• 제목/요약/키워드: Design Prototyping

검색결과 431건 처리시간 0.028초

쾌속조형 듀라폼 성형체에서의 배치각 변화에 따른 주얼리주조모형의 형상요소변화 (Jewelry Model Cast Elements Evolution with Alignment Angle in DuraForm Rapid Prototyping)

  • 주영철;송오성
    • 한국주조공학회지
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    • 제21권5호
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    • pp.290-295
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    • 2001
  • We fabricated test samples containing various shape elements and surface roughness checking points for the jewelry cast master patterns by employing the 3D computer aided design (CAD), selective laser sintering (SLS) rapid prototype (RP) with the DuraForm powders. We varied the alignment angle from $0^{\circ}$ to $10^{\circ}$ at a given layer thickness of 0.08 and 0.1mm, respectively, in RP operation. Dimensions of the shape elements as well as values of surface roughness are characterized by an optical microscope and a contact-scanning profilometer. Surface roughness values of the top and vertical face increased as the alignment angle increased, while the other roughness values and shape elements variation were not depending on the alignment angle. The resolution of the shape realization was enhanced as the layer thickness became smaller. The minimum diameter of the hole, common in jewelry design, was 1.2 mm, and the shrinkage became 12% at the 1.6 mm-diameter hole, Our results implied that we face down the proposed design elements with $0^{\circ}$ alignment angle, and consider the shrinkage effect of each shape element in DuraForm RP jewelry modeling.

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가변 적층 쾌속 조형 공정 개발을 위한 단위형상조각 자동 생성 소프트웨어 개발 및 적용 예 (Software Development for Automatic Generation of Unit Shape Part for Variable Lamination Manufacturing Process)

  • 이상호;김태화;안동규;양동열;채희창
    • 한국정밀공학회지
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    • 제18권8호
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    • pp.64-70
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    • 2001
  • In all the Rapid Prototyping (RP) techniques, the computer-aided design (CAD) model of a three-dimensional part is sliced into horizontal layers of uniform, but not necessarily constant, thickness in the building direction. Each cross- sectional layer is successively deposited and, at the same time, bonded onto the previous layer. The stacked layers form a physical part of the model. The objective of this study is to develop a software for automatic generation of unit shape part(USP) for a new RP process, Variable Lamination Manufacturing using the linear hotwire cutting technique and expandable polystyrene foam sheet as part material(VLM-S). In order to examine the applicability of the developed software to VLM-S, USPs of general three-dimensional shapes, such as an auto-shift lever knob and a pyramid shape were generated.

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단속형 재료 공급식 가변 적층 쾌속조형공정 및 장치 개발에 관한 연구 (Investigation into Development of Transfer Type for Variable Lamination Manufacturing Process and Apparatus)

  • 양동열;안동규;이상호;최홍석;박승교;채희창
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2001년도 추계학술대회논문집A
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    • pp.760-765
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    • 2001
  • A new rapid prototyping process, as a transfer type of Variable Lamination Manufacturing by using expandable polystyrene foam (VLM-ST), has been developed to reduce building time, apparatus cost including the introduction and the maintenance and additional post-processing. The objective of this study is to propose a VLM-ST process and to develop an apparatus for implementation of the process. Design criteria of the apparatus were defined and the techniques were proposed to satisfy the design criterion. In order to examine the efficiency and applicability of the developed process, various three-dimensional shapes, such as a world-cup logo, a knob shape and a character, Son-o-kong, were fabricated on the apparatus in which unit shape layer (USL) was generated to build up each layer.

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VLM-ST용 CAD/CAM 시스템에서 단위 형상층 생성 방법 및 적용예 (Generation of Unit Shape Layer on CAD/CAM System for VLM-ST)

  • 이상호;안동규;최홍석;양동열;문영복;채희창
    • 한국CDE학회논문집
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    • 제7권3호
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    • pp.148-156
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    • 2002
  • Most Rapid Prototyping (RP) processes adopt a solid Computer Aided Design (CAD) model, which will be sliced into thin layers of constant thickness in the building direction. Each cross-sectional layer is successively deposited and, simultaneously, bonded onto the previous layer; and eventually the stacked layers from a physical part of the model. A new RP process, the transfer-type Variable Lamination Manufacturing process using expandable polystyrene foam sheet (VLM-ST), has been developed to reduce building time and to improve the surface finish of parts with the thick layers and a sloping surface. This paper describes the generation of Unit Shape Layer (USL), the cutting path data of the linen. hotwire cutter for the VLM-ST process. USL is a three-dimensional layer with a thickness of more than 1 mm and a side slope, and it is the basic unit of cutting and building in the VLM-ST process. USL includes data such as layer thickness, positional coordinates, side angles of each layer, hotwire cutting speed, the heat input to the hotwire, and reference shape. The procedure of generating USL is as follows: (1)Generation of the mid-slice from the CAD model, (2)Conversion of the mid-slice into a simply connected domain, (3)Generation to the reference shape for the mid-slice, (4)Calculation of the rotation angle of the hotwire of the cutting system.

