• Title/Summary/Keyword: Concurrent simulation

Search Result 156, Processing Time 0.025 seconds

Study to Optimize the Concurrent Spare Parts of Multiple Function Weapon System using Failure-Function Matrix (고장-기능 간 관계도를 이용한 다 기능 무기체계의 동시조달수리부속 최적화 연구)

  • Kim, Kyung-Rok;Choi, Hyo-Jun
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.16 no.8
    • /
    • pp.5260-5266
    • /
    • 2015
  • To develop weapon system, Concurrent Spare Parts(CSP) is one of the important somethings in terms of Intergrated Logistics System(ILS). CSP is very important to improve the availability of weapon system, and various research about CSP are performed. However, most of the research does not consider the effects between sub-item's failure and weapon system's multiple function. In other words, if sub-item's failure does not seriously influence weapon system's specific function, the point, not necessarily to replace sub-item, is not considered. Therefore, the method to calculate CSP based on above consideration is written by failure-function matrix in this paper. The study follows the procedure below. First, it's to define the operation and maintenance procedure of weapon system. Second, failure-function matrix is developed. Third, simulation model is desinged by input data. Finally, The quantity of CSP is calculated by simulation and evolution strategy, meta-model. This study suggests new research direction to calculate CSP.

Simulation Analysis of User Grouping Algorithms for Massive Smart TV Services (시뮬레이션을 이용한 대규모 스마트 TV 서비스 제공을 위한 사용자 그룹핑 알고리즘 성능 분석)

  • Jeon, Cheol;Lee, Kwan-Seob;Jou, Wou-Seok;Jeong, Tai-Kyeong Ted.;Han, Seung-Chul
    • Journal of the Korea Society for Simulation
    • /
    • v.20 no.1
    • /
    • pp.61-67
    • /
    • 2011
  • Smart TV System will lead to drastic change of communication and media industries as one of the emerging next generation network services. However, when the number of concurrent users increases rapidly, the issue of service quality degradation occurs because providing services to many users simultaneously stresses both the server and the network. The server limitation can be circumvented by deploying server clusters. but the network limitation is far less easy to cope with, due to the difficulty in determining the cause and location of congestion and in provisioning extra resources. In order to alleviate these problems, a number of schemes have been developed. Prior works mostly focus on reducing user-centric performance metrics of individual connection, such as the round-trip time(RTT), downloading time or packet loss rate, but tend to ignore the network loads caused by the concurrent connections or global network load balance. In this work, we make an in-depth investigation on the issue of user grouping for massive Smart TV services through simulations on actual Internet test-bed, PlanetLab.

32 Bit RISC Core modeling using SystemC

  • 최홍미;박성모
    • Proceedings of the IEEK Conference
    • /
    • 2002.06b
    • /
    • pp.325-328
    • /
    • 2002
  • In this paper, we present a SystemC model of a 32-Bit RISC core wi)ich is based on the ARMTTDMI architecture. The RISC core model was first modeled in C for architecture verification and then refined down to a level that allows concurrent behavior lot hardware timing using the SystcmC class library. It was driven in timed functional level that uses handshake protocol. It was compiled using standard C++ compiler. The functional simulation result was verified by comparing the contents of memory, the result of execution with the result from the ARMulator of ADS(Arm Developer Suite).

  • PDF

A Study on the Minimizing Processing Time of Manufacturing System (제조시스템의 가공시간 최소화에 관한 연구)

  • 김성희;하정진
    • Journal of Korean Society of Industrial and Systems Engineering
    • /
    • v.17 no.30
    • /
    • pp.167-175
    • /
    • 1994
  • Generally, queueing networks, networks, chains and simulation techniques are among the most widely used evaluation tools to study computer systems, manufacturing systems etc. But, these tools have some assumptions and difficulties. So, this thesis presents a method for manufacturing system using Petri nets. Petri nets are a graphical and mathmatical modeling tool and are promising tool for describing and studying systems that are characterized as being concurrent asychronous, dynamic, distributed and parrallel. It designs Petri net model for processing time of manufacturing system And it applied to a job shop system composed of 8 machines and 4 different job types.

  • PDF

A Simulation Method For Virtual Situations Through Seamless Integration Of Independent Events Via Autonomous And Independent Agents

  • Park, Jong Hee;Choi, Jun Seong
    • International Journal of Contents
    • /
    • v.14 no.3
    • /
    • pp.7-16
    • /
    • 2018
  • The extent and depth of the event plan determines the scope of pedagogical experience in situations and consequently the quality of immersive learning based on our simulated world. In contrast to planning in conventional narrative-based systems mainly pursuing dramatic interests, planning in virtual world-based pedagogical systems strive to provide realistic experiences in immersed situations. Instead of story plot comprising predetermined situations, our inter-event planning method aims at simulating diverse situations that each involve multiple events coupled via their associated agents' conditions and meaningful associations between events occurring in a background world. The specific techniques to realize our planning method include, two-phase planning based on inter-event search and intra-event decomposition (down to the animated action level); autonomous and independent agents to behave proactively with their own belief and planning capability; full-blown background world to be used as the comprehensive stage for all events to occur in; coupling events via realistic association types including deontic associations as well as conventional causality; separation of agents from event roles; temporal scheduling; and parallel and concurrent event progression mechanism. Combining all these techniques, diverse exogenous events can be derived and seamlessly (i.e., semantically meaningfully) integrated with the original event to form a wide scope of situations providing chances of abundant pedagogical experiences. For effective implementation of plan execution, we devise an execution scheme based on multiple priority queues, particularly to realize concurrent progression of many simultaneous events to simulate its corresponding reality. Specific execution mechanisms include modeling an action in terms of its component motions, adjustability of priority for agent across different events, and concurrent and parallel execution method for multiple actions and its expansion for multiple events.

