• 제목/요약/키워드: Design Motif

검색결과 287건 처리시간 0.024초

한산이씨 문직물저고리에 나타난 문양과 직물구성 - 단(緞)과 사(紗)를 중심으로 - (Weave Composition of the Patterned Silks Excavated from Lady Lee(from Hansan)'s Tomb - Focusing on the Satin Damask(緞) and Simple Gauze(紗)-)

  • 장인우
    • 한국의상디자인학회지
    • /
    • 제15권4호
    • /
    • pp.143-155
    • /
    • 2013
  • This study examined the motif, weave structure, fabric density, and thread thickness of the patterned silks excavated from the Lady Lee's Tomb to trace the weave composition of the 18th Century in Korea. Different weave compositions were adopted depending on the weave structure. Two weave structures appeared in these patterned silks : simple gauze and satin damask. In the case of simple gauze Jergori, all the components, Gil(bodice), Somae(Sleeve) had similar fabric density and thread thickness. On the other hand, the satin damask Jergoris was composed of the components of different fabric density and thread thickness. According to the fabric density and thread thickness, the motif sharpness of damask Jergori was represented in three different ways : smooth and clear, rough and clear, and rough and vague. This revealed that Lady Lee selected not only pattern but also fabric density and thread thickness in the design of damask Jergori.

  • PDF

Novel Bacterial Surface Display System Based on the Escherichia coli Protein MipA

  • Han, Mee-Jung
    • Journal of Microbiology and Biotechnology
    • /
    • 제30권7호
    • /
    • pp.1097-1103
    • /
    • 2020
  • Bacterial surface display systems have been developed for various applications in biotechnology and industry. Particularly, the discovery and design of anchoring motifs is highly important for the successful display of a target protein or peptide on the surface of bacteria. In this study, an efficient display system on Escherichia coli was developed using novel anchoring motifs designed from the E. coli mipA gene. Using the C-terminal fusion system of an industrial enzyme, Pseudomonas fluorescens lipase, six possible fusion sites, V140, V176, K179, V226, V232, and K234, which were truncated from the C-terminal end of the mipA gene (MV140, MV176, MV179, MV226, MV232, and MV234) were examined. The whole-cell lipase activities showed that MV140 was the best among the six anchoring motifs. Furthermore, the lipase activity obtained using MV140 as the anchoring motif was approximately 20-fold higher than that of the previous anchoring motifs FadL and OprF but slightly higher than that of YiaTR232. Western blotting and confocal microscopy further confirmed the localization of the fusion lipase displayed on the E. coli surface using the truncated MV140. Additionally the MV140 motif could be used for successfully displaying another industrial enzyme, α-amylase from Bacillus subtilis. These results showed that the fusion proteins using the MV140 motif had notably high enzyme activities and did not exert any adverse effects on either cell growth or outer membrane integrity. Thus, this study shows that MipA can be used as a novel anchoring motif for more efficient bacterial surface display in the biotechnological and industrial fields.

근대기 실내장식요소로서 벽지에 대한 인식과 디자인 전개에 관한 동서양 비교 연구 - 1900년대 전후 영국과 한국의 벽지사례를 중심으로 - (A Study on the Wallpaper Design as the Interior Decorating Elements in Modern Period - Focused on England and Korea Wallpaper in the 1900s -)

