• Title/Summary/Keyword: Customized Interface

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Implementation of Mobile Web Interface Design for Smart-Phone Users (스마트폰 사용자를 위한 모바일 웹 인터페이스 디자인 구현)

  • Oh, Hyoung-Yong
    • The Journal of the Korea Contents Association
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    • v.11 no.12
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    • pp.639-648
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    • 2011
  • Since the emergence of the smartphone and tablet PC whose wireless internet accessibility has improved, personal computing environment has shifted from PCs to mobile web based mobile devices, and therefore the use of information and the communication method have been changing rapidly. Under the circumstance, domestic universities have actively been establishing mobile websites for smartphone users. Such mobile websites, however, focused on diverse functions and a showy design rather than on usability or accessibility, and were developed simply for the purpose of public relations. For this reason, students are now faced with difficulties in using the websites. Therefore, this paper proposes a novel web interface with the consideration of usability and accessibility in order for users to easily use and assess proper information. The matters to be taken into account in developing a mobile website are an intuitive interface design, user experiences, a user customized interface and compliance with web standards.

Formal Specification and Modeling Techniques of Component Workflow Variability (컴포넌트 워크플로우 가변성의 정형 명세 및 모델링 기법)

  • Lee, Jong-Kook;Cho, Eun-Sook;Kim, Soo-Dong
    • Journal of KIISE:Software and Applications
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    • v.29 no.10
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    • pp.703-725
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    • 2002
  • It is well recognized that component-based development (CBD) is an effective approach to manage the complexity of modem software development. To achieve the benefits of low-cost development and higher productivity, effective techniques to maximize component reusability should be developed. Component is a set of related concepts and objects, and provides a particular coarse-grained business service. Often, these components include various message flows among the objects in the component, called 'business workflow`. Blackbox components that include but hide business workflow provide higher reusability and productivity. A key difficulty of using blackbox components with business workflow is to let the workflow be customized by each enterprise. In this paper, we provide techniques to model the variability of family members and to customize the business workflow of components. Our approach is to provide formal specification on the component variability, and to define techniques to customize them by means of the formalism.

Thermomechanical Analysis of Functionally Gradient $Al-SiC_p$ Composite for Electronic Packaging (전자패키지용 경사조성 $Al-SiC_p$복합재료의 열.기계적 변형특성 해석)

  • 송대현;최낙봉;김애정;조경목;박익민
    • Composites Research
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    • v.13 no.6
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    • pp.23-29
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    • 2000
  • The internal residual stresses within the multilayered structure with sharp interface induced by the difference in thermal expansion coefficient between the materials of adjacent layers often provide the source of failure such as delamination of interfaces etc. Recent development of the multilayered structure with functionally graded interface would be the solution to prevent this kind of failure. However a systematic thermo-mechanical analysis is needed for the customized structural design of multilayered structure. In this study, theoretical model for the thermo-mechanical analysis is developed for multilayered structures of the $Al-SiC_p$ functionally graded composite for electronic packaging. The evolution of curvature and internal stresses in response to temperature variations is presented for the different combinations of geometry. The resultant analytical solutions are used for the optimal design of the multilayered structures with functionally graded interface as well as with sharp interface.

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A study on iNterface and Interaction using Chatgpt System in Virtual Reality Space (가상현실 공간에서의 ChatGPT 시스템을 활용한 인터페이스와 상호작용에 대한 연구)

  • Ju-Sang Lee;Hyo-Seung Lee;Woo-Jun Choi
    • The Journal of the Korea institute of electronic communication sciences
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    • v.18 no.6
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    • pp.1285-1290
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    • 2023
  • Although the environment in virtual space (hereinafter referred to as VR) has the problem of being difficult to access compared to existing PCs and smartphones, it has the advantage of being more realistic and providing endless experiences and functions compared to existing environments. In this VR environment, there is a need to develop technologies that help people handle tasks more conveniently in the virtual world by studying interfaces and interactions using ChatGPT, a recently popular AI technology. The ChatGPT interface and interaction in the VR environment are also studied to provide personalized services. Through this, users can choose the interface that suits them and the secretary interface can also provide customized services optimized for users. Accordingly, in this study, we design a convenient interaction method by linking the ChatGPT system in a VR environment and use it as a previous study for the development of an AI assistant.

