• 제목/요약/키워드: Development of Content

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스토리텔링 지원을 위한 효율적인 VR 콘텐츠 저작도구 개발 (Development of Efficient VR Contents Writing Tools for Support Storytelling)

  • 이양민;이재기
    • 한국멀티미디어학회논문지
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    • 제23권5호
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    • pp.700-709
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    • 2020
  • With the development of virtual reality (VR)-related technology and the advent of the 5G era, VR-based streaming games or content have been developed and transmitted at high speed. Although VR technology is also being applied in education, health care, manufacturing, and production fields, its main application is for entertainment. VR technology has been developed based on hardware and various contents have been developed accordingly; however, the number of VR content with high entertainment value is insufficient, and there are primarily hands-on contents. In this paper, we propose a method for developing an writing tool that can enhance the productivity in the development and editing of VR content and create VR contents based on a timeline by reflecting the storytelling rather than by a simple empirical type to solve the bias in content style. The proposed VR content writing tool is expected to increase the productivity in VR content development and contribute to the creation of various styles of content. Its implementation can enable developers to create specific stories in a timeline and support several animation effects.

함수개념의 교수.학습과정에서 나타난 subject-matter knowledge와 pedagogical content knowledge 능력의 발전에 관한 연구 (The Development of Subject-matter Knowledge and Pedagogical Content Knowledge in Function Instruction)

  • 윤석임
    • 한국수학교육학회지시리즈E:수학교육논문집
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    • 제21권4호
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    • pp.575-596
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    • 2007
  • 본 논문은 예비교사들이 함수교육과 관련된 subjective-matter knowledge와 pedagogical content knowledge를 어떻게 효율적으로 의미있게 학습하고 발전시키는 가에 대하여 조사하였다. 함수의 기본개념과 원칙, 그리고 그들이 어떻게 조직되었는지를 이해하는 능력과 의미있는 함수학습이 가능하도록 그들을 표현하고 구성하는 능력을 증진시키기 위하여 본 연구에서는 구성주의와 협동학습에 기반 한 학습방법을 채택하였다. 사전, 사후테스트와 인터뷰를 통하여 평가한 결과 소그룹 구성원들과의 상호작용 결과를 전체 구성원과의 토론을 통하여 학습하는 과정에서 보다 깊이 있고 확장된 subject-matter knowledge와 다양한 pedagogical content knowledge를 획득하게 되는 결과를 얻게 되었다.

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Indirect Measurement of the Amounts of Casein Phosphopeptides Added to Dangmyon (Starch Vermicelli or Glass Noodle) as a Calcium-Absorption Enhancer

  • Choi, Jong-Woo;Kim, Sung-Heung;Kyung, Jung-Soo;Yoon, Ho-Seok;Kim, Jae-Yoo;Yoo, Ik-Je;Ham, Young-Jae;Kim, Seong-Tae;Park, Ki-Moon
    • Journal of Dairy Science and Biotechnology
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    • 제40권4호
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    • pp.173-181
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    • 2022
  • Industrial-scale Ca-fortified Dangmyon was manufactured with added casein phosphopeptides (CPP) to increase Ca adsorption in the intestine. Very low P content in eggshell Ca (egg Ca) and Dangmyon could make it possible to indirectly measure CPP content in Dangmyon. Partitions of the whole P present in Dangmyon were made into sweet potato, egg Ca, and CPP. The CPP content was obtained by multiplying CPP per P by the amount of P partitioned into CPP. It was found that 88.46% of CPP was obtained. However, when milk Ca, which was much higher in P, was added to fortify Dangmyon with CPP, it was found that the CPP content was either under- or over-estimated. Care must be taken when a much higher content of P as a Ca source is selected using this method. It was discovered that the added Ca and CPP were retained after cooking at boiling temperature; therefore, Dangmyon could be an excellent Ca and CPP carrier for humans.

