• Title/Summary/Keyword: Directional Complexity

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Fast Intra-Prediction Mode Decision Algorithm for H.264/AVC using Non-parametric Thresholds and Simplified Directional Masks

  • Kim, Young-Ju
    • Journal of information and communication convergence engineering
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    • v.7 no.4
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    • pp.501-506
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    • 2009
  • In the H.264/ AVC video coding standard, the intra-prediction coding with various block sizes offers a considerably high improvement in coding efficiency compared to previous standards. In order to achieve this, H.264/AVC uses the Rate-distortion optimization (RDO) technique to select the best intraprediction mode for a macroblock, and it brings about the drastic increase of the computation complexity of H.264 encoder. To reduce the computation complexity and stabilize the coding performance on visual quality, this paper proposed a fast intra-prediction mode decision algorithm using non-parametric thresholds and simplified directional masks. The use of nonparametric thresholds makes the intra-coding performance not be dependent on types of video sequences and simplified directional masks reduces the compuation loads needed by the calculation of local edge information. Experiment results show that the proposed algorithm is able to reduce more than 55% of the whole encoding time with a negligible loss in PSNR and bitrates and provides the stable performance regardless types of video sequences.

The Three Directional Separable Processing Method for Double-Density Wavelet Transformation Improvement (이중 밀도 웨이브렛 변환의 성능 향상을 위한 3방향 분리 처리 기법)

  • Shin, Jong Hong
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.2
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    • pp.131-143
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    • 2012
  • This paper introduces the double-density discrete wavelet transform using 3 direction separable processing method, which is a discrete wavelet transform that combines the double-density discrete wavelet transform and quincunx sampling method, each of which has its own characteristics and advantages. The double-density discrete wavelet transform is nearly shift-invariant. But there is room for improvement because not all of the wavelets are directional. That is, although the double-density DWT utilizes more wavelets, some lack a dominant spatial orientation, which prevents them from being able to isolate those directions. The dual-tree discrete wavelet transform has a more computationally efficient approach to shift invariance. Also, the dual-tree discrete wavelet transform gives much better directional selectivity when filtering multidimensional signals. But this transformation has more cost complexity Because it needs eight digital filters. Therefor, we need to hybrid transform which has the more directional selection and the lower cost complexity. A solution to this problem is a the double-density discrete wavelet transform using 3 direction separable processing method. The proposed wavelet transformation services good performance in image and video processing fields.

Adaptive De-interlacing Algorithm using Method Selection based on Degree of Local Complexity (지역 복잡도 기반 방법 선택을 이용한 적응적 디인터레이싱 알고리듬)

  • Hong, Sung-Min;Park, Sang-Jun;Jeong, Je-Chang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.4C
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    • pp.217-225
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    • 2011
  • In this paper, we propose an adaptive de-interlacing algorithm that is based on the degree of local complexity. The conventional intra field de-interlacing algorithms show the different performance according to the ways which find the edge direction. Furthermore, FDD (Fine Directional De-interlacing) algorithm has the better performance than other algorithms but the computational complexity of FDD algorithm is too high. In order to alleviate these problems, the proposed algorithm selects the most efficient de-interacing algorithm among LA (Line Average), MELA (Modified Edge-based Line Average), and LCID (Low-Complexity Interpolation Method for De-interlacing) algorithms which have low complexity and good performance. The proposed algorithm is trained by the DoLC (Degree of Local Complexity) for selection of the algorithms mentioned above. Simulation results show that the proposed algorithm not only has the low complexity but also performs better objective and subjective image quality performances compared with the conventional intra-field methods.

Low Complexity Zero-Forcing Beamforming for Distributed Massive MIMO Systems in Large Public Venues

  • Li, Haoming;Leung, Victor C.M.
    • Journal of Communications and Networks
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    • v.15 no.4
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    • pp.370-382
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    • 2013
  • Distributed massive MIMO systems, which have high bandwidth efficiency and can accommodate a tremendous amount of traffic using algorithms such as zero-forcing beam forming (ZFBF), may be deployed in large public venues with the antennas mounted under-floor. In this case the channel gain matrix H can be modeled as a multi-banded matrix, in which off-diagonal entries decay both exponentially due to heavy human penetration loss and polynomially due to free space propagation loss. To enable practical implementation of such systems, we present a multi-banded matrix inversion algorithm that substantially reduces the complexity of ZFBF by keeping the most significant entries in H and the precoding matrix W. We introduce a parameter p to control the sparsity of H and W and thus achieve the tradeoff between the computational complexity and the system throughput. The proposed algorithm includes dense and sparse precoding versions, providing quadratic and linear complexity, respectively, relative to the number of antennas. We present analysis and numerical evaluations to show that the signal-to-interference ratio (SIR) increases linearly with p in dense precoding. In sparse precoding, we demonstrate the necessity of using directional antennas by both analysis and simulations. When the directional antenna gain increases, the resulting SIR increment in sparse precoding increases linearly with p, while the SIR of dense precoding is much less sensitive to changes in p.

