upper perforated Co layer of 40 nm and lower continuous Ni layer of 5 nm thick, fabricated by photolithography and wet-etching processes. The magnetic hysteresis (M-H) loops were measured with a superconducting-quantum-interference-device (SQUID) magnetometer (Quantum Design: MPMS). For comparison, investigations on continuous Co thin film and single-layer Co anti-dot arrays were also performed. The magnetic-domain configuration has been measured by using a magnetic force microscope (PSIA: XE-100) equipped with magnetic tips (Nanosensors). An external electromagnet was employed while obtaining the MFM images. The MFM images revealed well-defined periodic domain networks which arise owing to the anisotropies such as magnetic uniaxial anisotropy, configurational anisotropy, etc. The inclusion of holes in a uniform magnetic film and the insertion of a uniform thin Ni layer, drastically affected the coercivity as compared with single Co anti-dot array, without severely affecting the saturation magnetization ($M_s$). The observed changes in the magnetic properties are closely related to the patterning that hinders the domain-wall motion as well as to the magneto-anisotropic bilayer structure.

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Functional Analysis and Design of Touch User Interface in Mobile Game (모바일게임 터치사용자인터페이스(TUI)의 기능적 분석 및 설계)

  • Kim, Mi-Jin;Yoon, Jin-Hong
    • The Journal of the Korea Contents Association
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    • v.10 no.1
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    • pp.138-146
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    • 2010
  • Currently mobile phones possess the new features including the control interface provided with an ease, an intuition, and a variety and the display ensured for wide area. Mobile phones mounted with the touch screen release actively due to such strengths. This is the mega trend of the development of the latest mobile game. Mobile games set to the past keypad input system have changed for adaptation in the input environment and the progressive development. Consequently it is necessary to research for 'Touch User Interface(TUI)' of mobile games fixed into input environment by "Touch screen". This study have concreted the application method of touch game through the comparison analysis with the past game and implemented touch mobile game based on usability for ten touch mobile game titles released from the inside and outside of the country in oder to apply the touch interface fixed in the game to the hand-hold device with the function of touch interface. The result of this study have two implications. First it enhances the playability and diversity of game genre restricted by reason of the limitation of the past keypad input device. Second, it utilizes the basis for the standard of the interface of the touch mobile game by genre.

Comparative Study of Colour Recognition According to Background Lightness and Stimulus Size (배경의 밝기와 자극의 크기에 따른 색채 인지 비교 연구)

  • Hong, Ji-Young;Park, Yun-Sun
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.6
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    • pp.61-70
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    • 2015
  • This study, under the assumption that there may be a difference in colours recognized depending on background lightness and colour stimulus size, applied background lightness in a differential way and conducted an experiment by comparing the sizes of stimuli equivalent to $2^{\circ}$ and $10^{\circ}$. Based on the results, by reflecting the results of this experiment as a difference in colour recognition, which may occur when the input image is converted from a large-sized screen to a mobile-sized screen, power efficiency, one of the biggest issues, can be reflected in mobile devices and may contribute to effective three-dimensional image reproduction and image quality in 3-D or hologram as well as 2-D images.

Brazilian Test of Concrete Specimens Subjected to Different Loading Geometries: Review and New Insights

  • Garcia, Victor J.;Marquez, Carmen O.;Zuniga-Suarez, Alonso R.;Zuniga-Torres, Berenice C.;Villalta-Granda, Luis J.
    • International Journal of Concrete Structures and Materials
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    • v.11 no.2
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    • pp.343-363
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    • 2017
  • The objective of this work was finding out the most advisable testing conditions for an effective and robust characterization of the tensile strength (TS) of concrete disks. The independent variables were the loading geometry, the angle subtended by the contact area, disk diameter and thickness, maximum aggregate size, and the sample compression strength (CS). The effect of the independent variables was studied in a three groups of experiments using a factorial design with two levels and four factors. The likeliest location where failure beginning was calculated using the equations that account for the stress-strain field developed within the disk. The theoretical outcome shows that for failure beginning at the geometric center of the sample, it is necessary for the contact angle in the loading setup to be larger than or equal to a threshold value. Nevertheless, the measured indirect tensile strength must be adjusted to get a close estimate of the uniaxial TS of the material. The correction depends on the loading geometry, and we got their mathematical expression and cross-validated them with the reported in the literature. The experimental results show that a loading geometry with a curved contact area, uniform load distribution over the contact area, loads projected parallel to one another within the disk, and a contact angle bigger of $12^{\circ}$ is the most advisable and robust setup for implementation of BT on concrete disks. This work provides a description of the BT carries on concrete disks and put forward a characterization technique to study costly samples of cement based material that have been enabled to display new and improved properties with nanomaterials.

Communication-based Weather Information Display Box (통신 기반 날씨정보 표현 상자)

  • Ha, Dong-won;Shin, Jun-hyun;Hwang, Sang-kyu;Jin, Tae-seok
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.05a
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    • pp.456-458
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    • 2017
  • In this capstone design, weather information using Web API (Application Programming Interface) was obtained from the web and based on the information, a realistic weather displayer was made that enables users to acquire weather information more conveniently and intuitively. To implement this, weather information data according to the region is retrieved through a open API providing weather information. Based on this data, the combination of LED, submersible pump, and humidifier module realized weather effect such as rain, fog, thunder, cloudy, and sunny. You can get weather information from various regions via WiFi and get real-time weather information by retrieving data after a single weather information expression routine. In addition to Wi-Fi, we have also tested the basic performance that enables users to express the desired weather effect by enabling weather expression through Bluetooth communication.

