• Title/Summary/Keyword: Computing as a Service

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A Study on Data Movement Method between For for Cloud Computing (클라우드를 위한 포그 간의 데이터 이동 기법에 관한 연구)

  • Hwang, Chi-Gon;Yoon, Chang-Pyo;Lee, Hae-Jun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.05a
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    • pp.294-296
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    • 2017
  • Cloud computing is a computing technique that uploads all the data from a cloud node to a cloud server and provides it to users as a service. This is difficult to provide services in real time depending on the network conditions. This is because it is necessary to download information to the remote site through the network, not the local area, and to download additional services to provide services in the cloud. So fog computing has been proposed as an alternative. In this paper, we propose an efficient data exchange technique between cloud, fog and user. The proposed fog provides services to users and collects and processes data. The cloud is responsible for the flow of data exchange and control between the fog. We propose a standard method for data exchange. The application for this is to process and service the information generated by the BAN (Body Area Network) in the fog, and the cloud serves as a mediator. This can resolve data heterogeneity between devices or services and provide efficient data movement.

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Blockchain based Application to Electric Vehicle in IoT environment

  • Yang, Ho-Kyung;Cha, Hyun-Jong;Song, You-Jin
    • International Journal of Advanced Culture Technology
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    • v.10 no.2
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    • pp.233-239
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    • 2022
  • Recently, research is being conducted on the rapid service provision and reliability of the instance-based rather than the existing IP-based structure. Research is mainly conducted through Block cloud, a platform that combines service-centric networking (SCN) and blockchain. In addition, the Internet of Things network has been proposed as a fog computing environment in the structure of the existing cloud computing. Fog computing is an environment suitable for real-time information processing. In this paper, we propose a new Internet network structure based on fog computing that requires real-time for rapid processing of IoT services. The proposed system applies IoTA, the third-generation blockchain based on DAG, to the block cloud. In addition, we want to propose a basic model of the object block chain and check the application services of electric vehicles.

A cache placement algorithm based on comprehensive utility in big data multi-access edge computing

  • Liu, Yanpei;Huang, Wei;Han, Li;Wang, Liping
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.11
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    • pp.3892-3912
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    • 2021
  • The recent rapid growth of mobile network traffic places multi-access edge computing in an important position to reduce network load and improve network capacity and service quality. Contrasting with traditional mobile cloud computing, multi-access edge computing includes a base station cooperative cache layer and user cooperative cache layer. Selecting the most appropriate cache content according to actual needs and determining the most appropriate location to optimize the cache performance have emerged as serious issues in multi-access edge computing that must be solved urgently. For this reason, a cache placement algorithm based on comprehensive utility in big data multi-access edge computing (CPBCU) is proposed in this work. Firstly, the cache value generated by cache placement is calculated using the cache capacity, data popularity, and node replacement rate. Secondly, the cache placement problem is then modeled according to the cache value, data object acquisition, and replacement cost. The cache placement model is then transformed into a combinatorial optimization problem and the cache objects are placed on the appropriate data nodes using tabu search algorithm. Finally, to verify the feasibility and effectiveness of the algorithm, a multi-access edge computing experimental environment is built. Experimental results show that CPBCU provides a significant improvement in cache service rate, data response time, and replacement number compared with other cache placement algorithms.

Multi-cloud Technology Introduction and Research Trends (멀티 클라우드 기술 개요 및 연구 동향)

  • Kim, B.S.;Jung, Y.W.;Oh, B.T.;Kim, S.Y.;Son, S.;Seo, J.H.;Bae, S.J.;Lee, G.C.;Kang, D.J.
    • Electronics and Telecommunications Trends
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    • v.35 no.3
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    • pp.45-54
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    • 2020
  • The cloud computing industry has focused on establishing a cloud-based business environment for enterprises with efforts to convert using their own on-premise computing infrastructures to using cloud services. With these efforts, using cloud services has become natural, especially for the IT industry. The cloud computing industry is moving toward proliferation of the cloud computing environment into various evolving industries. Along with industrial trends, new technical trends such as edge computing and multi-cloud are emerging. These trends are expected to create new business models and develop related service ecosystems, providing new opportunities for service providers and new experiences for users. A mong those emerging technologies, multi-cloud technology is expected to realize unlimited global cloud computing resources by unifying cloud resources from multiple public cloud service providers. In this paper, we introduce the concept and related trends of multi-cloud technology. Subsequently, we analyze the main functionalities and several use cases of multi-cloud technology. Finally, we summarize the effects and usefulness of multi-cloud technology in the domestic cloud industry.

A Study on U-Learning System (U-러닝 시스템에 관한 연구)

  • Park, Chun-Myoung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.10a
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    • pp.616-617
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    • 2010
  • This paper presents a model of e-learning based on ubiquitous computing configuration. The proposed e-learning model as following. we propose the e-learning system's hardware and software configurations which are server and networking systems. Also, we construct the proposed e-learning systems's services. There are attendance and absence service, class management service, common knowledge service, score processing service, facilities management service, personal management service, personal authorization issue management service, campus guide service, lecture-hall management service. Also, we propose the laboratory equipment management service, experimental materials management service etc.

