• Title/Summary/Keyword: Convergence-Based

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Strategic Model Design based on Core Competencies for Innovation in Engineering Education

  • Seung-Woo LEE;Sangwon LEE
    • International journal of advanced smart convergence
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    • v.12 no.3
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    • pp.141-148
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    • 2023
  • As the direction of education in the fourth industry in the 21st century, convergence talent education that emphasizes the connection and convergence between core competency-based education and academia is emerging to foster creative talent. The purpose of this paper is to present the criteria for evaluating the competency of learning outcomes in order to develop a strategic model for innovation in engineering teaching-learning. In this paper, as a study to establish the direction of implementation of convergence talent education, a creative innovation teaching method support system was established to improve the quality of convergence talent education. Firstly, a plan to develop a teaching-learning model based on computing thinking. Secondly, it presented the development of a teaching-learning model based on linkage and convergence learning. Thirdly, we would like to present educational appropriateness and ease based on convergence learning in connection with curriculum improvement strategies based on computing thinking skills. Finally, we would like to present a strategic model development plan for innovation in engineering teaching-learning that applies the convergence talent education program.

A Study of the Cultural Convergence Phenomenon in Contemporary Fashion (현대 패션에서 보여지는 컨버전스 문화 현상에 관한 연구)

  • Kim, Mi-Hyun
    • Journal of the Korean Home Economics Association
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    • v.46 no.4
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    • pp.61-69
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    • 2008
  • The definition of convergence employed in this study is a sociocultural phenomenon where different patterns, genres or fields coexist along with the existence of a knowledge based society. The focus of this study was centered on identifying the characteristics of contemporary fashion paradigm in association with changing cultural convergence according to the theories of Mark Weiser and other futurologists. The purpose of this study was to delve into the features of this paradigm in conjunction with changing cultural convergence in 21st century's knowledge-based society, and the influence of convergence paradigm on fashion. After identifying the features of knowledge-based society paradigm in association with changing cultural convergence, the characteristics of the fashion paradigm in order to ascertain and analyze fashion trends. Conclusions based on analyzed data indicate that in a knowledge-based society, paradigm change resulting from convergence phenomena contributes to facilitating the dissolution of fashion from other fields and its fusion with other areas.

A Study on the Characteristics of Fashion Paradigm According to Changing Convergence Culture (융합화 문화변화에 따른 패션 패러다임 특성 연구)

  • Kim, Mi-Hyun
    • Journal of the Korean Society of Costume
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    • v.56 no.7 s.107
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    • pp.101-114
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    • 2006
  • The purpose of this study was to delve into the features of paradigm in conjunction with changing convergence culture in the 21st century's knowledge-based society, the influence of convergence paradigm on fashion, and changes in convergence culture. After identifying the features of the paradigm of knowledge-based society in association with changing convergence culture, the characteristics of fashion paradigm were examined in con=junction with the characteristics of the paradigm, and the convergence phenomena of modern fashion were investigated to figure out fashion trends. The findings of the study were as follows: According to the features of ubiquitous technology based on the theories of Mark Weiser and other futurologists, the characteristics of changing convergence culture in knowledge-based society could be classified into invisibility, relationship and materialized virtuality. When relevant theories were reviewed, invisibility, relationship and materialized virtuality are identified as the unique features of the paradigm of changing convergence culture in knowledge-based society. But those characteristics aren't separate concepts. Instead, they are being connected and fused together, thanks to universalized digital technology and ubiquitous technology. Changing convergence culture has brought a change to fashion paradigm as well. There is a type of design that lets all the characteristics stand out, and another design fuses just some of them together conceptually or formally. That is, fashion paradigm is marked by a combination of invisibility, relationship and an embodiment of virtual reality to be in line with changes in convergence culture.