Digital Predistortion for Concurrent Dual-Band Transmitter Based on a Single Feedback Path (이중대역 송신 시스템을 위한 단일 피드백 디지털 전치왜곡 기법)

  • Lee, Kwang-Pyo;Yun, Min-Seon;Jeong, Bae-mook;Jeong, Eui-Rim
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.21 no.3
    • /
    • pp.499-508
    • /
    • 2017
  • A new digital pre-distortion technique to linearize power amplifier (PA) is proposed for concurrent dual-band transmitters. In the conventional dual-band DPD techniques, two independent dual-feedback paths are required to compensate nonlinear cross-products between different bands as well as the nonlinear self-products of each band's own signal. However, it increases hardware complexity and expense. In this paper, we propose a new DPD method requiring only a single feedback path. In this new structure, the proposed technique first estimates the dual-band PA characteristics using the single feedback path. The DPD parameters are then extracted from the estimated PA characteristics. The DPD performance of the proposed method is validated through computer simulation. According to the results, the proposed technique can achieve comparable performance to the conventional two feedback DPD with significantly reduced hardware complexity.

A Study on Instruction Method for Mutual Exclusion Using Simulation Based on Graphic (그래픽 기반 시뮬레이션을 활용한 상호배제 교육방법 연구)

  • Lee, Young-Suk;Nam, Young-Ho
    • The Journal of Korean Association of Computer Education
    • /
    • v.13 no.6
    • /
    • pp.9-21
    • /
    • 2010
  • Concurrent processes come into conflict with each other when they are competing for the use of the same resources. In the case of competing processes three control problems must be faced: mutual exclusion, deadlock, and starvation. The concurrency is a subject rather difficult to understand. In addition, because concurrent programs included in most of OS texts are described by pseudocode and are not being able to execute directly, almost learners are difficult to understand behaviour of concurrent programs. The purpose of this study is to propose instruction method for mutual exclusion using SDL and MSC base on graphic. In order to verify the effectiveness of the proposed materials, we compare with materials based on pseudocode. The results indicated that the proposed materials is more effective than materials based on pseudocode in teaching-learning for mutual exclusion mechanisms.

  • PDF

Establishing Methodology for Simulation-based Ship Design and Construction Using Virtual Manufacturing Technologies (가상생산기술을 이용한 시뮬레이션 기반의 선박설계 및 생산체계의 수립)

  • Kim, Hong-Tae;Lee, Jong-Gap;Hwang, Kyu-Ok;Jang, Dong-Sik
    • IE interfaces
    • /
    • v.15 no.3
    • /
    • pp.230-240
    • /
    • 2002
  • Information technologies centered on the internet in the area of shipbuilding and marine engineering further incur the needs to increase the flexibility of the organization, the dispersion of work process, and the use of out sourcing, as well as the globalization of related market. In near future, electronic commerce and concurrent engineering based on CALS/EC and the Internet will be an integral part of the environment and upon these changes, ship design and construction will become a computer supported cooperative work of many dispersed and specialized groups. As the means of active response to these environmental changes, many new concepts such as digital shipbuilding, virtual shipyard, and simulation based design are appearing. In this paper, the concept and current status of digital manufacturing in general manufacturing industry will be reviewed. Then, related technologies, area of application and methods of digital manufacturing in shipbuilding and marine industries are presented. In addition, virtual assembly simulation system for shipbuilding(VASSS), a tool for crane operability and block erection simulation in virtual dock based on 3D product model, will be introduced.

Rapid Development of a Humanoid Robot using Concurrent Implementation of CAD/CAM/CAE and RP (CAD/CAM/CAE/RP의 동시공학적 적용을 통한 휴머노이드 로봇의 쾌속 개발)

  • Park, Keun;Kim, Young-Seog;Kim, Chung-Seok;Park, Sung-Ho
    • Korean Journal of Computational Design and Engineering
    • /
    • v.12 no.1
    • /
    • pp.50-57
    • /
    • 2007
  • In recent years, many robotics researches have been focused on developing human-friendly robots, that is, humanoid biped robots. The researches of humanoid robots include various areas such as hardware development, control of biped locomotion, artificial intelligence, human interaction, etc. The present work concerns the hardware development of a mid-size humanoid robot, BONOBO, focusing on rapid development of outer body parts with integrated application if CAD/CAM/CAE/RP. Most parts are three-dimensionally designed using 3D CAD, and effectively connected with CAE analyses using both kinematic simulation and structural analysis. In order to reduce lead time and investment cost for parts developments, Rapid Prototyping (RP) and CAM are selectively utilized for manufacturing body parts. These master parts are then replicated using the vacuum casting process, from which we can obtain plastic parts repeatedly. Through this integrated approach, the first prototype of BONOBO can be successfully developed with relatively low time and investment costs.

Interference Avoidance Beamforming for Relay-Based Cellular Networks (릴레이 기반 셀룰러 네트웍을 위한 간섭 회피 빔 성형 기법)

  • Mun, Cheol;Jung, Chang-Kyoo
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
    • /
    • v.21 no.10
    • /
    • pp.1194-1199
    • /
    • 2010
  • In this paper, for a relay-based cellular network, a interference avoidance beamforming technique is proposed to enhance direct link capacity while minimizing loss in the capacity of concurrent relaying link. A direct link is transmitted by beamforming at the transmitter, and the relaying link with the least interference to the direct link is scheduled to transmit data by a collision avoidance scheduling algorithm. Simulation results show that the proposed IA beamforming provides a considerable direct link capacity enhancement while minimizing relaying link capacity loss by effectively mitigating inference between concurrent direct and relaying links only with limited feedback.