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A Low Power Source Driver of Small Chip Area for QVGA TFT-LCD Applications

  • Hung, Nan-Xiong;Jiang, Wei-Shan;Wu, Bo-Cang;Tsao, Ming-Yuan;Liu, Han-Wen;Chang, Chen-Hao;Shiau, Miin-Shyue;Wu, Hong-Chong;Cheng, Ching-Hwa;Liu, Don-Gey
    • 한국정보디스플레이학회:학술대회논문집
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    • 2007.08a
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    • pp.1005-1008
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    • 2007
  • In this study, an architecture for 262K-color TFT-LCD source driver. In this paper proposed the chip consumes smaller area and static current which is suitable for QVGA resolutions. In the conventional structures, all of them need large number of OPAMP buffers to drive the pixels, Therefore, highly resistive R-DACs are needed to generate gamma voltages to reduce the static current. In this study, our design only used two OPAMPs and low resistance RDACs without increasing the quiescent current. Thus, it was experted that chip would be more in consuming lower static power for longer battery lifetime. The source driver were implemented by the 3.3 V $0.35\;{\mu}m$ CMOS technology provided by TSMC. The area of the core OPAMP circuit was about $110\;{\mu}m\;{\times}\;150\;{\mu}m$ and that of the source driver was $880\;{\mu}m\;{\times}\;430\;{\mu}m$. As compared to the conventional structure, approximately 64.48 % in area was achieved.

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The User's Recognition for Smart Phone's Value In the Perspective of University Students (스마트폰 가치의 사용자 인식에 관한 연구 -대학생을 중심으로-)

  • Moon, Song-Chul;Ahn, Yeon-Sik
    • Convergence Security Journal
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    • v.11 no.3
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    • pp.55-66
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    • 2011
  • This research focus on the value of smart phones for university students in Korea, considering on the correlations between the main causes influencing intrinsic value(price attributes, function attributes), network value(learning effects attributes, externalities attributes) user satisfaction, and intentions of repurchase of the smart phones market in Korea. Through the statistical analyses on the 8 hypotheses from a research model, we found that intrinsic value and network value gave an attentive influence on user satisfaction and repurchase intention. Call charge and Liquid crystal display and Design of smart phone have an influenced user satisfaction and repurchase intention.

A Development of a Framework for Building Knowledge based Augmented Reality System (지식기반 증강현실 시스템 구축을 위한 프레임워크 개발)

  • Woo, Chong-Woo;Lee, Doo-Hee
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.7
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    • pp.49-58
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    • 2011
  • Augmented Reality(AR) assists human's cognitive ability through the information visualization by substantiating information about virtual situation. This technology is studied in a variety of ways including education, design, industry, and so on, by various supply of information devices equipped with cameras and display monitors. Since the most of the AR system depends on limited interaction that responds to the order from user, it can not reflect diverse real world situation. In this study, we suggest a knowledge based augmented reality system, which is composed of context awareness agent that provides recognized context information, along with knowledge based component that provides intelligent capability by utilizing domain knowledges. With this capability, the augmented object can generate dynamic model intelligently by reflecting context information, and can make the interaction possible among the multiple objects. We developed rule based context awareness system along with 3D model generation, and tested interaction among the augmented objects. And we suggest a framework that can provide a convenient way of developing augmented reality system for user.

The Ergonomic Layout of Ship's Bridge Panels using the Mathematical Programming (수리모형을 이용한 선박 항해기기 패널의 인간공학적 배치)

  • Jang, Jun-Hyuk;Kim, Hong-Tae;Sim, Joung-Hoon;Lee, Dong-Choon
    • Journal of the Ergonomics Society of Korea
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    • v.30 no.1
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    • pp.251-257
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    • 2011
  • When designing a ship, ergonomic considerations are crucial when minimizing a navigator's fatigue due to the burden of work, and to appropriately operate the navigational equipment for each given situation by helping the operator to understand the surroundings as well as the physical functions of the ship. However, insufficient consideration of ergonomic elements in the actual design of ship Bridges is lowering the performance of safe navigation and allows for the possibility of operation or readout errors. Consequently, these errors lead to an increase in maritime accidents. Therefore, this study conducted a usability evaluation on the importance of and the usage frequency of navigational equipment, their influence on actual navigation, and the possibility of error upon operation or readout between training ship officers, to derive an optimized layout that includes the consideration of ergonomic factors for on-Bridge navigational equipment, which are currently arranged differently according to their type or size. The optimized layout of on-Bridge navigational equipment was carried out based on the evaluation results, using the Lingo program. Through the process of optimization, revised layouts of on-Bridge navigational equipments(control and display device) were suggested, considering emergency situations(ship collision, stranding, fire and explosion, sinking, etc.) during navigation.