• Title/Summary/Keyword: Depth function

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Time Series Evaluation of Visual Fatigue and Depth Sensation Using a Stereoscopic Display

  • Kim, Sang-Hyun;Kishi, Shinsuke;Kawai, Takashi;Hatada, Toyohiko
    • Journal of Information Display
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    • v.10 no.4
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    • pp.188-194
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    • 2009
  • Conventional stereoscopic (3D) displays using binocular parallax generate unnatural conflicts between convergence and accommodation. These conflicts can affect the observer's ability to fuse binocular images and may cause visual fatigue. In this study, time series changes in visual fatigue and depth sensation when viewing stereoscopic images with changing parallax were examined. In particular, the physiological changes, including the subjective symptoms of visual fatigue, when viewing five parallax conditions, were examined. Then a comparative analysis of the 2D and 3D conditions was performed based on the visual function. To obtain data regarding the visual function, the time series changes in the spontaneous-blinking rate before and during the viewing of 3D images were measured. The time series change results suggest that 2D and 3D images cause significantly different types of visual fatigue over the range of binocular disparity.

Depth Control of Autonomous Underwater Vehicle Using Robust Tracking Control (강인추적 제어를 이용한 자율 무인 잠수정의 심도제어)

  • Chai, Chang-Hyun
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.20 no.4
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    • pp.66-72
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    • 2021
  • Since the behavior of an autonomous underwater vehicle (AUV) is influenced by disturbances and moments that are not accurately known, the depth control law of AUVs must have the ability to track the input signal and to reject disturbances simultaneously. Here, we proposed robust tracking control for controlling the depth of an AUV. An augmented closed-loop system is represented by an error dynamic equation, and we can easily show the asymptotic stability of the overall system by using a Lyapunov function. The robust tracking controller is consisted of the internal model of the command signal and a state feedback controller, and it has the ability to track the input signal and reject disturbances. The closed-loop control system is robust to parameter uncertainties. Simulation results showed the control performance of the robust tracking controller to be better than that of a P + PD controller.

Development of the Basic Life Support App Including Chest Compression Feedback (흉부압박 피드백 기능이 포함된 기본소생술 앱 개발)

  • Song, Yeongtak;Kim, Minwoo;Kim, Jinsung;Oh, Jaehoon;Chee, Youngjoon
    • Journal of Biomedical Engineering Research
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    • v.35 no.6
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    • pp.219-226
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    • 2014
  • This study is to develop a basic life support (BLS) app using the android based smartphone and to evaluate the function of the app. Suggested app contains chest compression feedback function, the map of automated external defibrillator (AED), direct emergency call and the basic knowledge of BLS. Using the accelerometer of the smartphone, we implemented a real-time algorithm that estimates the chest compression depth and rate for high quality cardiopulmonary resuscitation (CPR). The accuracy of algorithm was evaluated by manikin experiment. We made contents which were easy to learn the BLS for the layperson and implemented a function that provides the AED location information based on the user's current location. From the manikin experiment, the chest compression depth and rate were no significant differences between the manikin data and the app's feedback data (p > 0.05). Developed BLS app was uploaded on Google Play Store and it was free to download. We expected that this app is useful to learn the BLS for the layperson.

Optimization of Wavefront Coding Phase Mask Applied to 5X-40X Micro-Objectives Simultaneously

  • Liu, Jiang;Miao, Erlong;Sui, Yongxin;Yang, Jianghuai
    • Journal of the Optical Society of Korea
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    • v.19 no.5
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    • pp.487-493
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    • 2015
  • A wavefront coding (WFC) technique provides an extension of the depth of field for a microscopy imaging system with slight loss of image spatial resolution. Through the analysis of the relationship between the incidence angle of light at the phase mask and the system pupil function, a mixing symmetrical cubic phase mask (CPM) applied to 5X-40X micro-objectives is optimized simultaneously based on point-spread function (PSF) invariance and nonzero mean values of the modulation transfer function (MTF) near the spatial cut-off frequency. Optimization results of the CPM show that the depth of field of these micro-objectives is extended 3-10 times respectively while keeping their resolution. Further imaging simulations also prove its ability in enhancing the defocus imaging.

The Doping Profile Modeling of Crystalline Silicon Solar Cell with PC1D simulation (PC1D 시뮬레이션을 이용한 결정질 실리콘 태양전지의 도핑 프로파일 모델링)

  • Choi, Sung-Jin;Yu, Gwon-Jong;Song, Hee-Eun
    • 한국태양에너지학회:학술대회논문집
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    • 2011.11a
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    • pp.149-153
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    • 2011
  • The PC1D is widely used for modeling the properties of crystalline silicon solar cell. Optimized doping profile in crystalline silicon solar cell fabrication is necessary to obtain high conversion efficiency. Doping profile in the forms of a uniform, gaussian, exponential and erfc function can be simulated using the PC1D program. In this paper, the doping profiles including junction depth, dopant concentration on surface and the form of doping profile (gaussian, gaussian+erfc function) were changed to study its effect on electrical properties of solar cell. As decreasing junction depth and doping concentration on surface, electrical properties of solar cell were improved. The characteristics for the solar cells with doping profile using the combination of gaussian and erfc function showed better open-circuit voltage, short-circuit current and conversion efficiency.

