• 제목/요약/키워드: Cost Based Pool

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Generic Costing Scheme Using General Equilibrium Theory for Fair Cloud Service Charging

  • Hussin, Masnida;Jalal, Siti Fajar;Latip, Rohaya
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제15권1호
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    • pp.58-73
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    • 2021
  • Cloud Service Providers (CSPs) enable their users to access Cloud computing and storage services from anywhere in quick and flexible manners through the Internet. With the basis of 'pay-as-you-go' model, it makes the interactions between CSPs and the users play a vital role in shaping the Cloud computing market. A pool of virtualized and dynamically scalable Cloud services that delivered on demand to the users is associated with guaranteed performance and cost-provisioning. It needed a costing scheme for determining suitable charges in order to secure lease pricing of the Cloud services. However, it is hard to meet the satisfied prices for both CSPs and users due to their conflicting needs. Furthermore, there is lack of Service Level Agreements (SLAs) that allowing the users to take part into price negotiating process. The users may lose their interest to use Cloud services while reducing CSPs profit. Therefore, this paper proposes a generic costing scheme for Cloud services using General Equilibrium Theory (GET). GET helps to formulate the price function for various services' factors to match with various demands from the users. It is initially determined by identifying the market circumstances that a general equilibrium will be hold and reached. Specifically, there are two procedures of agreement made in response to (i) established equilibrium supply and demand, and (ii) service price formed and constructed in a price range. The SLAs in our costing scheme is integrated to satisfy both CSPs and users' needs while minimizing their conflicts. The price ranging strategy is deliberated to provide prices' options to the users with respect their budget limit. Meanwhile, the CSPs can adaptively charge based on users' preferences without losing their profit. The costing scheme is testable and analyzed in multi-tenant computing environments. The results from our simulation experiments demonstrate that the proposed costing scheme provides better users' satisfaction while fostering fairness pricing in the Cloud market.

유엔 지속가능발전 목표(SDG)를 위한 수산교육 방향 (Directions to Fisheries Education for Achieving UN Sustainable Development Goals (SDGs))

  • 강버들;장창익
    • 수산해양교육연구
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    • 제29권2호
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    • pp.453-465
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    • 2017
  • UN adopted the 2030 Agenda for Sustainable Development and the Sustainable Development Goals (SDGs) in 2015, a set of 17 objectives with 169 targets expected to guide actions over the next 15 years (2016-2030). One goal expressly focuses on the oceans, that is, SDG 14 'Conserve and sustainably use the oceans, seas and marine resources for sustainable development'. More than 30% of fish stocks worldwide were classified by FAO(2016) as overfished. Globally, world capture fisheries are near the ocean's productive capacity with catches on the order of 80 million metric tons. Aquaculture production is increasing rapidly and is expected to continue to increase, but aquaculture encounters some environmental challenges, including potential pollution, competition with wild fishery resources, potential contamination of gene pools, disease problems, and loss of habitat. Accordingly, there have been a variety of world organization and conferences stressing the importance of the implementation of the ecosystem-based fisheries management(EBFM) to overcome these problems. Annual catch of Korean fisheries have shown continuously declining patterns since late 1990s. Most fish stocks are currently known to be over-exploited, and some stocks are depleted due to the increase in fishing intensity and over-capitalization of fishing fleets. Other reasons for the depletion are land reclamations and coastal pollution, which destroy spawning and nursery grounds along the coastal regions. Aquaculture production is also increasing rapidly in Korea. However, several important issues such as gene pool and interaction with capture fisheries should be considered. The EBFM approach should use the best available information coupled with a reasonable application of the precautionary approach. The EBFM has global relevance, and so the real challenge will be to develop and use reliable, robust and cost-effective means of assessing and monitoring the status of ecosystems and their resources, and rapid means of detecting any undesirable and excessive impacts that threaten sustainable use. Future fisheries education should take into account UN's SDGs, which were adopted to achieve the global 2030 agenda. However, there are some difficulties in the current fisheries education system in Korea. First, the current education organizations are limited within the old frame of traditional fisheries sciences. Second, the fisheries education is currently lack of the future-oriented education system and of customized schools or departments. Third, the on-going fisheries education has been based upon few educational policies which are sufficiently relevant to holistic SDGs of the global standard. Accordingly, directions to modern fisheries education for achieving SDGs would be, first, the transition of fisheries education structure into the future-oriented and customized education system. Second, fisheries education needs to shift to the new paradigm, which combines traditional fisheries science education with related fields such as oceanography and environmental sciences to adopt the concept of EBFM. Lastly, fisheries education should accompany relevant policies for effectively achieving SDGs.

