• Title/Summary/Keyword: DEVS Simulation

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DEVS Bisimulation: Hierarchical Verification of Discrete Event Models (DEVS Bisimulation : 이산사건 모델의 계층적 검증방법)

  • 송해상
    • Proceedings of the Korea Society for Simulation Conference
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    • 1998.03a
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    • pp.43-49
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    • 1998
  • 본 논문에서는 이산사건 시스템의 무시간 DEVS/DEVS 명세에 대한 계층적인 설계/검증 방법을 제안하고자 한다. 제안된 방법의 가장 큰 장점은 DEVS 상위모델과 DEVS 하위 모델간의 반복적인 설계/검증 시 계층적 인 방식을 채택하여 검증 시 일반적으로 문제가 되는 상태폭발 문제를 크게 완화시켰다는 점이다. 간단한 예제를 통하여 제안된 방법론을 자세히 보여주고자 한다.

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Method and Implementation (or Consistency Verification of DEVS Model against User Requirement (DEVS 모델과 사용자 요구사항의 일관성 검증 방법론 및 환경 구현)

  • Kim Do-Hyung;Kim Tag-Gon
    • Proceedings of the Korea Society for Simulation Conference
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    • 2005.05a
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    • pp.100-105
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    • 2005
  • Development of complex discrete event simulators requires cooperation between domain experts and modeling experts who involve the development. With the cooperation the domain experts derive user requirement and modeling experts transform the requirement to a simulation model. This paper proposes a method for consistency verification of simulation model in DEVS formalism against the user requirement in UML diagrams. It also presents an automated tool, called VeriDEVS, which implements the proposed method. Inputs of VeriDEVS are three UML diagrams, namely use case, class and sequence diagrams, and DEVS Graph, all in Visio; outputs of a verification result is represented in PowerPoint files.

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Extending the DEVS formalism toward Geometrical Kinematic Modeling and Simulation for Virtual Manufacturing Environment (가상제조환경을 위한 형상기구학 모델링 및 시뮬레이션으로의 DEVS 확장)

  • 황문호
    • Proceedings of the Korea Society for Simulation Conference
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    • 1999.10a
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    • pp.24-29
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    • 1999
  • Proposed in this paper is a modeling and simulation methodology for a virtual manufacturing environment. Based on DEVS formalism[Zeigler 76], the proposed model, so called GKDEVS, is designed to descript the geometrical knematic structure as well as event-driven and continuous state dynamics. In terms of abstract simulation algorithm[Zeigler 84], the simulation method of GKDEVS is proposed for combined discrete-continuous simulation. Using the GKDEVS, and FMS model consisting of a turing machine, a 3-axis machine and a RGV-mounted robot is constructed and simulated.

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Object-Oriented Simulaton of Container Terminal Using a DEVS Formalsim (DEVS형식론을 이용한 컨테이너 터미널의 객체지향 시뮬레이션에 관한 연구)

  • 성경빈;정희균;박용욱;이철영
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 1999.10a
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    • pp.35-42
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    • 1999
  • In order to cope with the changes of container terminal situation in these days, many simulation studies for container terminal have been accomplished. But established simulation studies using simulation language have restrictions in model representation and difficulties in modeling of large scaled container terminal system. To make these problems better, in this paper addresses object-oriented simulation of container terminal system using a DEVS formalism. In a step of system modeling, using a DEVS formalism aim at the exact system modeling that has a basis of semantics and utilizing the object-oriented manner can flexibly cope with the changes of system environment. In this study a model was developed and verified through the simulation of some alternatives.

DEVS Modeling with Hierarchical Planning: HRG-DEVS (계층적 계획을 이용한 이산 사건 시뮬레이션 모델링: HRG-DEVS)

  • Yi, Mi-Ra
    • Journal of the Korea Society for Simulation
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    • v.15 no.2
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    • pp.1-12
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    • 2006
  • As the needs of intelligent systems increase, there have been diverse approaches that combine artificial intelligence (AI) and simulation in the last decade. RG-DEVS, which is the basis for this paper, embedded AI planning techniques into the simulation modeling methodology of DEVS, in order to specify dynamically a simulation model. However, a hierarchy concept, which is used for various types of problem solving systems. is not included in the planning of RG-DEVS. The hierarchy concept reduces the computational cost of planning by reducing the search space, and also makes it easy to apply the hierarchical process flow of a target system to planning. This paper proposes Hierarchical RG-DEVS (HRG-DEVS) in an attempt to insert hierarchical planning capability into RG-DEVS. For the verification of the proposed modeling methodology, HRG-DEVS is applied to model the block's world problem of ABSTRIPS, which is a classical planning problem.

