• Title/Summary/Keyword: Delivery Quality

Search Result 1,237, Processing Time 0.025 seconds

Performance Dress Purchasing Behavior and Design Preference of Pianists (피아노 연주자의 연주복 구매행동과 디자인 선호도)

  • Lee, Soo-Jung;Lee, Ji-Yeon;Park, Myung-Ja
    • Journal of the Korea Fashion and Costume Design Association
    • /
    • v.9 no.3
    • /
    • pp.115-132
    • /
    • 2007
  • The purpose of this research is that to study of musical performer's purchasing behavior, satisfaction and design preference, and to give the information for better performance costume market based on that result. The target for the survey is limited only for above 4th grade female students and have experienced more than three times of performances. Total 364 questionnaires are used for this research. The SPSS was used for the analysis. The results were, first, in the survey of place of purchasing, specialty shop for musical performance shop was the most. The most group for the budget that they spent was under 100,000 Won. Rational price for costume would be 150,000-300,000 Won. Most people purchase costume before 2 weeks and compare 3-4 stores mostly. There were not many complaints about being comfort for costume itself. The preference for costume was different depends on not only scale of performance but also whether solo, duet or trio or more. Also harmony with other person costume was most consideration factor when they perform duet or more. For the choice of shop factor following were considered the most important; various selections, kindness of sales persons and possibility for trying various costumes. However, locations of shop or delivery service were not important relatively. For the choice of costume factor, design color, comfort and functionality were considered the most important but price, quality and decoration were not. For 'the satisfaction after purchase costume' factor, people's opinions, best appearance on the stage and meeting image with themselves were considered the most important. Second, on the subject for 'design preference of costume based on type of performance', people chose different color of dress depends on what types of performance. In case of solo, they prefer vivid primary color; in case of trio or more, they prefer black; in case of duet, they prefer pastel tone. As for preference of sleeve design, all of them prefer non-sleeve type.

  • PDF

An Analysis of Operation and Considerations for the Introduction of Performance Warranty Contracting (해외 성능계약제도의 운영현황 및 국내 도입시 고려사항 제시)

  • Cho, Su-Kyung;Seo, Yong-Chil;Lee, Sang-Beom
    • Proceedings of the Korean Institute Of Construction Engineering and Management
    • /
    • 2007.11a
    • /
    • pp.446-449
    • /
    • 2007
  • For the restoration of construction industry, the government have offered the policy since the end of 1990. It has offered to develop the world-class technology and establish the effective production structure. In the government policy, the delivery and contracting method has improved so that construction industry could be recognized. Foreign countries have conducted the R&D and application of Innovative Contracting for improvement of facilities, reduction of LCC and innovation of contractor. Among the Innovative Contracting, 'Performance Warranty Contracting' is defined that A guarantee of the integrity of a product and of the makers responsibility for the replacement or repair of deficiencies. Performance Warranty Contracting is used for technology developments of contractor, improvement of quality, reduction of LCC, prevention of early deficiencies and reduction of owner's inspection works. This paper analyzes concept and effects of Performance Warranty Contracting and presents considerations according to the introduction.

  • PDF

Wireless Caching Techniques Based on Content Popularity for Network Resource Efficiency and Quality of Experience Improvement (네트워크 자원효율 및 QoE 향상을 위한 콘텐츠 인기도 기반 무선 캐싱 기술)

  • Kim, Geun-Uk;Hong, Jun-Pyo
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.21 no.8
    • /
    • pp.1498-1507
    • /
    • 2017
  • According to recent report, global mobile data traffic is expected to increase by 11 times from 2016 to 2020. Moreover, this growth is expected to be driven mainly by mobile video traffic which is expected to account for about 70% of the total mobile data traffic. To cope with enormous mobile traffic, we need to understand video traffic's characteristic. Recently, the repetitive requests of some popular content such as popular YouTube videos cause a enormous network traffic overheads. If we constitute a network with the nodes capable of content caching based on the content popularity, we can reduce the network overheads by using the cached content for every request. Through device-to-device, multicast, and helpers, the video throughput can improve about 1.5~2 times and prefix caching reduces the playback delay by about 0.2~0.5 times than the conventional method. In this paper, we introduce some recent work on content popularity-based caching techniques in wireless networks.