선체외판부 3.2T 박판에 대한 SAW 용접 적용에 관한 연구 (A Study on the Application of SAW Process for Thin Plate of 3.2 Thickness in Ship Structure)

  • 오종인;윤진오;임동용;정상훈;이정수
    • 대한용접접합학회:학술대회논문집
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    • 대한용접접합학회 2010년도 춘계학술발표대회 초록집
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    • pp.51-51
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    • 2010
  • Recently just as in the automobile industry, shipbuilders also try to reduce material consumption and weight in order to keep operating costs as low as possible and improve the speed of production. Naturally industry is ever searching for welding techniques offering higher power, higher productivity and a better quality. Therefore it is important to have a details research based on the various welding process applied to steel and other materials, and to have the ability both to counsel interested companies and to evaluate the feasibility of implementation of this process. Submerged-arc welding (SAW) process is usually used about 20% of shipbuilding. Similar to gas metal arc welding(GMAW), SAW involves formation of an arc between a continuously-fed bare wire electrode and the work-piece. The process uses a flux to generate protective gases and slag, and to add alloying elements to the weld pool and a shielding gas is not required. Prior to welding, a thin layer of flux powder is placed on the work-piece surface. The arc moves along the joint line and as it does so, excess flux is recycled via a hopper. Remaining fused slag layers can be easily removed after welding. As the arc is completely covered by the flux layer, heat loss is extremely low. This produces a thermal efficiency as high as 60% (compared with 25% for manual metal arc). SAW process offers many advantages compared to conventional CO2 welding process. The main advantages of SAW are higher welding speed, facility of workers, less deformation and better than bead shape & strength of welded joint because there is no visible arc light, welding is spatter-free, fully-mechanized or automatic process, high travel speed, and depth of penetration and chemical composition of the deposited weld metal. However it is difficult to application of thin plate according to high heat input. So this paper has been focused on application of the field according to SAW process for thin plate in ship-structures. For this purpose, It has been decided to optimized welding condition by experiments, relationship between welding parameters and bead shapes, mechanical test such as tensile and bending. Also finite element(FE) based numerical comparison of thermal history and welding residual stress in A-grade 3.2 thickness steel of SAW been made in this study. From the result of this study, It makes substantial saving of time and manufacturing cost and raises the quality of product.

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시뮬레이션을 기반(基盤)으로 하는 영업이윤율(營業利潤率) 추정(推定) 시스템 (Simulation-Based Stochastic Markup Estimation System $(S^2ME)$)

