• Title/Summary/Keyword: Digital Terrain Model

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REAL-TIME 3D SIMULATION INFRASTRUCTURE FOR PRACTICAL APPLICATION OF HIGH-RESOLUTION SATELLITE IMAGERY

  • Yoo, Byoung-Hyun;Brotzman, Don;Han, Soon-Hung
    • Proceedings of the KSRS Conference
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    • 2008.10a
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    • pp.155-158
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    • 2008
  • The needs for digital models of real environment such as 3D terrain or cyber city model are increasing. Most of applications related with modeling and simulation require virtual environment constructed from geospatial information of real world in order to guarantee reliability and accuracy of the simulation. The most fundamental data for building virtual environment, terrain elevation and orthogonal imagery is acquired from optical sensor of satellite or airplane. Providing interoperable and reusable digital model is important to promote practical application of high-resolution satellite imagery. This paper presents the new research regarding representation of geospatial information, especially for 3D shape and appearance of virtual terrain, and describe framework for constructing real-time 3D model of large terrain based on high-resolution satellite imagery. It provides infrastructure of 3D simulation with geographical context. Details of standard-based approach for providing infrastructure of real-time 3D simulation using high-resolution satellite imagery are also presented. This work would facilitate interchange and interoperability across diverse systems and be usable by governments, industry scientists and general public.

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A CPU-GPU Hybrid System of Environment Perception and 3D Terrain Reconstruction for Unmanned Ground Vehicle

  • Song, Wei;Zou, Shuanghui;Tian, Yifei;Sun, Su;Fong, Simon;Cho, Kyungeun;Qiu, Lvyang
    • Journal of Information Processing Systems
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    • v.14 no.6
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    • pp.1445-1456
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    • 2018
  • Environment perception and three-dimensional (3D) reconstruction tasks are used to provide unmanned ground vehicle (UGV) with driving awareness interfaces. The speed of obstacle segmentation and surrounding terrain reconstruction crucially influences decision making in UGVs. To increase the processing speed of environment information analysis, we develop a CPU-GPU hybrid system of automatic environment perception and 3D terrain reconstruction based on the integration of multiple sensors. The system consists of three functional modules, namely, multi-sensor data collection and pre-processing, environment perception, and 3D reconstruction. To integrate individual datasets collected from different sensors, the pre-processing function registers the sensed LiDAR (light detection and ranging) point clouds, video sequences, and motion information into a global terrain model after filtering redundant and noise data according to the redundancy removal principle. In the environment perception module, the registered discrete points are clustered into ground surface and individual objects by using a ground segmentation method and a connected component labeling algorithm. The estimated ground surface and non-ground objects indicate the terrain to be traversed and obstacles in the environment, thus creating driving awareness. The 3D reconstruction module calibrates the projection matrix between the mounted LiDAR and cameras to map the local point clouds onto the captured video images. Texture meshes and color particle models are used to reconstruct the ground surface and objects of the 3D terrain model, respectively. To accelerate the proposed system, we apply the GPU parallel computation method to implement the applied computer graphics and image processing algorithms in parallel.

Multi-Image Stereo Technique Using Self-Consistency (자기 일치성을 이용한 다중 영상 스테레오 기법)

  • Kim, Min-Suk;Woo, Dong-Min
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.50 no.5
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    • pp.226-232
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    • 2001
  • The ability to efficiently and robustly recover accurate 3D terrain models from sets of stereoscopic images is important to many civilian and military applications. To develop an effective and practical terrain modeling system, we propose a new multi-image stereo method which detect unreliable elevations in DEM(Digital Elevation Map), and fuse several DEMs from multiple sources into an accurate and reliable results. This paper focuses on two key factors for generating robust 3D terrain models: the ability to detect unreliable elevation estimates and the ability to fuse the reliable elevations into a single optimal terrain model. We apply the self-consistency methodology to reconstruct accurate DEM from multi-image and show the method is more effective than the conventional stereo image 3D reconstruction method. Using photo-realistic simulator, four synthetic image are generated from ground truth DEM and orthoimage to evaluate the accuracy of the proposed method quantitatively.

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A Study on Terrain Classification and Interpolation in Digital Terrain Model (수치지형모델에 있어서 지형분류와 보간에 관한 연구)

  • Yeu, Bock-Mo;Kwon, Hyon;Kim, In-Sup
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.7 no.2
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    • pp.53-61
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    • 1989
  • In this paper the quantitative classification parameters of terrain which can be practicable to the interpolation of digital terrain model forming a regular grid pattern have been suggested and objective terrain classification have been established by making a cluster analysis using these parameters. Also, interpolation suitable to the classification of terrain has been used by making a descriminant alaysis from description parameters of terrains. The terrain classification in this paper was dependent upon two parameters of the ratio horizontal area to inclined area and the magnitude of harmonic vectors. And the studying area was seperated to three groups of terrains by these two parameters. Three groups of terrains could be classified into the discriminant functions. By determining the ratio of area and harmonic vector magnitude in any terrains using the above discriminant function, it was possible to discriminate the terrains to apply the interpolation practicable to the terrain characteristics.

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Analysis of Terrain Data Change using Digital Elevation Data (수치표고자료를 활용한 지형자료변화 분석)

  • 이형석;송승호;배상호
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2004.11a
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    • pp.385-388
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    • 2004
  • Many environmental destruction factors are accompanied in the mining development work and the secondary environmental disaster and the induction factors are inhered. We aquired digital data using aerial photogrammetry to analyze the terrain current situation according to the development situation of the mining restoration plan. We made the object area to 3D model and conducted terrian change monitoring. Then, we presented the decision-making information to improve rational management according to the original state plan.

