• 제목/요약/키워드: Creation-oriented

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객체지향 분석 방법에 의한 Co-Creation 플랫폼 소프트웨어의 분석 및 설계 (Analysis and Design of Co-creation Platform Software by Object-Oriented Analysis Method)

  • 조병호;안희학
    • 한국인터넷방송통신학회논문지
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    • 제16권6호
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    • pp.75-81
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    • 2016
  • 본 논문에서 제시한 Co-creation 플랫폼 소프트웨어 분석/설계 방법은 제품의 아이디어 단계부터 제품의 디자인 단계, 개발 및 생산, 마케팅 전 과정에 Co-creation 개념을 적용한 Co-creation 플랫폼 구축기술을 제공한다. 그리고 이 방법은 Co-creation 플랫폼 구축을 위한 자체 SNS 기능 및 OPEN API 를 통하여 기업의 클라우드 서비스와 기업 시스템과 연동하도록 설계 및 구현이 가능하도록 한다. 또한 아이디어의 수정 및 완성 단계에서 위키 기술을 적용하고 디자인 제작과정에서 스토리보드 프로토타이핑 협업 도구를 제공함으로써 고객 및 이해관계자가 디자인 작업에 적극적으로 참여하고 의견이 반영이 가능하도록 하는 기능 구현이 가능하다. 따라서 이것들의 설계 과정을 효과적으로 보여주기 위하여 Co-creation 분석/설계를 객체지향 분석방법에 의해 제시하고자 한다.

제화의 고객지향적 품질창조에 관한 실증적 연구 - Kano의 모형과 QFD를 중심으로 (An Empirical Study on Customer-Oriented Quality Creation of Shoe : Focusing on Kano′s Model and QFD)

  • 김희탁;이종철
    • 품질경영학회지
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    • 제30권1호
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    • pp.1-21
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    • 2002
  • The purpose of this study was to empirically examine the customer oriented quality creation by considering quality elements required by customers in the product design process. The study tried to extract attractive quality elements by using Kano's model. After identifying the elements HOQ(the house of quality) of QFD(quality function deployment) was used to identify the trend of quality elements evaluation. Test for equal means (t-test) was applied to verify the attractive quality elements of adult shoes. It made us find the customer oriented quality elements from the customer needs and latent dissatisfaction. We collected the opinions of experts on shoes and complete the cause and effect diagram and affinity diagram (KJ method). The data of the questionnaire was put to the QFD and the contents of quality elements was identified by brain storming method. We calculated indexes which were the multiplication of weight and marks of quality elements in the cross table of the HOQ by QFD. Then we tested for the equality of means between the indexes and the sum of attractive quality elements. The results for equal means were statistically significant. To create the customer quality the product design should be differentiated between the age groups over attractive quality elements.

형태생성과정에서 색채의 역할에 관한 연구 (A Study on the role of color in the process of form Creation)

  • 이선민;이민석
    • 한국실내디자인학회논문집
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    • 제17권5호
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    • pp.123-132
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    • 2008
  • It would be investigated how to take advantage of and structure color as form creation of modern architecture and tool of conception. Through this study, it was analyzed that color was introduced actively in the beginning stage of form creation as an image, as collection of data and analysis system, and as creation system of diagram. Also, it was used from the model making stage with experimental device, and was handling to experimental system of various materials and substances. Therefore, with the characteristics of color's originality, color was dealt to space creation system by tool from the process-oriented thought and had given the absolute value in form creation process. Meaning is that the color to be used as a tool in the planning contains a lot of possibilities and values in the architecture planning. Therefore the development of the system without initial planning of overall color scheme could affect the harmony and integration of the developed architecture. And the system could loose many vital concepts in the creation of the form. In execution of thinking process through the color, it'll be ensured that we can acquire the much better and more various result.