  • 이창용;김률희;임태경;김화중;이동은
    • 한국건축시공학회:학술대회논문집
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    • 한국건축시공학회 2007년도 추계 학술논문 발표대회
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    • pp.109-113
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    • 2007
  • This paper introduces a system, Simulation based Stochastic Markup Estimation System (S2ME), for estimating optimum markup for a project. The system was designed and implemented to better represent the real world system involved in construction bidding. The findings obtained from the analysis of existing assumptions used in the previous quantitative markup estimation methods were incorporated to improve the accuracy and predictability of the S2ME. The existing methods has four categories of assumption as follows; (1) The number of competitors and who is the competitors are known, (2) A typical competitor, who is fictitious, is assumed for easy computation, (3) the ratio of bid price against cost estimate (B/C) is assumed to follow normal distribution, (4) The deterministic output obtained from the probabilistic equation of existing models is assumed to be acceptable. However, these assumptions compromise the accuracy of prediction. In practice, the bidding patterns of the bidders are randomized in competitive bidding. To complement the lack of accuracy contributed by these assumptions, bidding project was randomly selected from the pool of bidding database in the simulation experiment. The probability to win the bid in the competitive bidding was computed using the profile of the competitors appeared in the selected bidding project record. The expected profit and probability to win the bid was calculated by selecting a bidding record randomly in an iteration of the simulation experiment under the assumption that the bidding pattern retained in historical bidding DB manifest revival. The existing computation, which is handled by means of deterministic procedure, were converted into stochastic model using simulation modeling and analysis technique as follows; (1) estimating the probability distribution functions of competitors' B/C which were obtained from historical bidding DB, (2) analyzing the sensitivity against the increment of markup using normal distribution and actual probability distribution estimated by distribution fitting, (3) estimating the maximum expected profit and optimum markup range. In the case study, the best fitted probability distribution function was estimated using the historical bidding DB retaining the competitors' bidding behavior so that the reliability was improved by estimating the output obtained from simulation experiment.

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효율적인 자원 할당을 위한 사전 예약과 즉석 예약 간 공유 자원 관리 (Shared Resource Management Scheme in Advance and Immediate Reservations for Effective Resource Allocation)

  • 이동훈;김종원
    • 한국통신학회논문지
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    • 제29권7B호
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    • pp.685-696
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    • 2004
  • 많은 양의 대역폭을 사용하는 실시간 멀티미디어 응용들은 일정 수준의 서비스 품질을 보장받기 위해 필요한 자원을 사전에 예약하고 이를 사용할 수 있어야 한다. 자원의 사전 예약을 위해서는 해당 자원에 대한 사용 기간의 명시와 이를 이용해 자원을 사전에 예약하고 할당하는 자원 관리자가 필요하다. 따라서 자원의 사용 기간에 관계없이 예약 요청 발생시점에서 가용 자원의 양만을 고려하는 전통적인 자원 할당 방식과는 달리 사전 예약을 제공하는 자원 관리자는 사전에 예약된 자원과 사용 기간을 명시하지 않는 즉석 예약을 위해 할당된 자원이 서로충돌하지 않도록 예약 요청들을 처리해야 한다. 일반적으로 자원 예약의 충돌은 예약 형태에 따라 할당 자원을 분리함으로써 해결할 수 있지만 이는 자원의 낭비를 초래하게 된다. 본 논문은 즉석 예약과 사전 예약 요청을 위해 준비된 자원 공간을 변동하는 자원 경계를 이용해 효율적으로 공유하는 자원 관리 방식을 제안한다. 제안하는 자원 관리 방식은 네트워크 비용 함수를 이용해 자원 간 경계를 설정하고, 예약 자원의 충돌에 따라 비용 함수의 가중치 변수를 조정해 경계를 변화시킴으로써 공유 자원을 효과적으로 할당하고 관리한다. 또한, 사용자 효용 함수의 정의를 통해 예약된 자원을 사용하는 서비스의 품질로부터 사용자가 얻는 효용을 정량적으로 측정하며, 자원의 사전 예약이 사용자 효용 및 전체 자원 활용에 미치는 영향을 고찰한다. 네트워크 시뮬레이터(NS-2)를 이용한 실험은 제안한 자원 관리 방식이 자원 공간의 고정 분할과 같은 방식과 비교해 높은 자원 활용율과 더불어 안정적인 서비스 품질을 제공할 수 있음을 보여준다.

