• Title/Summary/Keyword: Design Environments

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A Study on a Reform Measure and Present Situation of Color Education in Fine Art and Design College (국내 미술.디자인 계 대학의 색채교육 현황과 개선방안 연구)

  • 곽대웅
    • Archives of design research
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    • v.14
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    • pp.163-178
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    • 1996
  • "Color" education aimed at cultivating creativeness and expressive techniques in the education of visual art, in the college of art and design, should be balanced with "form" education; nevertheless, the present situation at Korean universities is such that the overall environments of "color" education are far too inferior to those of "form" education.The problem is, among other things, that the curriculum of visual art education is centered around formal education; in addition, color education courses consist mostly of theoretical issues, not experimental, first-hand-experience-oriented activities that are best suited for the characteristics of the language of color as a visual language, thereby making it difficult to expect the efficiency of education.Particularly, it is a serious problem that the courses dealing with color are not offered in a step by step fashion, from the most elementary, to the intermediate, working up to the most advanced level. Another problem is that those people involved in color education seldom have an expertise in their area; furthermore, the educational environment, educational tools, and the content of the texbooks are far from being ideal.Moreover, it is a grim reality that most color theory courses that have been offered end up being a lecture of "general, basic" color theories, ignoring the students' diverse specialization areas.As a way of normalizing color education, rationalizing the curriculum and initiating the professorship exclusively teaching color education have to be introduced, so that we can increase the depth of color education and individualize the contents of color education according to the students' needs. It is believed that the introduction of the "color-education-only" professorship will greatly facilitate our effort to devise an efficient educational method, to determine the scope of individualized color education, and to improve the ovarial educational environment (such as facilities, instruments, and teaching materials) necessary for an in-depth education.ments, and teaching materials) necessary for an in-depth education.

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Design development of chalk store boxes and blackboard with notice board frames (승하강 개폐식 칠판.게시판 프레임 및 분필통 디자인개발 연구)

  • 도화용
    • Archives of design research
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    • v.14 no.1
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    • pp.53-62
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    • 2001
  • Thanks to advanced development of industrial technology, various kinds of the rapidly changing instruments are affecting our life deeply. So, just a few years are enough to regard yesterday's products as old ones due to the newly invented industrial products. Likewise, the blackboards that we face with in our actual life have been developed as completely new ones of new conception for new equipment and environmental harmony, which is completely different from the typical ones. Height-Control and Open-Shut blackboard with notice board can be adjusted to a lecturer's height, the central pan of main blackboard being controlled up and down. During writing on the board, lecturers can fix the board to their convenient position, and after writing, they can fix the height of the board to the students, convenient position. Therefore, students do not have to move their bodies left and right, or up and down, because of the lecture tables or people in front of them. The newly developed blackboard removed such an inconvenience and is suitable for today's new educational environment. In the both sides of the blackboard, general notice boards are attached to the surface, while the supplementary blackboards are fixed to inside so that they can be drawn when necessary. Considering new environments of the blackboards equipped with these diverse functions, we would like to offer the design procedure about the blackboard frames and chalk store boxes and its results.

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Physical Disturbance Improvement Evaluation and Habitat Suitability Analysis by Stable Channel Design (안정하도 설계에 따른 물리적 교란개선 평가와 서식적합도 분석)

  • Lee, Woong Hee;Choi, Heung Sik
    • Ecology and Resilient Infrastructure
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    • v.3 no.4
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    • pp.285-293
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    • 2016
  • This study conducted the evaluations of stable channel and physical disturbance improvement for optimal construction of river structures by focusing on Wonju River. A stable slope was analyzed sectionally for stable channel design, and in order to satisfy the stable slope, river structure improvement scenarios were deduced. Accordingly, through physical disturbance improvement evaluation for each scenario, the study extracted the optimal scenario for stable channel design and physical disturbance improvements. The changes in physical habitat were analyzed when river structure improvements were made for stable channel design and physical disturbance improvement. Zacco koreanus, an indicator fish of the soundness of the aquatic ecosystem, was selected as a restoration target species by investigating the community characteristics of fish fauna and river environments in the Wonju River. The habitat suitability was investigated by the PHABSIM model with the habitat suitability index of Zacco koreanus. The results of the prediction evaluation showed a slight decrease in habitat suitability and weighted usable area. However, it was not influenced by the improvements in the river structure. The study suggested river structure arrangement methods that can improve physical soundness and safety of Wonju River, and confirmed that there were no effects to the changes in the physical habitat.

