• Title/Summary/Keyword: Cultural history

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문화콘텐츠로서 백제 무령왕릉의 유물을 활용한 텍스타일 디자인 개발 (Textile design development using relics of the Tomb of King Muryeong of Baekje as a cultural content)

  • 하승연
    • 복식문화연구
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    • 제21권3호
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    • pp.376-393
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    • 2013
  • In modern society, culture is an important factor to form a country's image and identity and a representative content to generate revenue. Culture is a keyword to design life in the 21st century and has become competitiveness between countries. As a cultural content with international competitiveness, this study performed textile design development with the use of relics from the Tomb of King Muryeong, which is the tumulus of King Muryeong who was the 25th king of Baekje among Korean history. The developed design could be applied to the production of various fashion cultural products such as clothes, scarf, neck-tie, and bag. The process for the design development was carried out as follows: As a first step, this study found basis as a cultural content with a global sense that could form the historical value of the Tomb of King Muryeong and gain global sympathy of people all over the world through literature reviews. As a second step, this study examined the current state that traditional Korean elements were used as a fashion cultural products. As a third step, this study analyzed the current state and problems of fashion cultural products using relics from the Tomb of King Muryeong through field survey. As a final step, this study planned the concept of design with the use of diadem ornaments, earring, sword, stone guardian animal, and bricks with lotus-flower design from the tomb of King Muryeong. And these developed 6 textile designs could be applied to the production of various fashion cultural products.

대구의 문화생태환경 복원과 활용 (The Restoration and Application of Cultural and Ecological Environments of Daegu City)

  • 전영권
    • 한국지역지리학회지
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    • 제14권3호
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    • pp.189-198
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    • 2008
  • 본 연구의 목적은 2011년 세계육상선수권대회 개최지로 선정된 대구시의 도시 이미지 제고에 필요한 대구의 문화생태환경 복원과 활용을 위한 기초자료를 제공하는 데 있다. 본 연구를 통해 얻은 주된 결과는 다음과 같다. 첫째, 잘못 알려져 있는 대표적인 자연경관은 신천과 입암으로 이에 대한 수정이 시급히 요구되며, 이 외에도 지명의 오기에 대한 수정이 필요하다. 둘째, 고문헌에 전해지는 대구의 두 바위 중 하나인 입암은 이미 사라진 상태이지만, 화암은 최근에 그것의 실체가 밝혀진 만큼 이에 대한 충분한 보존방안이 마련되어야 할 것이다. 셋째, 사라질 위기에 처한 주요 자연경관의 보존을 위해 이들을 대구 문화생태관광 자원으로 활용하는 방안을 제시한다. 넷째, 연구자는 본 연구에서 중요하게 다루고 있는 지형경관 중에서도 문화 또는 역사와 관련된 지형경관을 특별히 '문화지형(Cultural landform)'으로 부를 것을 제안한다.

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3대문화권 사업 계획의 역사문화적 진정성 평가 - 한국문화테마파크 영주지구와 세계유교선비문화공원 봉화지구를 대상으로 - (The Evaluation of Historical and Cultural Authenticity of the Three Major Cultural Areas Projects - Targeting Korean culture theme park in Yeongju-Zone and World confucian scholar culture park in Bonghwa-Zone -)

  • 정경아;소현수
    • 농촌계획
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    • 제22권1호
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    • pp.25-35
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    • 2016
  • This study targets Korean culture theme park in Yeongju-Zone and World confucian scholar culture park in Bonghwa-Zone among the Three Major Cultural Areas Projects supervised by Ministry of Culture, Sports and Tourism. The study analyzes the Historical and Cultural Authenticity of each project on the basis of the reports and the report materials for meeting with related organizations. The results of the study are drawn as follows. First, through the theoretical consideration, this study drew the types of authenticity: originality, identity, specificity and visibility, which are evaluation items on the Historical and Cultural Authenticity. Second, Bonghwa-Zone succeeded in acquiring originality with tangible cultural properties but Yeongju-Zone chose a project site without it. Third, with originality, Bonghwa-zone was evaluated as having resources and concept with high traditional culture connectivity and fulfilled identity. It led the feature showing the high affinity between originality and identity. Fourth, compared to the projects of Andong-Zone in the Three Major Cultural Areas Projects, these two projects failed to acquire the distinctions since the primary and the secondary influence area and major facilities & programs coincided with those of the projects of Andong-Zone. Fifth, compared to Bonghwa-Zone, Yeongju-Zone realized visibility faithfully by the conceptual flexibility of "Korean Culture" and a large-scale development. Sixth, in terms of the Historical and Cultural Authenticity of project plan, it is evaluated that Yeongju-Zone and Bonghwa-Zone only fulfilled visibility and specificity respectively.