일반소비자들의 고기 요리에 대한 기호도 및 소비행태 (Preferences and Consumption Patterns of General Consumers of Meat Dishes)

  • 김은미;서상희;이민아;권기현;전기홍
    • 한국식생활문화학회지
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    • 제25권3호
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    • pp.251-261
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    • 2010
  • This paper examines the dining tendencies of Koreans toward meat dishes and their related factors, with 301 people residing in Korea as subjects. We questioned this population on their restaurant choices, eating habits, preferences and a dislike with respect to method of cooking. All age groups, with the exception of 50~60 year-olds, were found to consume meat dishes in specialized restaurants. The selection factor for restaurants varied, depending on the age group: affordable cost was the most important factor for whom under 20 year-old. Whereas 20-40 year-old people considered taste and ambience the most for choosing restaurant. The 50-60 year-old people found to seek for convenient restaurant. In terms of the most preferred parts of beef, 20-30 year-old people preferred tenderloin (42.3%) while 40-60 year-old people preferred sirloin (45.6% and 41.2% each). All the other age groups preferred ribs the most (It was also found that) men preferred the rib parts and women preferred tenderloin. With respect to pork, all age groups preferred pork belly, with the highest response rate in the under 20 age group. When consuming meat dishes, 91.0% of respondents pointed to roasting as the most frequent preparation method, the reason being good taste was deemed the highest number of responses. In a survey on preference for stewed meats, 74.8% of the sample pool was found to prefer stew dishes but 24.9% of respondents provided negative answers, the reason for dislike was found to be poor taste for women, and both a long preparation time and poor taste for men. In fact, regardless of marital status, a high number of responses were given for poor taste as the reason for disliking stew dishes. Based on the examined factors for inconveniences in preparing meat dishes, the most common inconvenience factor was the odor of meat left on clothes after the dining experience, followed by the smoke generated in roasting meat, and the safety risk involved with changing the grill. In terms of stir fry preparation, the negative thoughts were due to the splashing of food and spices while cooking, followed by the meat odor left on clothes after dining experience, and the sanitation level of the cooking containers. For deep frying the sanitation level of cooking containers was the biggest reason for dislike, followed by splashing of food when preparing. Lastly, it was indicated that the problem of steaming method was a difficulty of judging the portion, on the top of this, people found that the sanitation level of cooking container and a long preparation time were also the problem of this cooking method.

CFD 기반 인화성 액체 누출 시 최적의 환기구 배치 도출 방안 (Method to Derive the Optimal Vent Position when Flammable Liquid Leaks Based on CFD)

  • 김은희;안승효;이준서;마병철
    • 한국가스학회지
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    • 제28권1호
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    • pp.11-18
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    • 2024
  • 인화성 액체가 누출되면 풀에서 증발된 증기로 인해 근로자들에게 중독이나 질식 등의 피해를 불러올 수 있으며 화재나 폭발 등의 2차 사고로 이어질 수 있다. 이러한 피해를 예방하기 위하여 실내 작업장을 설계할 때 환기설비를 설치해야 한다. 이때, 누출된 화학물질의 특성에 따라 거동이 상이하므로 물질에 따른 적합한 환기구의 위치를 선정할 필요가 있다. 따라서 최적의 환기구 배치를 도출하기 위하여 3D CFD 시뮬레이션을 도입하였고 환기구 배치에 따른 환기효율을 정량적으로 평가하였다. 이때, 실내 작업장에서 인화성 액체가 누출되어 풀을 형성하는 상황을 가정하였고 풀에서 증발된 증기의 농도를 비교하여 최적의 환기구 배치를 도출하였다. 증기밀도가 큰 톨루엔을 대상물질로 하여 연구를 진행한 결과, 상부급기-하부배기일 때 환기효율이 가장 높아 동일한 유지비용으로 약 3.7배의 환기효과를 보이는 것을 확인하였다. 본 연구를 통해 작업장은 시뮬레이션 결과를 적용하여 환기구를 설치함으로써 근로자의 안전성을 확보할 수 있을 것으로 기대한다.