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Design and Implementation of Mobile Web Map Service (모바일을 위한 웹지도 서비스의 설계 및 구현)

  • Choi, Jae-Young;Chung, Yeong-Jee
    • Journal of Internet Computing and Services
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    • v.6 no.5
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    • pp.97-110
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    • 2005
  • Recently, many WMS(Web Map Services) and POI(Point of Interest) services come to be in service on the Internet using Web GIS(Geographic Information System) as Information Technology and computer H/W are evolved faster in its speed, network bandwidth and features. The Web GIS is, however, limited and constrained on the specification of its system configuration, the service class provided and the presentation methodology of a map. As the mobile Internet becomes popular in mobile service, Web GIS service on mobile environment is strongly required and to be provided by location based WMS(Web Map Service) on a mobile client such as PDA with location information of the user. In this paper, we made an effort to design and implement a GIS computing environment by thin client for mobile web map service. For implementing the thin client GIS computing environment. we were using NGII's(National Geographic Information Institute's) DXF map, representing the map by SVG(Scalable Vector Graphics) recommended by OGC(OpenGis Consortium), and adapting standard XML web service to provide the thin client GIS service on PDA by applying the location information of the user in realtime with GPS on mobile environment.

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Dynamic Resource Allocation in Distributed Cloud Computing (분산 클라우드 컴퓨팅을 위한 동적 자원 할당 기법)

  • Ahn, TaeHyoung;Kim, Yena;Lee, SuKyoung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38B no.7
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    • pp.512-518
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    • 2013
  • A resource allocation algorithm has a high impact on user satisfaction as well as the ability to accommodate and process services in a distributed cloud computing. In other words, service rejections, which occur when datacenters have no enough resources, degrade the user satisfaction level. Therefore, in this paper, we propose a resource allocation algorithm considering the cloud domain's remaining resources to minimize the number of service rejections. The resource allocation rate based on Q-Learning increases when the remaining resources are sufficient to allocate the maximum allocation rate otherwise and avoids the service rejection. To demonstrate, We compare the proposed algorithm with two previous works and show that the proposed algorithm has the smaller number of the service rejections.

A Study on the Multidimensional Service Scenario Evaluation Methodology for ITSM Considering Ubiquitous Computing Technology (유비쿼터스 컴퓨팅 기술을 고려한 ITSM구축을 위한 서비스 시나리오 다면평가방법론에 관한 연구)

  • Lee, Sang-Hoon;Kim, Hyung-Jin;Kwon, Oh-Byung
    • The Journal of Society for e-Business Studies
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    • v.12 no.2
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    • pp.155-194
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    • 2007
  • Currently, Ubiquitous Computing Technology(UCT)-based service scenarios play an important role in estimating the potential of UCT-based service. The purpose of the study is to propose a multidimensional evaluation(ME) methodology for UCT-based service scenarios regarding their possibilities of realization for the future. Our approach contributes to extend service level management in Information Technology Service Management(ITSM) by evaluating the level of a new service in advance. ME consists of three dimensions: technological evaluations, business-oriented evaluations, and user-oriented evaluations. The three types of evaluations are mutually harmonized to check the overall possibility of realization and validity for certain UCT-based service scenarios. Theoretically, ME is developed to overcome the extant evaluation methods for UCT-based service scenarios, which are limited in the number of evaluation criterions. It is also conceived to cope with the limitation of economical evaluation methods (e.g., technological valuation, estimation of financial outcomes such as ROI, ROA, etc. that are difficult to give meaningful results because most of UCT-based services are not fully realized so far. From the practical perspectives, in addition, our approach can be applied to a variety of scenarios due to its domain-independent approach.

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Evolution of Integrated Management Systems for Smart Library

  • Min, Byung-Won;Oh, Yong-Sun
    • International Journal of Contents
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    • v.8 no.4
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    • pp.12-20
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    • 2012
  • For a library to be able provide information services and fulfill its function as a knowledge convergence center capable of responding to various information demands, the development of next-generation information systems based on the latest information and communication technology is needed. The development of mobile information services using portable devices such smart phones and tablet PCs and information systems which incorporate the concepts of cloud computing, SaaS (Software as a Service), annotation and Library2.0 is also required. This paper describes a library information system that utilizes collective intelligence and cloud computing. The information system developed for this study adopts the SaaS-based cloud computing service concept to cope with the shift in the mobile service paradigm in libraries and the explosion of electronic data. The strengths of such a conceptual model include the sharing of resources, support of multi-tenants, and the configuration and support of metadata. The user services are provided in the form of software on-demand. To test the performance of the developed system, the efficiency analysis and TTA certification test were conducted. The results of performance tests, It is encouraging that, at least up to 100MB, the job time is approximately linear and with only a moderate overhead of less than one second. The system also passed the level-3 or higher criteria in the certification test, which includes the SaaS maturity, performance and application program functions.

A Study against Attack using Virtualization Weakness (가상화 기술의 취약점을 이용한 공격 대응에 관한 연구)

  • Yang, Hwan Seok
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.3
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    • pp.57-64
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    • 2012
  • Computing environment combined with development of internet and IT technology is changing to cloud computing environment. In addition, cloud computing is revitalized more because of propagation of LTE and suggestion of N-screen Service. Virtualization is the point technology for suggest IT resource to service form to users in this cloud computing. This technology combines other system physically or divides one system logically and uses resource efficiently. Many users can be provided application and hardware as needed using this. But, lately various attack using weak point of virtualization technology are increasing rapidly. In this study, we analyze type and weak point of virtualization technology, the point of cloud computing. And we study about function and the position which intrusion detection system has to prepare in order to detect and block attack using this.