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Geospatial Data Modeling for 3D Digital Mapping (3차원 수치지도 생성을 위한 지형공간 데이터 모델링)

  • Lee, Dong-Cheon;Bae, Kyoung-Ho;Ryu, Keun-Hong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.27 no.3
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    • pp.393-400
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    • 2009
  • Recently demand for the 3D modeling technology to reconstruct real world is getting increasing. However, existing geospatial data are mainly based on the 2D space. In addition, most of the geospatial data provide geometric information only. In consequence, there are limits in various applications to utilize information from those data and to reconstruct the real world in 3D space. Therefore, it is required to develop efficient 3D mapping methodology and data for- mat to establish geospatial database. Especially digital elevation model(DEM) is one of the essential geospatial data, however, DEM provides only spatially distributed 3D coordinates of the natural and artificial surfaces. Moreover, most of DEMs are generated without considering terrain properties such as surface roughness, terrain type, spatial resolution, feature and so on. This paper suggests adaptive and flexible geospatial data format that has possibility to include various information such as terrain characteristics, multiple resolutions, interpolation methods, break line information, model keypoints, and other physical property. The study area was categorized into mountainous area, gently rolling area, and flat area by taking the terrain characteristics into account with respect to terrain roughness. Different resolutions and interpolation methods were applied to each area. Finally, a 3D digital map derived from aerial photographs was integrated with the geospatial data and visualized.

The Analysis of Terrain Height Variance Spectra over the Korean Mountain Region and Its Impact on Mesoscale Model Simulation (한반도 산악 지역의 지형분산 스펙트럼과 중규모 수치모의에서의 효과 분석)

  • An, Gwang-Deuk;Lee, Yong-Hui;Jang, Dong-Eon;Jo, Cheon-Ho
    • Atmosphere
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    • v.16 no.4
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    • pp.359-370
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    • 2006
  • Terrain height variance spectra for the Korean mountain region are calculated in order to determine an adequate grid size required to resolve terrain forcing on mesoscale model simulation. One-dimensional spectral analysis is applied to specifically the central-eastern part of the Korean mountain region, where topographical-scale forcing has an important effect on mesoscale atmospheric flow. It is found that the terrain height variance spectra in this mountain region has a wavelength dependence with the power law exponents of 1.5 at the wavelength near 30 km, but this dependence is steeply changed to 2.5 at the wavelength less than 30 km. For the adequate horizontal grid size selection on mesoscale simulation two-dimensional terrain height spectral analysis is also performed. There is no directionality within 50% of spectral energy region, so one-dimensional spectral analysis can be reasonably applied to the Korea Peninsula. According to the spectral analysis of terrain height variance, the finer grid size which is higher than 6 km is required to resolve a 90% of terrain variance in this region. Numerical simulation using WRF (Weather Research and Forecasting Model) was performed to evaluate the effect of different terrain resolution in accordance with the result of spectral analysis. The simulated results were quantitatively compared to observations and there was a significant improvement in the wind prediction across the mountain region as the grid space decreased from 18 km to 2 km. The results will provide useful guidance of grid size selection on mesoscale topographical simulation over the Korean mountain region.

Techniques for Measuring 3-D Positional Data of Terrain Features from Digital Satellite Imagery (위성영상을 이용한 지형지물 3차원 대지좌표 측정 기법)

  • 조봉환;박완용;고진우
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.14 no.2
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    • pp.189-197
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    • 1996
  • Digital Elevation Model, Ortho-image, and 3-D positional data of terrain features are indispensable elements for producing 3-D image information. In this research, digital pbotogrammetric studies were conducted to measure the 3-D positional data on high performance computer systems in order to replace analytical stereo-plotter-oriented tasks with those of digital workstations. Especially, technical approaches to measure these data on stereo workstation were developed and then the results were applied on SPOT satellite images. As the result of this study, the possibilities of the proposed technologies were tested and proved based on the ap-plication of the digital photogrammetric processes to extract 3-D ground coordinates of terrain features from digital satellite imagery.

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A Study on the Basic Planning of Country Club Using Photogrammetry (사진측량을 이용한 초구장 기본 계획에 관한 연구)

  • 유복모;조기성;박성규
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.8 no.1
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    • pp.31-40
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    • 1990
  • In this study, sample area was selected to compare the conventional method with photogrammetic method in basic planning of country club. Also various elements of planning, such as vegetation and water system, were considered through interpretation of aerial photographs and topographic maps, vegetation maps and water system maps were made as well as digital terrain models. These were used to analyse tophographic changes and landscape. As a result of comparing with the conventional method, it was shown that photographic interpretation could give more detail values than the conventional method, and that the digital terrain model could predict changes of topography, landscape and water system with more asccuracy. Consequently, the method of digital terrain model and photographic interpretation proved to be more effective than the conventional method in the case of water treatment, and planning of landscape and land utility.

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A Study on the Earth-Volume Determination in Road Design by D.T.M. (수치지형 모델을 이용한 도로의 토공양산정에 관한 연구)

  • 조영호
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.7 no.2
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    • pp.7-19
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    • 1989
  • The developments in remote-sensing, digital mapping, and automation of land information system have provided the impetus for the increasing use of Digital Terrain Models in engineering planing and design. In this paper, an evaluation is made on tile method of accurate earth-volume determination in computerized road design using by Digital Terrain Models. The result of numerical test shows that the $BL_{in}$-1 Model is the most efficient model in Earth-volume determination of road design.

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