• 제목/요약/키워드: Design Promotion Strategy

검색결과 204건 처리시간 0.026초

액션플랜 기법을 활용한 초기 성인 건강증진 프로그램의 효과 (Effectiveness of Health Promotion Program Using Action Planning Strategy for Young Adults)

  • 김수현;김민지;김상희;김소연;박채연;방지윤
    • 대한간호학회지
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    • 제49권4호
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    • pp.461-471
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    • 2019
  • Purpose: The purpose of this study was to evaluate the effectiveness of a health promotion program utilizing action planning strategy for young adults. Methods: A non-equivalent control group pre-post-test design was used. One hundred three university students participated in the study. Participants in the experimental group (n=51) were provided the health promotion program utilizing action planning strategy for five weeks. The program consisted of weekly sessions that included action planning and group feedback. The control group (n=52) was provided with health information every week for 5 weeks. Program outcomes, including self-efficacy, physical activity health behaviors, total exercise time per week, daily cigarette consumption, frequency of alcohol drinking per month, nutritional health behaviors, and subjective health status, were assessed at baseline and at follow-up after 5 weeks. Results: The participants in the experimental group demonstrated significant increases in self-efficacy, physical activity health behaviors, weekly exercise time, and nutritional health behaviors and significant decreases in daily cigarette consumption than those in the control group. Conclusion: The health promotion program utilizing action planning strategy is a brief and effective intervention to promote health behaviors among young adults. Further investigation is warranted to assess the program's effectiveness among other age groups and populations at high risk for chronic illness.

모바일 게임의 크로스 프로모션이 소비자의 게임 수용태도에 미치는 영향 (The Influence of Cross Promotion in Mobile games on Consumer's Attitude toward Game adoption)

  • 박정민;용혜련;황현석
    • 한국산학기술학회논문지
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    • 제17권2호
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    • pp.112-122
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    • 2016
  • 모바일 게임에 대한 소비자들의 수요가 증가하면서 게임 기업들 간의 경쟁이 심화되고 있다. 보다 성공적인 마케팅을 위한 전략으로 많은 게임사에서는 크로스 프로모션을 적극 활용하고 있다. 모바일 게임의 크로스 프로모션 마케팅 전략은 기존 게임 인프라를 활용해 소비자에게 새로운 게임에 대한 경험을 제공하고 각 게임사가 보유한 사용자층을 활용할 수 있다는 측면에서 저비용, 고효율 마케팅 방식으로 손꼽힌다. 그러나 크로스 프로모션의 이러한 마케팅적 이점에도 불구하고 크로스 프로모션과 모바일 게임의 수용 관계를 밝히는 실증적 연구는 미비하다. 본 연구는 소비자들의 모바일 게임 수용태도에 미치는 크로스 프로모션의 영향 요인을 규명하고자 하였다. 이를 위해 기존 선행 연구를 바탕으로 소비자의 게임 수용태도에 영향요인들을 살펴보고 모바일 게임의 이미지 광고 및 크로스 프로모션 기획 및 개발에 대한 이론적, 실무적 함의를 제시한다.

패션기업의 사회지향적 마케팅 실천 및 전략에 관한 연구 (A Study on the Practice and Strategy of the Social Marketing in fashion Business)

  • 권미정;이계숙;이순덕
    • 한국생활과학회지
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    • 제14권1호
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    • pp.179-192
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    • 2005
  • The purpose of this study is to investigate into the practical cases of social marketing and to seek the practical strategy in fashion business. These practical cases were investigated through theses, professional books, fashion magazines, fashion newspapers, daily newspapers and web site, etc. The results of this study were as follows : 1. The social marketing by decision-making is able to practice and to set up a strategy in consumerism, humanism and environmentalism. 2. The social marketing by feedforward is able to practice and to set up a strategy in business strategy and product strategy. 3. The social marketing by administrative is able to practice and to set up a strategy in product development, price decision, distribution management and advertisement & promotion. 4. The social marketing by total system is able to practice and to set up a strategy in marketing planning and self-audits system.

