• Title/Summary/Keyword: Context Framework

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Preserving User Anonymity in Context-Aware Location-Based Services: A Proposed Framework

  • Teerakanok, Songpon;Vorakulpipat, Chalee;Kamolphiwong, Sinchai;Siwamogsatham, Siwaruk
    • ETRI Journal
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    • v.35 no.3
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    • pp.501-511
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    • 2013
  • Protecting privacy is an important goal in designing location-based services. Service providers want to verify legitimate users and allow permitted users to enjoy their services. Users, however, want to preserve their privacy and prevent tracking. In this paper, a new framework providing users with more privacy and anonymity in both the authentication process and the querying process is proposed. Unlike the designs proposed in previous works, our framework benefits from a combination of three important techniques: k-anonymity, timed fuzzy logic, and a one-way hash function. Modifying and adapting these existing schemes provides us with a simpler, less complex, yet more mature solution. During authentication, the one-way hash function provides users with more privacy by using fingerprints of users' identities. To provide anonymous authentication, the concept of confidence level is adopted with timed fuzzy logic. Regarding location privacy, spatial k-anonymity prevents the users' locations from being tracked. The experiment results and analysis show that our framework can strengthen the protection of anonymity and privacy of users by incurring a minimal implementation cost and can improve functionality.

Towards an Innovation-driven Nation: The 'Secondary Innovation' Framework in China

  • Wu, Xiaobo;Li, Jing
    • STI Policy Review
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    • v.6 no.1
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    • pp.36-53
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    • 2015
  • The rise of latecomer countries across the world directs academic attention to their catching-up and innovation processof seizing technological opportunities and combining internal and external knowledge. Different from the developed economies as well as the newly industrialized economies, China presents a special innovation environment, wherein its technology regime, market opportunities, and institutions are complex and the globalization trend affects competition in a broader way. In thiscontext, we clarify and extend the framework of "secondary innovation". This framework describes the dynamics of those with relatively poor resources and capabilities in their efforts to capture the values of mature/emerging technology or business models by acquiringthem from across borders and then adapting to catching-up contexts. Such processes, differentiated from original innovation that involves the whole process from R&D to commercialization, has become a prevailing regime during paradigm shifts. In particular, unlike the traditional catch-up literature that focuses more on technology, the secondary innovation framework inclusively contains both technology and business model innovation, and puts forward the co-evolution between the two elements, which is more applicable to China's context. In accordance, we also provide implications towards fulfilling the goal of building an innovation-driven nation.

An Efficient Object Augmentation Scheme for Supporting Pervasiveness in a Mobile Augmented Reality

  • Jang, Sung-Bong;Ko, Young-Woong
    • Journal of Information Processing Systems
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    • v.16 no.5
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    • pp.1214-1222
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    • 2020
  • Pervasive augmented reality (AR) technology can be used to efficiently search for the required information regarding products in stores through text augmentation in an Internet of Things (IoT) environment. The evolution of context awareness and image processing technologies are the main driving forces that realize this type of AR service. One of the problems to be addressed in the service is that augmented objects are fixed and cannot be replaced efficiently in real time. To address this problem, a real-time mobile AR framework is proposed. In this framework, an optimal object to be augmented is selected based on object similarity comparison, and the augmented objects are efficiently managed using distributed metadata servers to adapt to the user requirements, in a given situation. To evaluate the feasibility of the proposed framework, a prototype system was implemented, and a qualitative evaluation based on questionnaires was conducted. The experimental results show that the proposed framework provides a better user experience than existing features in smartphones, and through fast AR service, the users are able to conveniently obtain additional information on products or objects.

