• Title/Summary/Keyword: Crowd sourcing

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A Study on the Development of Youtube Channel Recommendation Platform Based on Crowd Sourcing (크라우드 소싱 기반의 유튜브 채널 추천 플랫폼 개발 연구)

  • Lin, Bin;Lim, Young-Hwan;Sim, Jun-Zung;Lee, Yosep
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.3
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    • pp.523-528
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    • 2021
  • Current YouTube recommends similar contents to users based on the contents they actually consumed. Due to the feature of these algorithms, users are well recommended for contents in similar fields, but it is difficult to be recommended contents in fields that have never been consumed. There is a limit to being widely recommended for videos. I want to solve this problem by utilizing crowd sourcing. I propose a platform that can be recommended for various channels, through direct participation of the public people using youtube. Users can be recommended a variety of channels, communicate with people in the channel discussion room, and at the same time generate revenue by recommending channels. I hope that this platform can be used in various crowd sourcing-based recommendation platforms.

A Novel Architecture for Mobile Crowd and Cloud computing for Health care

  • kumar, Rethina;Ganapathy, Gopinath;Kang, Jeong-Jin
    • International Journal of Advanced Culture Technology
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    • v.6 no.4
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    • pp.226-232
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    • 2018
  • The rapid pace of growth in internet usage and rich mobile applications and with the advantage of incredible usage of internet enabled mobile devices the Green Mobile Crowd Computing will be the suitable area to research combining with cloud services architecture. Our proposed Framework will deploy the eHealth among various health care sectors and pave a way to create a Green Mobile Application to provide a better and secured way to access the Products/ Information/ Knowledge, eHealth services, experts / doctors globally. This green mobile crowd computing and cloud architecture for healthcare information systems are expected to lower costs, improve efficiency and reduce error by also providing better consumer care and service with great transparency to the patient universally in the field of medical health information technology. Here we introduced novel architecture to use of cloud services with crowd sourcing.

Design and Implementation of Traffic Information Service based on Crowd Sourcing (크라우드 소싱 기반의 교통 정보 서비스 설계 및 구현)

  • Kim, Garam;Park, Dohun;Yoo, Jaesoo;Bok, Kyoungsoo
    • The Journal of the Korea Contents Association
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    • v.22 no.2
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    • pp.1-9
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    • 2022
  • To provide real-time traffic conditions, crowd sourcing based traffic information services in which users directly report and share traffic conditions are being developed. However, the existing traffic information service provides limited traffic conditions because it only shares information reported by specific service participants. In this paper, we design and develop a crowd sourcing based traffic information service that provides real-time traffic conditions by collecting direct reports from users and public traffic conditions. The proposed service allows users to directly report traffic conditions by voice and text, and collects and integrates traffic conditions published by external organizations. The collected traffic conditions are provided in real time through a push service, and new traffic conditions are transmitted when the user's location changes. The proposed service can report traffic conditions and share real-time traffic conditions through an Android app.

Transfer Function Optimization Using Crowd Sourcing (크라우드 소싱을 이용한 변환함수 최적화)

  • Nam, Jinhyun;Nam, Doohee
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.4
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    • pp.107-112
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    • 2014
  • This Study is Transfer function optimization plan of volume rendering of multi user environment. Each volume data, for appropriate transfer function, they should be adjusted parameter many times. To prevent this, we propose transfer function optimization plan using crowd sourcing. In multi user environment, we use weight value for reliability level for each user. Because transfer function parameter used previous users is provided next users, they can be used effectively optimized transfer function and can reduce attempts.

Technology valuation utilizing crowd sourcing approach (크라우드 소싱 접근법을 활용한 기술가치 평가)

  • Choi, Jieun;Lee, Hwansoo
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.6 no.6
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    • pp.403-412
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    • 2016
  • As transaction and investment using technology are vitalized, the need for objective standards for the technology is increasing. Current technology value evaluation system is limited lacking reliability and objectivity. Besides the traditional evaluation methodology which are market approach, income approach and cost approach other diverse evaluation methodology such as real option method and royalty calculation method are being studied; however currently there are no dominant evaluation methodology in the market. Same value evaluation system cannot be applied between similar technologies because value of technology is relatively decided based on the target. Approaching through collective intelligence and crowd sourcing, in meaning of majority participant's decision can make objective and better result than handful of experts, suggest alternative to problems of such matter above. By grafting the four types of crowd sourcing model which are Wisdom, Voting, Funding and Creation, this paper will discuss the ways to enhance the objectivity of technology evaluation through direct evaluation utilizing expert group and the public's indirect evaluation.

