• Title/Summary/Keyword: Digital Multimedia System

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Synchronization Method and Link Level Performance of DMB System A considering HPA Nonlineariry (HPA 비선형성을 고려한 DMB 시스템 A의 링크레벨 성능 및 동기화 기법)

  • Park SungHo;Cha Insuk;Chang KyungHi
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.6A
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    • pp.488-498
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    • 2005
  • The DAB(Digital Audio Broadcasting) service which is based on the Eureka-147 of Europe is developed to DMB(Digital Multimedia Broadcasting) service that is divided into Terrestrial DMB and Satellite DMB. The Satellite DMB is a new broadcasting service, which will service multi-channel multimedia broadcasting by the portable receiver or the vehicle receiver. In this paper, we consider that link level performance of satellite DMB system A which is based on the COFDM(Coded Orthogonal Division Multiplexing). It uses the OFDM method which is sensitive to nonlinearity, so we analyze the effect of the HPA(High Power Amplifier) nonlinearity. And then we define the appropriate back-off value by performing the link level simulation considering back-off effect. Also we consider the effect of frequency and time offset, and then confirm the overall link level performance by analyzing and verifying a suitable synchronization method for satellite DMB system A.

Real-Time Face Tracking System for Portable Multimedia Devices (휴대용 멀티미디어 기기를 위한 실시간 얼굴 추적 시스템)

  • Yoon, Suk-Ki;Han, Tae-Hee
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.46 no.9
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    • pp.39-48
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    • 2009
  • Human face tracking has gradually become an important issue in applications for portable multimedia devices such as digital camcorder, digital still camera and cell phone. Current embedded face tracking software implementations lack the processing abilities to track faces in real time mobile video processing. In this paper, we propose a power efficient hardware-based face tracking architecture operating in real time. The proposed system was verified by FPGA prototyping and ASIC implementation using Samsung 65nm CMOS process. The implementation result shows that tracking speed is less than 8.4 msec with 150K gates and 20 mW average power consumption. Consequently it is validated that the proposed system is adequate for portable multimedia device.

Cell Radius & Guard Band Requirements by Mutual Interference Investigation between Satellite Digital Systems using Gap-filler (Gap-filler를 이용하는 위성 DMB 시스템 간의 상호간섭분석에 의한 보호대역 및 적정 셀 반경 설정)

  • Cha Insuk;Park SungHo;Chang KyungHi;You Heung-Ryeol
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.6A
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    • pp.499-509
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    • 2005
  • The capacity of Satellite DMB(Digital Multimedia Broadcasting) system is limited mainly by the interference. So, to achieve the expected performance of Satellite DMB system and to minimize the interference from other Satellite DMB system, ACI(Adjacent Channel Interference) should be considered carefully. Satellite DMB system uses the Gap-filler for effective transmission in terrestrial environment, and the Gap-filler can use direct amplification or frequency conversion to satisfy the specific requirements. Therefore, amplified signal causes several effects on interference between System A(Eureka 147 DAB) and System E(ISDB : Integrated services Digital Broadcasting). In this paper, by using the outcome of system-level simulation considering the results of link-level simulation, we analyze the interferences between System A and System E under practical situation based on the exact parameters of ITU-R BO. 1130-4. We also propose the appropriate level of guard band and Cell Radius to optimize system capacity by adapting the spectrum mask given in the spec. and utilizing the interference analysis between System A and System E.

Planning of Gap Filler Networks in Satellite DMB Systems for Wireless Multimedia Services

  • Noh, Sun-Kuk;Yun, Tae-Soon;Choi, Dong-You
    • Journal of Communications and Networks
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    • v.13 no.5
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    • pp.494-498
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    • 2011
  • Satellite digital multimedia broadcasting (S-DMB) systems use gap fillers (GFs) to provide wireless multimedia services to non-line-of-sight locations. GFs act as repeaters, and S-DMB systems require GF networks in order to guarantee mobile reception. Each GF covers a cell or sector. In order to provide contiguous coverage of an area comprising two or more cells or sectors, multiple GFs are needed. However, when multiple GFs are situated close to each other, interference is likely to occur. As a result, in this study, we have investigated system-level environments for planning the design of interference-free GF networks in S-DMB systems. Our investigations revealed that S-DMB services are unavailable because of quality deterioration caused by interference when the delay attributable to a GF and the satellite signals exceeds ${\pm}$256 chips and the distance between the GF and its reception terminal is greater than 4.6 km. On the basis of this analysis, we conducted a field test that confirmed that the above-mentioned time delay can be controlled in such a way as to ensure high quality S-DMB services.