Effect of Plant Growth Regulator Treatment on Isoflavones in Soybean

  • Jinhee Seo;Seoyeon Hong;Hyerang Park;Jaesung Park;Okjae Won;Eunji Seo;Wonyoung Han;Kido Park
    • 한국작물학회:학술대회논문집
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    • 한국작물학회 2022년도 추계학술대회
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    • pp.164-164
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    • 2022
  • The soybean (Glycine max(L.) Merrill), an important food crop in the world, is popular because of its high quality protein and oil content. Soybeans as a food have long been known for their beneficial effects on health and are well-recognized globally. Isoflavones, significant soybean secondary metabolic products, may be crucial in avoiding some cancers and lowering the risk of cardiovascular disorders. This study investigates the correlation between plant growth regulator and the effect on the isoflavone levels in soybean leaves. The study was carried out in the green-house of the southern crop department in miryang. Soybeans(Seonpung) were cultivated in 1/2000 of the Wagner pot. Ethephon(500, 1000, 2000 ppm) and ABA(100, 200, 400 ppm) were used as plant growth regulators, and they were each treated on R2, R5, and R7 stage. After treatment, leaves were sampled three times at intervals of 5 days, and the content of 6 isoflavones and coumestrol was analyzed. Soybean isoflavones were analyzed using Ultra Performance Liquid Chromatography (Acquity UPLC H-Class system, Waters). The isoflavones content showed an overall highly in the R5 stage, and the level was similar to that of no treatment in the R2 and R7 stage. The difference between the growth regulators was found to be higher than that of ethephon when ABA was treated. The coumestrol content was confirmed to be high in the order of R7, R5, and R2 on the treatment time, and it was found that the content increased as the treatment time was delayed. In the treatment with the growth regulator, the coumestrol content tended to be higher when ethephon was treated than ABA.

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고품질 쌀의 품종별 영양성분 및 취반 특성 (Nutritional Components and Cooking Characteristics of High Quality Rice)

  • 우관식;이석기;이병원;김정주;이지혜;이유영;이병규;김현주
    • 한국식품영양학회지
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    • 제31권2호
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    • pp.278-283
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    • 2018
  • The objective of this study was to evaluate quality properties of high quality rice. Seven rice varieties, Dabo, Daebo, Samkwang, Sindongjin, Sukwang, Jinsumi, and Haiami, were investigated for proximate contents and physicochemical characteristics. Moisture content was highest in the Jinsumi (13.13%). Protein and lipid content was highest in the Haiami. The amylose content of the rice cultivars was 20.15~22.51%. The degree of amylopectin polymerization (DP) was analyzed, and in all cultivars, DP 13-24 content was found to be highest, at more than 53%, whereas DP ${\geq}37$ content was lowest, at less than 5.81%. With regard to free sugar, maltose content in rice was the highest (${\geq}46%$). Toyo value of rice was highest in Samkwang, Daebo, and Jimsumi. Palatability characteristics were highest in Daebo and Jimsumi. Thus, the results of this study suggested that Samkwang, Daebo, and Jinsumi can be effectively used as processed cooked rice, though further studies should be required regarding changes in the quality of rice after cooking.

A Case Study: Design and Develop e-Learning Content for Korean Local Government Officials in the Pandemic

  • Park, Eunhye;Park, Sehyeon;Ryu, JaeYoul
    • International Journal of Contents
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    • 제18권2호
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    • pp.47-57
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    • 2022
  • e-Learning content can be defined as digital content to achieve educational goals. Since it is an educational material that can be distributed in offline, online, and mobile environments, it is important to create content that meets the learner's education environment and educational goals. In particular, if the learner is a public official, the vision, philosophy, and characteristics of each local government must reflect. As non-face-to-face online education expands further due to the COVID-19 pandemic, local governments that have relied on onsite education in the past urgently require developing strong basic competency education and special task competency content that reflect regional characteristics. Such e-learning content, however, hardly exists and the ability to independently develop them is also insufficient. In this circumstance, this case study describes the process of self-production of e-learning content suitable for Busan's characteristics by the Human Resource Development (HRD) Institute of Busan City, a local government. The field of instructional design and instructional technology is always evolving and growing by blending technological innovation into instructional platform design and adapting to the changes in society. Busan HRD Institute (BHI), therefore, tried to implement blended learning by developing content that reflected the recent trend of micro-learning in e-learning through a detailed analysis. For this, an e-learning content developer with certain requirements was selected and contracted, and the process of developing content through a collaboration between the client and developer was described in this study according to the ADDIE model of Instructional Systems Development (ISD).