전(氈. felt)을 소재로 한 문화상품 개발에 관한 연구 -한국 전통문양을 응용하여- (Study on Development of Cultural Products Containing Felt - by Means of Application of Korea Traditional Patten -)

  • 박미영;김정호
    • 복식
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    • 제62권1호
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    • pp.90-103
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    • 2012
  • Felt, is one of the Korean traditional woolen fabrics, that is thermally excellent and durable, so it has been widely used for various living goods from the ancient time to the modern society. Felt makes various changes in colors and shapes, does not change easily even after a long-term use, and is easy to clean. In this study, the origin and history of felt were researched. Also, different kinds and shapes of felt and the currently used manufacturing technique, and how the Korean traditional pattern-applied cultural products were developed using felt were examined as well. The method of this study were as follows. First, felt manufacturing techniques used after investigating the precedent studies, books, records and literatures of museums, the existing relics of felt were examined. Second, the conditions of the traditional pattern-applied cultural products were found out through the precedent studies after examination of kinds and symbols of the Korean traditional patterns. Third, patterns that were applied to cultural products were selected and designed with new patterns. Fourth, the past techniques were conducted with the following three methods by referring to the range of cultural products manufacturing; )color felt made with one color, pattern felt, and pattern-embroidered felt. Fifth, the following products combined with decoration and practical application by applying felt techniques were used. This study was aiming at the development of practical cultural products made with the traditional wool, felt, which can receive a good response from all age groups. It is allegedly required to develop various cultural products through studies and the rediscovery of the national traditional materials. In the future, it is necessary to study in such a way that diversification and differentiation are made through approaches and attempts with various techniques.

문화콘텐츠로서의 당산숲 인식 증진을 위한 방법론 고찰 -당(堂)과 연계시킨 제주도 저지오름 대안 탐방로 모색을 사례로- (Perspectives of methodology for Heighten Public Awareness of Dangsan Forest as Cultural Contents -Case of Alternative Trail of Jeoji Oreum Connected with Dang in Jeju Island-)

  • 최재웅;김동엽
    • 한국콘텐츠학회논문지
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    • 제13권11호
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    • pp.924-934
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    • 2013
  • 전통마을숲은 한국을 대표하는 전통 문화경관으로서 국가적 문화자산이다. 한라산 자락에 있는 기생화산 오름의 수는 총 368개이고, 제주도 전역에 총 391개의 신당(神堂)이 있는데, 근래에 관광객을 위한 올레길, 도로 개설 등으로 인해 제주 신당이 급속히 훼손되는 문제가 제기되고 있다. 이제 문화콘텐츠는 로컬리티(지역성)와 글로벌리티(세계성)를 같이 갖추어야 하며, 우리의 고유한 콘텐츠로서의 글로컬문화콘텐츠 생산이 필요하다. 이 연구는 당(堂)과 연계한 제주도 저지오름 탐방로 개선방안을 고찰한 것이다. 당숲 구간을 오름 탐방로와 연계하면 실생활에 살아있는 전통문화경관을 접할 수 있는 기회를 제공할 수 있다. 당과 오름을 중심으로 이루어져 있는 제주도 농어촌마을들이 탐방로를 따라 그 테마와 원형이 잘 보전, 관리된다면 세계적인 문화유산으로서의 가치를 지닌 곳으로 인정받을 수 있을 것이다.