User Targerting SaaS Application Mash-Up Service Framework using Complex-Context and Rule-Martix (복합 콘텍스트 및 Rule-Matrix를 활용한 사용자 맞춤형 SaaS 어플리케이션 연동 서비스 프레임워크)

  • Jung, Jong Jin;Cui, Yun;Kwon, Kyung Min;Lee, Han Ku
    • Journal of Korea Multimedia Society
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    • v.20 no.7
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    • pp.1054-1064
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    • 2017
  • With the development of cloud computing, internet technology and Internet of Things(IoT), most of applications are being smarter and changing from native application to SaaS (Software as a Service) application. New versatile SaaS applications are being released through various app portals (e.g. appstore, googleplay, T-Store, and so on). However, a user has a difficulty in searching, choosing an suitable application to him. It is also hard for him to know what functions of each SaaS application are useful. He wants to be recommended something inter-operated SaaS service according to his personality and his situation. Therefore, this paper presents a way of making mash-up of SaaS applications in order to provide the most convenient inter-operated SaaS service to user. This paper also presents SaaS Application Mash-up Framework (SAMF), complex context and rule matrix. The proposed SAMF is a main system that totally manage SaaS application mash-up service. Complex context and rule matrix are key components in order to recommend what SaaS applications are needed and how those SaaS applications are inter-operated. The SAMF collects complex contexts (User Description, Status Description, SaaS Service Description) in order to choose which SaaS applications are useful, analyze what functions to use, how to mash-up.

Customized Knowledge Creation Framework using Context- and intensity-based Similarity (상황과 정보 집적도를 고려한 유사도 기반의 맞춤형 지식 생성프레임워크)

  • Sohn, Mye M.;Lee, Hyun-Jung
    • Journal of Internet Computing and Services
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    • v.12 no.5
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    • pp.113-125
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    • 2011
  • As information resources have become more various and the number of the resources has increased, knowledge customization on the social web has been becoming more difficult. To reduce the burden, we offer a framework for context-based similarity calculation for knowledge customization using ontology on the CBR. Thereby, we newly developed context- and intensity-based similarity calculation methods which are applied to extraction of the most similar case considered semantic similarity and syntactic, and effective creation of the user-tailored knowledge using the selected case. The process is comprised of conversion of unstructured web information into cases, extraction of an appropriate case according to the user requirements, and customization of the knowledge using the selected case. In the experimental section, the effectiveness of the developed similarity methods are compared with other edge-counting similarity methods using two classes which are compared with each other. It shows that our framework leads higher similarity values for conceptually close classes compared with other methods.

Context-Aware 환경에서의 위치정보 프라이버시 연구동향

  • 이동혁;송유진
    • Review of KIISC
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    • v.15 no.5
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    • pp.100-112
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    • 2005
  • 유비쿼터스의 주요한 특성은 상황 인식(Context-Aware)이며 이것은 사용자의 시공간에 따라 변하는 데이터를 사용자가 직접 입력하지 않고 상황에 맞게 자동적으로 처리해 주는 것을 뜻한다. 그러나 이러한 유비쿼터스의 특성은 데이터의 보안이 취약할 경우 기존 컴퓨팅 환경보다 더 큰 문제를 가져올 수 있다. 한편, 미 벨 연구소에 의해 개발된 PCP(Privacy Conscious Personalization)는 모바일 및 유비쿼터스 환경에서 사용자의 프라이버시 문제에 Context-Aware의 특성을 반영해 준다. PCP는 위치 정보에 대한 요구를 받으면 Houdini로 명명된 Rule Engine을 작동시키며 현재의 상황 및 사용자의 설정을 고려하여 정보를 공개할지 여부를 결정한다. 또한, 네덜란드의 University of Twente는 P3P를 확장하는 P3P Extension과 상황-의존 Preference를 표현하는 XML 기반 언어를 개발하고 이를 바탕으로 WASP 플랫폼을 위한 아키텍쳐를 개발하였다. WASP Framework는 웹서비스 기반의 프라이버시 보호 아키텍쳐이며 사용자의 위치, 시간, 상태, 신원 등 다양한 Context 정보를 제공할 수 있다. 본고에서는 Location Context의 관점에서 Context Aware Computing 환경의 하나로 LBS 위치정보의 프라이버시 구조에 대한 두가지 사례 연구를 수행한다.

Keyed learning: An adversarial learning framework-formalization, challenges, and anomaly detection applications

  • Bergadano, Francesco
    • ETRI Journal
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    • v.41 no.5
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    • pp.608-618
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    • 2019
  • We propose a general framework for keyed learning, where a secret key is used as an additional input of an adversarial learning system. We also define models and formal challenges for an adversary who knows the learning algorithm and its input data but has no access to the key value. This adversarial learning framework is subsequently applied to a more specific context of anomaly detection, where the secret key finds additional practical uses and guides the entire learning and alarm-generating procedure.

