• 제목/요약/키워드: Contents Centric Network

검색결과 50건 처리시간 0.029초

Supporting Intermediate-node Mobility in CCN Real-time Service (CCN 실시간 서비스에서 중간노드의 이동성 지원)

  • Lee, Eunkwan;Kwon, Taewook
    • Journal of Korea Multimedia Society
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    • 제20권9호
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    • pp.1527-1540
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    • 2017
  • Recently, due to the rapid development of the internet, the production and demand of high capacity contents are rapidly increasing. In order to accommodate the changing trend of internet usage, researches on CCN, the future internet architecture, are actively being conducted. Mobility support is an important challenge in CCN real-time services, given that today's internet environment is changing to mobile and real-time services are increasing. In CCN real-time services, the mobility problem can be largely divided into consumer mobility, provider mobility, and intermediate-node mobility. Among them, when the intermediate-node moves in the CCN real-time services, the service disconnection occurs and the QoS degradation is caused. In this paper. we propose Intermediate-Node Mobility Support(INMS) to support the intermediate-node mobility in CCN real-time services. Experimental results show that the proposed scheme shows better performance than CCN in terms of service disconnection time and packet loss.

Implementation of data synchronization for local disks in Linux high availability system (리눅스 고가용 시스템에서 로컬 디스크 간 데이터 동기화 구현)

  • Park, seong-jong;Lee, cheol-hoo
    • Proceedings of the Korea Contents Association Conference
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    • 한국콘텐츠학회 2008년도 춘계 종합학술대회 논문집
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    • pp.547-550
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    • 2008
  • Recently, changes in the environment of user-centric internet service such as blog, UCC and IPTV and ubiquitous computing based on web service are needed to high availability system platform. High availability system is to provide safe service continuously even if system failure occurs in clustering system at the network. And it is necessary to synchronize data for reliable service in high availability system. In this paper, I implement DRBD(Disk Replicated Block Device) which is synchronization technique for data of local disks in high availability system.

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Network analysis and comparing citation index of statistics journals (국내 통계학 관련 학술지의 인용지수 비교 및 네트워크 분석)

  • Won, Dongkee;Choi, Kyoungho
    • Journal of the Korean Data and Information Science Society
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    • 제25권2호
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    • pp.317-325
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    • 2014
  • Evaluating contents and quality of the journal along with the research ability of researcher is becoming an important issue recently. This research compared level of impact of the journals related to statistics in nation, 'Journal of the Korean Data & Information Science Society'-centric, using various KCI citation index. Moreover, this research surveyed network between the journals in the aspect of social network analysis, using co-citation frequency. From that, the following conclusions were drawn. First, percentage of self-citation was relatively high. Second, even though Statistics journal had higher impact index than the mathematics, physics and chemistry, frequency of citing statistics journal in other journals was not that high. Third, 'Journal of the Korean Data & Information Science Society' serves central role in network analysis, however it seems that more efforts are required.

A Study on the Possibility of Applying Peer-to-Peer(P2P) Model to e-Business (P2P(peer-to-peer) 모델의 e비즈니스 적용 가능성에 관한 연구)

  • Moon, Hyung-Nam
    • International Commerce and Information Review
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    • 제6권3호
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    • pp.63-79
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    • 2004
  • Peer-to-peer(P2P) has potential strength and possible factors which enable it to develop toward a new business by supplementing the limitation of the existing central server-type network. In various business sectors, various attempts have already been made to apply P2P. The computing power which was possible to be formed through peer-to-peer networking will become a powerful tools for expanding toward new business area depending the utilization methods by sector. Although the technology-centric P2P concept is a major interest now, its development direction will head toward service-centric P2P concept for satisfying desires of end-users(individual peers) for reliable contents and improving their purchasing convenience. But the solution requisites should be solved for the efficient application of P2P to business such as the establishment of and supplement for the industrial standard and legal system for P2P, the enhancement of peers recognition of P2P. Presently e-commerce using P2P is being implemented by a few enterprises locally by means of B2C. But if many enterprises enter this type of e-commerce, and the standardization of peer programmes, goods and documents is made, it will be able to be extended to B2B. Also it seems that it can be utilized in international transactions as well as in domestic transactions. So there is much room for the application of P2P to be extended further. Also there has been presented the necessity for related industries to support their work with theories and for academic studies to be made actively to set the direction of its development. It is hoped that multi-angled and in-depth studies on the utilization of P2P and various attempts to application of it to business be made on the basis of this study. For the development of P2P, continuous study and attempts are needed. The field of P2Ps application is very large and it will become a powerful tool, depending upon its application methods.