가상현실 기술을 이용한 문화재의 디지털 복원 (Digital Restoration of Cultural Properties Based on Virtual Reality)

  • 박소연;양종열
    • 디자인학연구
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    • 제16권1호
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    • pp.219-228
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    • 2003
  • 오늘날 현대 사회에서 첨단 과학의 눈부신 발전은 전 세계 인류에게 다양한 정보를 손쉽고 빠르게 획득할 수 있는 기회를 제공하고 있다. 이러한 첨단 과학의 비약적인 발전 중에 디지털 영상매체 분야는 여러 산업 분야와 일상생활에 적용되어 멀티미디어 정보사회를 대체 할 수 있는 수단으로 등장하게 되었다. 특히 최근 문화재의 복원에 대한 관심과 열의가 높아지고 있다. 따라서 문화재의 보존이나 복원 및 이들의 학문적 가치를 판정하고 기록에 남길만한 정보의 수집 등을 위한 효율적인 방법이 필요해졌으며, 이의 한 방안으로써 컴퓨터를 이용한 영상처리 기술이 문화재 복원에 도입되었다. 이러한 기법의 문화재 복원은 원본을 손상시키지 않고 문화재의 파괴된 부분을 복원시킬 수 있다는 장점으로 인해 선진 각 국에서 활발한 연구가 진행중이다 그러나, 유구한 역사 속에 무수한 문화유산을 갖고 있는 우리나라로서는, 이와 관련된 연구가 부족한 상황이다 따라서 본 연구에서는 먼저 가상현실에 대하여 고찰하고 이 기술을 문화재 복원에 적용하는 방법에 대하여 살펴 본 후, 실제 디지털 기술을 적용한 사례를 국외 국내로 나눠 소개하고 결론적으로 가상현실 기술을 통한 디지털 문화재 복원에 대한 의의를 제안해 보고자 한다.

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강릉 문화자원을 활용한 니트 패션문화상품 개발 -강릉 수보 문양을 중심으로- (Development of Knitted Fashion Culture Products Using Gangneung Cultural Resource -Focusing on Gangneung Subo Patterns-)

  • 한선미;우현리
    • 패션비즈니스
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    • 제26권2호
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    • pp.95-109
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    • 2022
  • This study was aimed at developing a new textile design based on the authentic and cultural resources of the Gangneung Subo pattern and applying the textile design to knitted fashion products. Gangneung has been recognized for its outstanding artistry in the field of Gyubang art. Gangneung Subo is an embroidered wrapping cloth. The discovered and preserved Subo at this time was from the Kwandong region centered in Gangeung, and is regarded as the product of the indigenous native culture in Kwandong. Therefore, as a representative cultural resource of Gangneung, the Gangneung Subo has sufficient value as a material for the development of cultural products with uniqueness, distinctiveness, and historicality. As a research method, the background of Gangneung Subo was investigated. A total of 12 motifs were created while preserving the authentic originality of the Gangneung Subo pattern and minimizing unwanted deformations of the pattern during the developing process. The created motifs were repeatedly applied to the pattern and new textile designs were created. Eighteen knit fashion products, including narrow and wide-width mufflers and neck warmers, were developed by applying the new textile designs. As a significant cultural resource for cultural goods development, this study ascertained the value of Gangneung Subo, preserving its unique distinction and history. This study was especially significant since the Gangneung cultural goods developed used knitted material and extended the development to producing real products.

역사그림에 나타난 사진의 진실과 관찰자적 재현 (The Truth of the Photograph and its Representation of Observer Appeared in the Painting of History)

  • 이경률
    • 비교문화연구
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    • 제29권
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    • pp.25-53
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    • 2012
  • The attitude of observer in the painting of history is to exclude a prejudice and a subjective view of an artist and to introduce a photograph, which is a record of objectivity, in the process of painting. Its ultimate intent is to redescribe the fact of an event's image intactly without any prejudice and to represent the event as a proven evidence that it was. The representation of history based on fact had already been conceived in imagination of renowned artists such as Francisco Goya or $Th{\acute{e}}odore$ $G{\acute{e}}ricault$ even before cameras were invented. What they portrayed was their own truth of reality which is gained through their observation, not a history that have corresponded to political ideologies, for all reliance on a limited tool of representation, painting. Furthermore, history was necessary for 19th century impressionism artists to be represented under proven fact in a neutral perspective excluding all subjective prejudice, not based on the representation with imagination. Edouard Manet in particular reconstited an instant moment on the basis of real proof of photograph without personal prejudice or opinion as if today's photojournalism. The catastrophic series by Andy Warhol and the photographic painting by Gerhard Richter show another role of painting in the realm of art, each of them implying information distortion and abuse by current media and intentional deformation toward history as Manet's painting of history. Today, the representation of an historical event that we experience in the era of the Internet and social networks having a great deal of information already came to be the exclusive property of the cutting edge mass media. Nevertheless, the attitude of observer which is realistic and contemplative in the realm of art is the crucial point in terms of artists' act as ever.

