• 제목/요약/키워드: Design pattern

검색결과 5,518건 처리시간 0.029초

Development of a Costing Model for Wooden Patterns of Casting Structures for Machine Tools

  • Seo, Han-Tae;Choi, Jin-Woo
    • 한국생산제조학회지
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    • 제24권4호
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    • pp.386-393
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    • 2015
  • A study is carried out on investigation on pattern costs, identification of geometric parameters for the cost, and development of cost estimation models for casting patterns. Pattern costs for machine tool structures are collected and analyzed to identify the important geometric parameters that affect the costs. The parameters are used for the development of the costing models. It is found that the geometric parameters can be easily obtained from a CAD system and then the costing models estimate a pattern cost in a minimum time. The models are verified with the structures whose pattern cost was used for this study. It is expected that this costing models can evaluate the cost of casting structures of machine tools in search of a near-optimal design based on manufacturing cost and, for example, weight at the design stage.

Document-View 패턴을 활용한 안드로이드 게임 프레임워크에 관한 연구 (Study on Android Game Framework Using Document-View Pattern (DVAGF))

  • 최영미
    • 한국멀티미디어학회논문지
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    • 제19권4호
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    • pp.789-795
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    • 2016
  • Analyze the Android game framework that can be apply to the Application development of new areas and suggest Document-View pattern of a design pattern, design that this applies the Android framework(DVAGF) for novice Game programming learner. Case of Snake game development through DVAGF is supporting modularity of the code, reusability and expandability that seems that the learners can easily understand the game programming basic structure. In addition, the Android framework (DVAGF) seems to provide a basis that can be easily extended to 2D and 3D games.

Easy Order System을 위한 의류 패턴의 자동 제도 연구 -Full pleated skirt 디자인의 제도 및 곡선 함수 설계- (An Automatic Drafting of the Apparel Pattern for an Easy Order System - Drawing of Full Pleated Skirt Design and Development of a Curve Function -)

  • 전은경;김혜경
    • 한국의류학회지
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    • 제22권3호
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    • pp.303-311
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    • 1998
  • We developed a pattern drafting computer program using a popular CAD program for the purpose of the automatic manufacturing and education based on the concept of the easy -order-system which can easily reflect body characteristics and design favors of individuals to the ready-made clothing. The programs were written in Auto LISP which can utilise most of frictions of the Auto CAD, and the result of the design for an full-pleated skirt was shown. Also, we devised an easy way to set the location of reference points by inputting of tangential angle only for the use of the cubic spline curve which can represent body shape very well. Finally, by marking down all of symbols needed in manufacturing process, we completed the automatic pattern drafting program to make it useful as an industrial pattern without any amendment or correction in cutting and sewing operation.

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A Study on T-shirt Design Using Doggaebi Pattern

  • Kim, Weol-Kye
    • 패션비즈니스
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    • 제13권3호
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    • pp.77-85
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    • 2009
  • The purpose of this study is to design t-shirts by using doggaebi patterns as traditional cultural products. Byuksa has the meaning of keeping away wicked spirits and to receiving good fortune. Most of the pictures of magpies, tigers, dragons, hawks, and roosters contain the meaning of protection and the doggaebi pattern is a typical Byuksa pattern. By way of example of product development, this study will develop designs by using doggaebi patterns and promote beautiful Korean traditional patterns as well as Korean traditional culture. The reason for choosing the T-shirt is because T-shirts are a basic item that all people have and wear, so Koreans and foreigners get interested in them and buy them. This study presents designs for 5 kinds of t-shirts for adults and another five kinds for kids using doggaebi patterns. This study was limited to the doggaebi pattern, so it is expected more studies about patterns and many cultural products will develop.

크리스티앙 디오르의 디자인 경향 분석 - $2003{\sim}2005$년 컬렉션을 중심으로 - (Analysis on Design Trend of Christian Dior - Focused on from 2003 to 2005 Collection -)

  • 조진숙;정하경
    • 복식문화연구
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    • 제15권5호
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    • pp.825-837
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    • 2007
  • To analyze the design of Christian Dior, 216 pieces of Dior's works were collected and studied from the COLLECTION(Seoul: Dong Ah TV) from 2003 to 2005. The result is as follows. In recent three year period, Christian Dior maintained the feminine image and implemented different additions such as sexy, ethnic, avant-garde and casual image in every season. Also, to reflect a new trend or fashion sense, images of ethnic, retro, hippie or vintage were applied. In using color, different main color(YR, R, Y, BG, RP, B) were chosen every season to pursue variations. For the pattern usage, feminine beauty was presented by numerous applications of flowered pattern. Also the practice of pattern and hue in different rations in every season pursued variations in design.