A study on the runner system for filling balance in multi-cavity injection molds (다수 캐비티 사출금형에서의 균형 충전을 위한 러너 시스템 연구)

  • Jeon, Kang-Il;Noh, Seung-Kyu;Kim, Dong-Hak
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.12 no.4
    • /
    • pp.1581-1588
    • /
    • 2011
  • In this study, flow characteristics in a multi-cavity injection molding process were investigated. One of main problems occurred in the multi-cavity molding is a flow imbalance among cavities since it affects physical properties and quality of products. Charge imbalance is caused by the uneven shear stress. Therefore, changes in viscosity affect the physical properties of resin and injection conditions differ in the filling imbalance phenomenon. Through, this study focus on experimental studies of flow imbalance for PC and PP resin occurring in a balanced delivery system. Experimental results were compared with CAE results. By experimental and CAE analysis, main cause for the flow imbalance is temperature distribution in cross section of runner. New runner system with a simple change of runner shape was suggested to avoid the flow imbalance. A series of simulation to confirm feasibility of Volume Runner's effects was conducted using injection molding CAE.

A Study of an Undergraduate Project Course on IT Distribution in Small and Medium Industries (물류 중소 IT 기업과 학부 프로젝트 교과목 운영 연구)

  • Jang, Jin-wook;Choi, Boo-kwan
    • KIISE Transactions on Computing Practices
    • /
    • v.21 no.11
    • /
    • pp.739-744
    • /
    • 2015
  • In this paper, we examine the project-based educational practice that is co-developing a solution to the local food inventory management system. This project is aimed at the practical business of IT distribution in small and medium industries, and is linked with the project course on undergraduate students of IT division. For the practical project of the IT distribution in small and medium industries, an employee in charge of the project participates as a mentor such that he presents the project subject and the students develop the system for the subject. This system emerges from existing theory and the necessity for a term project, and this course leads students to learn practical knowledge through discussion with the employee in charge. Through this course, the latest technology is shared mutually, and students have the opportunity to understand a domain of the IT distribution business. As students experience how to understand and solve cost, quality and delivery time for the project by themselves, they build confidence. Also, the company can save on costs for the development of prototypes, while creating an opportunity for students to experience working with seasoned staff.

Design And Implementation of Linux Based Parallel Media Stream Server System (리눅스 기반의 고성능 병렬 미디어 스트림 서버 설계 및 구현)

  • 김서균;김경훈;류재상;남지승
    • The KIPS Transactions:PartA
    • /
    • v.8A no.4
    • /
    • pp.287-292
    • /
    • 2001
  • Multimedia service systems should have efficient capacity to serve the growing clients and new data. In the general streaming services, users can endure the small amount of time delay at the beginning of service. But they want to have good quality of service. A streaming server tries to transfer video files to clients from a repository of files in real time. The server must guarantee concurrent and uninterrupted delivery of each video stream requested from clients. To achieve its purpose, many stream servers adopt multi-processors, sufficient memory, and RAID or SAN in their systems. In this paper, we propose a Linux-based parallel media streaming server. It is superior to the other systems in the storing structure, fault-tolerance, and service capacity. Since this system supports the web interlace, users can operate easily through the www. This system uses unique striping policy to distribute multimedia files into the parallel storage nodes. If a service request occurs, each storage node transmits striped files concurrently to the client. Its performance is better than the single media streaming service because of the parallel architecture.

  • PDF

A Genetic Algorithm Application to Scalable Management of Multimedia Broadcast Traffic in ATM LANE Network (ATM LANE에서의 멀티미디어 방송형 트래픽의 Scalable한 관리를 위한 유전자 알고리즘 응용)

  • Kim, Do-Hoon
    • The KIPS Transactions:PartC
    • /
    • v.9C no.5
    • /
    • pp.725-732
    • /
    • 2002
  • Presented is a Genetic Algorithm (GA) for dynamic partitioning an ATM LANE(LAN Emulation) network. LANE proves to be one of the best solutions to provide guaranteed Quality of Service (QoS) for mid-size campus or enterprise networks with minor modification of legacy LAN facilities. However, there are few researches on the efficient LANE network operations to deal with scalability issues arising from broadcast traffic delivery. To cope with this scalability issue, proposed is a decision model named LANE Partitioning Problem (LPP) which aims at partitioning the entire LANE network into multiple Emulated LANs (ELANS), each of which works as an independent virtual LAN.