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Data Design Strategy for Data Governance Applied to Customer Relationship Management

  • Sangwon LEE;Joohyung KIM
    • International Journal of Advanced Culture Technology
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    • 제11권3호
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    • pp.338-345
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    • 2023
  • Nowadays, many companies are striving to turn customer value into business value. Customer Relationship Management is a management system that develops effective and efficient marketing strategies by classifying customers in detail based on their information, i.e. databases, and consists of various information technologies. To implement this management system, a customer integration database must be established, and customer characteristics (buying behavior, preferences, etc.) must be analyzed with the databases established and the behavior of each customer must be predicted. This study aims to systematically manage a large amount of customer data generated by companies that apply Customer Relationship Management, in order to develop data design and data governance strategies that should be considered to increase customer value and even company value. We mainly looked at the characteristics of customer relationship management and data governance, and then explored the link between the field of customer relationship management and data governance. In addition, we have developed a data strategy that companies need to perform data governance for customer relationship management.

웹 사이트 디자인 평가모형 및 적용에 관한 연구 (Development and Application of an Evaluation Model for Website Design Problem)

  • 이국철;이성현
    • Journal of Information Technology Applications and Management
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    • 제10권1호
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    • pp.91-110
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    • 2003
  • The primary goal of this paper is to develop an evaluation model for Web site design that have substantial effects of the performance of marketing and promotion of goods and services of the company. This paper proposes 3 design aspects such as dosing concepts, usability, and artistic coordination. The model also have tested its applicability to real world examples through an appropriate statistical techniques. Then, the model has been actually applied into 6 typical web sites and their design problems are thoroughly investigated and compared each other. Several web site design guidelines are also proposed for web design practitioners.

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모바일 커머스 환경에서 판매촉진 형태와 메시지 프레이밍이 구매의도에 미치는 영향: 시간압박의 조절효과를 중심으로 (The effects of sales promotion and message framing on purchase intentions: Moderating effect of time pressure)

  • 이호성;서길수;강현정
    • 한국정보시스템학회지:정보시스템연구
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    • 제28권4호
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    • pp.251-270
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    • 2019
  • Purpose Unlike advertising through the traditional media targeting unspecified number of people, the base of mobile environment using smartphone has expanded so that many companies can classify prospective customers according to their purpose, thereby enabling efficient targeted marketing with low cost. Design/methodology/approach This study has investigated how can marketing strategy be influenced by the price promotion type (immediate discount/delayed discount) and message framing (positive/negative) according to time pressure (low/high). Hypotheses are set through the consideration of prospect theory, endowment effect, framing effect, regulatory-focus theory, and time-pressure theory. Findings The results and interpretation of this study are as follows. First, it was found that the influence of the delayed discount on the purchase intention was larger than the immediate discount. Second, negative/loss frame messages have more influence on purchase intention than positive/profit frame messages. Third, when the price promotion type is delayed discount, the effect of the promotion message on the purchase intention when it presented by negative/loss frame is greater than the other cases. The implication of this study is that it can be used as a basic data for establishing a strategy to maximize the effectiveness of promotions effectively considering potential buyers of mobile commerce environment.

Current State, Problems and Promotion of Coupang

  • Seo, Jung-Hwa;Kim, Se-Jin;Youn, Myoung-Kil
    • 융합경영연구
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    • 제6권1호
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    • pp.1-8
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    • 2018
  • Purpose - Local social commerce market has grown up remarkably. And, Coupang has shown new delivery strategy of rocket delivery. Making new paradigm at local market, Coupang has expanded market scale. This study investigated state of local social commerce market, weight and promotion strategy of Coupang market to find out competitiveness edge of Coupang. Research design, data, and methodology - The study investigated state and concept of social commerce to find out state, problems and competitiveness of social commerce. New distribution service was short of precedent studies. Statistical analysis and experimental analysis were not used, and interview was done to investigate three of social commerce businesses. Results - CRM construction is insufficient to have poor system, Local delivery system could not be made enough at overnight delivery and customers were dissatisfied with ties with another company. Promotion shall be done by delivery system for increase of profitability, funding for more investment, chatbot to build new customer control system, and new delivery system to produce profit. Conclusions - Coupang and others have grown up rapidly to worsen profit and to jeopardize survival. Excessive initial investment has threatened the businesses, for instance, low sales of Amazon, excessive expenses, bench marking of logistics system, and others.

