• Title/Summary/Keyword: Cybernetics

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Latticed set existence conditions in the plane

  • Starovoitov, Valery V.
    • 제어로봇시스템학회:학술대회논문집
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    • 1992.10b
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    • pp.425-429
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    • 1992
  • Point sets in the Euclidean and digital planes are discussed. The local necessary and sufficient conditions are suggested for pointed lattice extraction from these sets are presented. A number of theorems and corollaries are given. The regular and "almost" regular point sets are studied. The results can be used in automatic control of textured textile images by both general and multiprocessing systems.g systems.

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A Semantics Analysis in the Net Arts fran a Cybernetics Perspective (사이버네틱스 관점에서 본 넷 아트에 나타난 의미론적 분석)

  • Eun, Chang Ik
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.7 no.3
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    • pp.123-136
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    • 2011
  • Arts gains a new relation as the new academic area that deals with living organisms and through this technology, it affects everything, such as the body, entity, consciousness and unconsciousness to bring an overall change. Based on this premise, arts require a different interpretation from the previous product-focused interpretation or the analysis focusing on the aesthetics. As the result of arts using the scientific methods, I examined the changes of the arts semantics and how it evolved with what kind of contents and characteristics. The net art with the internet base also form a close relationship with the social and cultural codes. In categorizing the social issues and the topical discussions with semantic factors that evolve from the digital biological perspective, it can be divided into four types of complex interaction, positive feedback negative feedback, and amplification of unsettledness. Based on the characteristics of the multimedia and the interactive reaction, the technique and the imagery amplify the message through a spatial and timely meeting in a mutual repletion. In other words, the emotional communication is used to attempt the messages from the products and the expression in various methods.

Effective Methods for Heart Disease Detection via ECG Analyses

  • Yavorsky, Andrii;Panchenko, Taras
    • International Journal of Computer Science & Network Security
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    • v.22 no.5
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    • pp.127-134
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    • 2022
  • Generally developed for medical testing, electrocardiogram (ECG) recordings seizure the cardiac electrical signals from the surface of the body. ECG study can consequently be a vital first step to support analyze, comprehend, and expect cardiac ailments accountable for 31% of deaths globally. Different tools are used to analyze ECG signals based on computational methods, and explicitly machine learning method. In all abovementioned computational simulations are prevailing tools for cataloging and clustering. This review demonstrates the different effective methods for heart disease based on computational methods for ECG analysis. The accuracy in machine learning and three-dimensional computer simulations, among medical inferences and contributions to medical developments. In the first part the classification and the methods developed to get data and cataloging between standard and abnormal cardiac activity. The second part emphases on patient analysis from entire ECG recordings due to different kind of diseases present. The last part represents the application of wearable devices and interpretation of computer simulated results. Conclusively, the discussion part plans the challenges of ECG investigation and offers a serious valuation of the approaches offered. Different approaches described in this review are a sturdy asset for medicinal encounters and their transformation to the medical world can lead to auspicious developments.

A Systematic Mapping Study on Artificial Intelligence Tools Used in Video Editing

  • Bieda, Igor;Panchenko, Taras
    • International Journal of Computer Science & Network Security
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    • v.22 no.3
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    • pp.312-318
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    • 2022
  • From the past two eras, artificial intelligence has gained the attention of researchers of all research areas. Video editing is a task in the list that starts leveraging the blessing of Artificial Intelligence (AI). Since AI promises to make technology better use of human life although video editing technology is not new yet it is adopting new technologies like AI to become more powerful and sophisticated for video editors as well as users. Like other technologies, video editing will also be facilitated by the majestic power of AI in near future. There has been a lot of research that uses AI in video editing, yet there is no comprehensive literature review that systematically finds all of this work on one page so that new researchers can find research gaps in that area. In this research we conducted a statically approach called, systematic mapping study, to find answers to pre-proposed research questions. The aim and objective of this research are to find research gaps in our topic under discussion.