Economic Feasibility Study on the Efficient Use of Advanced Water Treatment for Water Supply (상수고도정수처리의 효율적 이용을 위한 경제성 검토)

  • 이상일
    • Water for future
    • /
    • v.29 no.1
    • /
    • pp.191-202
    • /
    • 1996
  • Advanced water treatment for water supply is being introduced for the treatment of various organic materials which cannot be removed by conventional water treatment methods. While the development of advanced water treatment system appropriate to the domestic enviropment of advanced water treatment system appropriate to the domestic environment is essential, the study on the economic costs and the social impact is also of importance. In this paper, it is shown how to estimate the costs (capital and maintenance) for advanced water treatment facilities, especially those using ozone treatment combined with activated carbon process and membrance separation. Estimated costs were compared with the government budget. Also, a general relation between the system capacity and investment was derived. Four alternatives were considered form the aspect of the amount of water to be produced and the delivery system to the user. These alternatives were applied to the city of Pusan. It turned out that bottled water, produced only for drinking, has best economic advantages in having minimum system capacity without detriment to water quality.

  • PDF

Image Transfer Using Cellular Phones and Wireless Internet Service

  • Shin, Dong-Ah;Doo, Tae-Hoon;Kim, Hyo-Jun;Kim, Hyoung-Ihl
    • Journal of Korean Neurosurgical Society
    • /
    • v.39 no.6
    • /
    • pp.471-474
    • /
    • 2006
  • Objective : Neuroimaging data are of paramount importance in making correct diagnosis. We herein evaluate the clinical usefulness of image transfer using cellular phones to facilitate neurological diagnosis and decision-making. Methods : Selected images from CT, MRI scans, and plain films obtained from 50 neurosurgical patients were transferred by cellular phones. A cellular phone with a built-in 1,300,000-pixel digital camera was used to capture and send the images. A cellular phone with a 262,000 color thin-film transistor liquid crystal display was used to receive the images. Communication between both cellular phones was operated by the same wireless protocol and the same wireless internet service. We compared the concordance of diagnoses and treatment plans between a house staff who could review full-scale original films and a consultant who could only review transferred images. These finding were later analyzed by a third observer. Results : The mean time of complete transfer was $2{\sim}3\;minutes$. The quality of all images received was good enough to make precise diagnosis and to select treatment options. Transferred images were helpful in making correct diagnosis and decision making in 49/50 [98%] cases. Discordant result was caused in one patient by improper selection of images by the house staff. Conclusion : The cellular phone system was useful for image transfer and delivery patient's information, leading to earlier diagnosis and initiation of treatment. This usefulness was due to sufficient resolution of the built-in camera and the TFT-LCD, the user-friendly features of the devices, and their low cost.

Cooperative Video Streaming and Active Node Buffer Management Technique in Hybrid CDN/P2P Architecture

  • Lee, Jun Pyo
    • Journal of the Korea Society of Computer and Information
    • /
    • v.24 no.11
    • /
    • pp.11-19
    • /
    • 2019
  • Recently, hybrid CDN/P2P video streaming architecture is specially designed and deployed to achieve the scalability of P2P networks and the desired low delay and high throughput of CDNs. In this paper, we propose a cooperative video streaming and active node buffer management technique in hybrid CDN/P2P architecture. The key idea of this streaming strategy is to minimize network latency such as jitter and packet loss and to maximize the QoS(quality of service) by effectively and efficiently utilizing the information sharing of file location in CDN's proxy server which is an end node located close to a user and P2P network. Through simulation, we show that the proposed cooperative video streaming and active node buffer management technique based on CDN and P2P network improves the performance of realtime video streaming compared to previous methods.