• 제목/요약/키워드: Contents Delivery Networks

검색결과 39건 처리시간 0.02초

Pricing and Scheduling in Contents Delivery Networks

  • Yagi, Noriyuki;Takahashi, Eiji;Yamori, Kyoko;Tanaka, Yoshiaki
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2002년도 ITC-CSCC -2
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    • pp.1074-1077
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    • 2002
  • This paper proposes an adaptive pricing system with scheduling to balance the demand for contents and to realize an effective use of resources in contents delivery networks. In the proposed adaptive pricing system, the table of the service levels and prices (tariff) is shown to each user at the start of service and each user chooses one of the service classes. These prices are decided adaptively reflecting the congestion state of the networks. Then, by the proposed scheduling algorithm, these requests are scheduled so as to keep the service level agreements completely.

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효과적인 웹-캐싱 네트웍 구축전략에 관한 실증 연구 (An Empirical Study on the Construction Strategy of Web-caching Network)

  • 이주헌;조병룡
    • 정보기술과데이타베이스저널
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    • 제8권2호
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    • pp.41-60
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    • 2001
  • Despite the growth in Internet users, demand for multi-medial, large data files and resulting explosive growth in data traffic, there has been lack of investment in Middle-Mile, interconnection of various networks, resulting in bottleneck effect, which is acerbating. One strategy to overcome such network bottleneck is Content Delivery Network (CDN). CDN does not achieve efficient delivery of large file data through physical improvement/increase in network capacity, but by delivering large file contents, the cause of bottlenecks, from distributed servers. Since it is impracticable to physically improve networks capacity to accommodate the growth in internet traffic, CON, by strong CPs contents at cache servers deployed at major ISPs networks, is able to deliver requested contents to the requesting Web clients without the loss of data and long latency.

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차량 클라우드 환경에서 블룸 필터를 이용한 계층적 하이브리드 콘텐츠 전송 방법의 설계 및 평가 (Design and Evaluation of a Hierarchical Hybrid Content Delivery Scheme using Bloom Filter in Vehicular Cloud Environments)

  • 배인한
    • 한국멀티미디어학회논문지
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    • 제19권8호
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    • pp.1597-1608
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    • 2016
  • Recently, a number of solutions were proposed to address the challenges and issues of vehicular networks. Vehicular Cloud Computing (VCC) is one of the solutions. The vehicular cloud computing is a new hybrid technology that has a remarkable impact on traffic management and road safety by instantly using vehicular resources. In this paper, we study an important vehicular cloud service, content-based delivery, that allows future vehicular cloud applications to store, share and search data totally within the cloud. We design a VCC-based system architecture for efficient sharing of vehicular contents, and propose a Hierarchical Hybrid Content Delivery scheme using Bloom Filter (H2CDBF) for efficient vehicular content delivery in Vehicular Ad-hoc Networks (VANETs). The performance of the proposed H2CDBF is evaluated through an analytical model, and is compared to the proactive content discovery scheme, Bloom-Filter Routing (BFR).

IPTV2.0 서비스를 위한 네트워킹 기술 (Networking Technologies for IPTV2.0 Service)

  • 이경희;윤장우;류원;김봉태
    • 대한임베디드공학회논문지
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    • 제3권4호
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    • pp.218-228
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    • 2008
  • The convergence of broadcasting and telecommunication services is being accelerated by broadband networks, digital broadcasting and Web2.0. This paper describes the definition and service characteristics of IPTV as a representative of broadcasting and telecommunication convergence services. Especially, the changes of infrastructure and technology for IPTV2.0 are addressed in terms of the service features of mobility, intelligence and participation. IPTV2.0 shall be characterized by the open IPTV service based on Web2.0 and the mobile IPTV service over the heterogeneous networks employing various wireless/wired access technologies. The IP Multimedia Subsystem (IMS) and Service Delivery Platform (SDP) technologies are increasingly considered to support the personalization and openness. The mobility management technology is being evolved to provide QoS-guaranteed mobile communication services to users at anytime and anywhere. IPTV2.0 services and platforms are also anticipated to be core components to achieve knowledge-based ubiquitous society. IPTV2.0 contents are required to be integrated with the enhanced metadata to efficiently support search, selection, convergence and delivery of the contents. Moreover, those contents shall be enhanced to provide the scalable services which is adaptable to the network status and user preferences. Therefore, the networking technologies for IPTV2.0 should tightly cooperate with application services and adaptive contents. Those technologies will be developed to construct the ubiquitous content service platform considering the evolution of networks and various converged services.

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DTN에서 유한 버퍼의 페리와 이동노드의 메시지 전달 (Combined Finite-buffered Ferry and Mobile Nodes Message-carrying for DTNs)

  • 김병순;이봉규
    • 디지털콘텐츠학회 논문지
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    • 제10권1호
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    • pp.115-120
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    • 2009
  • 메시지 페리 방법은 페리만이 분리된 네트워크 사이에서 메시지를 전달한다. 이 논문에서는 지연을 허용하는 분리된 네트워크에서 메시지 전달 지연시간을 줄이고 처리율을 증가시키기 위해 유한 버퍼의 페리와 이동 노드 모두가 메시지를 전달하는 새로운 방법을 제안한다. 우리는 메시지 전달 지연, 메시지 전달율 척도를 사용하여 기존의 메시지 페리 방법과 성능을 비교평가 한다.