  • 이지영
    • 한국실내디자인학회논문집
    • /
    • 제26권5호
    • /
    • pp.106-116
    • /
    • 2017
  • In the 1900s, the cultural crossing of East and West was realized through the acceptance and reproduction of culture. Cultural change in the Orient was the result of attempts to harmonize the West's images, which they chose in their respective countries, with their own culture. However, research on design history until now has been centered on the West, and East was regarded as a beneficiary of civilization inherited from Western's. From the point of view of Western design history as a main trend, the unique characteristics of Korean design culture are not revealed. Therefore, through this studies, we want to distinguish Korea's modern design, which has been recognized as a minority. For the study, through the wallpaper, which is one of the detailed components of the interior space in modern times, we try to analyze the socio - cultural historical factors and design characteristics influencing the formation of the interior space in modern times. Summarizing a result of research. The early modern wallpaper of England mainly uses plants as motifs. But In Korea, animal patterns and letter patterns were used. The reason why European wallpaper was mainly a plant at the time was that the structure of the motif was useful for the process of creation. However, in the case of the Korean wallpaper pattern, the theme was selected according to the meaning of the motif, and it was abstracted appropriately for the 2D design. As a result, many geometric shapes were formed. In addition, European wallpaper pattern is more complex and organic than Korean wallpaper pattern. Therefore, the boundary of the central pattern as the basic unit is unclear and the patterns are connected. The pattern development method is not a simple repetition but a combination of symmetry and repetition. In Korea, on the other hand, the boundaries of unit patterns are clear and patterns are developed by simple repetition. There are many diamond-type repeating patterns in particular.

문화상품으로서 토트 가방에 나타난 문화정체성과 디자인 개발 -한복의 모티브를 중심으로- (The Cultural Identity Found in Tote Bags as a Cultural Product and the a Development of a Design -Focused on Hanbok Motifs-)

  • 정다울;김태은;방하은;조선형;김민자
    • 한국의류학회지
    • /
    • 제38권4호
    • /
    • pp.506-517
    • /
    • 2014
  • A bag is a daily article carried in one's hand or on one's shoulder for things as well as a fashion item. The functions of a bag were derived to include portability, decorativeness, brand identity, message communicability and cultural identity. Souvenir bags sold at a gallery or a museum are goods to maximize the cultural identity of a bag based on national emblems, exhibitions and characters as design motifs. Based on the typological analysis of souvenir bags showing cultural identity, this study developed a design with a motif of Hanbok from Korean traditional cultural content to develop a tote bag design that reveals Korean cultural identity. Under a traditional Hanbok motif colors, sizes and patterns were reinterpreted in a modern perspective. For such a research purpose, 8 kinds of tote bags were developed. A tote bag design that reflects Korean cultural identity will contribute to raising the potential to develop cultural goods that are modern, popular and differentiated in the global market.

자연적 모티프가 반영된 헤드 드레스의 표현 기법과 미적 가치 (Expression Techniques and Aesthetic Values of Head Dress Reflected on Natural Motif)

  • 김영삼;김영민;김장현
    • 한국의류학회지
    • /
    • 제40권4호
    • /
    • pp.746-762
    • /
    • 2016
  • This study considers expression techniques and aesthetic values in the images of head dress reflected in a natural motif. The conclusions of the study are as follows. The first type is the realistic expression (52.4%) such as the reproduction of a natural object's essential form (27.0%), the partial derivation of the natural object (19.3%), and the planarization for the actual image of the natural object (6.1%). The second type is a metaphorical expression (39.0%) which emphasizes the morphological characteristics of nature (18.2%), the structuration of the natural object's silhouette into a three-dimensional or two-dimensional form (11.5%), and the abstract expression of the form in the natural object (9.3%). The third type is a hybrid expression (8.6%) that is a compromise between practical (or metaphorical expressions) so that expression techniques represent a compromise between the natural object's essential form and abstract expression (4.6%) or the combination of the natural object's silhouette into a three-dimensional or a two-dimensional visualization (4.0%). Aesthetic head dress values reflected in the natural motif first indicate a primitive value. This state of natural instinct recreates the natural object or combines part of the biological elements of the natural object to create an inducement to escape from the practical world. The second is amusement in the expression of animals in dynamic and humorous forms creates an illusion of animals being alive with a representative playful enjoyment. The third is abstraction that grant freedom in the observer's aesthetic rational through a reinterpretation of the fashion designer. The fourth is eclecticism where a compromise represents an act of mixing a variety of independent factors to create harmony with the imagery of nature created through the grafting of diverse expression techniques that break away from stereotypes of existing natural objects to create a type of nature that cultivates new values.

