• Title/Summary/Keyword: Dart

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가상현실 기술을 활용한 다트 게임에 관한 연구 (A study on Dart Game using Virtual Reality)

  • 조민혁;고준형;이호재;김기용;송은지
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2017년도 추계학술대회
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    • pp.663-664
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    • 2017
  • 최근 4차 산업혁명에서 주목을 받고 있는 가상현실(VR:Virtual Reality)은 시각, 청각, 촉각 등 인간의 오감을 활용한 상호작용을 통하여 공간적, 물리적 제약 때문에 현실세계에서는 직접 경험하지 못하는 상황을 사용자가 현실과 가상세계의 구분 없이 체험이 가능하여 국방, 의료, 교육 등에 활용이 되며 특히, 가상현실 스포츠나 게임 등의 개발이 활발하다. 본 연구에서는 가상현실 게임, 미디어 등에 손짓을 컴퓨터가 인식하게 할 수 있는 입력장치인 립모션(Leap motion)을 이용하여 VR다트 게임을 제안하고 구현한다. 다트게임은 방향 뿐 아니라 힘과 속도 등의 변수가 중요하며 바로 결과를 알 수 있고 위험하지 않는 장점으로 남녀노소 누구나 즐길 수 있는 VR스포츠게임이다.

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위치기반 트윗 데이터를 이용한 도심권 추정과 인구의 공간분포 분석 (Discovery of Urban Area and Spatial Distribution of City Population using Geo-located Tweet Data)

  • 김태규;이진규;조재희
    • 한국IT서비스학회지
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    • 제18권1호
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    • pp.131-140
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    • 2019
  • This study compares and analyzes the spatial distribution of people in two cities using location information in twitter data. The target cities were selected as Paris, a traditional tourist city, and Dubai, a tourist city that has recently attracted attention. The data was collected over 123 days in 2016 and 125 days in 2018. We compared the spatial distribution of two cities according to the two periods and residence status. In this study, we have found a hot place using a spatial statistical model called dart-shaped space division and estimated the urban area by reflecting the distribution of tweet population. And we visualized it as a CDF (cumulative distribution function) curve so that the distance between all the tweets' occurrence points and the city center point can be compared for different cities.

토르소 원형설계를 위한 피복인간공학적 분석방법 (Clothing-ergonomical Analysis Method for the Basic Torso's Pattern Drafting)

  • 김혜경;서추연;석은영;강죽형;김지선;김혜수;허지혜
    • 대한인간공학회지
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    • 제19권1호
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    • pp.109-125
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    • 2000
  • The purpose of this study was to provide basic data for a more functional torso's pattern by analyzing multidimensional anthropometric measurements and the wearing condition. For the functional torso's pattern drafting, the fitness state of basic torso's patterns(4 types) was compared and evaluated from the cross-sectioned overlap maps by $moir{\acute{e}}$ topography. The results were as follows: 1. According to the measurements of four patterns by using the one-dimensional measurement, the amount of ease in girth item for pattern A was the smallest. The ease of clothes was affected by the position of dart, the amount of dart, and the drafting method. 2. As the results of wearing evaluation by $moir{\acute{e}}$ topography method, pattern B had the largest space length for hip part, pattern A, C and D had the largest space length for bust part. Also, in the all measurement items, pattern A had the smallest amount of ease. The space length for bust and waist part of pattern B was smaller than pattern D, but, for abdomen and hip part of pattern B was larger than pattern D. The space length of pattern C was revealed intermediate for all measurement part. 3. The significant difference of space length of each pattern was shown in all parts except bust part(p<.05). The amount of space was affected by the amount of dart, the characteristics of the somatotype, and the drafting method.