포용적 성장을 위한 신용보증기금의 사회적 가치 창출 : 사회적 경제 기업 및 일자리 창출 지원 사업을 중심으로 (KODIT's Social Value Creation for Inclusive Growth: Focusing on the Supporting Program for Social Enterprise and Job Creation)

  • 안경민;권상집
    • 지식경영연구
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    • 제21권2호
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    • pp.21-40
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    • 2020
  • Korea Credit Guarantee Fund(KODIT) is a public financial institution under the provision of the Korea Credit Guarantee Fund Act. Facing the waves of change both locally and globally, KODIT will serve as 'social value creator' in making a paradigm shift from a large corporation(Conglomerate-dominated) economy to a social enterprise-oriented one based on social economy. This study focuses on the supporting service programs for social enterprises and job creation how it affects the performance of social value creation of KODIT. There is currently no detailed research of the social value in terms of the business and management academic agenda. Therefore, the present study describes the importance of social value creation on the policy financial institution. This study conducted in-depth case study for social value performance. As a public policy financial institution, KODIT exert diverse efforts to correct market failure and achieve inclusive growth. For example, KODIT extends credit guarantee services for the liabilities of promising corporations and stimulates financial and non-financial supporting programs for social enterprises. Although the role of social value and social economy has gained business field attention, few investigations have been conducted to explain how social value is achieved. The present study can thus act as the foundation for exploring the social value creation in the circumstances of public financial institution.

Living Labs as boundary-spanners between Triple Helix actors

  • van Geenhuizen, Marina
    • Journal of Contemporary Eastern Asia
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    • 제15권1호
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    • pp.78-97
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    • 2016
  • Living labs are an increasingly popular methodology to enhance innovation. Living labs aim to span boundaries between different organizations, among others Triple helix actors, by acting as a network organization typically in a real-life environment to foster co-creation by user-groups. This paper presents critical factors of Living labs in boundary-spanning between Triple Helix actors. Derived from a mixed-method approach and applications in the healthcare sector, the three main critical factors turn out to be 1) an adequate user-group selection and involvement, specifically a rich interaction and absorption of its results, 2) a balanced involvement of all relevant actors, and 3) a sufficient (early) attention for values, both values of user-groups and values of the management. People-oriented Living labs tend to differ from institution-oriented Living labs regarding these critical factors. Further, universities tend to take on diverse roles and strength of involvement, while the business sector tends to be actively involved only if this has been set as an explicit aim at start. The paper closes with a summary and future research paths.

MMORPG 아바타 커스터마이징의 변형 과정에서 플레이어 태도 연구 (Study of Player Attitudes Regarding MMORPG Avatar Customization in the Transformation Stage)

  • 백철호
    • 한국게임학회 논문지
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    • 제17권3호
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    • pp.7-20
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    • 2017
  • MMORPG users can create their own identity that they will use to act through in the virtual world utilizing the avatar creation system. The MMORPG customization process, divided into the creation and transformation stages, provides a sandbox for the identity play by users. In this study, analysis of the users' customization attitudes using the Q methodology especially in the transformation stage was conducted. The users' attitudes were found to be categorized into 4 types: 1) fulfilling attitude, 2) customization immersed attitude, 3) customization challenging attitude, and 4) community oriented attitude. Of particular interest are the immersed customization type, where the attitude is driven by the internal motivation of "self-satisfaction" unlike the fulfillment and community oriented attitudes which are driven by instrumental motivation of the avatar, and the continuous desire towards transformation revealed by the challenging customization attitude. This study provides valuable insight in the design perspective for developers in instilling critical immersion elements to the users while preparing to update the level.

품질문화의 조성을 통한 효율적 품질개선 활동에 관한 연구 (The Study on the Efficient Quality Improvement Activity based on Creation of Quality Culture)

  • 이원희
    • 산업경영시스템학회지
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    • 제17권30호
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    • pp.193-198
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    • 1994
  • The quality culture, part of the corporate culture, is an operating philosophy of quality management of the corporation. Ultimately it assures and maintains the customer satisfaction and promotes the customer-oriented corporate management In this paper, to help meet the consumers' diversified demand and prepare the turning point of development of competitive power according to the recent rapid industrial change, proposes the efficient methods of qualify improvement activity based on creation and fixation of quality culture.

