• Title/Summary/Keyword: Disappearing Computer

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Objects Tracking in Image Sequence by Optimization of a Penalty Function

  • Sakata, Akio;Shimai, Hiroyuki;Hiraoka, Kazuyuki;Mishima, Tadetoshi
    • Proceedings of the IEEK Conference
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    • 2002.07a
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    • pp.200-203
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    • 2002
  • We suggest a novel approach to the tracking of multiple moving objects in image sequence. The tracking of multiple moving objects include some complex problems(crossing (occluding), entering, disappearing, joining, and dividing) for objects identifying. Our method can settle these problems by optimization of a penalty function and movement prediction. It is executable in .eat time processing (more than 30 ㎐) because it is computed by only location data.

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Reduction of Temporal Image Sticking in AC Plasma Display Panels through the Use of High He Contents

  • Park, Choon-Sang;Kim, Sun-Ho;Kim, Jae-Hyun;Tae, Heung-Sik
    • Journal of Information Display
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    • v.10 no.4
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    • pp.195-201
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    • 2009
  • The temporal dark- and bright-image sticking phenomena were examined relative to the He contents under 11% Xe content in the 50-in HD and FHD AC-PDPs with a ternary gas mixture (Xe-He-Ne). To compare the temporal dark- and bright-image sticking phenomena under various He contents, the differences in the disappearing time, display luminance, perceived luminance, infrared emission, color coordinate, color temperature, and discharge current before and after discharge were measured under 0, 35, 50, and 70% He contents. It was found that temporal dark- and bright-image sticking were reduced in proportion to the increase in He %. Thus, a high He content contributes to the reduction of temporal dark- and bright-image sticking.

Reduction of the Temporal Bright-Image Sticking in AC-PDP Modules Using the Vacuum Sealing Method

  • Park, Choon-Sang;Cho, Byung-Gwon;Tae, Heung-Sik
    • Journal of Information Display
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    • v.9 no.4
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    • pp.39-44
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    • 2008
  • This paper investigates the effects of the existing sealing methods, such as the conventional atmospheric-pressure sealing method and vacuum sealing, on temporal bright-image sticking. To produce a residual image caused by temporal brightimage sticking, the entire region of a 42-in panel with an Xe-(11%)-He(35%) gas mixture was abruptly changed to a full-white background image after displaying a square-type image at peak luminance for about 60s. From the monitoring of the difference in the display luminance, infrared emission, color temperature, and disappearing time between the cells with and without temporal bright-image sticking, it was observed that the vacuum sealing method contributes to the reduction of temporal bright-image sticking.

Experimental Study on Reduction of Temporal Dark Image Sticking on Bright Screen in AC-PDPs Using RF-Plasma Treatment on MgO layer

  • Park, Choon-Sang;Kim, Jae-Hyun;Tae, Heung-Sik
    • 한국정보디스플레이학회:학술대회논문집
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    • 2009.10a
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    • pp.101-103
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    • 2009
  • Minimizing the residual impurity level on the MgO layer is the key factor for reducing temporal dark image sticking on bright screen. In this paper, to reduce the residual impurity level on the MgO layer of 50-in. full-HD ac-PDP with He (35%) - Xe (11%) contents, RF-plasma treatments on the MgO layer are adopted under various gases for plasma treatment. As a result of monitoring the difference in the display luminance between the before and after 5-min. sustain discharge with a square-type image at peak luminance, the Ar and Ar>$O_2$ plasma treatments can reduce the temporal dark image sticking on the bright screen in an ac-PDP.

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A Study on the Computer application of basic design courses (디자인 기초 교과목의 컴퓨터 응용연구)

  • 도화용;문재호
    • Archives of design research
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    • v.15 no.2
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    • pp.37-46
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    • 2002
  • As the use of computer has become popular it is now essential also in designing tools that the common design tools we have been using are now disappearing. The educational institutions have long started using computers as teaching materials to help students adjust to the real world. Let us introduce a new educational method in drawing, one of the basic courses, using imputer application softwares together with application of the conventional drawing instruments.

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The Study on the Status and Development of International Ubiquitous Computing (유비쿼터스 컴퓨팅의 실태와 발전에 관한 연구)

  • Kim Kyung-Woo
    • Journal of the Korea Society of Computer and Information
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    • v.9 no.4 s.32
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    • pp.221-231
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    • 2004
  • Ubiquitous computing is not radical as Mark Weiser argues and includes things. The status of each nation is as follows. Project of America or Europe are practice for computing infra. intelligence of things and space and man-computer co-relation study, otherwise Japan centers the studying of network ubiquity utilizing computing competence. In this thesis I analyzed real status on the ubiquitous computing case study of each nation. and I proposed computing development model. factor, structured value system. five type business and technology model.