User Customized Web Interface Design Optimized for SaaS-based Digital Library System -focusing on the LinkSaaS Website- (SaaS 기반 전자도서관 시스템에 최적화된 사용자 맞춤형 웹 인터페이스 디자인 -LinkSaaS 웹사이트를 중심으로-)

  • Oh, Hyoung-Yong;Min, Byoung-Won;Oh, Yong-Sun
    • The Journal of the Korea Contents Association
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    • v.11 no.5
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    • pp.148-156
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    • 2011
  • Recently, an introduction of the cloud computing causes rapid changes in every aspect of the internet environments including hardware, operating systems, applications, and their services. As the cloud computing environment based on SaaS are being developed to a form in which web platform technology and web cloud services are converged. The digital library system also has been being developed to a service model optimized to SaaS based cloud computing environment, which are different from ASP technology. From the web interface point of view, user customization of the SaaS based cloud computing environment is the most important fact. Therefore, this research work suggests a customized web interface considering usability and accessibility so that enterprises and individual users can be able to do an effortless internet browsing under the cloud computing environment. For this purpose, usability tests were carried out as the user customized web interface design were developed and applied to the LinkSaaS website. This paper work lastly presents an UI environment on which customized interface design for individual users can be formulated.

An Automation of CAD Tool License Sharing Scheme Within a Design Working Group (디자인 워킹 그룹을 위한 CAD 툴 라이센스 공유 기법의 자동화)

  • Jung Sung-Heon;Jhang Kyoung-Son;Yim In-Sung
    • Journal of KIISE:Computing Practices and Letters
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    • v.12 no.1
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    • pp.1-8
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    • 2006
  • Since most CAD tool companies are carrying out very expensive license policies, designers are sharing CAD tools with a limited number of licenses within a design working or research group. It is important to share and use them efficiently, because CAD tool licenses are very valuable resources. Designers should know CAD tool license information such as available number of licenses, types, and configuration methods to use CAD tools properly in their group. Usually, this information is provided by managers who administrate CAD tool license servers in the specific design group. In the previous CAD tool licenses sharing methods, designers have to get CAD tool license information manually and setup the environments with their own hands, If a new designer comes into the design working group, the designer wastes unnecessary time and effort due to these manual processes. As a result, designer's productivity and utilization of CAD tools will decrease. Besides, managers also waste their time and effort, since they should provide CAD tool license information manually to each desiEner. In this paper, we present a more efficient scheme to share CAD tool licenses based on directory service. The proposed method automates not only the communication processes between managers and designers, but also the license configuration steps. We expect this scheme will reduce time and effort of designers and managers as well as enhance the utilization of CAD tools.

Improving A Stealth Game Level Design Tool (스텔스 게임 레벨 디자인 툴의 개선)

  • Na, Hyeon-Suk;Jeong, Sanghyeok;Jeong, Juhong
    • Journal of Korea Game Society
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    • v.15 no.4
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    • pp.29-38
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    • 2015
  • In the stealth game design, level designers are to develop many interesting game environments with a variety of difficulties. J. Tremblay and his co-authors developed a Unity-based level design tool to help and automate this process. Given a map, if the designer inputs several game factors such as guard paths and velocities, their vision, and the player's initial and goal positions, then the tool visualizes simulation results including (clustered) possible paths a player could take to avoid detection. Thus with the help of this tool, the designer can ensure in realtime if the current game factors result in the intended difficulties and players paths, and if necessary adjust the factors. In this note, we present our improvement on this tool in two aspects. First, we integrate a function that if the designer inputs some vertices in the map, then the tool systematically generates and suggests interesting guard paths containing these vertices of various difficulties, which enhances its convenience and usefulness as a tool. Second, we replace the collision-detection function and the RRT-based (player) path generation function, by our new collision-check function and a Delaunay roadmap-based path generation function, which remarkably improves the simulation process in time-efficiency.

Development of a Movable Drawer Type Light-Shelf with Adjustable Depth of the Reflector (반사판의 폭 조절이 가능한 서랍형 타입의 가동형 광선반 개발 연구)

  • Kim, Dasom;Lee, Haengwoo;Seo, Janghoo;Kim, Yongseong
    • Korean Journal of Air-Conditioning and Refrigeration Engineering
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    • v.28 no.9
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    • pp.343-349
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    • 2016
  • Due to the recent increase in lighting energy consumption in buildings, there are a growing number of studies seeking solutions this problem. The effectiveness of light-shelves as natural lighting systems to solve this problem has been recognized, and various studies regarding such systems are being carried out currently. However, the lighting efficiency of light-shelves decreases if illumination intensity is low-such as at night time, and it also obstructs the views of building occupants. Therefore, the purpose of this study is to examine a movable drawer type light-shelf which allows for the width of the reflector to be adjusted and verify its performance through a simulated test-bed. The following conclusions were reached. 1) The purpose of this study is to solve the problem previously associated with the light-shelf system- of obstructed views-by responding to external environments and minimizing the width of the light-shelf at night time when the efficiency of the light-shelf declines. 2) The proper variables of the movable drawer type light-shelf which enables the width adjustment of the reflector were ascertained in this study according to four solar terms : a width of 0.6 m at an angle of $20^{\circ}$, a width of 0.4m with an angle of $20^{\circ}$, and a width of 0.1 m with an angle of $20^{\circ}$ were determined for the summer solstice, fall/spring equinoxes, and winter solstice respectively; revealing that width adjustment of the light-shelf is a significant factor. 3) The movable drawer type light-shelf which enables${\backslash}$width adjustment of the reflector suggested in this study can reduce the lighting energy consumption by 18.7% and 14.3% in comparison to previous light-shelves with a fixed width of 0.3 m and 0.6m, indicating that it is effective for saving energy.

