• 제목/요약/키워드: Critical Incident Technique

검색결과 28건 처리시간 0.023초

결정적 사건기법(CIT)을 이용한 소비자의 유통채널 이용경험에 대한 연구 (Understanding the Consumer Experience in Retailing Channel Using Critical Incident Technique)

  • 최아영;나종연
    • 한국생활과학회지
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    • 제20권6호
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    • pp.1185-1198
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    • 2011
  • This research explores the consumers' experience in retailing channel(offline channel and online channel) using the critical incident technique. This research aims to clarify the common incidents within retailing channels which implies decisive factors over the channels, and to clarify the contrasts between channels to compare advantages and disadvantages. Therefore, the research is designed to collect the consumers' narrative of those who have used both channels in 3 months. Classifications are conducted with other researchers majoring consumer science. The results address how impressive experiences are constructed on each channel in three dimensions: product, information search, and the purchase-service dimension. These results are able to provide implications for offline and online retailers and directions for future research.

Critical Incidents of Casino Services: Qualitative Evidence from Asian VIP Customers

  • Seo, Mi-Ok;Yoon, Sung-Wook;Shin, Seongyeon
    • 유통과학연구
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    • 제15권9호
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    • pp.63-74
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    • 2017
  • Purpose - The purpose of this study is to contribute to the literature on casino services by investigating critical service failures using the critical incident technique (CIT) and provide effective recovery strategies that can be adopted in practice. Research design, data, and methodology - The data were collected from Asian casinos' HNI customers in China, Japan, and the Republic of Korea. This is the first study that has investigated VIP casino customers in leading Asian countries. The research used the critical incident technique (CIT) collect and a total of 227 incidents were analyzed. Results - The results show that three main categories and eleven subcategories are deduced. The first group concerns casino service system failures. The second group relates to service providers' responses to VIP customer complaints. The last group covers employees' attitudes and behavior toward customers. Conclusions - First, the most serious service problem in casinos was the service providers' attitudes rather than the service system failures. Second, Tangible recovery strategies such as "all pay" and "additional comps" were proven to enhance a casino's image and lower customers' intentions to switch. Customers, however, preferred intangible recovery strategies such as considerate responses, reliable problem management, sincere apologies, and accurate explanations.

결정적 사건기법(CIT)을 이용한 소비자의 스마트 의류 경험에 대한 연구 (Understanding the Consumer Experience about Smart Clothing Using the Critical Incident Technique)

  • 이재경;이하경
    • 한국의류산업학회지
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    • 제25권3호
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    • pp.304-314
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    • 2023
  • The rapid development of digital technology is diversifying the fashion industry by influencing both the manufacturing processes and the characteristics of fashion products. Although various smart clothing technologies are being developed as part of the government's technology development policy, the number of smart clothing products available to consumers in stores remains very limited. To address this issue, this study analyzes the key attributes of smart clothing as expressed in consumer language. The CIT (Critical Incident Technique) research method was used, and data were collected through an online survey. The study focuses on identifying potential factors that may influence the development direction or strategy of smart clothing. By classifying past experiences and attitudes towards smart clothing into positive and negative categories, it was found that positive responses to smart clothing were heavily influenced by expectations from technology and convenience. Participants' experience with smart technology has had a positive impact on their evaluation of smart clothing. Consumers with negative attitudes towards smart clothing expressed expectations for new benefits resulting from technological development, and indicated that they would consider purchasing such clothing in the future when design and technology improve. Ultimately, this study provides a valuable reference for the development of smart clothing products in Korea by analyzing consumer experiences and acceptance conditions towards smart clothing.