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A Study on the Characteristics of Colour Perception According to Light and Dark Mode in the Digital Media Environment (디지털 미디어 환경에서 사용자 환경 모드에 따른 색채 인지 특성 연구)

  • Ji-Young Hong
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • 제23권3호
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    • pp.65-70
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    • 2023
  • In recent years, the digital media environment has begun to diversify, with a greater focus being placed on user-centric design. With the development of digital technology, the digital media environment has formed a vast network of information, which supports interactive communication between people, creating a need for user-centric research. Mobile displays, as a representation of the digital media environment, have the advantage of mobility through the use of thin screen displays and low-performance image sensors, which allow for miniaturization and power saving. However, this results in reduced colour accuracy compared to large displays. This study investigates users' colour perception when using dark and light mode mobile displays. Colour perception was measured using a psycho-physical experiment, which controls each colour attribute based on the 12 colours of KS. The results were analysed to determine whether there is a difference in colour perception between dark mode and light mode, and if the difference was statistically significant. Future research directions based on the results are then discussed.

Content Distribution for 5G Systems Based on Distributed Cloud Service Network Architecture

  • Jiang, Lirong;Feng, Gang;Qin, Shuang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제9권11호
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    • pp.4268-4290
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    • 2015
  • Future mobile communications face enormous challenges as traditional voice services are replaced with increasing mobile multimedia and data services. To address the vast data traffic volume and the requirement of user Quality of Experience (QoE) in the next generation mobile networks, it is imperative to develop efficient content distribution technique, aiming at significantly reducing redundant data transmissions and improving content delivery performance. On the other hand, in recent years cloud computing as a promising new content-centric paradigm is exploited to fulfil the multimedia requirements by provisioning data and computing resources on demand. In this paper, we propose a cooperative caching framework which implements State based Content Distribution (SCD) algorithm for future mobile networks. In our proposed framework, cloud service providers deploy a plurality of cloudlets in the network forming a Distributed Cloud Service Network (DCSN), and pre-allocate content services in local cloudlets to avoid redundant content transmissions. We use content popularity and content state which is determined by content requests, editorial updates and new arrivals to formulate a content distribution optimization model. Data contents are deployed in local cloudlets according to the optimal solution to achieve the lowest average content delivery latency. We use simulation experiments to validate the effectiveness of our proposed framework. Numerical results show that the proposed framework can significantly improve content cache hit rate, reduce content delivery latency and outbound traffic volume in comparison with known existing caching strategies.

Transmission Performance Analysis of VCCN with SUMO depending on Packet Size and Participating Number of Clients (SUMO를 이용한 VCCN에서 패킷의 크기와 참여한 클라이언트 수에 따른 전송 성능에 대한 연구)

  • Yeon, Seunguk;Chae, Ye-Eun;Kang, Seung-Seok
    • The Journal of the Convergence on Culture Technology
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    • 제4권1호
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    • pp.285-290
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    • 2018
  • Vehicular ad hoc network (VANET) is one of the future communication technologies in which it offers safe-driving information and Internet access for both drivers and passengers by communicating among cars on the road. In case of applying Content Centric Network (CCN) rather than TCP/IP over VANET, called VCCN, it can provide efficient multicast communication of shared information among participating cars as well as offer corresponding one-to-one communications. This paper introduces SUMO for simulating traffic flows, VANET for car-to-car ad hoc communications, and CCN for a future Internet architecture. In addition, it compares and analyses the transmission performance of moving cars over VCCN. According to the simulation results using SUMO and VCCN, the larger the packet size, the better the transmission performance. In addition, VCCN provides higher packet transmission rate than that of TCP/IP when the clients shares the same contents. Furthermore, the overall data reception rate exceeds the physical transmission channel rate.

