• Title/Summary/Keyword: Device-to-Device communication

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Resolution Scheme of CRP Reservation Conflicts for Supporting QoS in ECMA-392-Based Ship Area Networks (ECMA-392 기반 선박 내 네트워크에서 QoS를 지원하는 CRP 예약 충돌 해결 방안)

  • Lee, Seong Ro;Oh, Joo-Seong;Kim, Beom-Mu;Lee, Yeonwoo;Jeong, Min-A;Lee, Seung Beom
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39C no.12
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    • pp.1298-1306
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    • 2014
  • In this paper, we use the ECMA-392 standard, the first cognitive radio networks to meet the demand for IT services in the ship. And, we investigate about the conflicts of devices that support multi-hop network based on the ECMA-392. Therefore, we propose the resolution scheme of CRP reservation conflicts to solve this. The current CRP reservation approaches does not solve the CRP reservation conflicts of ECMA-392 between devices that move at a distance of three hops. Therefore, it is not possible to guarantee the QoS of real time services such as multimedia streaming. So, we provide a new CRP reservation scheme to avoid conflict through a new 2-hop CRP Availability IE and the change of CRP Control field. From the simulation results, we know that the proposed method of 3 hops CRP reservation conflicts resolution improves the throughput of device.

Digital Forensic Investigation of HBase (HBase에 대한 디지털 포렌식 조사 기법 연구)

  • Park, Aran;Jeong, Doowon;Lee, Sang Jin
    • KIPS Transactions on Computer and Communication Systems
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    • v.6 no.2
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    • pp.95-104
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    • 2017
  • As the technology in smart device is growing and Social Network Services(SNS) are becoming more common, the data which is difficult to be processed by existing RDBMS are increasing. As a result of this, NoSQL databases are getting popular as an alternative for processing massive and unstructured data generated in real time. The demand for the technique of digital investigation of NoSQL databases is increasing as the businesses introducing NoSQL database in their system are increasing, although the technique of digital investigation of databases has been researched centered on RDMBS. New techniques of digital forensic investigation are needed as NoSQL Database has no schema to normalize and the storage method differs depending on the type of database and operation environment. Research on document-based database of NoSQL has been done but it is not applicable as itself to other types of NoSQL Database. Therefore, the way of operation and data model, grasp of operation environment, collection and analysis of artifacts and recovery technique of deleted data in HBase which is a NoSQL column-based database are presented in this paper. Also the proposed technique of digital forensic investigation to HBase is verified by an experimental scenario.

A Study on Development of Voice and SMS Alarm System Based on MODBUS Protocol (MODBUS 프로토콜에서 작동되는 음성 및 SMS 경보 시스템 개발에 관한 연구)

  • Seol, Jun-Soo;Lee, Seung-Ho
    • Journal of IKEEE
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    • v.19 no.3
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    • pp.311-318
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    • 2015
  • This dissertation proposes method for development technology of voice and SMS(Short Message Service) alarming system based on modbus protocol. The proposed technology is composed of the following 3 stages; hardware development based on microprocessor, development of input and output driver for modem, mp3 decoder, making modbus protocol stack. In the stage of hardware development based on microprocessor, we develop hardware which receives alarm from modbus master and transmit sms message, play mp3. In the stage of development of input / ouput device driver such as modem, mp3 decoder, we develop program which control each devices. In the stage of making modbus protocol stack, voice and sms alarm system is made for receiving alarm via modbus protocol. To evaluate performance of proposed technology, we issued alarm to voice and sms alarming system on purpose. As a result, response speed of detecting alarm was 10.7ms, communication distance was 1.2Km, operating temperature was from $-25^{\circ}C$ to $70^{\circ}C$, we confirmed supporting modbus protocol. And we verified that proposed voice and sms alarming system in the thesis has a performance to be used as an industrial building alarming system.