한국 패밀리 레스토랑 서비스 품질 만족, 불만족 세부 요인에 관한 연구 (A Study on Service Quality Satisfier and Dissatisfier Factors for Family Restaurants in Korea)

  • 박정영
    • 한국식품영양학회지
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    • 제20권4호
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    • pp.509-515
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    • 2007
  • The purpose of this study was to determine the service quality satisfier and dissatisfier factors of family restaurants in Korea by using a qualitative research method, the critical incident technique(CIT). The CIT helps researchers find new factors or attributes by grouping key issues and categorizing common factors from the raw data, critical incidents which critically satisfied or dissatisfied customers. The respondents must describe the incidents in details. There are many previous studies on the attributes related to service qualities, selections, and revisiting intentions and the relationships between the attributes. These studies offer many insights for general trends and directions for managing service qualities, but not how to improve service quality practically. It is difficult to know specific service quality factors especially influencing Korean customers because the factors come from previous research and not from the respondents themselves. Therefore, this research categorized key satisfier and dissatisfier factors from 402 critical incidents described by 261 respondents into 5 groups and 33 subcategories. Real cases and examples are also explained that either critically satisfied for dissatisfied customers at family restaurants.

CIT를 이용한 농촌관광의 만족.불만족 요인에 관한 연구 -부래미 마을 방문객을 중심으로- (Satisfaction and Dissatisfaction Factors on Rural Tourism, Focused on rural tourists visiting Buraemi community)

  • 류시영;엄서호
    • 농촌계획
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    • 제14권3호
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    • pp.11-17
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    • 2008
  • Drawing on Herzberg's two-factor theory, this article suggests that visitors to rural tourism base their overall evaluation with an experience on their consideration of two types of aspects referred to as either 'motivators' and 'hygienes' by using the critical incident technique. 233 critical incidents described by 121 participants are categorized into three exclusive factors which are named as experiential factor, cognitive factor, and affective factor. The application of Herzberg's two-factor theory to rural tourism suggests 'satisfiers' to come from the experience-activity itself, experiential factor. While more peripheral elements constitute 'dissatisfiers', cognitive factor. The paper provides the advancement and broad application of Herzberg's theory to further understand rural tourists satisfaction.

결정적 사건 기법을 이용한 소비자의 블랙 프라이데이 쇼핑 경험에 관한 연구 - 미국 대학생 소비자의 응답을 중심으로 - (Understanding the consumer shopping experiences on Black Friday using critical incident technique - Focused on the responses of university students in the United States -)

  • 심수인
    • 복식문화연구
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    • 제22권2호
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    • pp.346-359
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    • 2014
  • Black Friday, a biggest holiday shopping season in the United States, has been regarded as a great opportunity that fashion retailers can dramatically increase their sales. However, there has been a lack of attention to consumers' shopping experiences on Black Friday from the consumer perspectives. The objective of this study is to explore consumer shopping experiences on Black Friday, in terms of consumer responses toward the experiences, shopping values, and any possible factors influencing the experiences. The method of critical incident technique was used with 198 critical incidents extracted from 165 responses of university students in the United States. As results, the shopping experiences on Black Friday were categorized into positive vs. negative shopping experiences. After that, the positive and negative experiences were respectively divided into two common themes: utilitarian shopping value vs. hedonic shopping value. In addition to the common themes, 12 categories were also emerged. Among positive experiences, utilitarian shopping experiences includes two categories of off-price shopping and shopping for expensive products, whereas hedonic shopping experiences includes three categories of impulse buying, holiday atmosphere, and shopping for the latest or luxury brand products. Among negative experiences, utilitarian shopping experiences includes four categories of modest discounts, out of stock, time-consuming queues, and fatigue of holiday shopping, while hedonic shopping experiences includes three categories of crowded environments, compulsive buying, and poorly managed stores. In conclusion, it is notable that consumer can undergo negative as well as positive shopping experiences on Black Friday. Implications and suggestions are also discussed.

