• Title/Summary/Keyword: Design Convergence

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Proposal a case study for an interactive game content of a genre convergence with Racing and Shooting (레이싱과 건슈팅 장르의 융복합 체감형 게임 사례 제안)

  • Li, Xuanxin;Ryu, Seuc-Ho;Kyung, Byung-Pyo;Lee, Dong-Yeol;Lee, Wan-Bok
    • Journal of the Korea Convergence Society
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    • v.2 no.1
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    • pp.51-56
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    • 2011
  • As fusion and composition of a game genre is actively achieved, game types where various genres coexist in a game increase. These games have advantage providing various funnies to game players. This study examines and analyzes game examples of fusion and composition genre that appear in the game market in accordance with such a trend. We suggested a game that can give new joy to players by application of fusion and composition of genre within the body type that can provide directly virtual experience of the given game situation on the base of this study.

Analysis and Improvement on the College Convergence Education with Game Departments (국내대학 게임학과의 융합교육 현황과 개선방안)

  • Park, Jin-Won;Baek, Hyun-Deok
    • Journal of Engineering Education Research
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    • v.17 no.2
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    • pp.68-74
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    • 2014
  • Game industry demands for talented workers from game scenario writing, graphic design and computer game programming areas, which are the three heterogeneous parts of computer game making. This paper deals with the analysis on the college convergence education, surveying the curriculums of game departments in Korean universities and with how to proceed for game programmers to the direction of convergence education for computer game making. Most of the game departments are focusing on game programming area, whereas only 2 departments among 14 surveyed are teaching the game graphic design topics. Observing the curriculum changes for sampled game departments reveals that around 30% of the majoring classes are directly game related. Game programmers are to be advised to fulfill their programming skill first and later expand their ability to game graphic design skill.

H Observer Design for Detecting Internal Oil Leakage in a Hydraulic Cylinder (유압실린더 내부 누유 검출을 위한 H 관측기 설계)

  • Jee, Sung Chul;Kang, Hyungjoo;Lee, Mun-Jik;Li, Ji-Hong
    • Journal of Institute of Control, Robotics and Systems
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    • v.22 no.2
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    • pp.117-125
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    • 2016
  • This paper presents the internal oil leakage detection problem for a hydraulic double-rod cylinder. We represent the dynamics of the hydraulic cylinder as a convex combination of linear equations. To detect oil leakage, we propose a model-based fault detection observer design scheme. The observer is designed to be robust against disturbance. Sufficient design conditions are derived in the form of linear matrix inequalities. A numerical example is provided to verify the proposed techniques.

Redundant Architectural Design of Hydraulic Control System for Reliability Improvement of Underwater Construction Robot (수중건설로봇의 유압 제어 안정성 향상을 위한 이중화 설계)

  • Lee, Jung-Woo;Park, Jeong-Woo;Suh, Jin-Ho;Choi, Young-Ho
    • Journal of Ocean Engineering and Technology
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    • v.29 no.5
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    • pp.380-385
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    • 2015
  • In the development of an underwater construction robot, the reliability of the operating system is the most important issue because of its huge maintenance cost, especially in a deep sea application. In this paper, we propose a new redundant architectural design for the hydraulic control system of an underwater construction robot. The proposed architecture consists of dual independent modular redundancy management systems linked with a commercial profibus network. A cold standby redundancy management system consisting of a preprocessing switch circuit is applied to the signal network, and a hot standby redundancy management system is adapted to utilize two main controllers.

A Study on The Possibility of The Convergence Education In Engineering (공학 분야의 학문융합교육 가능성 분석)

  • Park, Sung Mi
    • Journal of Engineering Education Research
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    • v.17 no.6
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    • pp.53-61
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    • 2014
  • This study aims to identify on the possibility of the convergence education in engineering. Delphi survey on a panel of experts was chosen to be the main methodology for this study, drawing the main factors of convergence education in engineering. From Oct. 10 to Nov. 25, 2013, a three-round Delphi survey was implemented to collect data. A panel of eighteen experts were involved in this survey. For statistical processing, descriptive statistics including frequency, percentage, mean and standard deviation were carried out along with internal reliability test on the survey instrument. First, the possible convergence of disciplines in engineering were found to Design, Industrial design, ICT, Health care services, Video media, Business and Administration, Organizational psychology, Sociology, Humanities and Aesthetics. Second, the convergence education factors to be most important demanded creativity, idea generation techniques such as the expression of thought communication skills, technical expertise in the field per line, understanding of basic knowledge, verification of common elements among different disciplines, understanding of other disciplines fusion in engineering, artistry and imagination, etc. Third, requirements for the talented person of convergence were the open mind and enthusiasm, creative imagination, accept the opinions of others, skills capacity as a creative expression, and challenges. Above-mentioned requirements are found to be the necessary elements for convergence education.

