• Title/Summary/Keyword: DCs

Search Result 1,510, Processing Time 0.022 seconds

Improvement to Video Display Time Delay when TV Channel switching in Variable Bit Rate Mode of Terrestrial MMS (지상파 MMS 가변 비트율 모드 방송에서 TV 채널 전환 시 발생하는 영상 표출 시간 지연의 개선)

  • Park, Sung-hwan;Chang, Hae-rang;Jeon, Hyoung-joon;Kwon, Soon-chul;Lee, Seung-hyun
    • Journal of Digital Contents Society
    • /
    • v.16 no.5
    • /
    • pp.775-781
    • /
    • 2015
  • EBS started 2HD MMS experimental broadcasting for the first time in Korea on Feb. 11, 2015. It uses the picture compression technique based on MPEG-2 CODEC, and applies the result of the experiment about variable bit rates and changes according to the scanning types, 1080i and 720p. But when changing channels, the delay in displaying picture occurs because of the operation of the variable GOP on MMS broadcasting, which optimizes image quality by application variable bit rates. In this study, verified the relationship between the decoding time of I frames and the GOP set in the encoding step by experimenting and analyzing ON-AIR TS. By using the verification data and adjusts the Encoder GOP parameters, improved the different video display time delays according to the scanning mode 1080i and 720p.

A Case Study of Teaching and Learning English via E-textbook (디지털 교과서를 이용한 영어 교수-학습 사례연구)

  • Park, A Young;Lee, Jungmin
    • Journal of Digital Contents Society
    • /
    • v.16 no.5
    • /
    • pp.757-766
    • /
    • 2015
  • Recent technological advancements, along with an increase in mobile Internet access, have spurred on significant developments in the production of e-textbooks. This case study explored the affordances of an iPad e-textbook through teacher and student experiences in English lessons using observation and interviews. The results showed that English learners and teacher benefited from handy and quick web access and the all-in-one features of the e-textbook (dictionary, hyperlinks, and note-taking functions). However, information oversupply by the e-textbook confused students' learning and both students and teacher pointed out technical difficulties in using the e-textbook. In order to implement English pedagogy with technologies such as iPad e-textbooks, teachers should be equipped with the relevant technical skills and content knowledge in order to assist them in becoming autonomous learners in the digital classroom.

A Study on the factor influencing to smartphone adoption in digital era: Focused on foreign students in Korea (디지털미디어 시대 스마트폰 채택 요인에 관한 연구: 국내 외국인 유학생을 중심으로)

  • Nam, Chong-Hoon
    • Journal of Digital Contents Society
    • /
    • v.16 no.5
    • /
    • pp.749-756
    • /
    • 2015
  • This study focused on smartphone adoption of foreign students who are studying in Korea in digital media era. Smartphone is not only new media but also social media. Based on former research, factor for smartphone adoption of foreign students will be analyzed. Based on TAM theory technological attribute, individual attribute and social attribute were taken out as independent variables. Perceived ease of use and perceived usefulness are applied as mediator variables. In conclusion, some hypotheses for example service quality and individual attribute are rejected as variables which influence positively to mediator variable perceived easy of use. For the next research more various variables and nationwide sampling will be needed.

A Study on the Extraction of Emotional Words for Media Facade (내용분석 및 자유연상을 통한 미디어 파사드의 감성어휘 추출)

  • Lee, Seung-min;Bang, Kee-chun
    • Journal of Digital Contents Society
    • /
    • v.16 no.5
    • /
    • pp.741-748
    • /
    • 2015
  • The aim of this paper is to select a distinct vocabulary for understanding the media facade of user and to lay the foundation for a media facade emotional scale. Firstly, we assembled a set of emotional words that were sufficient to represent a general overview of korean emotions, collected from various literature studies. Secondly, we found emotional words from collecting user opinion on the Youtube website. Finally the emotional words were collected from phrase by using non-structural survey. The collected words were integrated according to standards and they were organized 39 pieces that can be used in the survey. As a result, we extracted 21 emotional words for measuring user's emotions expressed while watching media facade, such as 'novel', 'cool', 'awesome', 'gorgeous', 'exciting', 'amazing', 'wonderful,', 'showy', 'great,', 'intense', 'good', 'grand', 'colorful', 'unique', 'variety', 'new', 'fun', 'beautiful', 'luxurious,', 'mysterious', 'satisfactory'. And we categorized the 21 words to form 5 elements by using factor analysis such as 'surprise', 'attention', 'variety', 'aesthetics', 'interest'.

The Value Provision of Early Childhood Convergence Arts Education by Metonymic Activities (비유 놀이를 통한 유아 통합예술교육 가치 제고)

  • Park, Sun-Min;Kim, Mirea
    • Journal of Digital Contents Society
    • /
    • v.16 no.5
    • /
    • pp.727-740
    • /
    • 2015
  • In the information-oriented society of 21st century, the added value of creativity has never been so important to need any further discussion. This research investigates an implication of metonymic activities in early childhood Convergence arts education as a basis of the creative education by analyzing EduDrama, the program which helps children acquire creativity through metonymic activities. To this end, this research proposes a desirable way of early childhood arts education by organizing limited situation of early childhood education in Korea with domestic and foreign cases applying metonymic activities. Despite actively conducted studies on arts education led by existing arts management field in Korea, arts education research for early childhood is still not entirely satisfactory. Therefore, this research makes clear the value of arts education using metonymic activities provided during early childhood on the assumption that the added value of our life depends on the creative human resource of 21st century.