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A Study of Depth Estimate using GPGPU in Monocular Image (GPGPU를 이용한 단일 영상에서의 깊이 추정에 관한 연구)

  • Yoo, Tae Hoon;Lee, Gang Seong;Park, Young Soo;Lee, Jong Yong;Lee, Sang Hun
    • Journal of Digital Convergence
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    • v.11 no.12
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    • pp.345-352
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    • 2013
  • In this paper, a depth estimate method is proposed using GPU(Graphics Processing Unit) in monocular image. a monocular image is a 2D image with missing 3D depth information due to the camera projection and we used a monocular cue to recover the lost depth information by the projection present. The proposed algorithm uses an energy function which takes a variety of cues to create a more generalized and reliable depth map. But, a processing time is late because energy function is defined from the various monocular cues. Therefore, we propose a depth estimate method using GPGPU(General Purpose Graphics Processing Unit). The objective effectiveness of the algorithm is shown using PSNR(Peak Signal to Noise Ratio), a processing time is decrease by 61.22%.

Depth Estimation and Intermediate View Synthesis for Three-dimensional Video Generation (3차원 영상 생성을 위한 깊이맵 추정 및 중간시점 영상합성 방법)

  • Lee, Sang-Beom;Lee, Cheon;Ho, Yo-Sung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.10B
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    • pp.1070-1075
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    • 2009
  • In this paper, we propose new depth estimation and intermediate view synthesis algorithms for three-dimensional video generation. In order to improve temporal consistency of the depth map sequence, we add a temporal weighting function to the conventional matching function when we compute the matching cost for estimating the depth information. In addition, we propose a boundary noise removal method in the view synthesis operation. after finding boundary noise areas using the depth map, we replace them with corresponding texture information from the other reference image. Experimental results showed that the proposed algorithm improved temporal consistency of the depth sequence and reduced flickering artifacts in the virtual view. It also improved visual quality of the synthesized virtual views by removing the boundary noise.

Monocular 3D Vision Unit for Correct Depth Perception by Accommodation

  • Hosomi, Takashi;Sakamoto, Kunio;Nomura, Shusaku;Hirotomi, Tetsuya;Shiwaku, Kuninori;Hirakawa, Masahito
    • 한국정보디스플레이학회:학술대회논문집
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    • 2009.10a
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    • pp.1334-1337
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    • 2009
  • The human vision system has visual functions for viewing 3D images with a correct depth. These functions are called accommodation, vergence and binocular stereopsis. Most 3D display system utilizes binocular stereopsis. The authors have developed a monocular 3D vision system with accommodation mechanism, which is useful function for perceiving depth.

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Visual Fatigue Reduction Based on Depth Adjustment for DIBR System

  • Liu, Ran;Tan, Yingchun;Tian, Fengchun;Xie, Hui;Tai, Guoqin;Tan, Weimin;Liu, Junling;Xu, Xiaoyan;Kadri, Chaibou;Abakah, Naana
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.4
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    • pp.1171-1187
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    • 2012
  • A depth adjustment method for visual fatigue reduction for depth-image-based rendering (DIBR) system is proposed. One important aspect of the method is that no calibration parameters are needed for adjustment. By analyzing 3D image warping, the perceived depth is expressed as a function of three adjustable parameters: virtual view number, scale factor and depth value of zero parallax setting (ZPS) plane. Adjusting these three parameters according to the proposed parameter modification algorithm when performing 3D image warping can effectively change the perceived depth of stereo pairs generated in DIBR system. As the depth adjustment is performed in simple 3D image warping equations, the proposed method is facilitative for hardware implementation. Experimental results show that the proposed depth adjustment method provides an improvement in visual comfort of stereo pairs as well as generating comfortable stereoscopic images with different perceived depths that people desire.

Absolute Depth Estimation Based on a Sharpness-assessment Algorithm for a Camera with an Asymmetric Aperture

  • Kim, Beomjun;Heo, Daerak;Moon, Woonchan;Hahn, Joonku
    • Current Optics and Photonics
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    • v.5 no.5
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    • pp.514-523
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    • 2021
  • Methods for absolute depth estimation have received lots of interest, and most algorithms are concerned about how to minimize the difference between an input defocused image and an estimated defocused image. These approaches may increase the complexity of the algorithms to calculate the defocused image from the estimation of the focused image. In this paper, we present a new method to recover depth of scene based on a sharpness-assessment algorithm. The proposed algorithm estimates the depth of scene by calculating the sharpness of deconvolved images with a specific point-spread function (PSF). While most depth estimation studies evaluate depth of the scene only behind a focal plane, the proposed method evaluates a broad depth range both nearer and farther than the focal plane. This is accomplished using an asymmetric aperture, so the PSF at a position nearer than the focal plane is different from that at a position farther than the focal plane. From the image taken with a focal plane of 160 cm, the depth of object over the broad range from 60 to 350 cm is estimated at 10 cm resolution. With an asymmetric aperture, we demonstrate the feasibility of the sharpness-assessment algorithm to recover absolute depth of scene from a single defocused image.