Case Study and Needs Analysis on Convergence Education in Engineering Colleges (공과대학 융합교육에 대한 사례조사 및 요구분석)

  • Jin, Sung-Hee;Shin, Soobong
    • Journal of Engineering Education Research
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    • v.16 no.6
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    • pp.29-37
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    • 2013
  • The necessity of convergence education is more emphasized based on the education policy for fostering creative men of talent. Inside universities, however, programs for training talented individuals are still at primary stage. Universities understanding the importance of convergence education and thus founding some major fields of convergence studies have experienced hosts of troubles. The paper discusses the necessary plans of supports from the government and the university to activate the convergence education in accord with the social demands. Twenty-eight professors in engineering colleges participated in the survey for reviewing the required factors for the convergence education. In addition, structured interviews were carried out with three specialists working in industry and academic area of convergence technology. The study could suggest the following activation plans based on the government supports: (1) establishing a support center of convergence education, (2) founding a major field of convergence, (3) developing curriculums and curriculum subjects, and (4) hosting related conferences and forums. Also, the study could suggest the following activation plans based on the university supports: (1) developing special programs on convergence education in accord with the industrial demands, (2) revising regulations and administrative systems more flexible for the convergence education, and (3) providing incentives to the participants in the convergence education.

A Study on Market Convergence Dynamics Based on Startup Data: Focusing on Korea (스타트업 데이터 기반의 시장융합 다이내믹스 분석: 한국을 중심으로)

  • Song, Chie Hoon
    • Journal of the Korean Society of Industry Convergence
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    • v.25 no.4_2
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    • pp.627-636
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    • 2022
  • Market convergence plays an increasingly important role in sustaining competitiveness and providing impetus for the new product development. However, existing research focused mostly on the analysis of convergence at technology level. This study examines the phenomenon of market convergence based on the start-up data. Similar to the analysis of technology convergence, this study adopts the concept of co-classification analysis for constructing the co-occurrence matrix and the corresponding network. In this context, network centrality measures were calculated to assess the influence of individual market segments. Based on three metrics "growth", "persistence" and "novelty", the market convergence dynamics were explored and promising interactions between two distinct market segments were highlighted. The findings suggest that both segments "AI" and "blockchain" are acting as a driver that fosters market convergence in the startup landscape. The analysis results can provide valuable information for the R&D managers and policy makers in the design of targeted policies and programs, which can promote market convergence and interdisciplinary knowledge transfer.

BcN based Ubiquitous Network and Service (BcN기반 유비퀴터스 네트워크 및 서비스)

  • Shin, Yong-Sik;Park, Yong-Gil
    • 한국정보통신설비학회:학술대회논문집
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    • 2005.08a
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    • pp.290-296
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    • 2005
  • In this paper, we describe ubiquitous environments and the trend of convergence that is an evolution path of current telecommunication, and show the concept of broadband convergence network, service feature and evolution path. In order to converge wire and wireless communication, telecommunication and broadcasting, voice and data efficiently, broadband convergence network divides a network into service layer, control layer, transport layer, ubiquitous access and terminal layer. Broadband convergence network will be a network that can provide and control broadband multimedia services with QoS and securityof different and customized level. Then we depict characteristics and types of broadband multimedia service, and describe the characteristic of broadband convergence network. Finally, we show ubiquitous network based on the broadband convergence network to provide ubiquitous service which is a future telecommunication service. We also describe requirements of ubiquitous network such as an intelligent and context based platform, convergence terminals, ubiquitous computing devices, etc., and give various emerging technologies and those applications.

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Impact of Cooperative R&D Projects on ICT-Based Technology Convergence

  • Lee, Heongu;Kim, Pang Ryong;Zo, Hangjung
    • ETRI Journal
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    • v.39 no.4
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    • pp.467-479
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    • 2017
  • This study examines how the characteristics of cooperative research and development (R&D) projects in the public domain impact information and communication technology (ICT) convergence. Based on the analysis of 416 cooperative R&D projects under the ICT-based industry convergence R&D program in Korea, the study finds that the characteristics of cooperative R&D projects significantly impact ICT convergence. Moreover, the participation of public research institutes and universities is critical for ICT convergence compared with that of firms. However, in firm-to-firm cooperation, the participation of small and medium enterprises contributes to cross-sectional convergence, while the participation of large firms leads to overall and longitudinal convergence. R&D inputs such as the number of partners and government subsidies exhibit an inverted U-shaped relationship (negative quadratic effect) with technology convergence. Project duration and homogeneous partners are also critical factors for ICT convergence. The results indicate several implications and guidelines on how to effectively organize cooperative R&D projects to facilitate technology convergence.

