• Title/Summary/Keyword: Digital IP

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A Study on Ways to Vitalize Digital Contents Business through IP Holding Company

  • Jung, Jai-Jin
    • Journal of Digital Convergence
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    • v.9 no.1
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    • pp.107-114
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    • 2011
  • In order to have the highest level of a certain society's technology be evaluated as digital contents technology the value concept of such technology's social utilization must be established while active investment on the technology takes place and makes it the subject of social capitalization. This study wishes to discuss the strategies and methods of establishing and managing IP holding company which requires business activation with digital contents technology at its base, research ways of vitalizing IP holding company to expand social utility values of contents technology, suggest necessary systemic improvements and investment activation methods, management structure, and governance structure by investigating ways to stimulate the industrialization of contents technology through the establishment and management of this IP holding company, and finally come up with a realistic measure to establish and manage a IP holding company. Strategies on commercialization of digital contents technology and acceleration of technology development, as well as activation of venture business set-ups will be analyzed and suggested based on such suggestions while IP holding company's digital contents technology investment activation model will be established to produce means to realize discovering superior contents companies and activation of investment, and activating high quality contents production for the global market.

Research on the Development of One IP(intellectual property) Animation & Game in Chinese Market

  • Pan, Yang;Choi, Chul-Young;Meng, Zilu
    • International Journal of Internet, Broadcasting and Communication
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    • v.11 no.2
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    • pp.67-75
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    • 2019
  • "No IP, No Content" has become a phenomenon in the content industry, high-quality IP has a strategic importance. It has become a Trinity in the movie-anime-game basic package, Competition is more intense. However, there is a tremendous amount of know-how hidden behind the use of IP to operate games well. We are worth exploring in detail. The research and analysis of digital IP market, the advantages and disadvantages will be the focus of our pragmatic research. As an emerging market in the digital industry, China has great research value. This paper analyzes the status quo of the current Chinese market by comparing the mature US and Japanese markets. For example, the research of American Disney Company analyzes the mature market structure of Japan. compared with the excellent case of the Chinese market legend of qin. By studying the current situation of China's digital market, analyzing the interest trends of the customer base, discovering existing problems and improving the accuracy of the prediction and judgment of the Chinese digital market in the future.According to the survey, the IP heat is mainly concentrated in six categories of games, animation, TV, variety, movies, and novels. At present, the most popular IP of manufacturers have three major categories. This article will conduct research and analysis on digital IP, and analyze the market status of China, the United States, and Japan and the research on outstanding representative works in the market.

A Case Study of Intellectual Property Rights Using Animation Characters (애니메이션 캐릭터를 활용한 Intellectual Property 사례 연구)

  • JIANG, QIANQIAN;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.20 no.2
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    • pp.361-366
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    • 2022
  • Recently, with the development of convergent media, the digital animation industry has developed a variety of content centered on the role of Intellectal Property. The excellent IP role image has created huge economic benefits in business. This paper selects three representative Intellectual Property animation cases from Japan, the United States and China. Analyzed of the reuse of IP animation character images and combined with the era technology and the style of culture and art, the traditional cultural IP roles are reconstituted into modern character design two aspects. Through the research of this paper, can understand the expansion possibility of IP animation according to the use of character image. It is expected that when making digital animation, can recognize the importance of intellectual property and use it as a reference for role development.

Digital Satellite Broadcasting Hybrid Service Trend (디지털 위성방송 Hybrid 서비스 동향)

  • Lee, Han
    • IEMEK Journal of Embedded Systems and Applications
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    • v.3 no.4
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    • pp.193-197
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    • 2008
  • In today's Pay TV market, the importance of TPS for Pay TV operators is increasing rapidly. IP Hybrid services are essential for satellite broadcasters. This paper explains the various digital satellite broadcasting service trend, especially IP based hybrid service approach of satellite broadcasters(BskyB, CanalSat, DirecTV, etc.). Also this paper introduces SkyLife IP hybrid business approach to achieve a strong leadership in Pay TV market and related IP convergence market in Korea.

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Design and Implementation of Mobile IP Protocol using DHCP (DHCP를 사용한 Mobile IP 프로토콜의 설계 및 구현)

  • Kwon Young-Mi;Lee Geuk
    • Journal of Digital Contents Society
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    • v.3 no.2
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    • pp.187-196
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    • 2002
  • When mobile node moves into the different IP address area, the mobile node can be set the proper environment parameters automatically by DHCP. If we extend the DHCP option field to support the roles of home agent and foreign agent in mobile IP protocol, mobile node can perform the foreign address registration process of mobile IP protocol when DHCP IP environment is achieved automatically, too. DHCP is supplied in the PC with a series of Windows NT. This paper proposes and implements the functional blocks of extended DHCP nodes and this enables the DHCP node have a role of mobile IP agents without another protocol functional blocks.

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From Invisible to Irresistible: Intellectual Property and Digital Media & Entertainment Ventures in Korea (지적재산권 관리가 국내 디지털 미디어 콘텐츠 업체 VC 투자 유치에 미치는 영향)

  • Eun Jung Hyun
    • Smart Media Journal
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    • v.12 no.3
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    • pp.93-101
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    • 2023
  • In this paper, we investigate the relationship between a company's Intellectual Property (IP) portfolio strength and its success in obtaining venture funding in the Korean digital media & entertainment industry. Using data from 685 Korean digital media & entertainment companies registered in Crunchbase, a global database provider of venture funding information, we found that a strong IP portfolio is positively associated with funding success. Furthermore, our study revealed that the effect of IP portfolio strength on funding success is stronger for younger companies, suggesting that IP portfolio is more critical for firms that have less reputation and track record.

A study on the risk of taking out specific information by VoIP sniffing technique (VoIP 스니핑을 통한 특정정보 탈취 위험성에 관한 연구)

  • Lee, Donggeon;Choi, Woongchul
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.14 no.4
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    • pp.117-125
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    • 2018
  • Recently, VoIP technology is widely used in our daily life. Even VoIP has become a technology that can be easily accessed from services such as home phone as well as KakaoTalk.[1] Most of these Internet telephones use the RTP protocol. However, there is a vulnerability that the audio data of users can be intercepted through packet sniffing in the RTP protocol. So we want to create a tool to check the security level of a VoIP network using the RTP protocol. To do so, we capture data packet from and to these VoIP networks. For this purpose, we first configure a virtual VoIP network using Raspberry Pi and show the security vulnerability by applying our developed sniffing tool to the VoIP network. We will then analyze the captured packets and extract meaningful information from the analyzed data using the Google Speech API. Finally, we will address the causes of these vulnerabilities and possible solutions to address them.

SOHO-IP 사업

  • Kim, Cheol-Gyu
    • Digital Contents
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    • no.8 s.63
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    • pp.90-94
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    • 1998
  • IP사업의 매력을 무엇이냐고 묻는다면 기존의 IP사업을 벌이고 있는 분들이 무엇이라고 대답할까? 소자본으로 꼭해 봐도 괜찮은 사업이라고 추천하는 분들이 많이는 없을 것이다. 왜냐하면 IP사업을 결코 쉬운 일이 아니며 IP사업을 성공사업으로 이끌고 가는 분들은 나름대로 IP철학을 가지고 일을 하기 때문이다. 쉽게 돈버는 일로 알다가 어려운 일에 봉착하면 이런일을 꼭 해야하나 고민도 될 것이다. 이번호에서는 무형의 상품에서 유형의 IP상품으로 변신하는 방법에 대해 알아보자.

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