DSP 및 PLECS를 활용한 PMSM 구동시스템용 고속 제어 시제품개발 기법 개발 (Development of rapid control prototyping for a PMSM drive system using DSPs and PLECS)

  • 이주영;최성민;김세환;이재석
    • 전기전자학회논문지
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    • 제26권2호
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    • pp.280-286
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    • 2022
  • 본 논문에서는 Digital Signal Processor(DSP)와 PLECS 소프트웨어를 사용하여 영구자석동기전동기(Permanent Magnet Synchronous Machine, PMSM)를 위한 Rapid Control Prototyping (RCP)를 구현하였다. PLECS의 Auto-code generation(ACG) 기능을 활용하여 제어 프로세서를 DSP로 사용하는 PMSM 구동 시스템에 대한 현재 벡터 제어 알고리즘을 보다 상대적으로 간단하고 효율적으로 개발할 수 있다. 본 논문에서는 모델 기반 설계(Model Based Design, MBD)와 real time control(실시간 제어) 배경을 살펴본다. 또한, DSP 보드와 호환되는 상용 RCP 제품 및 실험을 통한 PMSM 드라이브 제어를 구현하였다.

HMI 기능 시뮬레이션 기반 개인용 휴대전자제품의 가상시작 (Virtual Prototyping of Portable Consumer Electronic Products Based on HMI Functional Simulation)

  • 박형준;배채열;문희철;이관행
    • 한국경영과학회:학술대회논문집
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    • 한국경영과학회/대한산업공학회 2005년도 춘계공동학술대회 발표논문
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    • pp.854-861
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    • 2005
  • The functional behavior of a portable consumer electronic (PCE) product is nearly all expressed with human-machine interaction (HMI) tasks. Although physical prototyping and computer aided design (CAD) software can show the appearance of the product, they cannot properly reflect its functional behavior. In this paper, we propose a virtual prototyping (VP) system that incorporates virtual reality and HMI functional simulation in order to enables users to capture not only the realistic look of a PCE product but also its functional behavior. We obtain geometric part models of the product and their assembly and kinematics information with the help of CAD and reverse engineering tools, and visualize them with various display tools. We adopt state transition methodology to capture the HMI functional behavior of the product into a state transition chart, which is later used to construct a finite state machine (FSM) for the functional simulation of the product. The FSM plays an important role to control the transition between states of the product. The proposed VP system receives input events such as mouse clicks on buttons and switches of the virtual prototype model, and it reacts to the events based on the FSM by activating associated activities. The VP system provides the realistic visualization of the product and the vivid simulation of its functional behavior. It can easily allow users to perform functional evaluation and usability testing. Moreover, it can greatly reduce communication errors occurring in a typical product development process. A case study about VP of an MP3 player is given to show the usefulness of the proposed VP system.

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쾌속조형을 이용한 다이 캐스팅 제품의 시작 공정 설계 및 제작 (Design and Development of the Simulated Die casting Process by using Rapid Prototyping)

  • 김기돈;양동열;정준호;박태권
    • 한국정밀공학회지
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    • 제18권7호
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    • pp.167-173
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    • 2001
  • The simulated die-casting process in which the traditional plaster casting process is combined with Rapid Prototyping technology is being used to produce AI, Mg, and Zn die-casting prototypes. Unlike in the die-casting process, molten metal in the conventional plaster casting process is fed via a gravity pour into a mold and the mold does not cool as quickly as a die-casting mold. The plaster castings have much larger and grosser grain structure as compared with the normal die-castings and the thin walls of the plaster mold cavity may not be completely filled. Because of lower mechanical properties induced by the large grain structure and incomplete filling, the conventional plaster casting process is not suitable for the trial die-casting process to obtain quality prototypes. In this work, an enhanced trial die-casting process has been developed in which molten metal in the plaster mold cavity is vibrated and pressurized simultaneously. Patterns for the casting are made by Rapid Prototyping technologies and then plaster molds, which have a runner system, are made using these patterns. Pressurized vibration to imparted molten metal has made grain structure of castings much finer and improved fluidity of the molten enough to obtain complete filling at thin walls which may not be filled in the conventional plaster casting process..