Interaction Design Study of Virtual Reality Safety Education Contents (가상현실 안전교육 콘텐츠의 인터랙션 디자인 연구)

  • Chang, Hyo-Jin;Chang, Sun-Hee
    • The Journal of the Korea Contents Association
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    • v.21 no.9
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    • pp.75-87
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    • 2021
  • The purpose of this study is to derive the characteristics of interaction design for each stage of content composition so that it can be referred to in the planning and production of virtual reality safety education contents. It was confirmed that each of the following interaction design features was found in the three configuration steps: acquisition of situation response procedure knowledge, accident situation experiential learning, and content confirmation and evaluation. First, it was revealed that the quality of experience was controlled by increasing the fidelity of behaviors and reducing general and repetitive behaviors in order to emphasize the educational content-related experiences in the learner experience stage. Second, in order for learners to easily recognize main interaction objects in order to acquire information on safe behavior procedures in unfamiliar environments, use of spatial UI or signifiers using arrows or symbols, posts that specifically instruct actions, and multisensory signals Therefore, it was found to be important to emphasize essential actions in a way that lowers the degree of freedom of user experience, and the proportion of non-realistic interactions for cognitive interactions was found to increase. Lastly, in the confirmation and evaluation stage of the experience, it is important to use the meta UI to alleviate negative experiences such as physical damage after experiencing a safety accident situation,

A Study on the Practice of Engineering Education in Graduation Standards Certification Process through the Design and Implementation of Drone for Ground Driving and Aerial Flight (지상주행과 공중비행이 가능한 Drone 설계 및 구현을 통한 졸업기준 인증 과정에서 공학교육 실천에 관한 연구)

  • Jang, Woo-Jin;Yoo, Jeong-Min;Chang, Eun-Young
    • Journal of Practical Engineering Education
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    • v.10 no.1
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    • pp.17-24
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    • 2018
  • Through the design and production of works for the third semester as a major unit, It is proposed the process of satisfying the graduation standards with the design and production process of the drone which can be applied to various mobile environments. Using the shape of Ring Propeller, it is made to be able to play both the role of generating lift as a propeller and the role of a wheel that touches the ground through the surface of the rim. In addition, the Servo Motor is used to convert the drive shaft of the motor to the correct angle according to the command. Then, based on the idea, the 3D printing is implemented to confirm the result of the configuration, and the circuit for driving the propulsion is designed and manufactured. As a result, the conversion of the desired propulsion system during air navigation and operation failed due to the weight increase of the propellant. It is confirmed that the size of the thrust and the tolerance limit of the ring propeller are the errors. Through these processes, it has been recognized to have experience of creative thinking and cooperation through engineering approach and comprehensive design, and confirmed to satisfy the graduation criteria by writing an engineering paper on the result.

Proposal of a Fail-Safe Requirement Analysis Procedure to Identify Critical Common Causes an Aircraft System (항공기 시스템의 치명적인 공통 요인을 식별하기 위한 고장-안전 요구분석 절차 제안)

  • Lim, San-Ha;Lee, Seon-ah;Jun, Yong-Kee
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.50 no.4
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    • pp.259-267
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    • 2022
  • The existing method of deriving the fail-safe design requirements for the domestic developed rotary-wing aircraft system may miss the factors that cause critical system function failures, when being applied to the latest integrated avionics system. It is because the existing method analyzes the severity effect of the failures caused by a single item. To solve the issue, we present a systematic analysis procedure for deriving fail-safe design requirements of system architecture by utilizing functional hazard assessment and development assurance level analysis of SAE ARP4754A, international standard for complex system development. To demonstrate that our proposed procedure can be a solution for the aforementioned issue, we set up experimental environments that include common factors that can cause critical function failures of a system, and we conducted a cross-validation with the existing method. As a result, we showed that the proposed procedure can identify the potential critical common factors that the existing method have missed, and that the proposed procedure can derive fail-safe design requirements to control the common factors.