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Structured DEVS Formalism: A Structural Modelling Method of Discrete Event Systems (Structured DEVS Formalism: 이산사건 시스템의 구조적 모델링 기법)

  • Song, Hae-Sang
    • Journal of the Korea Society for Simulation
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    • v.21 no.2
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    • pp.19-30
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    • 2012
  • In recent decades, it has been known that the Discrete Event System Specification, or DEVS, formalism provides sound semantics to design a modular and hierarchical model of a discrete event system. In spite of this benefit, practitioners have difficulties in applying the semantics to real-world systems modeling because DEVS needs to specify a large size of sets of events and/or states in an unstructured form. To resolve the difficulties, this paper proposes an extension of the DEVS formalism, called the Structured DEVS formalism, with an associated graphical representation, called the DEVS diagram, by means of structural representation of such sets based on closure property of set theory. The proposed formalism is proved to be equivalent to the original DEVS formalism in their model specification, yet the new formalism specifies sets in a structured form with a concept of phases, variables and ports. A simplified example of the structured DEVS with the DEVS diagram shows the effectiveness of the proposed formalism which can be easily implemented in an objected-oriented simulation environment.

Bounding Space Management for Real-time Visual Simulation of GK-DEVS (GK-DEVS의 실시간 시각 시뮬레이션을 위한 외곽공간의 관리)

  • 황문호
    • Journal of the Korea Society for Simulation
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    • v.11 no.4
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    • pp.1-14
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    • 2002
  • This paper presents bounding space(BS) management for real-time visual simulation when using GK-DEVS models. Since GK-DEVS, extended from DEVS formalism, has information of 3D geometry and 3D hierarchical structure, we employs three types of bounding spaces: BS of its own shape, BS of its children GK-DEVS, and total BS. In addition to next-event scheduling functionality of previous GK-Simulator, its abstract simulation algorithms is extended to manage the three types of BSs so that BSs can be utilized in the rendering process of a renderer, so called GK-Renderer, We have implemented the method and evaluated it with an automated manufacturing system. In the case study, the proposed BSs management method showed about 2 times improvement in terms of rendering process speed.

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Design, Implementation and Performance Analysis of Event-oriented Execution Environment for DEVS (이벤트 지향 DEVS 실행 환경의 설계, 구현 및 성능 비교)

  • Kwon, Se-Jung;Kim, Tag-Gon
    • Journal of the Korea Society for Simulation
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    • v.20 no.1
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    • pp.87-96
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    • 2011
  • DEVS(Discrete Event Systems Specification) is a set theoretic formalism developed for specifying discrete event system. For execution of DEVS, we need an execution environment, which consists of simulation engine and models interpreted by the simulation engine. Common existing environments use hierarchical scheduling algorithm for DEVS execution. This hierarchical scheduling is a proper algorithm for DEVS execution because of hierarchical and modular characteristics. But this algorithm has overheads owing to message passing and time management. To overcome these overheads, we apply event-oriented simulation to DEVS execution and we remove hierarchical overheads. In eventoriented simulation, the scheduling of model execution is performed by events and event list. We propose three event-oriented execution environments for DEVS and experiment about the performance of our proposed environments in comparison with the existing execution environment using the hierarchical scheduling. The experimental results show our environments works better than existing environment using the hierarchical scheduling.

A Concurrency Preserving Patitioning Algorithm of DEVS Models : Using Structural Information of Models (병렬성을 고려한 DEVS 모델의 파티션 알고리즘: 모델의 구조 정보를 이용)

  • 김기형
    • Journal of the Korea Society for Simulation
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    • v.6 no.1
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    • pp.1-13
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    • 1997
  • In this paper, we present a partitioning algorithm for distributed simulation of DEVS (Discrete Event System Specification) models. To preserve concurrency inherent in models, the proposed algorithm utilizes the structural information of models. Through benchmark simulation experiments, we show that the proposed algorithm can generate good partitions.

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A Non-hierarchical Distributed Simulation of Hierarchical DEVS Models (계층적 DEVS 모델의 비 계층적 분산 시뮬레이션)

  • 강원석
    • Proceedings of the Korea Society for Simulation Conference
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    • 1999.10a
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    • pp.308-312
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    • 1999
  • DEVS(Discrete Event System Specification) 형식론은 계층적이고 모듈화된 형태로 이산사건 시스템을 기술한다. 본 논문에서는 DEVS 형식론에 기반한 모델들을 시뮬레이션하기 위한 분산 시뮬레이션 방법을 제시한다. 본 논문에서 제시한 시뮬레이션 방법은 계층적 DEVS 모델들을 비 계층적 모델로 구성하여 시뮬레이션한다. 제시한 시뮬레이션 방법은 전통적인 계층적인 시뮬레이션 시 발생하는 overhead를 제거한다. 또한 시뮬레이션 동기화를 쉽게 구현할 수 있고 더불어 시뮬레이션 엔진의 안정성을 높일 수 있다. 제시한 시뮬레이션 방법의 효용성을 보이기 위해 Windows 시스템에 실행 가능한 시뮬레이션 엔진을 구현하여 대규모 물류 시스템으로 성능을 측정하였다.

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