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서비스 가상 실험을 위한 서비스 프로토타입 기술 언어 개발 (Service Prototype Description Language for Virtual Service Laboratory)

  • 이진성;오규협;박치형;김상국;정재윤;김보현
    • 한국경영과학회지
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    • 제36권4호
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    • pp.91-107
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    • 2011
  • The importance of service industries is growing as the portion of the service sector increases fast in the recent decades. This research deals with service prototyping and testing in a service laboratory. While products are generally tested through prototyping in new product development processes, services are difficult to test because of the characteristic of service, intangibility. A service laboratory, named s-Scape, is the experiment environment which has been developed to test services in virtual space for the purpose of analysis and improvement of real-world services such as hospitals and automobile show rooms. In this research, we present a service prototyping tool and language to support service test in the service laboratory. We first analyze key elements of service prototypes, and then design the service prototype diagram (SPD) and the service prototype description language (SPDL). SPD, which is a variant of the service blueprint, is a graphical tool to be used to generate SPDL. SPDL is an executable language of describing a service prototype of a real-world service in extensible markup language (XML) to experiment the service environment in virtual space. SPD reflects the control and interface of virtual reality devices, as well as key elements of service modeling. SPD represents a service process in which service providers and customers interact with each other in a service scape.

산업디자인 프로세스상의 실체화 단계를 위한 동시공학 개념 도입에 관한 연구 - 디자인 프로토 타입 제작을 중심으로 (A Study on The Application Concurrent Engineering Concept in Industrial Design Practice - With emphasis on The Building of Design Prototype-)

  • 김관명;임창영
    • 디자인학연구
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    • 제13권
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    • pp.27-42
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    • 1996
  • With the rapid development of nowadays technologies, the environment of product development is experiencing structural changes than ever. Manufacturers are put under never-experienced pressures to launch their products in the market both faster and less expensively than their competitors while continuously improving product quality These pressures have given birth to so-called, Concurrent Engineering which is a systematic approach to the integrated, concurrent design of products and their related processes, including manufacture and support. Most manufactiring companies now recognize the importance of concurrent engineering and put heavy emphasis on the research and impementation of concurrent engineering. However, with this fundamental change in the process of product development, designers rarely pay attention to this newly demanding process. Designers still stay in the middle of process, satisfying their roles in dealing with aesthetic points of product. Designers badly need to incorporate the concept of concurrent engineering to design to design process and to adapt to this new environment. With these backgrounds, the study sets the objective to understand the nature of concurrent engineering and explore the possibility of it's application to industrial design. Particularly this study focuses on how the concept of concurrent engineering can be applied from the stage of form development to prototyping. At first, background, objectives, and scope of the study are discussed as an introductory part. It is followed by reviewing theories of concurrent engineering such as definition, history, technologies, examples, state of art and so on. Subsequently industrial design is viewed in terms of concurrent engineering and problems in industrial design are identified. Base on the findinss of precedent part of study, new process of industrial design incorporating concurrent engineering is developed. For the demonstration of new process, a case study of design of palm-top printer is introduced. Case study shows how the sketch, and forms can be transformed into prototyping with the simultaneous cooperation with engineering and other related specialists. Finally the study in summarized and future studies are prospected.

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건축설계에서 융합설계를 위한 디지털 모델과 물리 모델의 역할과 상호보완성 - 건축설계 회사와 교육환경의 사례를 중심으로 - (Synergies between Digital Models and Physical Models in Convergence Design - Case Studies using Projects of Architectural Firms and Educational Environments -)

  • 김도영
    • 한국BIM학회 논문집
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    • 제9권2호
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    • pp.29-44
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    • 2019
  • This paper is to explore examples of complementary use of digital and physical models. The reason for this is to suggest a method for commercializing architectural design considering high technology. These cases are the practical and educational environment in which design processes based on digital computation technology are performed. Also, in this environment, analog design media (eg, physical models) still being used in the design process using digital computing. Indeed, in this environment, designers are exploiting digital and physical models to address the types of risks that can be discovered when designs are implemented and these risks. By analyzing these cases, we define the roles of digital and physical models to visualize and resolve risks. This paper focuses on one of method as "prototyping", which is used in the field of machinery and is a difficult method to carry out in the conventional design process. In particular, designers look for benefits that encourage designers in utilizing current digital computation technologies (eg, parametric design, simulation, building information models, and digital fabrication). Among the roles of the physical model, roles that can not be replaced by the digital model are explored. It is clear that this case-based study has difficulty in generalizing the design method. However, it helps the designers of today's practical and educational environment to verify and design the actual details of construction and operation when applying and developing unfamiliar materials and methods in the field of architecture.