MetaData Configuration of Architecture Asset (아키텍처 자산의 메타데이터 구성)

  • Choi, Han-Yong
    • Journal of Convergence Society for SMB
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    • v.6 no.4
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    • pp.151-156
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    • 2016
  • It has been constantly demanding for effective way to improve software development productivity and automation. In this paper, we did research to configure the component assets to reuse design information from the design phase domains based on the DMI. It is necessary abstracted information architecture of an independent platform development environment to reuse design information on the design stage. Also, It should be based on a well-designed to support the design architecture of the application domain. Therefore, in this paper, I want to use the DMI architecture that can be represented by formal level of architectural design information platform and application domain area. It is able to decomposition architecture asset with the part design information from the design phase composition or a high level of abstraction on DMI. Therefore, the metadata structure of the asset architecture will support a structure which can reuse the structure-based design of the domain areas.

Analysis of Design Elements and Heating System of Domestic and Foreign Commercial Electrical Heated Clothing (국내외 발열의류의 디자인 요소 및 발열시스템 분석)

  • Kim, Kyuyeon;Kim, Siyeon;Lim, Daeyoung;Ha, Jisoo;Jeong, Wonyoung
    • Fashion & Textile Research Journal
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    • v.23 no.2
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    • pp.273-289
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    • 2021
  • This study aimed to examine the appearance of heated clothing in relation to fashion trends by analyzing constructive components of clothing using product images and actual products. A total of 91 images of domestic and foreign heated clothing products were collected, and a product analysis conducted with six parameters of item classification, namely, concept and image, silhouette, color, number of heating elements, and heating parts. In addition, an in-depth analysis was carried out with 11 products among them, while focusing on further detailed components of the design and heating system. As a result, the overall exterior design of domestic products has been changed from outdoor clothing to daily clothing reflecting the current design trend. Compared with domestic products, foreign products showed a diverse assortment and a greater number of heating regions per individual item of clothing. The current heating system commonly consists of a heating element, power source, controller board, and wires, although the existence and type of switches differed from product to product. To develop a more efficiently heated clothing to expand the market, the design, ease of use, safety, consumer preference, heating functionality, and durability should be considered. Along with design recommendations for future heated clothing, this study also provides a practical guide to the technical aspects of the design of the components of heated clothing.

File Format Design for Interactive Music Service

  • Jang, In-Seon;Seo, Jeong-Il;Kang, Kyeong-Ok
    • ETRI Journal
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    • v.33 no.1
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    • pp.128-131
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    • 2011
  • This letter describes a file format designed for interactive music service where users are able to recompose music based on their own preferences. The proposed design utilizes the flexible features of the ISO base media file format (ISO/IEC 14496-12, ISO-BMFF). The techniques offered in the proposed file format enable compact storage and efficient preset management, allowing users to recompose music with ease and convenience. Additionally, an implementation scheme for an interactive music player is shown along with its results.

The effect of the new stopping criterion on the genetic algorithm performance

  • Kaya, Mustafa;Genc, Asim
    • Computers and Concrete
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    • v.27 no.1
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    • pp.63-71
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    • 2021
  • In this study, a new stopping criterion, called "backward controlled stopping criterion" (BCSC), was proposed to be used in Genetic Algorithms. In the study, the available stopping citeria; adaptive stopping citerion, evolution time, fitness threshold, fitness convergence, population convergence, gene convergence, and developed stopping criterion were applied to the following four comparison problems; high strength concrete mix design, pre-stressed precast concrete beam, travelling salesman and reinforced concrete deep beam problems. When completed the analysis, the developed stopping criterion was found to be more accomplished than available criteria, and was able to research a much larger area in the space design supplying higher fitness values.

A study on the suitability of CFRP CNT and bicycle through service design process (서비스디자인방법론을 통해 분석한 CFRP CNT와 자전거의 적합성에 관한 연구)

  • Park, Sung-Hee;Song, Sung-Il;Kang, Seung-Min
    • Journal of the Korean Crystal Growth and Crystal Technology
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    • v.28 no.6
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    • pp.271-276
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    • 2018
  • Based on the service design processes, we examined the market conditions and the criteria to be considered in selecting materials and selected CFRP CNT materials in the development of bicycle design. This material was used to develop frame design among the bicycle parts. The bicycle frame, designed with CFRP CNT material through vibration attenuation testing, tensile strength testing, and stiffness test results before prototype production, shows better results than the bicycle frame manufactured with conventional CNT materials in terms of function.