Morphological Changes in Quadriceps Muscles through 3-Week Combined Exercise using a Wearable Robot (EX1) in Young Adult

  • Jang-hoon Shin;Naeun Byeon;Heeju Yu;DaeEun Kim;Byungmun Kang;Dongwoo Kim;Hwang-jae Lee;Wan-hee Lee
    • Physical Therapy Rehabilitation Science
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    • v.12 no.1
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    • pp.33-42
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    • 2023
  • Objective: This study aims to analyze the effect of regular exercise through the combined walking-oriented aerobic and resistance exercises using EX1 in young adults. Design: Experimental one group pre and post test Methods: Participants comprised17 healthy young adults. All subjects performed a combined exercise program for 10 times using EX1. We measured quadriceps muscle thickness using ultrasound. Additionally, the hand grip strength test, and sit and reach test were performed before and after the exercise. Through paired t-test, we investigated whether there was a statistically significant difference in the measurement results after exercise program. Results: The rectus femoris muscle contraction ratio showed significant difference after exercise(P< 0.01). In the sit and reach test, flexibility showed significant difference after exercise(P < 0.01). The hand grip strength test also showed significant difference after exercise(P < 0.05). Conclusions: Healthy young adults can effectively perform various exercises commonly performed in daily life using EX1.

An Interdisciplinary Approach to the Human/Posthuman Discourses Emerging From Cybernetics and Artificial Intelligence Technology (4차 산업혁명 시대의 사이버네틱스와 휴먼·포스트휴먼에 관한 인문학적 지평 연구)

  • Kim, Dong-Yoon
    • Journal of Broadcast Engineering
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    • v.24 no.5
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    • pp.836-848
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    • 2019
  • This paper aims at providing a critical view over the cybernetics theory especially of first generation on which the artificial intelligence heavily depends nowadays. There has been a commonly accepted thought that the conception of artificial intelligence could not has been possible without being influenced by N. Wiener's cybernetic feedback based information system. Despite the founder of contemporary cybernetics' ethical concerns in order to avoid an increasing entropy phenomena(social violence, economic misery, wars) produced through a negative dynamics of the western modernity regarded as the most advanced form of humanism. In this civilizationally changing atmosphere, the newly born cybernetic technology was thus firmly believed as an antidote to these vices deeply rooted in humanism itself. But cybernetics has been turned out to be a self-organizing, self-controlling mechanical system that entails the possibility of telegraphing human brain (which are transformed into patterns) through the uploading of human brain neurons digitalized by the artificial intelligence embedded into computing technology. On this background emerges posthuman (or posthumanism) movement of which concepts have been theorized mainly by its ardent apostles like N. K. Hayles, Neil Bedington, Laurent Alexandre, Donna J. Haraway. The converging of NBIC Technologies leading to the opening of a much more digitalizing society has served as a catalyst to promote the posthuman representations and different narratives especially in the contemporary visual arts as well as in the study of humanities including philosophy and fictional literature. Once Bruno Latour wrote "Modernity is often defined in terms of humanism, either as a way of saluting the birth of 'man' or as a way of announcing his death. But this habit is itself modern, because it remains asymmetrical. It overlooks the simultaneous birth of 'nonhumaniy' - things, or objects, or beasts, - and the equally strange beginning of a crossed-out God, relegated to the sidelines."4) These highly suggestive ideas enable us to better understand what kind of human beings would emerge following the dazzlingly accelerating advancement of artificial intelligence technology. We wonder whether or not this newly born humankind would become essentially Homo Artificialis as a neuronal man stripping off his biological apparatus. However due to this unprecedented situation humans should deal with enormous challenges involving ethical, metaphysical, existential implications on their life.