A Study on the Improvement for Bidet Product-Service Design for Seniors by PSS-based 4D Double Diamond Design Process Model (PSS 기반 4D 더블 다이아몬드 모델을 활용한 시니어를 위한 비데 제품-서비스디자인 개선방안 연구)

  • Seo, Hong-Seok
    • Science of Emotion and Sensibility
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    • v.25 no.1
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    • pp.29-40
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    • 2022
  • This study uses the bidet 4D double diamond design process model to propose an improvement for "senior-oriented bidet product service design" that reflects the characteristics and needs of seniors. This study was based on the product service system concept. To this end, qualitative research on seniors was conducted to derive user value factors, and, based on this, product service ideas were discovered, and a prototype reflecting the usefulness review of a working-level expert group was proposed. First, a "smart application service for user-customized function setting guide" was proposed. A bidet incorporating Internet of Things technology and a smart phone are linked to provide an app service that automatically interprets user characteristic information and information on bidet products to guide customized functions. Second, a control panel and remote control user interface to "user-oriented product service interface" was proposed. In consideration of the usability and cognitive ability of seniors, a simple and intuitive physical user interface such as a configuration centered on main functions, button arrangement according to task sequence, and a touch screen remote control was presented. Third, we proposed a "bidet care service linked with products and health/hygiene care" that provides a wide range of services such as user health and hygiene, cleanliness, entertainment, etc., in addition to regular bidet product service. This study proposed a product-based service design methodology that can improve user experience and relationship quality by discovering and improving the pain points and needs of users (seniors) in the process of using bidet products (before, during, and after use).

Comparison of marginal and internal fit of zirconia abutments with titanium abutments in internal hexagonal implants (내부육각 연결형 임플란트에서 지르코니아 지대주와 티타늄 지대주의 변연 및 내면 적합도의 비교)

  • Kim, Young-Ho;Cho, Hye-Won
    • The Journal of Korean Academy of Prosthodontics
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    • v.54 no.2
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    • pp.93-102
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    • 2016
  • Purpose: The aim of this study was to evaluate the fit accuracy of two zirconia and titanium abutments in internal hexagonal implants. Materials and methods: One titanium abutment and two zirconia abutments were tested in internal hexagonal implants (TSV, Zimmer). Prefabricated zirconia abutments (ZirAce, Acucera) and customized zirconia abutments milled by the Zirkonzahn system (Zirkonzahn Max, Zirkonzahn) were selected and prefabricated titanium abutments (Hex-Lock, Zimmer) were used as a control. Eight abutments per group were connected to implants with 30 Ncm torque. The marginal gaps at abutment-implant interface, the internal gaps at internal hex, vertical and horizontal gaps between screws and screw seats in abutments were measured after sectioning the embedded specimens using a scanning electron microscope. Data analysis included one-way analysis of variance and the Scheffe test (n=16, ${\alpha}=0.05$). Results: The mean marginal gap of customized zirconia abutment was higher than those of two prefabricated zirconia and titanium abutments. The internal gaps at internal hex showed no significant differences between customized and prefabricated abutments and were higher than those of prefabricated titanium abutments. The mean vertical and horizontal gaps at screw in prefabricated zirconia abutment were higher than those of prefabricated titanium abutment. In the case of customized zirconia abutment, the mean horizontal gap at screw was higher than those of both the prefabricated zirconia and the titanium abutment but the mean vertical gap was not even measureable. The screw seats were clearly formed but did not match with abutment screws in prefabricated zirconia abutments. They were not, however, precisely formed in the case of customized zirconia abutments. Conclusion: Within the limitations of this study, the prefabricated titanium abutments showed better fit than the zirconia abutments, regardless of customized or prefabricated. Also, the customized zirconia abutments showed significantly higher marginal gaps and the fit was less accurate between screws and screw seats than the prefabricated abutments, titanium and zirconia.

Extended of User Interface Platform for Providing Customized Cliamte Service (맞춤형 기후서비스 제공을 위한 사용자인터페이스 플랫폼 확장)

  • Jung, Imgook;Park, Jihoon;Cho, Jaepil;Hwang, Syewoon
    • Proceedings of the Korea Water Resources Association Conference
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    • 2019.05a
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    • pp.224-224
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    • 2019
  • 국제기상기구의 Global Framework for Climate Services (GFCS)의 관점에서 살펴보면 국내의 기상 기후 정보는 기상청을 중심으로 관측 자료와 중장기 예측 및 기후변화 시나리오 정보 등의 다양한 시간규모로 생산되고 있다. 하지만 사용자가 직접적으로 다양한 기후정보를 상세화하여 활용하기 위해서는 기후정보의 구축 및 전처리를 수행해야하는 어려움이 있다. 따라서 APEC Climate Center (APCC)에서 다학제 융합 기반 기후정보 서비스를 중심으로 사용자 인터페이스 플랫폼 (User Interface Platform: UIP)의 기술적 플랫폼으로 APCC Integrated Modeling Solution (AIMS)를 개발하였다. AIMS는 사용자의 관점으로 상세화를 수행할 수 있고, 다양한 응용 분야에 적용하기 쉽게 데이터를 생성하여 연구에 도움을 주고 있다. 본 연구는 AIMS에서 제공하고 있는 기존의 국가별로 제공하는 제 5차 결합 기후모델 비교사업 (The $5^{th}$ phase of the coupled model intercomparision project, CMIP5)에서 해석한 전구기후모델 (General Circulation Model, GCM)의 통계적 상세화 방법인 Simple Quantile Mapping (SQM)과 Spatial Disaggregation Quantile Delta Mapping (SDQDM)를 포함하여 AIMS에 새롭게 추가 된 통계적 상세화 방법인 Bias Correction and Stochastic Analog (BCSA) 방법을 소개하고자 한다. 또한 60개의 종관기상관측 (Automated Surface Observing System, ASOS)자료를 중심으로 생성한 세 가지 통계적 상세화방법의 과거재현성과 RCP4.5, RCP8.5 시나리오를 활용한 미래 불확실성 평가 결과를 이용하여 연구자들의 맞춤형 자료를 생산하고 평가하는데 도움을 줌으로써 다양한 기후자료의 효과적인 활용이 가능할 것으로 기대된다.