BcN Based Ubiquitous Network (광대역 통합망 기반 유비퀴터스 네트워크)

  • Shin, Yong-Sik;Park, Yong-Gil;Chung, Won-Suk
    • Journal of The Institute of Information and Telecommunication Facilities Engineering
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    • v.3 no.2
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    • pp.81-89
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    • 2004
  • In this paper, we describe ubiquitous environments and the trend of convergence that is an evolution path of. current telecommunication, and show the concept of broadband convergence network, service feature and evolution path. In order to converge wire and wireless communication, telecommunication and broadcasting, voice and data efficiently, broadband convergence network divides a network into service layer, control layer, transport layer, ubiquitous access and terminal layer. Broadband convergence network will be a network that can provide and control broadband multimedia services with QoS and security of different and customized level. Then we depict characteristics and types of broadband multimedia service, and describe the characteristic of broadband convergence network. Finally, we show ubiquitous network based on the broadband convert- gence network to provide ubiquitous service which is a future telecommunication service. We also describe requirements of ubiquitous network such as an intelligent and context based platform, convergence terminals, ubi- quitous computing devices, etc.

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A Study on the Development of Environment Design STEAM Program in Coping with Climate Change for Elementary School Students (초등학생을 위한 기후변화대응 환경디자인 STEAM 교육프로그램 개발 연구)

  • Lee, Yun-Hee;Lee, Myung-A;Han, Hae-Ryon;Ban, Ja-Yuen
    • Korean Institute of Interior Design Journal
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    • v.25 no.6
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    • pp.15-22
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    • 2016
  • Recent changes in the Korean education policies are promoting the advances in science and technology and cultivating people of convergence talent. STEAM (science, technology, engineering, art and math) educational program is Korean styled convergence program for creative competent human resources. Therefore, Therefore the aim of this study is developing convergence hand-on educational program coping with climate change for elementary school students. For development of the program, we investigated the curriculum of the elementary school about the climate change, and allocated in the creative learning standard frame. Also, we selected themes related the climate change in the curriculum and learning activity. For more effective program to build the convergence competency, we analyzed the program based on creative problem based learning process and 4 core competency(creativity, communication, convergence, caring) elements. In conclusion, the STEAM program needs to develop by school curriculum and leaner's ability. For elementary school students, the STEAM program consists with creative problem based learning process. And the convergence educational program would analyze by the creative PBL process and convergence competency elements. So, this developing program has brought the promotion of the creative convergence competent talented person for the future global environment.

Exploratory Analysis to Investigate the Process Effectiveness of IT Convergence based Service Industry Model (IT융합 서비스 산업 모델의 프로세스 효과성 탐색)

  • Han, Hyun-Soo;Moon, Tae-Eun
    • Journal of Information Technology Applications and Management
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    • v.19 no.4
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    • pp.227-242
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    • 2012
  • It is a daunting task to theorize the process effectiveness of IT convergence based service model. Despite the criticalness of investigating process enhancement impact of IT-convergence based service model, the theoretical research in this field is relatively scarce, possibly due to the too wide and comprehensiveness of research scope. In this vein, we conducted exploratory study to understand the contributional impact of IT convergence based service model on resolving service process limitations. We first identified five IT convergence based service models in the area of typical service industry, which include entertainment, learning, location based services, tourism, and healthcare. Our research model classified value creation factors of the IT convergence model in twofold. The one is defined as basic value creation factor of the IT convergence, which is treated as the second-order factor that consists of two first-order factors of mobile functionality and Internet with digital contents merging functionality. The other is defined as service process limitations resolving factor which are comprised with the two first-order factors of simultaneousity and perishability. Both the second-order factors are modeled, each respectively, with the two first-order factors in formative manner. Using PLS, empirical validation is executed to analyze each value creating factor's contribution impact on the relative advantage, as well as the mediating effect of basic value creation factor on resolving service process limitations. On the basis of the insights revealed from this paper, further theory building research could be elaborated in the area of IT convergence applications for service industry.