노년기 여성의 생활만족도 및 외모만족도에 따른 의복만족도와 의복디자인 선호도에 대한 연구 -서울시내 거준 노년기 여성을 중심으로- (The Life Satisfaction, Appearance Satisfaction, Clothing Satisfaction, and Clothing Design Preferance of Women Aged 55years and Older in Seoul)

  • 김진구;서미아;이유경;이선희
    • 복식문화연구
    • /
    • 제4권1호
    • /
    • pp.57-74
    • /
    • 1996
  • The elderly population of Korea has been significantly increasing due to advances in public health, medical care, and quality of life. Social and economic influence of the elderly population has been also increasing. A elderly people become more interested in their appearance and clothing than before, clothing plays an important role in the elderly women's everyday life. The objectives of the research are to explore the life satisfaction, appearance satisfaction, clothing satisfaction, and clothing design preference of 416 women aged 55 years and older were residents of Seoul. Data were gathered through survey using a self-administered questionnaire from November, 1994 to January, 1995 in 8 senior schools and 3 senior centers which were scattered in Seoul. Descriptive statistics, t-test, and factor analysis were used in analysing the data. The results of this study indicated that life satisfaction have a positive relationship with clothing satisfaction. The respondents were divided into tow groups by life satisfaction. The higher life satisfaction group preferred skits and formal wear to the lower. But, two groups did not show any significant differences in terms of the colo preference, motif preference, and fabric preference. The result of factor analysis divided appearance satisfaction into body satisfaction and face satisfaction. Body satisfaction had a positive relationship with clothing satisfaction. And the group of lower physical satisfaction showed lower satisfaction in apparel fitness. Also the face satisfaction had a positive relationship with clothing satisfaction. The group of higher physical satisfaction preferred skirts and foraaml wear compared to that of lower physical satisfaction. The color preference and motif preference between two groups showed no significant difference. And the group of higher physical satisfaction preferred fabric that enhances the clothing style. Also, the group of higher ace satisfaction preferred fabric that enhances the clothing style. However, there was no significant difference in the color preference and motif preference between tow groups. The findings of this study amy contribute to knowledge about clothing satisfaction and preference of elderly women in Seoul since there have been few studies, and be useful to apparel manufacturers as well s clothing researchers. Also, research subjects of this study could be extended to aged men and various regions.

  • PDF

전통 부채의 형태를 응용한 패션문화상품 디자인 연구 (A Study of Fashion Cultural Product Design applying the Form of Traditional Fan)

  • 김선영
    • 한국의류산업학회지
    • /
    • 제14권2호
    • /
    • pp.173-183
    • /
    • 2012
  • This paper intends to find out any possibility that a traditional fan can be continuously used for design development of fashion cultural products which highlight the differentiated uniqueness of Korean traditional cultures. For this purpose, this paper will newly reinterpret design-based formative factors that the shape and the line of a traditional fan shows, and then, make a pattern. This paper studied the existing literatures of a traditional fan, made the shape of a traditional fan into a motif, using computer graphic programs, like Adobe Illustrator CS 2 and Adobe Photoshop CS2, and then, applied it to neckties, T-shirts, and scarves. Among various kinds of traditional fans this paper set 4 basic motifs of new formative images by use of the shapes of Dan-Seon and Jeob-Seon, and then, developed them into two basic motifs each. Pink, blue, purple, green, yellow, orange, and gray were used as the basic colors of the motifs, through which splendid, but calm images were planned. The design of a necktie, which used a developed motif design, was applied in the form of a repeated pattern, through which a calm image was expressed. 45o turn was applied to this design to make a striped pattern image or a refined and cheerful image. The scarf design was developed into a rectangular long scarf so it can be used like a shawl. The design of T-shirt was developed into three types: a round neck-lined half-sleeved box type; a round neck-lined sleeveless type; and a V neck-lined, tight half-sleeved type.