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High Quality Network and Device Aware Multimedia Content Delivery for Mobile Cloud

  • Saleem, Muhammad;Saleem, Yasir
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제13권10호
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    • pp.4886-4907
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    • 2019
  • The use of mobile devices is increasing in multimedia applications. The multimedia contents are delivered to mobile users over heterogeneous networks. Due to fluctuation in bandwidth and user mobility, the service providers are facing difficulties in providing Quality of Service (QoS) guaranteed delivery for multimedia applications. Multimedia applications depend on QoS parameters such as delay, bandwidth, and jitter to offer better user experience. The existing schemes use the single source and multisource delivery but are unable to balance between stream quality and network congestion for mobile users. We proposed a Quality Oriented Multimedia Content Delivery Scheme (QOMCDS) for the mobile cloud to deliver better quality multimedia contents for the mobile user. The multimedia contents are delivered to the mobile device based on the device's parameters and network environment. The objective video quality assessment models like Peak Signal-to-Noise Ratio (PSNR), Structural Similarity (SSIM), and Video Quality Measurement (VQM) are used to measure the quality of the video. The client side Quality of Experience metric such as Startup delay, Rebuffering events, and Bitrate switch count was used for evaluation. The proposed scheme is evaluated using dash.js and is compared to existing schemes. The results show significant improvement over existing multimedia content delivery schemes.

A Framework for MPEG-4 Contents Delivery over DMB

  • Lee, Bong-Ho;Yang, Kyu-Tae;Hahm, Young-Kwon;Lee, Soo-In;Ahn, Chie-Teuk
    • ETRI Journal
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    • 제26권2호
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    • pp.112-121
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    • 2004
  • Digital Multimedia Broadcasting (DMB) is an upcoming standard in Korea used to provide mobile multimedia broadcasting service based on the Eureka-147 Digital Audio Broadcasting (DAB) system. The current dominant multimedia coding standard, MPEG-4, is foreseen to play an important role in forthcoming DMB services. However, the current approaches for transporting MPEG-4 content over DMB networks are not optimized. To address this issue we propose a novel MPEG-4 stream multiplexer, called M4SMux, which provides better stream multiplexing and delivery over DMB networks. M4SMux features an MPEG-4 elementary-stream interleaving mechanism that reduces the multiplexing overhead and a multiplex configuration mechanism that utilizes M4SLinkTable for easy content access. In addition, we propose an error correction method which enhances transport efficiency.

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전송시간의 변화가 큰 네트워크에서 이레이저 코딩을 적용한 긴급 데이터 전송 방법 및 성능 분석 (Expediting Data through Erasure Coding in Networks with High Coefficient of Variation of Transfer Time)

  • 이구연;이용
    • 디지털콘텐츠학회 논문지
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    • 제15권2호
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    • pp.137-145
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    • 2014
  • 본 논문에서는 전송시간의 변화가 큰 네트워크 환경에서 이레이저 코딩을 이용한 종단간, M개의 패킷으로 구성된 긴급 메시지의 전달 지연 단축 기법을 제안한다. 제안된 기법에서는 전송할 M개의 긴급 패킷들을 g개의 패킷으로 구성된 b개의 그룹으로 분할하고, 각 그룹에 대하여 r개의 리던던시 패킷이 추가된 이레이저 코딩을 수행한 후 전송한다. 각 그룹은 g+r개의 패킷 중에서 g개의 패킷이 도착하면 복구가 되며, 모든 그룹이 목적지에 도착하면, 전체의 긴급 메시지가 전달된다. 이레이저 코딩을 적용하게 되면 전달 지연은 단축이 되나, 추가적인 패킷 전송 및 코딩과 디코딩과정으로 인한 비용이 발생하게 되므로, 이러한 추가적인 전송비용을 고려하여 제안 기법의 최적 그룹 수 및 리던던시 패킷의 수에 대한 분석을 수행한다. 분석 결과로부터 제안된 기법은 전송시간의 변화가 큰 네트워크에서 큰 효과를 내며, 특히 긴급한 메시지의 전송이 필요할 때 유용함을 알 수 있다.

A Study on the Improvement of Flat-based Routing Protocol in Sensor Network

  • Lee, Seok-Cheol;Kim, Chang-Soo
    • 한국멀티미디어학회논문지
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    • 제11권12호
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    • pp.1722-1729
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    • 2008
  • This paper describes the contents about the efficient routing technique for improvement of transmission in Wireless Sensor Networks. Existing flat-based routing protocols have several problems like data overlap and implosion. Gossiping Algorithm in WSN is able to reduce the overhead and transmit packets through already set up the path but it takes place the data delivery and problem of worst-case. In this paper, we try to solve two problems that are data delivery and worst-case by selecting neighbor nodes using RSSI and number of linkage. The proposed model is available to real-mote and we confirmed the improvement of the performance against existing models.

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멀티미디어 Ad Hoc 무선망에서 지연시간 보장 공정큐잉(DGFQ)의 분산적 구현 (Distributed Implementation of Delay Guaranteed Fair Queueing(DGFQ) in Multimedia Ad Hoc Wireless Networks)

  • 양현호
    • 한국콘텐츠학회논문지
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    • 제5권4호
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    • pp.245-253
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    • 2005
  • 멀티미디어 Ad Hoc 무선망은 매우 매력적인 화두이며 이를 통하여 멀티미디어 서비스를 고정된 기간망이 없이도 이동중인 최종 사용자들에게 제공할 수 있다. 그러나 특수한 설계상의 제약점으로 인하여 Ad Hoc 무선망에서 자원을 공정하게 분배하면서도 지연시간을 보장하는 것은 단순한 문제가 아니다. 본 논문에서는 분산적인 방법으로 지연시간 보장 공정 큐잉(DGFQ, Delay Guaranteed Fair Queueing) 방식을 멀티미디어 Ad Hoc 무선망에서 구현하고 성능 평가의 결과를 통하여 DGFQ 방식이 멀티미디어 무선망 환경에서도 제한된 지연시간을 보장할 수 있음을 보였다.

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