• Title/Summary/Keyword: Concept Learning

Search Result 1,704, Processing Time 0.031 seconds

The Effects of Learning Clinic Program on Cognitive Processing Styles for Learning Maladjusted Children (학습클리닉프로그램이 학습부적응 아동의 인지처리양식에 미치는 효과)

  • HWANG, Mi-Young;WON, Hyo-Heon
    • Journal of Fisheries and Marine Sciences Education
    • /
    • v.29 no.3
    • /
    • pp.909-919
    • /
    • 2017
  • The purpose of this study was to apply the learning clinic program to the maladjusted children to help the cognitive processing style, sense type and learning strategy. The results were as follows. First, the cognitive processing style of low-grade elementary school children is divided into the concept of sequential low-order style, which analyzes information sequentially and consecutively, concrete thinking style that processes real and direct information coming in from outside, and invisible principle or information. The abstract cognitive thinking style improved after the process before the program proceeded. However, There was no meaningful result in the simultaneous processing cognitive style which had excellent intuition and emotion and likes change. Second, the temporal lobe in which the linguistic activity is viewed, heard and spoken in the sensory type, the function of the occipital lobe in which the character or the language is processed is improved, but the function of the parietal lobe in moving and manipulating the body is not significant. Finally, factors that contribute to learning such as sincerity, learning initiative, study method, study habits, and concentration are helpful in learning and school life.

The Concept and the Meaning of Project-Based Learning for Sustainable Development (지속가능발전 이해를 위한 프로젝트 학습의 개념과 의미 - 예비교사의 에코캠퍼스 만들기 프로젝트 경험을 중심으로-)

  • Nam, Young-Sook;Ji, Seung-Hyun
    • Hwankyungkyoyuk
    • /
    • v.24 no.2
    • /
    • pp.21-34
    • /
    • 2011
  • Recently, project activity on environmental education has been overwhelmingly presented that is considered as a key learning & teaching strategy in Korea. This Study finds that Environmental project activity requires consideration of project-based Learning for sustainable development. The purpose of this study is to conduct project-based learning for eco-campus which is focused on sustainable development and to find out the learner's understanding sustainable development. The results of this study can be summarized as follows. First, project-based learning for sustainable development is concerned about enhancing learner's understanding sustainable development. It can be emphasized a viewpoint of sustainable way, a way of educational approach, and a possibility of expanding learner's experience in dealing with sustainable development. Second, this study showed also a results of application about project-based learning for eco-campus. Twenty three pre-service teachers conducted six different eco-campus projects. It is considered to make the student be able to catch up core knowledge and apply it during the project activity. In conclusion, this research asserts that project-based learning on sustainable development is needed to make students see the knowledge and value of sustainable development. It is considered to advance education for sustainable development as a new teaching & learning strategy.

  • PDF

Strategy Analysis and Proposal for the development of lifelong learning skill of Engineering College Students (공과대학 학생들의 평생학습 능력 개발을 위한 전략 분석과 제언)

  • Han, Ji-Young;Lee, Hyung-Woo
    • Journal of Engineering Education Research
    • /
    • v.12 no.4
    • /
    • pp.63-74
    • /
    • 2009
  • The purpose of this study was to suggest to enable the development of lifelong learning skill through literature review on lifelong learning concept, educational method and objectives, factor of lifelong learning skill and case on foreign engineering colleges. Some strategies and implications were given to develop of lifelong learning skill of engineering college students. In the future, Applicable program is developed and needed for effective verification through demonstration research.

A Study on Policies of the Ordering and Receiving System for Public e-Learning Project in Korea (공공 이러닝 프로젝트 수발주시스템 정책에 관한 연구)

  • Noh, Kyoo-Sung;Ju, Seong-Hwan
    • Journal of Digital Convergence
    • /
    • v.12 no.3
    • /
    • pp.29-36
    • /
    • 2014
  • The purpose of this study is to suggest a proper improvement direction of the public ordering and receiving system in related with e-Learning. The research methods for this paper are derived from survey about e-Learning companies and the written materials of the present public e-Learning project. According to the study, in most cases, the public e-Learning projects don't affect positively e-Learning company's businesses. It indicates that the public e-Learning project has three problems or improvement items. And as a solution to the problems, it presented the policy alternatives the policy alternatives as the concept of ordering and receiving system.

An Internet-based Self-Learning Educational System for Efficient Learning Process of Java Language

  • Kim, Dong-Sik;Lee, Dong-Yeop;Park, Sang-Yoon
    • Proceedings of the Korea Multimedia Society Conference
    • /
    • 2004.05a
    • /
    • pp.709-713
    • /
    • 2004
  • This Paper Presents an Internet-based Java self-learning educational system which consists of a management system named Java Web Player (JWP) and creative multimedia contents fer Java language. The JWP Is a Java application program free from security problems by the Java Web Start technologies that supports an Integrated learning environment including three Important learning Procedures: Java concept learning Process, Programming practice process and assessment process. This JWP enables the learners to achieve efficient and Interesting self-learning since the learning process is designed to enhance the multimedia capabilities on the basis of various educational technologies. On-line voice presentation and its related texts together with moving images are synchronized for efficiently conveying creative contents to learners. Furthermore, a simple and useful compiler is included in the JWP fur providing user-friendly language practice environment enabling such as coding, editing, executing and debugging Java source files on the Web. The assessment process with various items helps the learners not only to increase their academic capability but also to appreciate their current degree of understanding. Finally, simple multiple choices are given suddenly to the learners while they are studying through the JWP and the test results are displayed on the message box. The proposed system can be used for an efficient tool for learning system on the Web.