Fast Intra Mode Decision for H.264/AVC based on Directional Information (방향 정보를 이용한 H.264/AVC의 고속 인트라 모드 결정)

  • Lee, Kyung-Hee;Kim, Jong-Gu;Suh, Jae-Won
    • The Journal of the Korea Contents Association
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    • v.9 no.3
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    • pp.20-27
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    • 2009
  • H.264/AVC video coding standard adapting a rate-distortion optimization technique to select the best coding mode with multi reference frames for each macroblock gets a higher coding efficiency than those of previous video coding standards but the computational complexity increases drastically. Therefore, many fast mode decision algorithms are proposed to reduce the computational complexity. Among them, we propose a fast intra mode decision algorithm based on directional information of I4MB. The proposed algorithm achieves consistent time saving about 15% in IPPP sequences and 44% in all I frame sequences with negligible loss in PSNR and small increment of bit rate compared with that of JM11.0.

Early Decision of Inter-prediction Modes in HEVC Encoder (HEVC 부호화기에서의 화면 간 예측모드 고속 결정)

  • Han, Woo-Jin;Ahn, Joon-Hyung;Lee, Jong-Ho
    • Journal of Broadcast Engineering
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    • v.20 no.1
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    • pp.171-182
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    • 2015
  • HEVC can increase the coding efficiency significantly compared with H.264/AVC however it requires much larger computational complexities in both encoder and decoder. In this paper, the decision process of inter-prediction modes in the HEVC reference software has been studied and a fast algorithm to reduce the computational complexity of encoder and decoder is introduced. The proposed scheme introduces a early decision criteria using the outputs of uni-directional predictions to skip the bi-directional prediction estimation. From the experimental results, it was proven that the proposed method can reduce the encoding complexity by 12.0%, 14.6% and 17.2% with 0.6%, 1.0% and 1.5% of coding efficiency penalty, respectively. In addition, the ratio of bi-directional prediction mode was reduced by 6.3%, 11.8% and 16.6% at the same level of coding efficiency penalty, respectively, which should lead to the decoder complexity reduction. Finally, the effects of the proposed scheme are maintained regardless of the use of the early skip decision algorithm which is implemented in the HEVC reference software.

Polygon Resizing Algorithm for Mask Artwork Processing and Layout Verification (마스크 아트웍 처리 및 레이아웃 검증을 위한 다각형 정형 알고리즘)

  • 정자춘;이철동;유영욱
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.24 no.6
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    • pp.1087-1094
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    • 1987
  • In this paper, we describe about polygon resizing porblem where the given polygons are expanded or shrunk in two dimensional plane. First, the definition of polygon resizing and it's problems are given, then the enhanced XY method is proposed: the polygon resizing can be completed in one directional sweep of plane only, usisng enhanced plane sweep method. The time complexity is 0(n log n), and space complexity 0(\ulcorner), where n is the number of verties of polygons. The applications of polygon resizing to the mask artwork processing and layout verification are discussed.

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Experimental Study on Bi-directional Filtered-x Least Mean Square Algorithm (양방향 Filtered-x 최소 평균 제곱 알고리듬에 대한 실험적인 연구)

  • Kwon, Oh Sang
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.10 no.3
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    • pp.197-205
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    • 2014
  • In applications of adaptive noise control or active noise control, the presence of a transfer function in the secondary path following the adaptive controller and the error path, been shown to generally degrade the performance of the Least Mean Square (LMS) algorithm. Thus, the convergence rate is lowered, the residual power is increased, and the algorithm can become unstable. In general, in order to solve these problems, the filtered-x LMS (FX-LMS) type algorithms can be used. But these algorithms have slow convergence speed and weakness in the environment that the secondary path and error path are varied. Therefore, I present the new algorithm called the "Bi-directional Filtered-x (BFX) LMS" algorithm with nearly equal computation complexity. Through experimental study, the proposed BFX-LMS algorithm has better convergence speed and better performance than the conventional FX-LMS algorithm, especially when the secondary path or error path is varied and the impulsive disturbance is flow in.

Analysis of Bi-directional Filtered-x Least Mean Square Algorithm (양방향 Filtered-x 최소 평균 제곱 알고리듬에 대한 해석)

  • Kwon, Oh Sang
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.10 no.4
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    • pp.133-142
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    • 2014
  • The least mean square(LMS) algorithm has been popular owing to its simplicity, stability, and availability to implement. But it inherently has a problem of slow convergence speed, and the presence of a transfer function in the secondary path following the adaptive controller and the error path has been shown to generally degrade the stability and the performance of the LMS algorithm in applications of acoustical noise control. In general, in order to solve these problems, the filtered-x LMS (FX-LMS) type algorithms can be used and the bi-directional Filtered-x LMS(BFXLMS) algorithm is very attractive among them, which increase the convergence speed and the performance of the controller with nearly equivalent computation complexity. In this paper, a mathematical analysis for the BFXLMS algorithm is presented. In terms of view points of time domain, frequency domain, and stochastic domain, the characteristics and stabilities of algorithm is accurately analyzed.

A Spatial Error Concealment Technique Using Edge-Oriented Interpolation (방향성 보간을 이용한 공간적 에러 은닉 기법)

  • Yoo Hyun sun;Kim Won ki;Jeong Je chang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.3C
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    • pp.133-140
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    • 2005
  • This paper introduces a spatial error concealment technique using directional interpolation in block-based compression. The first step involves finding the spatial direction vectors represented an edge-direction in the lost block using spatial boundary matching algorithm. Then, the error blocks are recovered by directional interpolation through these vectors and concealed by using the recovered blocks which have lower directional boundary matching error out of them relatively. This proposed method is able to deal with errors on macroblock or slice level adaptively. And it has lower complexity and maintains better performance compared to the conventional methods.