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20대 브랜드의 기본 스커트의 치수실태 및 패턴분석 (An Analysis of Size Conditions and Patterns of Ready to Wear Basic Skirts for 20's Women)

  • 구미란;이정순
    • 복식문화연구
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    • 제12권3호
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    • pp.392-406
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    • 2004
  • The purpose of this study is to recognize of the size conditions of ready to wear skirts and analyze the patterns of them so that some educational patterns can be complemented. For this purpose, the investigation of the size conditions was focused on the body sizes and products sizes of the care labels. The patterns of them produced through CAD have been classified into 24 items for the effective and practical analysis. Thus, 9 brands were selected and the basic skirts marketed in 2002 spring were analyzed. The results were as follows. 1. Designs of the backs of the basic skirts produced by 9 brands have the similar designs with two darts. Regarding the designs of the front, 6 brands of them have the designs with no darts, 3 of them have the one with two darts. Designs of waists are composed of low waists and round belts. 2. Regarding the waist circumference as the basic composing elements of skirts, 55.6% of the patterns have the composition of the styles with larger front than the back but 33.3% of them have the same front as back. As to the hips, 77.8% of them have the composition of the patterns with larger back than the front. As for the comparison of waist lines, 55.6% of them have lower front lines than the back lines. 3. Regarding darts placement, it was moved to the side lines from the middle of 1/2 of waist lines, dart intake was 1.8-2.4㎝, the length of the front darts was 7.8-9.5㎝, and the length of the back darts 8.4-11.1㎝ 4. The results of wearing-tests by the sensory evaluation, it showed that almost all the items of the results were satisfactory.

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3D 가상착의 프로그램을 활용한 청소년 남학생의 보디스 원형 비교 (Comparison of bodice prototypes of adolescent male students using 3D virtual simulation program)

  • 차수정
    • 복식문화연구
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    • 제26권5호
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    • pp.727-743
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    • 2018
  • In this study, we used the 3D simulation program to create bodice patterns for adolescents boy students and analyze the fitting and air gap through 3D simulation. The purpose of this study was to select the bodice pattern method that best suited the body shapes of the adolescents male students. The subjects of this study were the French E pattern, Japanese N pattern, and Korean industrial L and J patterns. The applied size was the sixth Korean human body size survey data of 2010 Korea. The age range of the subjects was 13-18 years. DC Suite Program Ver. 5.1 was used, and SPSS 23.0 program was used for data analysis. As a result of comparing the shapes of the bodice patterns in the 3D simulation program, the E pattern had two waist darts on the front and one shoulder dart and one waist dart on the back, and the J and L patterns only had one dart on the back. The N pattern had no darts on either the front or back. As a result of examining the appearance evaluation of the pattern, air gap, color distribution, and clothing cross-section, the E pattern was evaluated as the closest to the body, and the N pattern was evaluated as the pattern with the largest allowance. The J pattern was evaluated as the best fit for body shape of the male adolescents. However, it is necessary to develop a pattern system by adding extra ease in setting the center front length.

XBRL이 전자공시 시스템에 미치는 영향 (The Effect of Disclosure System through XBRL)

  • 신승중;김정일;이태훈
    • 한국인터넷방송통신학회논문지
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    • 제8권5호
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    • pp.229-234
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    • 2008
  • XBRL은 기본적으로 XBRL 한국지부에서 개발한 KGAAP 2.1을 기반으로 기업들이 확장하는 구조로 정의되어 있다. 각 기업은 Taxonomy에서 자신의 업종을 선택하고 각 기업에 맞는 태그들을 확인하여 추가하여야 한다. 문서작성은 태그를 확장하는 등 복잡한 부분이 존재하여 태그확장, 데이터 입력의 단계를 거쳐서 작성해야 하는 어려움이 있다. 스타일의 표현방법은 XBRL기본적으로 제공하는 Presentation구조와 Label구조를 이용하여 표준을 제공하지만, XBRL Processor을 이용해야 하는 복잡한 문제가 있다. 금감원 (Financial Supervisory Service) (DART), 증권선물거래소(Korea Exchange)(KIND, KEDIS)의 전자공시 시스템은 SGML, XML, XBRL의Markup Language을 서식언어로 사용하고 있다. 각 언어의 특성에 따라 문서 정의 절차와 처리 방식이 다르게 나타난다. 본 논문에서는 각 전자공시 시스템의 서식언어에 따른 단계별 영향을 분석하고, 서식언어의 방향에 대해 연구한다.

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