결정적 사건기법을 적용한 대학생의 1인 미디어 소비자정보에 대한 반응 탐색: 유튜브를 중심으로 (Exploring University Student's Responses to Consumer Information in Personal Media Using Critical Incident Technique: Focusing on YouTube)

  • 장은교;유교영;이진명
    • 디지털융복합연구
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    • 제17권10호
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    • pp.127-139
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    • 2019
  • 본 연구의 목적은 소비자정보로서의 유튜브 1인 미디어에 대한 대학생들의 인상적인 경험을 긍정적, 부정적 측면에서 탐색하고, 유용한 소비자정로보서의 1인 미디어의 개선점을 모색하는 것이다. 대학생 44명을 연구대상으로 선정하고 소비 맥락에서의 유튜브 이용 경험에 관한 자료를 결정적 사건기법을 적용하여 수집 및 분석하였다. 연구 결과, 1인 미디어에 대한 긍정적 반응으로는 'C2C 정보력 강화', '소비자 중심적 사용성', '매력적인 정보 크리에이터', '공감대와 동류의식 형성', '신선하고 유희적인 정보'가 도출되었고, 부정적 반응으로는 '유해정보의 확산', '정보 크리에이터에 대한 불신', '과도한 광고와 충동구매 유발', '미디어 중독', '상대적 박탈감'이 도출되었다. 대학생들은 1인 미디어 개선을 위해 '법 정책적 규제 도입', '미디어 리터러시 강화', '소비자 지향적 UI 개선'이 요구된다고 제안하였다. 본 연구는 1인 미디어에 대한 소비자의 인식과 경험을 이해하는 기초자료로 활용될 수 있으며, 소비자 지향적인 1인 미디어의 방향을 제언한다는 점에서 의의를 가진다.

정보화시대의 무인자동화 제품디자인이 고객만족에 미치는 영향에 관한 연구 - 중요사건기법(critical incident technique)을 중심으로 - (A Study on customer satisfaction with self technological - based product)

  • 박종찬
    • 디자인학연구
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    • 제17권3호
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    • pp.283-292
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    • 2004
  • 오늘날 세계는 마르게 변모하는 기술기반 처리과정에 의해서 형성되고 있다. 점점 더 많은 숫자의 고객들이 서비스회사나 직원이 아닌 기술과의 상호작용을 통해 서비스를 받고 있다. 이렇듯 정보화시대의 무인자동화 제품은 고객 스스로가 독자적으로 서비스를 이용할 수 있는 기술적인 인터페이스로서 점차 우리 주변에서 널리 이용되고 있는 상황이다. 특히 우리가 자주 이용하고 있는 지하철내 무인자동화 제품의 서비스는 더욱 확대되고 다양화 될 것으로 보인다. 따라서 본 연구에서는 지하철 내 설치되어 있는 무인자동화 제품디자인에 대한 소비자 만족요인을 알아보기 위해 CIT(critical incident technique)라는 반 구조화된 면접법을 통해 응답자의 만족요인이나 선호하는 디자인요인을 살펴보았다. 설문조사 결과 무인자동화 제품을 사용하는 고객들은 대체로 디자인요인 보다는 신속한 업무처리를 할 수 있는 기능 주의적 사용가치를 더 고려하고 있음을 알 수 있었다. 해당 무인자동화 제품의 경험만족은 주로 기본기능 충실, 사용의 편리성이었고, 가장 낮은 항목은 위생적인 측면으로 나타났다. 이런 현상은 소비자들이 쾌적함을 추구하는 반면에 청결치 못하거나 주위환경과 맞지 않게 설치된 시설물에 대해서는 불만족하다는 의미라고 보아진다. 이와 함께 기기 별로 제품, 서비스, 환경요소들을 동시에 3D 좌표 상에 포지셔닝 해보았는데 전반적으로 환경(공간)만족요인 보다는 제품(디자인)요소나 서비스(기능)요소에 근접하여 포지셔닝 되어 있음을 알 수 있었다. 이는 소비자들이 무인자동화 제품의 경험만족이유가 주로 시간절약, 즉각적 업무처리, 원하는 시간 내 업무수행 등과 연관되므로 포지셔닝 상에서 환경적 요인보다는 사용용도에 의한 제품 및 기능요인이 더 중요하게 나타나는 것이라고 보여진다. 한편 고객들이 사용하기 바라는 무인자동화 제품의 선호이미지는 첫째, 제품(디자인)측면에서 직선적이고 간결하며 현대적 이미지를 선호하였고, 둘째, 서비스(기능)측면에서는 컴퓨터에 의한 자동화기술로 인하여 빠른 시간 내 업무처리를 하는 첨단기능의 이미지를 선호하였으며, 셋째, 환경(공간)측면에서는 최소의 공간으로 쾌적한 효과를 내는 매립형태로서 위생적이며, 주변환경과 이미지가 어울리는 제품을 선호하는 것으로 나타났다.