  • PDF

수학 교육에 활용할 옛 문제 연구

  • Heo, Min
    • Journal for History of Mathematics
    • /
    • v.13 no.1
    • /
    • pp.33-48
    • /
    • 2000
  • In this paper we collect the mathematical problems from the past which can be used in classroom instruction. These problems can show the cultural value and the utility of mathematics, and encourage learning and illuminate the concept being taught.

  • PDF

Explanatory Study of Medical Students' Perception of Life Concept (의과대학생들의 생명 개념 인식에 관한 탐색적 연구)

  • Yoo, Hyo Hyun;Lee, Jun-Ki;Shin, Sein
    • Korean Medical Education Review
    • /
    • v.19 no.1
    • /
    • pp.36-46
    • /
    • 2017
  • This study surveyed 506 medical students on their perception of life concept using an open-ended questionnaire. A constant comparative analysis of participants' written responses was conducted. The results revealed 3 main types and several sub-types of life concept. The main types included: humanities & sociology type, scientific type, and humanities sociology & science mixed type. The humanities & sociology type had 6 sub-types: religious values, ethical values, limited time, social characteristics, consciousness spirit soul, and mixed type. The scientific type had 4 sub-types as follows: respiration & metabolism, genetic & reproduction, homeostasis & emergent property, and mixed type. The most prevalent type was the perception that life concept, ethical values in humanities & sociology type. The understanding of the concept of life is essential to medical students' learning and improvement of professional competence. These results may suggest a meaningful direction for medical education regarding the concept of life.

An Augmented Reality-Based Digital App as an Educational Tool for Foreign Language Learning and the Evaluation of Its Learning Effect: Towards an Examination of Learning Motivation, Learning Satisfaction, and Learning Engagement (증강현실(Augmented Reality) 기술 기반의 글자교구재 디지털 앱 개발 사례와 교육효과 평가: 학습동기, 학습만족도, 학습몰입도를 중심으로)

  • Sae Roan Kim;Eun Jin Won;Hyung Gi Kim;Pil Jung Yun
    • Journal of Information Technology Services
    • /
    • v.22 no.4
    • /
    • pp.141-157
    • /
    • 2023
  • The present work aimed to present the development of 'Funt', the augmented reality-based digital app as an educational tool for foreign language learning. Our work further evaluated the learning efficacy of the tool by the assessment of the three dependent measures including learning motivation, learning satisfaction, and learning involvement. With a learning app of 'Funt', students can use AR app to access recognition-based or location-based experiences such that any objects, artifacts, or media appear to be in the app. Students are then able to interact with the digital content by manipulating it to learn more about it. Students's engagement should also increase when they create their own experience in AR to demonstrate their understanding of a particular concept or words. Learning effects were evaluated on survey data collected from a hundred respondents aging six to nine years. One-group design for pre-test and post-test was utilized to examine the differences of learning efficacy by comparing the non-'Funt' group and the Funt group scores. A pairwise t-Test was performed for pairwise comparisons between two learning groups. The results indicate that the 'Funt' group scored significantly higher than the non-'Funt' group in the measures of learning motivation, learning satisfaction, and learning involvement. Overall, our results suggest that 'Funt' attracted the students' attention, provided them with a fun context to learn English vocabulary, and develop positive motivation and satisfaction towards vocabulary learning through AR technology.

Vygotsky's Sociocultural Theory and its Implications to the Role of Teachers in Students' Learning of Mathematics

  • Jeon, Kyung-Soon
    • Research in Mathematical Education
    • /
    • v.4 no.1
    • /
    • pp.33-43
    • /
    • 2000
  • The purpose of this paper was to introduce sociocultural theory which is a different epistemological perspective from constructivism and to understand the sociocultural theory in a systemic way by providing four specific criteria for a sociocultural theory from the analysis of Vygotsky's ideas. The four criteria are the followings: first, the origin of learning is not at the individual level, but at the social. Second, Learning takes place in a sociocultural framework through ZPD and there exists the stage of pseudo concept before it gets to a true concept. Third, a clear focus on action, especially mediated action, and the concept of psychological tools should be discussed in the boundary of a sociocultural theory. Fourth, actors in a learning process are not an individual child alone. In consequence, the role of adults, particularly teachers, are significant in a child's learning, and this fact provides a great potential for the active role of teachers in the students' learning of mathematics from the sociocultural perspective.

  • PDF