Detecting the Prostate Boundary with Gabor Texture Features Average Shape Model of TRUS Prostate Image (TRUS 전립선 영상에서 가버 텍스처 특징 추출과 평균형상모델을 적용한 전립선 경계 검출)

  • Kim, Hee Min;Hong, Seok Won;Seo, Yeong Geon;Kim, Sang Bok
    • Journal of Digital Contents Society
    • /
    • v.16 no.5
    • /
    • pp.717-725
    • /
    • 2015
  • Prostate images have been used in the diagnosis of prostate using TRUS images being relatively cheap. Ultrasound images are recorded with 3 dimension and one diagnostic exam is made with a number of the images. A doctor can see 2 dimensional images on the monitor sequentially and 3 dimensional ones to diagnose a disease. To display the images, 2-d images are used with raw 2-d ones, but 3-d images need to be segmented by the prostates and their backgrounds to be seen from different angles and with cut images of inner side. Especially on detecting the boundary, the ones in the middle of all images are easy to find the boundary but the base and apex of the images are hard to do it since there are lots of uncertain boundary. So, in this paper we propose the method that applies an average shape model and detects the boundary, and shows its superiority compared to the existing methods with experiments.

Data Transmission System Applying An Adaptive Threshold Based Multi-channel Sound (적응적 임계치를 적용한 멀티 채널 소리 기반의 데이터 전송 시스템)

  • Gang, Hyun-Mo;Jung, Jin-Woo;Choi, Chun-Yong;Kwon, Young-Hun;Lee, Sung-Koo
    • Journal of Digital Contents Society
    • /
    • v.15 no.1
    • /
    • pp.93-99
    • /
    • 2014
  • Recently Wireless communication among short-distance devices has come to notice due to smart phone generalization recently. However, instead of setting up additional H/W, communication technology providing wireless communication based on S/W is in need due to limited availability of NFC's use. Accordingly, short-distance wireless communication technology that makes great use of mike and speaker which installed in every device draws attention. Our thesis suggests improvement of acoustic transmission speed by applying multi-channel parallel transmission and advancement of transmission rate that differed from each mike's own characteristics through optimizing adaptive threshold. The study is not only just applied in specific and limited conditions such as promoting corporation and payments system but also fast and convenient data transmit system general users-oriented.

Touch-based Gaming System using Augmented Reality Technology (증강현실 기술을 이용한 터치기반 게임 시스템)

  • Lee, Jae-Young;Kwon, Jun-Sik
    • Journal of Digital Contents Society
    • /
    • v.15 no.1
    • /
    • pp.69-76
    • /
    • 2014
  • In this study, by using the control technique of the user using augmented reality technology, to provide a game system touch-based. The augmented reality technology, can be advantageously used vehicle is easily recognized as a technique for synthesizing (images, video, text) object of the virtual image of the real world. Augmented reality technology has been studied to make the application in various fields. Studies of natural marker-based marker and base are underway, but there is no sense of incongruity in reality research natural marker-based and has been studied much. By using the augmented reality technology natural marker-based In this paper, we implemented a game system. The system also has the advantage that can be absorbed in the game by using the techniques of the interaction through a user's touch. Touch interface-based, are available as well as user environments, even in mobile devices such as smart-phone and touch pad.

The impact of emotional storytelling on brand attitude- compare to humor advertising (감성적 스토리텔링이 브랜드태도에 미치는 영향 - 유머광고와의 비교-)

  • Rhie, Jin-Hee
    • Journal of Digital Contents Society
    • /
    • v.15 no.1
    • /
    • pp.61-68
    • /
    • 2014
  • In the past, to stimulate customers' rationality were used as a marketing methods but the storytelling marketing is appealing to consumers by showing product or brand value. Storytelling marketing attracts clients favorable attitude. In this research, I tried to figure out how emotional storytelling and humor advertising affects to brand attitude a quality of products according to advertising types, brand image, trust, interest, message, advertising model, intension of purchase and recommendation requisite to impact on brand attitude. As a result emotional storytelling was more effective than the humor advertising method when forming the brand attitude and brand image. Also, among the types of advertisement, emotional storytelling tended to bring a significant difference between men and women. Emotional storytelling advertisement are increasing and being competitive. Therefore, we need notable advertisement. It is a significant research to understand how advertising type affects to consumers.

Directional effects of close-up shot in Development of Narrative - Focusing on Animation - (내러티브 전개에서의 클로즈업 쇼트의 연출 효과 - 애니메이션을 중심으로-)

  • Lee, Tae-Gu
    • Journal of Digital Contents Society
    • /
    • v.15 no.1
    • /
    • pp.53-60
    • /
    • 2014
  • Even if shots in frames may be variable in both movies and animations, close-up reveals the significance of the subject in the focus. Because directors and animators take the place the actor as character in animation while performance of actor plays an important role in the close-up in the movies, it is significant to understand the close-up in the animation. In the present study we investigate the dramatic effect of close-up in the animation narrative in animations for theaters. Among the various dramatic effects of the close-up, the natural flow of the narrative and the induction of immersing in emotion are focused. Descriptive close-up is analyzed as a dramatic effect of inducing the natural flow of the narrative. Psychological close-up is analyzed as the induction of immersing emotion by effective delivery of internal mental state of a character. By analyzing symbolic close-up as the induction of immersing in the play by producing a dramatic effect, we expect that the close-up contribute to the advance of animation narrative structure.