Design and Implementation of eRTOS Real-time Operating Systems for Wearable Computers (웨어러블 컴퓨터를 위한 저전력 실시간 운영체제 eRTOS 설계 및 구현)

  • Cho, Moon-Haeng;Choi, Chan-Woo;Lee, Cheol-Hoon
    • The Journal of the Korea Contents Association
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    • 제8권9호
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    • pp.42-54
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    • 2008
  • In recent years, embedded systems have been expanding their application domains from traditional embedded systems such as military weapons, robots, satellites and digital convergence systems such as celluar phones, PMP(Portable Multimedia Player), PDAs(Personal Digital Assistants) to Next Generation Personal Computers(NGPCs) such as eating PCs, wearable computers. The NGPCs are network-based, human-centric digital information devices diverged from the traditional PCs used mainly for document writing, internet searching and database management. Wearable computers with battery capacity and memory size limitations have to use real-time operating systems with small footprints and low power management techniques to provide user's QoS in spite of hardware constraints. In this paper, we have designed and implemented a low-power RTOS (called eRTOS) for wearable computers. The implemented eRTOS has 18KB footprints and the dynamic power management and the device power management schemes are adapted in it. Experimental results with wearable computer applications show that the low power techniques could save energy up to 47 %.

MyNews : Personalized XML Document Transcoding Technique for Mobile Device Users (MyNews : 모바일 환경에서 사용자 관심사를 고려한 XML 문서 트랜스코딩)

  • Song Teuk-Seob;Lee Jin-Sang;Lee Kyong-Ho;Sohn Won-Sung;Ko Seung-Kyu;Choy Yoon-Chul;Lim Soon-Bum
    • The KIPS Transactions:PartB
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    • 제12B권2호
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    • pp.181-190
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    • 2005
  • Developing wireless internet service and mobile devices, mechanisms for web service across are various. However, the existing web infrastructure and content were designed for desktop computers and arc not well-suited for other types of accesses, e.g. PDA or mobile Phone that have less processing power and memory, small screens, limited input facilities, or network bandwidth etc. Thus, there is a growing need for transcoding techniques that provide that ability to browse the web through mobile devices. However, previous researches on existing web contents transcoding are service provider centric, which does not accurately reflect the user's continuously changing interest. In this paper, we presents a transcoding technique involved in making existing news contents based on XML available via customized wireless service, mobile phone.

Architecture and Server Selection for DHT-based Distributed CDN (해시 테이블 기반 분산형 CDN 구조 및 서버 선택 방안)

  • Jung, Jong-Hae;Oh, Gun-Young;Lee, Nam-Kyung;Yoon, Chang-Woo;Lee, Hyun-Woo;Ryu, Won;Lee, Sung-Chang
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • 제11권5호
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    • pp.217-228
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    • 2011
  • In centralize CDN systems, the content server selection is performed by service node for every user request, and the selected node is notified to the user. In this paper, we present distributed CDN architecture and algorithm in which the request from a user is delivered to the content source by a P2P algorithm utilizing DHT(distributed hash table) through the overlay network and the user selects one of the source nodes based on real-time user-centric criteria. For this purpose, we propose a modified Pastry algorithm for contents registration, search and selection, in addition to the distributed architecture. The proposed architecture has the advantages of load balancing, traffic balancing, scalability, fault-tolerance due to the self-configuration, self-healing attributes of distributed architecture. Various simulation shows the feasibility of the proposed architecture and algorithm, and the performance is compared and discussed for the variations of the proposed scheme.