The Social Implication of New Media Art in Forming a Community (공동체 형성에 있어서 뉴미디어아트의 사회적 역할에 대한 고찰)

  • Kim, Hee-Young
    • The Journal of Art Theory & Practice
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    • no.14
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    • pp.87-124
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    • 2012
  • This paper focuses on the social implication of new media art, which has evolved with the advance of technology. To understand the notion of human-computer interactivity in media art, it examines the meaning of "cybernetics" theory invented by Norbert Wiener just after WWII, who provided "control and communication" as central components of his theory of messages. It goes on to investigate the application of cybernetics theory onto art since the 1960s, to which Roy Ascott made a significant contribution by developing telematic art, utilizing the network of telecommunication. This paper underlines the significance of the relationship between human and machine, art and technology in transforming the work of art as a site of communication and experience. The interactivity in new media art transforms the viewer into the user of the work, who is now provided free will to make decisions on his or her action with the work. The artist is no longer a godlike figure who determines the meaning of the work, yet becomes another user of his or her own work, with which to interact. This paper believes that the interaction between man and machine, art and technology can lead to various ways of interaction between humans, thereby restoring a sense of community while liberating humans from conventional limitations on their creativity. This paper considers the development of new media art more than a mere invention of new aesthetic styles employing advanced technology. Rather, new media art provides a critical shift in subverting the modernist autonomy that advocates the medium specificity. New media art envisions a new art, which would embrace impurity into art, allowing the coexistence of autonomy and heteronomy, embracing a technological other, thereby expanding human relations. By enabling the birth of the user in experiencing the work, interactive new media art produces an open arena, in which the user can create the work while communicating with the work and other users. The user now has freedom to visit the work, to take a journey on his or her own, and to make decisions on what to choose and what to do with the work. This paper contends that there is a significant parallel between new media artists' interest in creating new experiences of the art and Jacques Ranci$\grave{e}$re's concept of the aesthetic regime of art. In his argument for eliminating hierarchy in art and for embracing impurity, Ranci$\grave{e}$re provides a vision for art, which is related to life and ultimately reshapes life. Ranci$\grave{e}$re's critique of both formalist modernism and Jean-Francois Lyotard's postmodern view underlines the social implication of new media art practices, which seek to form "the common of a community."

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A LOCAL-GLOBAL VERSION OF A STEPSIZE CONTROL FOR RUNGE-KUTTA METHODS

  • Kulikov, G.Yu
    • Journal of applied mathematics & informatics
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    • v.7 no.2
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    • pp.409-438
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    • 2000
  • In this paper we develop a new procedure to control stepsize for Runge- Kutta methods applied to both ordinary differential equations and semi-explicit index 1 differential-algebraic equation In contrast to the standard approach, the error control mechanism presented here is based on monitoring and controlling both the local and global errors of Runge- Kutta formulas. As a result, Runge-Kutta methods with the local-global stepsize control solve differential of differential-algebraic equations with any prescribe accuracy (up to round-off errors)

이용자 요구를 중심으로 한 관점의 사이버 철도

  • 서사범
    • Journal of the Korean Society for Railway
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    • v.4 no.2
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    • pp.13-18
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    • 2001
  • 외국에서는 정보통신 기술에 의하여 주도되는 차세대 철도의 개념(concept)을 만드는 검토작업이 진행되고 있다. 이 개념을 사이버 철도(cybernetics rail)라고 칭하며, 그 검토에서는 "복수의 모드(mode)가 유기적으로 제휴한 인터 모들(inter-modal) 수송의 중핵을 철도가 담당하기 위해서는 무엇이 필요한가'를 중심 명제로서 의식하고 있다. 이 글에서는 "인터 모들'과 "이용자 요구(demand)"를 키워드로 하여 외국에서 진행되고 있는 사이버 철도의 검토 내용을 소개한다. (중략)도의 검토 내용을 소개한다. (중략)

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The Preventive Measures Against The North Korea's Hitec-based Weaponry for Terror in The World Cup 2002 (최첨단무기테러에 대응한 2002년 월드컵축구대회 안전대책)

  • Kim, Doo-Hyun
    • Korean Security Journal
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    • no.5
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    • pp.41-69
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    • 2002
  • This work analyze the hitec-based arms systems which might raise the tentions by terrorism. Apparently they are largely dependent on the biochemicals, electronics, laser, and cybernetics. Also they draw an attention to us of a probability of various threats from the terrorists, or ill intending regimes to deter the 2002's World Cup, under the heading of 'New Centennial, Meeting, and Start Movement.' What follows is that this research strongly proposes that we should take prior safety actions for hosting the successful World Cup Match in Korea-Japan as well as maintain the national security for peace.

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