Research on the Emergence of Dominant Design from Technological Competition in the Flat-panel Display Industry (평판 디스플레이 기술경쟁에서 지배적 디자인의 출현에 관한 연구)

  • Yoon, Inhwan;Lee, Heesang
    • Management & Information Systems Review
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    • v.37 no.2
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    • pp.63-85
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    • 2018
  • Electronic displays have developed as instruments that function as windows of information to satisfy the bidirectional needs of electronic device manufacturers and users. The cathode-ray tube (CRT) display once dominated the display industry. Now, the liquid crystal display (LCD) is dominant, and promising displays are competing to become the next-generation display. Displays reflect the characteristics of the information and communication technology (ICT) industries, such as technological changes, innovative features, and competitive dynamics, and have technologically evolved to dominate the industry and market through various ICT devices. This research utilizes a dominant design concept and examines the case of the flat-panel display industry to propose a comprehensive framework, which considers technological, organizational, and environmental characteristics, of the determinants influencing dominance in the technology-intensive ICT industry. The results show that a dominant design in the flat-panel display industry emerges from technological competition among several designs, based on technological characteristics and market acceptance, and dominates the industry and market by various environmental factors. Our results emphasize the difference between generic technologies and the speed of technological innovation and expand the understanding of the emergence of a dominant design. Furthermore, this paper suggests practical implications for establishing a competition strategy and strategic guidance for other ICT industries as well as the display industry.

Suggestion of New Educational Model with Smart Phone & QR Code: Integration of Mobile Device, QR Code and the Book-Type Textbooks (스마트 폰과 QR 코드를 이용한 새로운 교육모델의 제시 : 모바일, QR코드 그리고 서책형 교과서의 융합)

  • Park, Jae-Hyun;Park, Durk-Won
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.10
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    • pp.155-164
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    • 2011
  • As Information & Communication Technology is developed in fast speed, the educational field undertakes many changes in utilizing Information Technology(IT). As the smart phone's educational utilization brings many positive effects, so many people are interested in such educational application programs. The e-textbooks or learning contents based on the web have shown some limits in being utilized as main learning materials in school field. So this study identified such limits, and suggested a new direction for professional education by integrating mobile and QR code technologies with existing textbooks to realize a new book-type E-Textbook model. And this study purposed for students to participate in their classes more easily through making open-education environment for students studying specialized subjects and by applying new teaching-learning methods inducing more interest in them. Of course, this study's ultimate purpose is to raise students' learning ability about specialized subjects, and further, to improve their self-directed learning abilities with increased interests in classes. As the result operating this model, it was found that this model had enough learning effect.

Flying Cake: An Augmented Game on Mobile Device (Flying Cake: 모바일 단말기를 이용한 실감형 게임)

  • Park, An-Jin;Jung, Kee-Chul
    • Journal of KIISE:Software and Applications
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    • v.34 no.1
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    • pp.79-94
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    • 2007
  • In the ubiquitous computing age which uses a high quantity network, mobile devices such as wearable and hand-held ones with a small tamers and a wireless communication module will be widely used in near future. Thus, a lot of researches about an augmented game on mobile devices have been attempted recently. The existing augmented games used a traditional 'backpack' system and a pattern marker. The 'backpack' system is expensive, cumbersome and inconvenient to use, and because of the pattern marker, it is only possible to play the game in the previously installed palace. In this paper, we propose an augmented game called Flying Cake using a face region to create the virtual object(character) without the pattern marker, which manually indicates an overlapped location of the virtual object in the real world, on a small and mobile PDA instead of the cumbersome hardware. Flying Cake is an augmented shooting game. This game supplies us with two types: 1) a single player which attacks a virtual character on images captured by a camera in an outdoor physical area, 2) dual players which attack the virtual character on images which we received through a wireless LAN. We overlap the virtual character on the face region using a face detection technique, and users play Flying Cake though attacking the virtual character. Flying Cake supplies new pleasure to flayers with a new game paradigm through an interaction between the user in the physical world captured by the PDA camera and the virtual character in a virtual world using the face detection.

CORE-Dedup: IO Extent Chunking based Deduplication using Content-Preserving Access Locality (CORE-Dedup: 내용보존 접근 지역성 활용한 IO 크기 분할 기반 중복제거)

  • Kim, Myung-Sik;Won, You-Jip
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.6
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    • pp.59-76
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    • 2015
  • Recent wide spread of embedded devices and technology growth of broadband communication has led to rapid increase in the volume of created and managed data. As a result, data centers have to increase the storage capacity cost-effectively to store the created data. Data deduplication is one way to save the storage space by removing redundant data. This work propose IO extent based deduplication schemes called CORE-Dedup that exploits content-preserving access locality. We acquire IO traces from block device layer in virtual machine host, and compare the deduplication performance of chunking method between the fixed size and IO extent based. At multiple workload of 10 user's compile in virtual machine environment, the result shows that 4 KB fixed size chunking and IO extent based chunking use chunk index 14500 and 1700, respectively. The deduplication rate account for 60.4% and 57.6% on fixed size and IO extent chunking, respectively.

