• Title/Summary/Keyword: Content Sharing

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A study on User experience Satisfaction Factors of Subscription Service (구독 서비스의 사용자 경험 만족도 요인에 관한 연구)

  • Kim, Hyun-Woo;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.18 no.9
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    • pp.331-336
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    • 2020
  • The purpose of this study is to measure the satisfaction factors of user experience of 'Unlimited subscription service' among subscription services and analyze them based on economic and cultural perspectives. By recruiting the '20-'30s who had experienced using service, they attended a survey which was based on the reconstructed honeycomb model of Peter Morville. As a result of the survey, in terms of economic perspective, cost of service, and the ease of subscription inflow were the main satisfaction factors. From a cultural perspective, the familiarity with service and belief and experience of sharing content with people around them were the main satisfaction factors. Therefore, it can be inferred that the satisfaction of the user experience of the subscription service should be firstly satisfied with economic satisfaction, which leads to cultural satisfaction. This study is expected to be used as research data on user experience and satisfaction factors of unlimited subscription service.

Design and Development of Ubiquitous Blogging (유비쿼터스 블로깅의 설계 및 개발)

  • Kwon, Oh-Byung;Choi, Yoon-Hyoung;Jung, Dong-Young
    • Journal of Intelligence and Information Systems
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    • v.14 no.3
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    • pp.1-23
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    • 2008
  • Nowadays blogging is emerging as a new way of building human-to-human relationship by offering personal information and sharing opinions with others on their own initiatives. These blogging activities would be also useful when people are in a movement surrounding lots of objects, such as products and shops, which are potentially interesting to them. However, immediate response from the objects is not available using legacy blogging systems. This is mainly due to the segregation of the blogging content owners from the objects. This paper, hence, aims to propose a methodology which allows the users to directly communicate with the objects in a timely and context-aware manner, not the object owners, to get useful information or get served immediately. To do so, the concept of artificial bloggers which work on behalf of the objects and eventually the object owners is proposed. The functionalities of u-Blogging are also introduced with prototype system.

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A Model to Predict Popularity of Internet Posts on Internet Forum Sites (인터넷 토론 게시판의 게시물 인기도 예측 모델)

  • Lee, Yun-Jung;Jung, In-Jun;Woo, Gyun
    • The KIPS Transactions:PartD
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    • v.19D no.1
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    • pp.113-120
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    • 2012
  • Today, Internet users can easily create and share the digital contents with others through various online content sharing services such as YouTube. So, many portal sites are flooded with lots of user created contents (UCC) in various media such as texts and videos. Estimating popularity of UCC is a crucial concern to both users and the site administrators. This paper proposes a method to predict the popularity of Internet articles, a kind of UCC, using the dynamics of the online contents themselves. To analyze the dynamics, we regarded the access counts of Internet posts as the popularity of them and analyzed the variation of the access counts. We derived a model to predict the popularity of a post represented by the time series of access counts, which is based on an exponential function. According to the experimental results, the difference between the actual access counts and the predicted ones is not more than 10 for 20,532 posts, which cover about 90.7% of the test set.

Enhancing the User Experience: A Research on China Mobile E-book App (사용자 경험 향상: 중국 모바일 독서어플 관한 연구)

  • Liang, Peipei;Pan, Young-Hwan
    • Journal of Digital Contents Society
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    • v.18 no.8
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    • pp.1475-1480
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    • 2017
  • The flourishing China mobile e-book App market has caused a series of problems, for which enhancing the user experience become an urgent matter. As a whole, user experience is related to the five planes such as the device, platform, medium, form and content. However, to understand the user needs is the logical starting point of the whole process. Contextual interview has been conducted in this study, while four types of tasks such as discovering and accessing a target e-book, setting and experiencing the reading interface, listening to the e-book and reviewing and sharing were asked to perform during the process, which has resulted in relevant problems and unpleasant factors in user experience. Based on the aforementioned contents, guidelines for enhancing the user experience of China mobile e-book App has been summarized as a result.

Development and effects analysis research of mental health importment program for elderly women (여성 노인의 정신 건강 향상 프로그램 개발 및 효과 분석 연구)

  • Kim, Hee-suk;Kim, So-Jin
    • Journal of Digital Convergence
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    • v.18 no.7
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    • pp.237-246
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    • 2020
  • The purpose of this research is to construct a program for mental health of elderly women and to verify its effectiveness. Researchers in order to verify the effectiveness of this research, a garden cultivation program was conducted for 14 elderly women, and the effectiveness was analyzed quantitatively and qualitatively, In quantitative analysis, nonparametric statistical methods were used, and in qualitative analysis, the content of interviews was written and analyzed. As a result, the mental health of elderly women who participated in garden cultivation programs improved. In particular, in qualitative analysis through interviews, garden cultivation gave participants a chance to escape boredom, motivated them to hang out with others. In addition, the harvest that the participants gained through their efforts, for the participants, fulfillment and unconditional sharing delighted them, indicating a positive change in the mental health of elderly women.