A Study on the Process of Solving Context Problems by Prospective Teachers (예비 교사들의 맥락 문제 해결 과정 분석)

  • Shin, Bo Mi
    • Journal of Educational Research in Mathematics
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    • v.22 no.4
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    • pp.535-555
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    • 2012
  • The aim of this study is to analyze how the context problems by prospective teachers are solved. In order to achieve this aim, this study examined the conceptual nature of context based on previous studies. I developed context problems about linear programming with reference to the results of the examination about the natural characterization of context. These problems were given to 44 prospective teachers and qualitative methods were used to analyze the data obtained from the written solutions by the participants. This study also developed the framework descriptors for this analysis in the light of the Mathematics Scoring Rubric from Illinois Department of Education(2005). The data was analyzed and interpreted in terms of this framework and the specific characteristics shown in the process of problem solving by the teachers were categorized into four types as a result.

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The Internet Design Framework for Improvement of Users' Positive Emotions

  • Wu, Chunmao;Li, Xuefei;Dong, Cui
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.8
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    • pp.2720-2735
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    • 2022
  • This study proposes an internet design framework for users to improve their positive emotions when they are in a negative mood. First, the literature review focuses on the definition of emotion, positive emotional design in internet experiences, and emotion regulation. Second, in order to construct an internet design framework that improves positive emotion, this paper adopts a qualitative analysis method to analyze 70 collected studies in the area of regulating emotion and stimulating positive emotions. Additionally, bibliometrics and statistics are conducted to summarize the framework and strategies. Third, two cases of internet design are presented: (a) Internet design that improves users' positive emotions is examined under the background of extreme rainstorm as an example; an applet service design is provided by case study; (b) in the context of COVID-19, we developed an Internet of things interactive design that improves users' positive emotions. Fourth, the internet design framework and the results of the case studies are analyzed and discussed. Finally, an internet design framework is proposed to improve users' positive emotions when they are in a negative mood, which includes the Detachment-empathy framework, External-protection framework, Ability-strengthen framework, Perspective-transformation framework, and Macro-cognitive framework. The framework can help designers to generate design ideas accurately and quickly when users are in a negative mood, to improve subjective well-being, and contribute to the development of internet experience design.

An Analysis of Inquiry Activities in Chemistry II Textbook by Using 3-Dimensional Analysis Framework (3차원 분석틀을 이용한 화학II 교과서의 탐구활동 분석)

  • Seok Hee Lee;Yong Keun Kim;Seong Bae Moon
    • Journal of the Korean Chemical Society
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    • v.47 no.4
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    • pp.391-400
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    • 2003
  • This study was performed the analysis of seven kinds of the hight school chemistry II textbooks based on the 6th curriculum. Particularly, inquiry activity part was analyzed by the three dimension framework which consists of inquiry content dimension, inquiry process dimension and inquiry context dimension. In the analysis of the inquiry content dimension of inquiry activities, the total number of themes in seven kinds of textbook was 212. And the number of inquiry activities in seven kinds of textbook was diverse: A textbook had 28, B textbook 25, C textbook 31, D textbook 35, E textbook 31, F textbook 29 and G textbook 33. As for the avaerage number of inquiry activities of each chapter, chapter I "Material Science" is 3.00(9.91${\%}$), chapter II "Atomic Structure and Periodic Table" 4.57(15.1${\%}$), chapter III "Chemical Bonding and Compound" 6.86(22.6${\%}$), chapter IV "State of Matter and Solution" 7.00(23.1${\%}$), chapter V "Chemical Reaction" 8.86(29.2${\%}$). For the analysis of inquiry process dimension, it follows in the order of 'observation and measuring (66.7${\%}$)', 'Interpreting data and formulating generalizations (26.5${\%}$)', 'seeing a problem and seeking ways to solve it (4.1%)', and 'building, testing and revising the theoretical model (2.7${\%}$)'. As for the analysis of the inquiry context dimension, the scientific context occupied 90.5${\%}$, the individual context 4.3${\%}$, the social context 0.9${\%}$, and the technical context 4.3${\%}$. It shows that the proportion of STS(Science-Technology-Society) related contents in inquiry activities was only 9.5${\%}$.