A Study on Digital Divide from Socio-Technical Convergence: With Focus on Korean Women's Travel Activities (사회기술융합적 관점에서 살펴본 디지털기기 이용한계에 대한 연구: 한국 여성의 관광유형을 중심으로)

  • Lee, Seung-Jae
    • Journal of Digital Convergence
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    • v.13 no.5
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    • pp.177-185
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    • 2015
  • The gender difference in social roles affects digital devices' utilization differences in man and woman even in the 21st Century. Prior studies analyze the digital divide (genders, ages, etc.) from the assessment perspectives of digital equipment, such as PCs. In the area of high speed internet, most functions of PCs have been replaced with smartphones, and around 80% of the mobile phone users adopt smartphones. Subsequently the inequality of physical access to the digital devices is no longer a criterion for digital divide. The focus on digital divide should be shifted from the physical access to other factors, such as socio-technical or socio-cultural ones. This paper examines utilization of women's digital equipment, in particular, preparing for tourism activities, which is popular but sensitive to the technology. A survey was conducted with participants of [Suncheon Garden Expo] 2013. The results of this study capture the inactive use of digital devices particularly women over 50s. This phenomenon (high utilization of the digital devices for social or informative purposes, but low utilization of the digital payment) implies other aspects of Korean women (economic independence, low self-assertion, technical difficulties, etc.), which is considered from the socio-technological convergence perspective. This study also has a practical implication on the side of the digital device developers as well as marketing, where the qualitative communication is likely to be incorporated for the women over 50s.

Development of Door Control Unit for the Electric Plug-in Door of Subway Train (전동차 전기식 플러그도어 출입문 제어 장치 개발)

  • Joung, Eui-Jin
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.48 no.4
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    • pp.47-53
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    • 2011
  • The Electric Multiple Unit (EMU) has many types of door system such as sliding door, plug door etc.al. according to customer's requirements. The sliding door is widely used in Korea but has weak point in the noise problem. In the low operation speed, the noise coming from outer side of the EMU is not an important factor. As the speed is higher than before, noise is increased and make a problem. The main cause of noise is the imperfect air tightness in the EMU. The plug door system has advantages for the noise reduction characteristic in the high speed area. We have been developing electric plug-in door. The door is controlled by Door Control Unit(DCU) following the order of Automatic Train Protection (ATP) that is a kind of train signalling system. DCU has to simultaneously open and close the doors and the operation of it is related to the passengers safety. So DCU is a safety device that is important to reliability and safety. DCU is composed of several devices of control, motor driving, Input/Output, communication and power. In this paper, we will describe the functions, characteristic, requirement, subsystem and test results of DCU used for the electric plug-in door.

Correlation Analysis between Key Word Search Frequencies Related to Food Safety Issue and Foodborne Illness Outbreaks (식중독 사고 발생과 식품 안전 관련 검색어 빈도와의 상관성 분석 연구)

  • Lee, Heeyoung;Jo, Heekoung;Kim, Kyungmi;Youn, Hyewon;Yoon, Yohan
    • Journal of Food Hygiene and Safety
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    • v.32 no.2
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    • pp.96-100
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    • 2017
  • Through the increasing use of internet and smart device, consumers can search the information what they want to find. The information has been accumulated and become into a big data. Analyzing the big data regarding key words associated with foods and foodborne pathogens could be a method for predicting foodborne illness outbreaks, especially in school food services. Therefore, the objective of this study was to elucidate the correlations between key words associated with foods and food safety issues. Frequencies of the key words for foodborne pathogens and food safety issues were searched using an internet portal site from January 1, 2012 to December 31, 2014. In addition, foodborne outbreak data were collected from Ministry of Food and Drug Safety for the same period of time. There was correlation between the time having maximum key word frequencies of foods and foodborne pathogens, and the time for foodborne illness outbreak occurred. In addition, the search frequencies for foods and foodborne pathogens were generally increased right after foodborne outbreaks occurred. However, in some cases foodborne outbreaks occurred after the search frequencies for certain seasonal foods increased These results could be useful in food safety management for reducing foodborne illness and in food safety communication.