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Analysis of Plan and Production for Documentary 'Preservation of Letters' ("살아있는 글씨" 다큐멘터리 기획 및 제작 분석)

  • Kouh, Hoon-Joon;Jang, Kyeong-Su
    • The Journal of the Convergence on Culture Technology
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    • v.2 no.2
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    • pp.17-22
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    • 2016
  • As the change in the analog age to the digital age with the development of civilization, people are living in a more friendly smart phone screen more books. In the past, people can easily see the text in the book, and now letters are disappearing from people's minds. And although they can see the letters easily anytime, anywhere using smart devices, they have no interest in the letters, they are interested only in information. So, the letters will disappear. However, there are people who try to keep the development of disappearing letters. In this paper, we are planning to produce a documentary about those people. We show that the letters survive in a modern society through Letterpress print shop, calligraphy, a computer font. And it seeks to inform that the letters are valuable.

Intelligent Association in Agents Based Ubiquitous Computing Environments

  • Duman, Hakan;Hagras, Hani;Callaghan, Vic;Clarke, Graham;Colley, Martin
    • 제어로봇시스템학회:학술대회논문집
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    • 2002.10a
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    • pp.50.3-50
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    • 2002
  • Our living spaces are becoming increasingly populated with infinite numbers of intelligent embedded agents we are interacting with. in ubiquitous computing environments the aim is to support the occupants during their everyday lives and enhance their living conditions. In this paper we introduce such an environment, the iDorm, which has arisen from our work in careAgents, a project supported by the UK-Korean S&T collaboration fund and the EU's Disappearing Computer Initiative eGadgets project We discuss the research challenges involved, particularly those relating to intelligently associating and configuring large numbers of embedded agents. The paper presents an intelligent association sys...

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A Study on Digital Clothing Design by Characteristics of Ubiquitous Environment (유비쿼터스 환경 특성에 의한 디지털 의류 디자인에 관한 연구)

  • Kim, Ji-Eon
    • Journal of the Korean Society of Costume
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    • v.57 no.3 s.112
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    • pp.23-36
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    • 2007
  • It is important that ubiquitous technology changes paradigm of thought, not simple definition in the 21st digital era. Characteristics of ubiquitous computing are pervasive, disappearing, invisible, calm through environment. As IT Technology develops, designers, computer scientists, chemists, performance artists cooperate in order to find out the best way to make desirable digital clothing in the future, with the merit of each part. Digital clothing defines clothes of new generation equipped computer, digital installations. Digital clothing design demands intercept of electromagnetic waves, light-weight and esthetic appearance, for it is attached high-technology equipment near body. The purpose of this study is to analyze design features of digital clothing according to ubiquitous characteristics. The methods of this study are documentary research of previous study and case study. In the theoretical study, ubiquitous characteristics are function-intensive by convergence, interactivity, embedded mobility and human & emotion-oriented attributes. Based on ubiquitous characteristics, digital clothing design classified function-intensive design by convergence, design for Interactivity and multi-sensible & emotion-oriented design, because embedded mobility is a basic element of ubiquitous environment. The early days digital clothing design is function-intensive design, and have esthetic appearances and design for interactivity increasingly. Recently digital clothing design is expressed multi-sensible and emotion-oriented design.

Ambient Intelligence in Distributed Modular Systems

  • Ngo Trung Dung;Lund Henrik Hautop
    • Proceedings of the IEEK Conference
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    • summer
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    • pp.421-426
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    • 2004
  • Analyzing adaptive possibilities of agents in multi-agents system, we have discovered new aspects of ambient intelligence in distributed modular systems using intelligent building blocks (I-BLOCKS) [1]. This paper describes early scientific researches related to technical design, applicable experiments and evaluation of adaptive processing and information interaction among I-BLOCKS allowing users to easily develop ambient intelligence applications. The processing technology presented in this paper is embedded inside each DUPLO1 brick by microprocessor as well as selected sensors and actuators in addition. Behaviors of an I-BLOCKS modular structure are defined by the internal processing functionality of each I-Blocks in such structure and communication capacities between I-BLOCKS. Users of the I-BLOCKS system can do 'programming by building' and thereby create specific functionalities of a modular structure of intelligent artefacts without the need to learn and use traditional programming language. From investigating different effects of modem artificial intelligence, I-BLOCKS we have developed might possibly contain potential possibilities for developing applications in ambient intelligence (AmI) environments. To illustrate these possibilities, the paper presents a range of different experimental scenarios in which I-BLOCKS have been used to set-up reconfigurable modular systems. The paper also reports briefly about earlier experiments of I-BLOCKS in different research fields, allowing users to construct AmI applications by a just defined concept of modular artefacts [3].

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