생애주기에 따른 갈색거저리의 식품성분 변화 (Changes in Food Composition of Tenebrio molitor by Life Stage)

  • 이주혜;이지윤;황진봉;남진식;한혜경;김소민;임정연;최용민;김행란;김세나
    • 한국식품조리과학회지
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    • 제32권5호
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    • pp.656-663
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    • 2016
  • Purpose: This study was aimed to compare the nutritional content of the life stages of Tenebrio molitor. Methods: Nutritional element analysis comprised 12 minerals, 18 amino acids, 4 vitamins, and 12 fatty acids in larval, pupal, and adult stages. Nutritional element content was expressed as a percentage of 100 g of sample and determined in raw and freeze-dried samples to assess the food value of the insect. Results: Moisture, crude protein, and crude fat contents in raw samples were 63.5%, 23.19%, and 3.96%, respectively. Moisture content was significantly higher in the adult stage than in larval and pupal stages, whereas crude fat and crude ash contents were lower. Mineral composition of the mealworm showed K, P, and Mg in decreasing order of content, with no differences among life stages. Total amino acid content increased from adult, pupal to larval stages, in order with each stage's growth, without difference in amino acid composition. Seventy-six to 78% of total fatty acid corresponded to unsaturated fatty acids, with oleic acid as the most abundant. In addition, fatty acid content was high in the adult stage, and clear differences were observed between life stages. Finally, vitamins B1 and B3 showed similar content between life stages, whereas vitamin B2 showed a higher content the adult than larval and pupal stages. A higher folate content was observed in pupal and adult stages than in the larval stage. Although freeze-dried samples showed a higher nutritional content than raw samples, both samples were similar in composition and content between life stages, suggesting the suitability of freeze-dried samples for use as food materials. Conclusion: These results may provide a basis for more diversified industrial applications of the Tenebrio molitor.

Inhibition Factor on the Development of the Domestic Wood Toy Industry

  • Hwang, Sung-Wook;Sung, Hee-Mee;Lee, Won-Hee
    • 한국가구학회지
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    • 제21권3호
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    • pp.229-236
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    • 2010
  • Wood material is positive with the concept of eco-friendly materials. Wood toy preference of foreign brands is also a real problem. Therefore, in this domestic situation on Toys Brand Development, there are many problems yet to be solved. At First, a wood material for toys requires the development of more sophisticated and precision materials. Second, new content, product development and training program development of the toys are needed. Characters and content development time and effort should be invested. In present, Korean brand development of wood toy with educational effects is very important issues as the use of wood to match the low carbon & green growth.

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디지털콘텐츠 유통계약기준 개선 방안 (Contract Guideline for Digital Content Distribution)

  • 오상훈;박여원
    • 한국디지털정책학회:학술대회논문집
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    • 한국디지털정책학회 2004년도 춘계학술대회
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    • pp.53-67
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    • 2004
  • On the base of IT growth, competition between countries for preoccupation of digital content market is keen. And it is prospected that the development of digital content industry will be more rapid with the base of telecommunication infra-structure(for example internet, digital broadcasting) which is the main channel for distribution of digital content. The bill of "Act for Development of Online Digital Content Industry", has passed the national assembly jan, 2002, and "Draft Blueprint for Developing Online Digital Content Industry(2003$\sim$2005)" was made on the base on that law feb, 2003. And we can find measures for protect the digital content manufacture in the laws such as "Literary Property Law", "Trademarks Law" and "law for prevention of unfair competition". On this study we suggested three measures to make digital content industry more profitable by the method of research of related law and industry survey.

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가상현실 기반의 치아발치 수기 훈련을 위한 교육콘텐츠 개발 (Development of Educational Content for Dental Extraction Skill Training Using Virtual Reality Technology)

  • 박종태;김지효;이정현
    • 한국콘텐츠학회논문지
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    • 제18권12호
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    • pp.218-228
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    • 2018
  • 본 연구의 목적은 치의학 임상실습 장면에서 활용이 가능한 가상현실 기반의 치아발치 교육콘텐츠를 개발하는 것이다. 이러한 목적을 달성하기 위해 '학습내용 분석-설계모형 도출-개발-타당도 검증-수정 및 콘텐츠 완성'의 단계를 거쳐 치아발치 실습용 교육콘텐츠를 개발하였다. 연구결과, 3D모델링을 적용하여 환자의 안면해부학적 모델을 구축하고, 치아발치 수술과정 시나리오를 바탕으로 가상현실 기술을 적용한 단계별 수술장면을 에니메이션으로 구축하였다. 개발된 콘텐츠에 대한 전문가 평가를 실시하였으며, 인터페이스 타당도(M: 4.81, SD: 0.72)와 내용타당도(M:4.66, SD: 0.71)를 검증한 결과 타당하게 설계된 것으로 분석되었다. 따라서 개발된 치아발치 실습용 교육콘텐츠는 치의학 전공생의 임상수행 능력을 향상시키는데 적절한 도구로 판단된다. 본 연구를 토대로 의료 분야의 다양한 실습장면을 지원할 수 있는 가상현실 기술 기반의 교육용 콘텐츠 개발 연구가 활성화되기를 기대한다.