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패밀리 레스토랑의 핵심${\cdot}$고품질${\cdot}$기본서비스 요인과 요인 별 고객관리 차별화 전략에 관한 연구 (Core${\cdot}$Quality${\cdot}$Basic Service Factors of Family Restaurants and Differentiation Strategy for Customer Service Management)

  • 박정영
    • 한국식생활문화학회지
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    • 제23권2호
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    • pp.184-193
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    • 2008
  • The purpose of this study was to determine the detailed customer satisfaction and dissatisfaction factors of family restaurants in Korea, and to then classify the factors into 3 groups, inlcuding core service, quality service, and basic service. ‘Core service’ represents the critical factors that generate both satisfaction and dissatisfaction; ‘quality service’ generates only satisfaction; and ‘basic service’ generates only dissatisfaction. This categorization is based on Herzberg’s motivation-hygiene theory (1976) as well as Cadotte & Turgeon (1988). Based on the characteristics of the three groups, differentiation strategies in managing customer service were suggested to the family restaurant managers. A qualitative research method, termed the critical incident technique (CIT), was used in the study. This method helps researchers find new factors or attributes by grouping key issues from the anecdotes (critical incidents) and then categorizing common factors from the key issues. This research categorized key satisfiers and dissatisfiers into 33 factors, which were from 402 critical incidents described by 261 respondents. Eleven factors (response to service failures, food taste and quality, attention paid to customers, coupon/mileage point/discount card, customer’s ordinary requests, waiting, food diversity, food price, facility sanitation, checking out, customer’s special requests) were classified into core service, which required maximum management not regarding the level of customer satisfaction. Six factors (employee attitude, event, education and explanation, complementary food, customer’s mistakes, attention paid to children) were classified into quality service, which required differentiation strategy management. Finally, nine factors (speed of food service, employee’s mistakes, food sanitation, atmosphere and interior, seating, forcing orders, parking, other customers, reservations) were classified into basic service, which required minimum management at the level of the industry standards.

결정적 사건기법을 이용한 호텔 고객불평과 복구전략 분석 (Analysis of Hotel Customer Complaint and Recovery Strategy Using Critical Incident Technique)

  • 윤성욱;서미옥
    • 마케팅과학연구
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    • 제15권1호
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    • pp.61-79
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    • 2005
  • 서비스 실패는 고객 충성도를 파괴시키는 잠재력을 가지고 있으므로 기업에서는 서비스 복구에 지대한 관심을 가지고 서비스의 질을 높이려고 노력하고 있다. 이러한 흐름에 따라 본 연구에서는 호텔이라는 특정 서비스 산업에서의 서비스실패와 복구전략에 대해 결정적 사건 기법을 이용하여 알아보았다. Hoffman et al.(1995)의 분류기법에 근거하여 416개의 자료가 분석을 위해 사용되었으며, 연구결과 업그레이드, 무료식사, 할인은 매우 효과적인 복구수단으로 나타났다. 일반적으로 무형적 복구보다는 유형적인 복구수단이 고객만족에 크게 영향을 주는 것으로 나타났다. 즉, 고객들은 보상에 근거한 복구형태를 더욱 선호하며 그들은 보상으로부터 보다 즉각적인 가치를 인식하는 것으로 보인다 하지만 무형적인 복구수단인 정중한 사과는 다른 세 가지의 유형적인 복구보다도 오히려 효과적인 것으로 나타났다. 또한 고객이 경험한 서비스실패의 심각성에 따라 그 고객의 재이용의도를 살펴본 결과, 심각성은 재이용의도에 부정적인 영향을 마치는 것으로 나타났다.

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