목판화 기법을 활용한 carbon board용 pattern design과 interior 장식재로서의 적용 가능성 분석 (The analysis on the possibility of applying carbon board pattern design using the woodcut technique to Interior decorating materials)

  • 김은주
    • 한국결정성장학회지
    • /
    • 제21권1호
    • /
    • pp.27-33
    • /
    • 2011
  • Carbon Board는 전자파 차폐 신소재로서 Design을 접목하여 Art Wall로 개발될 수 있으며, 친환경 건축 소재를 벽체 시공재로 이용할 경우, 마감재로도 사용될 수 있음이 파악되었다. Carbon Board의 필요성이 증가하고 있는 경향에 따라서, Module 구조를 가진 Tile, Panel 형태의 목판에 요구되는 그림, (성형)조각, 및 Graphic Design, Motif의 재구성 또는 결합으로 전체를 접착하거나, Point 부분만 장식하여 다양한 Style과 새로운 표현을 만들어 낼 수 있다. 본 논문은 인테리어산업에서 기대되는 목판화 기법의 Pattern Design을 MDF(Medium Density Fiber) Board와 Carbon Board에 적용하여, 내구력의 유용성에 관련하는 구조적, 물리적 특성을 비교하였다. (1) 정형(조립) (2) 표면(개량) (3) 세공(&조형)의 Detail Pattern과 Trimming Technique은 주로, 재질의 경도와 관련 밀도에 따라 Design의 변화를 나타내는 분석에서, Carbon Board도 MDF Board와 접합, 연결하여 Living system의 가치를 창조하고, 휴머니즘을 나타낼 수 있는 고급 내장재로서의 적용 가능성을 확인하였다.

부산의 문화 아이덴티티를 활용한 티셔츠 디자인 개발 (Development of T-shirt designs with a Busan Cultural Identity)

  • 김영순;구영석
    • 한국의류산업학회지
    • /
    • 제16권2호
    • /
    • pp.185-195
    • /
    • 2014
  • This study is to develop marine fashion items for various marine leisure activities based on the identity of Busan. Motifs from the fireworks festival and image colors of Busan are introduced for the items. A prototype design to express uniqueness and characteristics of fireworks was produced with a line combination among design modeling factors and applied to T-shirt item for comfort use in the marine leisure activity and daily life. T-shirt is one of fashion items for a message communication due to a unique modeling which can be used an excellent advertising item for the culturel identity and image of Busan. Designs were produced with the characteristics of fireworks in which circular shapes of a chrysanthemum, ring, and peony designates as motif 1, 2, 3 as well as linear shape of Niagara, fan shape, and tiger-tail as motif 4, 5, and 6. These designs were located on the front, central chest, and left chest in the T-shirts then analyzed by major students in the course of master and doctor of clothing and textiles with statistical methods. A design with new coloring preferred than the design of a symbolic construction, and circular design on the front and linear design on the left chest were preferred in the results. Prototypes were produced with peony and tiger-tail design which show a high corelation between circular and linear shape, and coloring as well as high purchasing needs. This study results will expect to use for the development of advertising items for the various events of Busan based on the textile design and fashion items with the identity of Busan.

3D 가상의상 소프트웨어를 활용한 가족예복 디자인 개발 (The Design Development of Family Formal Clothes Using 3D Virtual Clothing Software)

  • 이나연;성옥진;김숙진
    • 패션비즈니스
    • /
    • 제23권3호
    • /
    • pp.35-50
    • /
    • 2019
  • Modern family culture manifests various different social phenomenon due to shifts caused by increased societal response to industrialization in our country. It is noted that as our lifestyle patterns have shifted from being work-oriented to family-oriented, by focusing on the trend where there is an increase in families enjoying hobby and leisure activities together and where families go shopping together, I attempted to propose various different family-look' designs. In this research study we designed and planned family normal clothes designs that are required and desired for family gatherings and family events, and these designed were produced using 3D virtual clothing design software technology. The research method used the formative features of natural plants and textiles containing a symbolic motif as an element of design, and the creation of family formal clothes were designed and planned based on the method. The development of family formal clothes designs was implemented using CLO 3D virtual clothing design software. Because utilizing 3D virtual clothing design software enables prototyping various types of designs, silhouettes, fabrics and textiles, and color schemes etc. in a short amount of time, it was possible to utilize an advantage from using the software as leveraged to propose designs with a strong symbolic motif and symbolism . Also, by confirming and examining the strengths and weaknesses of the design process when using CLO 3D, It can improve the utilization of IT technologies, and this study aims to provide that efficiency.