Pub/Sub-based Sensor virtualization framework for Cloud environment

  • Ullah, Mohammad Hasmat;Park, Sung-Soon;Nob, Jaechun;Kim, Gyeong Hun
    • International journal of advanced smart convergence
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    • v.4 no.2
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    • pp.109-119
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    • 2015
  • The interaction between wireless sensors such as Internet of Things (IoT) and Cloud is a new paradigm of communication virtualization to overcome resource and efficiency restriction. Cloud computing provides unlimited platform, resources, services and also covers almost every area of computing. On the other hand, Wireless Sensor Networks (WSN) has gained attention for their potential supports and attractive solutions such as IoT, environment monitoring, healthcare, military, critical infrastructure monitoring, home and industrial automation, transportation, business, etc. Besides, our virtual groups and social networks are in main role of information sharing. However, this sensor network lacks resource, storage capacity and computational power along with extensibility, fault-tolerance, reliability and openness. These data are not available to community groups or cloud environment for general purpose research or utilization yet. If we reduce the gap between real and virtual world by adding this WSN driven data to cloud environment and virtual communities, then it can gain a remarkable attention from all over, along with giving us the benefit in various sectors. We have proposed a Pub/Sub-based sensor virtualization framework Cloud environment. This integration provides resource, service, and storage with sensor driven data to the community. We have virtualized physical sensors as virtual sensors on cloud computing, while this middleware and virtual sensors are provisioned automatically to end users whenever they required. Our architecture provides service to end users without being concerned about its implementation details. Furthermore, we have proposed an efficient content-based event matching algorithm to analyze subscriptions and to publish proper contents in a cost-effective manner. We have evaluated our algorithm which shows better performance while comparing to that of previously proposed algorithms.

Restructuring the Family Policy from the Gender-integrating Perspective: Reconciling Work and Family life (가족정책의 성 통합적 재구조화: 노동 주체의 관점에 근거한 일과 가족의 양립을 중심으로)

  • Yoon, Hong-Sik
    • Korean Journal of Social Welfare
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    • v.57 no.4
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    • pp.291-319
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    • 2005
  • The purpose of the paper is to discuss the restructuring of the family policy from a gender-integrating perspective. Several meaningful conclusions were reached. First, examining family policy from the laborer's perspective, the issue of work and family becomes not a gender-related issue but rather an issue for universal people. Second, in order to include the difference in interest among men and women in the labor market, and to view the issue from a gender-integrating perspective, the framework for family policy should consider the place of labor. Third, if family policy is divided into family and labor arena based on the above mentioned framework, the core content of the policy should gear toward loosening and/or eliminating barriers to fulfill the right to work for pay and the right to care for family. Lastly, family policy should aim at men and women sharing the responsibility of supporting and caring for the family. By doing so, we may be closer to maintaining work and family together, the ultimate goal of family policy.

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Efficient Handover Scheme for a Peer-to-Peer Download Service on Board (선박 내 Peer-to-Peer 다운로드 서비스를 위한 효율적인 핸드오버 기법)

  • Cho, Kwang-Hyun;Lee, Seong Ro;Jeong, Min-A;Kim, Dong Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39C no.11
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    • pp.1216-1223
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    • 2014
  • Internet traffic is rapidly increasing due to the spread of personal smart devices and the demand for multimedia contents. When designing a large ship such as cruise, network architecture is also considered which supports various IT services in a maritime environment similar to the ground environment. In this paper, we consider wireless P2P (peer-to-peer) communication for efficient multimedia content sharing and propose novel handover scheme for efficient download service. The proposed handover method shows that it can improve the download symbol rates for handover in a wireless P2P system considering the signal strength and quality of peers as well. The proposed system is expected to provide efficient contents distribution and reliable communication in the ship-area-network (SAN).

A Spatio-Temporal Geocasting Protocol Using Regional Caching in Vehicular Ad-Hoc Networks (VANET 망에서 지역적 캐싱을 이용하는 시공간 지오캐스팅 프로토콜)

  • Lee, Hyunkyu;Shin, Yongje;Choi, Hyunsuk;Lee, Euisin;Park, Soochang
    • KIPS Transactions on Computer and Communication Systems
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    • v.7 no.6
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    • pp.137-144
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    • 2018
  • Vehicular Ad-hoc Networks (VANETS) have enabled to provide a variety of applications such as accident notification, content usage, etc. These applications have spatio-temporal data which have an interesting region and a lifetime according to their properties. However, geocasting protocols to deliver data to an interesting region can provide data to all vehicles in the region through a single transmission only at the current time, but cannot provide data to vehicles passing through the region during the lifetime of the data. Thus, we propose a spatio-temporal geocasting protocol called STGP using a regional caching scheme to send data to vehicles in an interesting region during a data lifetime in VANETs. For efficient and reliable regional caching, the proposed protocol uses the beacon-based data sharing, the extra caching elimination, and the distance-based caching exchange. Simulation results verify that the proposed protocol achieves more reliable and efficient data delivery compared with the existing protocol.

GNUnet improvenemt for anonymity supporing in large multimedia file (대형 멀티미디어 파일의 익명성 지원을 위한 수정 GNUnet)

  • Lee Myoung-Hoon;Park Byung-Yeon;Jo In-June
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2006.05a
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    • pp.81-90
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    • 2006
  • The GNUnet proposed a file encoding method by 1KB block size to support anonimity of files, decentralizes encoded block to peers through unstructed mode and original data decoding method a block searching or encoded blocks. but, the encoding and block decentralizing method with $600\sim700MB$ large multimedia file appered two problems. First problem, it need addition R block and I block, which make about 4% of storage resource. Second problem, unstructured model added network load by broadcasting decentralizing method. Third problem, The critical point of keyword search function. This paper suggest variable encoding block size and structured model by block decentralizing solution. Suggested encoding method reduced block request supplementary block generation from 4% to 1%, network load by proposal structured model sending answer through dedicated peer to decentralize block and we defined content-based keyword and identifier of sharing file.

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