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지식지향 글로벌 공급사슬관리 모형의 설계와 효과분석 (Design of a Knowledge Oriented Global Supply Chain Management Model and Analysis of Its Effectiveness)

  • 이상윤;이주현;김영기
    • 한국항만경제학회지
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    • 제29권4호
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    • pp.201-222
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    • 2013
  • 본 연구는 다국적 기업들이 그들의 글로벌 공급사슬을 얼마나 지식이라는 전략적 자원에 기초하여 조직하고 운영하고 있는지, 그리고 지식을 지향하는 공급사슬관리가 기업의 글로벌 공급사슬관리 성과에 어떠한 영향을 미치는지를 분석하는데 목적을 두고 있다. 이를 위해 Nonaka(1994) 등이 제시한 지식창조 프로세스를 적용하여 지식지향 글로벌 공급사슬관리의 개념을 구체화하는 측정모형을 제안하였으며 기업의 지식경영 시스템과 지식창조 프로세스가 기업의 글로벌 공급사슬관리 성과에 어떠한 영향을 미치는지를 실증적으로 분석하였다. 113개의 다국적 기업을 대상으로 한 실증분석을 통해 본 연구에서 제안한 측정모형의 타당성과 신뢰성을 검증하였다. 또한 표본 기업들을 글로벌 공급사슬관리에 있어서의 지식지향 수준에 따라 군집화하여 비교분석한 결과, 글로벌 공급사슬상에서 창출되는 지식을 효과적으로 관리하는 기업들이 글로벌 공급사슬관리 성과에 있어서도 전반적인 우위를 나타내는 것으로 분석되었다.

2차원 딜로니 삼각화를 이용한 3차원 메시 생성 (3D Mesh Creation using 2D Delaunay Triangulation of 3D Point Clouds)

  • 최지훈;윤종현;박종승
    • 한국컴퓨터그래픽스학회논문지
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    • 제13권4호
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    • pp.21-27
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    • 2007
  • 본 논문에서는 3차원 점집합으로부터 3차원 메시를 생성하는 효율적인 기법을 소개한다. 대표적인 3차원 삼각화 방법으로 3차원 딜로니 삼각화 기법이 있으나 물체의 표면만을 고려한 메시 생성을 위한 방법으로 비효율적인 측면이 있다. 본 논문에서는 적은 계산량으로 물체의 표면 메시를 생성하는 기법을 소개한다. 물체의 각 영역을 분할하고 각 영역에 대해서 2차원 딜로니 삼각화를 적용하여 3차원 메시 구조를 얻는다. 3차원 점 집합에 대해 OBB(Oriented Bounding Box)를 계산하고 이를 기준으로 점 집합을 여러 분할 영역으로 나누고 각 부분 점 집합에 대해서 2차원 딜로니 삼각화를 실시한다. 각 2차원 삼각화 결과는 점전적으로 전체 메시에 병합된다. 또한 병합된 메시에서 잘못된 에지의 연결을 제거함으로써 객체의 삼각 분할 결과를 향상시킨다. 제안된 메시 생성 기법은 다양한 영상 기반 모델링 응용에서 효과적으로 적용될 수 있다.

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고객가치 창조와 기업의 사회적 책임 이행: 에넥스의 고객중심 경영 (The Customer Value Creation and Corporate Social Responsibility: Customer-oriented Management of ENEX)

  • 노용휘;최정일
    • 품질경영학회지
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    • 제46권3호
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    • pp.695-706
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    • 2018
  • Purpose: This study investigates success factors of ENEX which is a leading company in the kitchen furniture industry in South Korea, based on the perspective of customer satisfaction and corporate social responsibility. ENEX has grown to a successful mid-sized firm with competitive technology as a result of pursuing customer-oriented management since its establishment in 1971. Methods: Recognizing the importance of customer satisfaction, this study analyzed several cases of customer-oriented management of ENEX and interpreted their findings. Results: The successful embedment of customer satisfaction DNA in the whole organization is a major success factor of ENEX. It has been applying 7 WISE policy to all business processes from the product development to after-service to create customer value. Also, top management has fully exercised leadership to make customer-oriented organization, leading to ENEX being a competitive firm to provide products and services which can impress customers. Conclusions: ENEX has conducted various social activities based on corporate social responsibility. This study would also provide meaningful insights to understand the importance of customer-oriented management.