System Design and Implementation for Building a Place Information based on Crowdsourcing Utilizing the Graph Data Model (그래프 데이터 모델을 활용한 크라우드 소싱 기반의 장소 정보 구축을 위한 시스템 설계 및 구현)

  • Lee, Jae-Eun;Rho, Gon-Il;Jang, Han-Me;Yu, Kiy-Un
    • Journal of Cadastre & Land InformatiX
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    • v.46 no.1
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    • pp.117-131
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    • 2016
  • The development of LBS(location-based services) due to the widespread mobile environment highlights the importance of POI(point of interest) information. The accurate and up-to-date POI has to be ensured to reflect the information of rapidly changing places. For the efficient construction of POI, here we propose the novel construction system for t he place information. This system is based on crowd-sourcing in which a great number of users participate. In addition, we utilize the graph data model to build the new concept of the place information covering the wide areas extending from the specific point. Moreover, the implementation of the new system applying the graph data model and crowd-sourcing is realized in this paper. That is, this study suggests the whole new concept of the place information and shows the clustering and the renewal of the place information through crowd-sourcing.

An Exploratory Study on the Management Framework of Social Media as Knowledge Creation Platform (지식 창조 플랫폼으로서의 소셜미디어 관리모델 설계를 위한 탐색 연구)

  • Kim, Sang Wook
    • Journal of Korea Society of Industrial Information Systems
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    • v.17 no.7
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    • pp.149-158
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    • 2012
  • Much attention is being paid to social media because of their potentials to draw collective intelligence. In this context does this study attempt to draw some implications of social media as knowledge creation platform and suggest a conceptual framework of social media management. Information sharing among the public through social media literally produces profound influence throughout the society and thus not only business firms but all levels of public institutions, including government are seeking to take its advantage for various purposes such as public relations, crowd sourcing, etc. Especially considering that social media open the possibility of social knowledge creation platform in the Big Data era, this study is perhaps able to contribute to further development of social media management model together with a series of measuring indexes.

Feasibility of the Crowd Funding Platforms for Start-Ups: With Focus on Information Goods (크라우드 펀딩 플랫폼의 벤처창업 활용에 관한 연구: 정보재(Information Goods)를 중심으로)

  • Jeon, Seongmin
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.9 no.1
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    • pp.97-105
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    • 2014
  • This study attempts to review the theories and related literatures on crowd funding and build the framework to understand the core concepts of crowd funding. In addition, I explore the applicability of crowd funding platforms for start-ups. For this purpose, I analyze the framework based on the life cycles of projects on crowd funding with the components of stake-holders. Furthermore, I review the results of previous outstanding literature on pros and cons of crowd funding to identify the applicability of crowd funding for start-ups. The results show that the use of crowd funding platform alleviates the risks involved with the information goods which occupy major portion of the projects listed on crowd funding have unique cost structure with high fixed cost and very low variable cost. Consequently, crowd funding is identified as a platform for start-ups of information goods by leveraging the wisdom of crowd. However, crowd funding may not work as an effective platform for start-ups if group thinking emerges. The study provides an implication that it provides a framework for understanding crowd funding and its applicability for start-ups, which can support government's policy for creative economy. Additional empirical research analyzing the data on the projects listed on crowd funding platforms in Korea will be performed in the succeeding study.

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Review of Social Manufacturing Technology on Product Life Cycle Management(PLM) Base (제품수명주기관리(PLM) 기반의 소셜매뉴팩처링 기술 고찰)

  • Park, Jong-Man;Kim, Bong-Sun
    • Journal of Korean Institute of Industrial Engineers
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    • v.39 no.3
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    • pp.156-162
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    • 2013
  • Social manufacturing architecture is based on information delivery through social media and SNS, PLM and social platform, crowd source and knowledge base on whole phase of product life cycle. Although advanced social manufacturing issues are rising globally, its technology emerging into domestic industry is likely to be slow. We focused to review technological changes and R&D trend, patent issues, and then suggest assignments and advices to be practiced for social manufacturing modeling.