줄리언 반즈의 정체성, 민족성 그리고 역사의 재건축 -히스토리오그래픽 메타픽션으로서의 『잉글랜드, 잉글랜드』 (Julian Barnes' Reconstruction of Identity, Nationality and History: England, England as a Historiographic Metafiction)

  • 우정민
    • 영어영문학
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    • 제56권2호
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    • pp.301-328
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    • 2010
  • Many recent British novels engage with the construction and deconstruction of history and identity; and in dealing with these historical, or historicised novels it seems to be an untouchable ground that truth is beyond grasp. Even when approached, its authenticity should be examined under the post-modern "incredulity toward metanarrative" discourses. Julian Barnes's 1998 novel England, England may be one of these. Yet, unlike others it achieves a complicated and controversial status as a new kind of historiographic metafiction by providing selfconscious reflections on the invention of innocence and the questionable notion of historical authenticity against the background of current postmodern historical, cultural, and literary explorations. The book, set in a near-future, namely post-post-modern England, starts with a story of a young girl, Martha Cochrane, whose first memory goes back to her early infantile years. Yet, the narrator comments that it is a lie, "her first artfully, innocently arranged lie," since memory, or history, is a product of identity, and vice versa. Her memory of the jigsaw puzzle is both a reminiscent and a significant component of who she is now, both a simulacrum and the original of herself. The correlation between her individual memory and identity parallels that of a region, England, in formation of its history and nationality. "England, England" is the replicated miniature of the former glorious Kingdom as well as a becoming der Ding an sich (the thing itself). In search of the English history and identity, the author satirizes the modern mind's perception of the unreliability and arbitrariness of memory and history, and further explores the alternative to the postmodern discourses by suggesting the probability of inventing innocence glimpsed in children's face "believing while disbelieving." In doing so, the author reconstructs not only the history of Englishness on the ground where nothing seems to be solid, but more importantly also the postmodern theme of relativity in relation to memory, history and identity.

Faulkner's Narrative Strategies and the Nature of History in Absalom, Absalom!

  • Rhee, Beau La
    • 영어영문학
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    • 제56권6호
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    • pp.1091-1103
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    • 2010
  • Absalom, Absalom! is not only about family history but also about the nature of reconstructing history. Faulkner shows us what will happen if we give too much credit to the person having the authority; he first makes us listen to Rosa, so we just listen without doubt until we arrive at the question of the objectivity of her narration, when we get to know Sutpen's design. Meanings of "facts" change depending on who perceives the facts. The incremental repetition of the narrative in the novel resembles the process of our thinking mind and the process of history being constructed. Time is a significant element in determining the meaning of an event, not only because the event cannot be understood without its social, cultural context of the contemporary, but also because only the later events make it possible for the perceiver to categorize it in its proper place in history. Furthermore, through his narrative strategy, Faulkner suggests that imagination play a large part in recreating history. He blurs the distinction between facts and imagination, making us regard Shreve's and Quentin's conjectures as facts in several ways. The conversation between father and son, and the two brothers, which is an imagination constructed through the clues Mr Compson has offered, becomes a fact willingly accepted by the readers as well as Shreve and Quentin. The people in the past, present, and future may be very much unlikely to agree on the same event, because the gap in temporality will keep widening our perceptions. Faulkner demonstrates the nature of history in such a way that we can compare our understanding of the Sutpens' history in the earlier and later part of the novel through repetitions.