Digital Watermarking Using Psychoacoustic Model

  • Poomdaeng, S.;Toomnark, S.;Amornraksa, T.
    • Proceedings of the IEEK Conference
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    • 2002.07b
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    • pp.872-875
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    • 2002
  • A digital watermarking technique applying psychoacoustic model for audio signal is proposed in this paper. In the watermarking scheme, the pseudo-random bit stream used as a watermark signal is embedded into the audio signal in both speech and music. The strength of the embedded signal is subject to the human auditory system in such a way that the disturbances on host audio signal are beyond the sensing of human ears. The experimental results show that the quality of the watermarked audio signal, in term of signal to noise ratio, can be improved up to 3.2 dB.

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Implementation of Virtual Diorama Using LEGO-Type 3D Brick System (레고유형의 3D 브릭 시스템을 활용한 가상 디오라마 구현)

  • Kwon, Hyo-Jeong;Jo, Hyun-Sin;Kim, Chee-Yong
    • Journal of Korea Multimedia Society
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    • v.9 no.10
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    • pp.1344-1353
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    • 2006
  • In terms of the product conforming to a social value of integration of digital and design, the importance of brick toys aiming at the convergence with digital technology in various ways has increased on the strength of expanded base of users and in pursuit of design innovation. Given that previous studies on bricks centered on the role as a tool of flay and education, it is true that studies on other indefinite potentials and expandability in light of multimedia have not been conducted. This study was initiated with a question how the brick system toys, which is gradually gaining popularity, has evolved and is aimed at examining the status of evolvement through study of basic theories and analysis of examples. Based on this, it is intended to explore the possibility of the digital brick system by executing design process utilizing examples of comprehensive brick system with expanded form.

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The Design of a Multimedia Data Management and Monitoring System for using License Agent (라이센스 에이젼트를 이용한 멀티미디어 데이터관리 및 감시 시스템 설계)

  • Cho, Hyun-Seob;Ryu, In-Ho
    • Proceedings of the KIEE Conference
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    • 2007.07a
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    • pp.1662-1664
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    • 2007
  • As the logistic environment of digital contents is rapidly changing, the protection of the digital rights for digital content has been recognized as one of critical issues. Digital Right Management(DRM) has taken much interest Internet Service Provider(ISP), authors and publishers of digital content as an interested approach to create a trusted environment for access and use of digital resources. This paper propose an interested digital rights protection scheme using license agent to address problems facing contemporary DRM approached : static digital rights management, and limited application to on-line environment. We introduce a dynamic mission control technology to realize dynamic digital rights management. And we incorporate license agent to on- and off-line monitoring and tracking. The proposed system prevent illegal access and use by using PKI security method, real time action monitoring for user, data security for itself.

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File Security System for Personal Digital Assistants (PDA에서의 파일 보안 시스템)

  • 김희정;이주영;추영열
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.11a
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    • pp.91-94
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    • 2003
  • PDA 는 휴대의 편리성과 기능의 향상으로 적용이 확대되면서 통신에서의 보안, 인증, 파일 보안 등 많은 보안상의 요구가 제기되고 있다 본 연구에서는 PDA 사용자가 중요한 파일을 언제 어디서나 쉽게 보호 할 수 있도록 FSS (File Security System) 을 개발하였다. 개발된 FSS 시스템에서는 PDA 내에 저장된 파일 중 보안이 요구되는 중요 파일들에 대해 RC2, RC4 암호 알고리즘을 이용하여 보안 기능을 제공한다.

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Vector Map Simplification Using Poyline Curvature

  • Pham, Ngoc-Giao;Lee, Suk-Hwan;Kwon, Ki-Ryong
    • Journal of Multimedia Information System
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    • v.4 no.4
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    • pp.249-254
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    • 2017
  • Digital vector maps must be compressed effectively for transmission or storage in Web GIS (geographic information system) and mobile GIS applications. This paper presents a polyline compression method that consists of polyline feature-based hybrid simplification and second derivative-based data compression. Experimental results verify that our method has higher simplification and compression efficiency than conventional methods and produces good quality compressed maps.

Automatic Video Management System Using Face Recognition and MPEG-7 Visual Descriptors

  • Lee, Jae-Ho
    • ETRI Journal
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    • v.27 no.6
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    • pp.806-809
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    • 2005
  • The main goal of this research is automatic video analysis using a face recognition technique. In this paper, an automatic video management system is introduced with a variety of functions enabled, such as index, edit, summarize, and retrieve multimedia data. The automatic management tool utilizes MPEG-7 visual descriptors to generate a video index for creating a summary. The resulting index generates a preview of a movie, and allows non-linear access with thumbnails. In addition, the index supports the searching of shots similar to a desired one within saved video sequences. Moreover, a face recognition technique is utilized to personalbased video summarization and indexing in stored video data.

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