인터넷 광고(廣告)를 통(通)한 랄프 로렌의 브랜드 전략(戰略) 및 디자인 특성(特性) (Ralph Lauren's Design Characteristics and Brand Strategies of Ad Pictures on Internet Website)

  • 박혜원
    • 패션비즈니스
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    • 제6권4호
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    • pp.125-140
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    • 2002
  • The purpose of this study is confirming the design characteristics and brand strategies of Ralph Lauren's products through the advertising pictures on internet website. Methods of this study are the analysis of his brand growth process, concept strategy and designs by web promotion sites. Also this study defined his brand character and fashion mind. The Results are as follows. 1) Ralph Lauren's concept strategies are 1. Convert british type into American style 2. Presentation an American life style 3. Marketing strategy using life style and IT business. 2) Ralph Lauren's designs characters are 1. Rich and simple style by preppy look 2. Traditional wear of noble taste 3. Western style of American reclamation period 4. Using of comfortable material 5. Unique colors which are simbolic. Today, his classic and preppy designs all draw upon an image of old word wealth and luxury and he pioneered the concept of clothes as part of a lifestyle environment.

통합 브랜드 아이덴티티 전략 과정에서부터 색채 전략 과정 도출까지에 관한 연구 -식품회사 '행복한 사과' 개발사례를 중심으로 (A Study on Process from Total Brand Identity to Color Strategy Method -Food Corporation 'happy apple' Case Study)

  • 조현경
    • 문화기술의 융합
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    • 제3권4호
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    • pp.77-82
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    • 2017
  • 본 논문의 첫 번째 목적은 전체 브랜드를 위해 디자인 분석 프레임과 컬러 플랜 전략과정에 대한 설계이다. 전체 brand 의미 및 색상의 분석 프레임을 위해 I.R.I 시스템과 기호론적 관점에 근거하여 다양한 분석을 행하였다. 주요 연구는 브랜드 환경에 적용하여 분석 틀의 타당성을 입증한 것이다. SWOT 분석으로 컬러 프레임을 기반으로 설계 통합에서 분석의 일관성을 유지하였으며, 컬러 전략 계획에 대한 이론적 검토를 행하였다. 이를 통해, 총 브랜드 전략과 컬러 디자인의 요구 및 분석 프로세스에 대한 역할을 모색하였으며, 그 결과로 상업적인 성공의 유형을 개념화하여 브랜드와 색채의 시각화를 확립하였다. 결론적으로, 총 브랜드의 디자인 처리 분석과 적용을 통한 상용화, 시각화 및 표현을 통해 전체 브랜드의 이미지 분석 결과를 소개하고 색상 디자인 계획을 최적화 하는 과정까지의 연구를 하였다.

Design Strategy for Residential Complex based on Landscape Urbanism

  • Choi, Jae-Hyun
    • International Journal of Advanced Culture Technology
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    • 제9권1호
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    • pp.121-128
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    • 2021
  • In this study, we aim to suggest direction for landscape design of residential complex in Korea by studying target areas to understand how landscape urbanism was applied to residential landscape design as it is the majority of landscape design in Korea and by closely examining design elements to be considered for design of residential complex based on landscape urbanism theory. For the purpose of the study, some of public multifamily housing complex were selected as target areas and a survey was first conducted to understand how landscape urbanism was applied to design of these target areas. Then, by analyzing the survey results, we identified which elements were of importance to designing of multifamily housing complexes in Korea and how practical design of landscape urbanism works. From this study, we concluded that landscape urbanism theory is not just about design strategies, but more of comprehensive design methodology covering both operation and management and that such theory can be appropriately applied to design of multi-housing complexes in Korea. We also discovered that in order to apply landscape urbanism in design stage for multi-housing complex, selecting which design strategy/words in the previous study is not what's important, but comprehensive understanding and interpretation of design languages is key.