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반응표면법을 이용한 초음파 임프린팅 공정의 최적화 (Optimization of Ultrasonic Imprinting Using the Response Surface Method)

  • 정우신;조영학;박근
    • 소성∙가공
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    • 제22권1호
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    • pp.36-41
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    • 2013
  • The present study examines the micro-pattern replication on a plastic film using ultrasonic imprinting. Ultrasonic imprinting uses ultrasonic waves to generate repetitive microscale deformation in the polymer film. The resulting deformation heat on the surface of the film causes the surface region to soften sufficiently so that a replication of the micro-pattern can be obtained. To successfully replicate the micro-pattern on a large area of polymer film, a high replication ratio is needed as well as good uniformity over the entire region. In this study, a horn design is investigated by finite element analysis and is optimized through a response surface analysis. In the ultrasonic imprinting experiments, the response surface method was also used to determine the optimal processing conditions for better replication characteristics.

일본 우키요에에 나타난 이미지를 통한 의상디자인 연구 - 작품에 나타난 문양을 중심으로 - (Fashion Design Research on the Images Portrayed in Japanese Ukiyo-e - Focusing on Patterns -)

  • 양지나;이상은
    • 한국의상디자인학회지
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    • 제11권2호
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    • pp.143-151
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    • 2009
  • Ukiyo-e is the representative genre-painting of Japan, dominant during the 17th century Edo-Period (1503-1867). Ukiyo-e is mainly focused on expressing the lives of geishas, sumo wrestlers, and kabuki characters, who were the center of the Japanese amusement culture, and gained popular acceptance in Europe when it was first introduced in the late 19th century in the form of Japonism, having significant influence and impact on the impressionist artists of the time and on the design of western cloths. In this papers, we will be primarily conducting a historical study on the development of the Ukiyo-e, a representative genre-painting of Japan, and conduct a in-depth analysis of pattern expressed in the Kosode of women, represented through various different works of art. In order to conduct a thorough analysis of pattern expressed in Ukiyo-e, we collected over 255 pieces of materials from existing foreign paintings as well as museums in the National Museum of Tokyo, Edo Museum, and the Harajuku Museum of Ukiyo-e. This papers seeks to analyze and classify patterns expressed in the works of Ukiyo-e and research the characteristics express in the pattern to contribute to the development of fabrics in the modern fashion design industry.

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아파트 공용공간 디자인을 위한 패턴언어 적용에 관한 연구 (A Study on the Applications of Pattern Language for the Shared Space Design in Apartments)

  • 최인영
    • 한국실내디자인학회논문집
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    • 제24권3호
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    • pp.113-120
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    • 2015
  • Apartment is characterized by its various households occupying a unit each in the same building, and its shared space is important in that it supports the living, exchange of information and communication between neighbors, thereby creating a sense of community. This study focused on coming up with designs to vitalize the shared space in the apartment, and to do that, Christopher Alexander's pattern language was applied to analyze the patterns found in the apartment shared space, find improvements and propose the design methods that reflect the unique characteristics of designs in Korea. The study is mainly based on literary review and field research. (1) The definition and composition of shared space and Christopher Alexander's pattern language are examined; (2) The field research is performed to analyze the patterns in the shared space of the apartments that have been planned recently in order to find the problems and elements that can be improved; and The above is reflected and proposed as a design method. The study will help rediscover the significance of space by proposing the methodology for shared space design, encouraging the use of shared space and contributing to the enhancement of community.

백제문양을 이용한 현대 소반 Design 연구 -뒤꽃이를 중심으로- (A Study of Baek-je Relic with Modern So-ban Design - Focused on Gold Chignon Ornaments -)

  • 라수연;김윤희;김건수
    • 한국가구학회지
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    • 제18권3호
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    • pp.195-204
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    • 2007
  • The house method of today is the house form which is composed inside the space where it is unified in social change. Also the life method from left was exchanged with stand-up meal and it became simplification and also the form of So-ban changed in the life method which is controlled. If the ship construction trillion So-ban was the furniture which is used with putting first and today the So-ban with variation of form or the material changed with entirely different role. The So-ban of today was used in the pattern element which is form freely to appear, dual anger there is a possibility of knowing the fact that it is turning out with the So-ban which expresses a geometric pattern with the present-day sense. Today of the So-ban it will pattern it will rightly use Beak-je, the feature person who is the possibility this pattern showing It is soft with the sharp, soft beauty of curved line and rectilinear which is refined, omission and emphasizing which are bold today It applied in So-ban design.

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LTS Semantics Model of Event-B Synchronization Control Flow Design Patterns

  • Peng, Han;Du, Chenglie;Rao, Lei;Liu, Zhouzhou
    • Journal of Information Processing Systems
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    • 제15권3호
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    • pp.570-592
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    • 2019
  • The Event-B design pattern is an excellent way to quickly develop a formal model of the system. Researchers have proposed a number of Event-B design patterns, but they all lack formal behavior semantics. This makes the analysis, verification, and simulation of the behavior of the Event-B model very difficult, especially for the control-intensive systems. In this paper, we propose a novel method to transform the Event-B synchronous control flow design pattern into the labeled transition system (LTS) behavior model. Then we map the design pattern instantiation process of Event-B to the instantiation process of LTS model and get the LTS behavior semantic model of Event-B model of a multi-level complex control system. Finally, we verify the linear temporal logic behavior properties of the LTS model. The experimental results show that the analysis and simulation of system behavior become easier and the verification of the behavior properties of the system become convenient after the Event-B model is converted to the LTS model.