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A Study on Realistic Interface Elements for Improving the Flow in Screen Golf (스크린골프의 몰입 향상을 위한 실감 인터페이스 요소 연구)

  • Doo, Kyungil
    • Journal of Industrial Convergence
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    • v.19 no.1
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    • pp.71-77
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    • 2021
  • Screen Golf provides a more realistic interface to users by implementing sophisticated sensors and 3D graphics so that they can play golf in an environment almost identical to the actual golf course, to provide a sense of reality that goes beyond simply enjoying golf indoors. In addition, users who experienced this interface environment showed a tendency to feel the fun of golf more and become more immersed in golf. Therefore, it is most important to provide an effective realistic interface in screen golf. In this study, the meaning of screen golf as a tangible sport and various interface elements embodied in screen golf were summarized. Also the factors that enable users to feel reality and fun of actual golf to make users more immersed in screen golf were identified. For this, interface elements based on sensory elements were arranged in terms of visual, auditory, and tactile sense, and improvement plans and directions for providing effective sensory interfaces for screen golf were suggested through user FGI, targeting regular customers of Golfzone and KakaoVX screen golf, and in-depth interviews with experts. As a result of the analysis, it was confirmed that the course information including the yardage and the play situation-directed graphic are elements that make immersion in the visual aspect. In terms of tactile aspect, the fact that users actually use golf equipment, as well as the sense of existence of a physical interface that embodies various course environments and course setting appeared to be an important factor. In particular, in the auditory aspect, it was confirmed that providing customized services for each user through AI caddy implemented to resemble a actual caddy is the most effective way to immerse users in screen golf with greater fun and realism.

An Interlace Test Tool Based on an Emulator for Improving Embedded Software Testing (임베디드 소프트웨어 테스트를 개선하기 위한 에뮬레이터 기반 인터페이스 테스트 도구)

  • Seo, Joo-Young;Choi, Byoung-Ju
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.6
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    • pp.547-558
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    • 2008
  • Embedded system is tightly coupled with heterogeneous layers such as application, as kernel, device driver, HAL and hardware. Embedded system is customized for the specific purpose and hardware. In addition, the product cycle is so fast that software and hardware, which are developed by several vendors, are integrated together under unstable status. Therefore, there are lots of possibilities of faults in all layers. Because embedded software developers test their codes integrated with faulty layers, they cannot confirm 'whether testing of every aspects was completed, their code was failed, or integrated software/hardware has some problems'. In this paper, we propose an embedded software interface test method and a test tool called Justitia for detecting faults and tracing causes in the interface among heterogeneous layers. The proposed technique is an automated method which improves debugging upto professional testing using an emulator for helping developer.

An Approach to implement Virtual 3D-Touch using 2D-Touch based Smart Device through User Force Input Behavior Pattern (2D-Touch 스마트 디바이스에서 사용자 행동 패턴 분석을 통한 가상 3D-Touch 구현을 위한 방법)

  • Nam, ChoonSung
    • Journal of Internet Computing and Services
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    • v.17 no.6
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    • pp.41-51
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    • 2016
  • The appearance of 3D-Touch interface provided the basis of a new interaction method between the users and the mob ile interface. However, only a few smartphones provide 3D-Touch features, and most of the 2D-Touch devices does not provide any means of applying the 3D-Touch interactions. This results in different user experiences between the two interaction methods. Thus, this research proposes the Virtual Force Touch method, which allows the users to utilize the 3D-Touch Interface on 2D-Touch based smart devices. This paper propose the suitable virtual force touch mechanism that is possible to realize users' inputs by calculating and analysis the force touch area of users' finger. This proposal is designed on customized smartphone device which has 2D-Touch sensors.