• Title/Summary/Keyword: Computer-based Solution

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Method for Increasing Stability by Reducing the Motion of a Lightweight Floating Body (경량 부유체의 운동 저감으로 안정성 증가방법에 관한 연구)

  • Seon-Tae Kim;Jea-Yong Ko;Yu-mi Han
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.29 no.4
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    • pp.407-416
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    • 2023
  • Demand for leisure facilities such as mooring facilities for berthing leisure vessels and floating pensions based on floating bodies is increasing owing to the rapid growth of the population and related industries for marine leisure activities. Owing to its relatively light weight as a fluid, inclination is easily generated by waves and surcharges flowing to the coast, resulting in frequent safety accidents because of the low stability. As a solution to this problem, a motion reduction device for floating bodies is proposed in this study. The device (motion reduction device based on the air pressure dif erence) was attached to a floating body and the effect was analyzed by comparing the results with those of a floating body without motion reduction. The effect analysis was further analyzed using a computer analysis test, and the method for increasing the stability of the floating body was studied, and its the effect was verified. Based on the analysis of the test results, the stability of the floating body increased with a motion damping device is higher than that of the floating body without a motion reducing device as the wave momentum reduces, owing to the air pressure difference. Therefore it was concluded that the use of such a device for reducing motion a floating body is useful not only for non-powered ships but also for powered and semi-submersible ships, and further research should be conducted by applying it to various fields.

A Study on the Development Direction of Medical Image Information System Using Big Data and AI (빅데이터와 AI를 활용한 의료영상 정보 시스템 발전 방향에 대한 연구)

  • Yoo, Se Jong;Han, Seong Soo;Jeon, Mi-Hyang;Han, Man Seok
    • KIPS Transactions on Computer and Communication Systems
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    • v.11 no.9
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    • pp.317-322
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    • 2022
  • The rapid development of information technology is also bringing about many changes in the medical environment. In particular, it is leading the rapid change of medical image information systems using big data and artificial intelligence (AI). The prescription delivery system (OCS), which consists of an electronic medical record (EMR) and a medical image storage and transmission system (PACS), has rapidly changed the medical environment from analog to digital. When combined with multiple solutions, PACS represents a new direction for advancement in security, interoperability, efficiency and automation. Among them, the combination with artificial intelligence (AI) using big data that can improve the quality of images is actively progressing. In particular, AI PACS, a system that can assist in reading medical images using deep learning technology, was developed in cooperation with universities and industries and is being used in hospitals. As such, in line with the rapid changes in the medical image information system in the medical environment, structural changes in the medical market and changes in medical policies to cope with them are also necessary. On the other hand, medical image information is based on a digital medical image transmission device (DICOM) format method, and is divided into a tomographic volume image, a volume image, and a cross-sectional image, a two-dimensional image, according to a generation method. In addition, recently, many medical institutions are rushing to introduce the next-generation integrated medical information system by promoting smart hospital services. The next-generation integrated medical information system is built as a solution that integrates EMR, electronic consent, big data, AI, precision medicine, and interworking with external institutions. It aims to realize research. Korea's medical image information system is at a world-class level thanks to advanced IT technology and government policies. In particular, the PACS solution is the only field exporting medical information technology to the world. In this study, along with the analysis of the medical image information system using big data, the current trend was grasped based on the historical background of the introduction of the medical image information system in Korea, and the future development direction was predicted. In the future, based on DICOM big data accumulated over 20 years, we plan to conduct research that can increase the image read rate by using AI and deep learning algorithms.

The Study on the Game World Experience and Peer Interaction of Students with Disabilities in the Community : With Giorgi's Phenomenological Research Method (지역사회 장애학생의 게임세계 경험과 또래상호작용 탐구: Giorgi의 현상학적 연구방법을 활용하여)

  • Yoo, Doo-Han;Jeon, Byoung-Jin;Hong, Deok-Gi
    • The Journal of Korean society of community based occupational therapy
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    • v.2 no.2
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    • pp.1-13
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    • 2012
  • Objective : The purpose of this study was to understand the game world experience and peer interaction of students with disabilities in the community. Method : In this study, Giorgi's phenomenological method was used to understand the game world experience and peer interaction of two students with disabilities in the community. The data collection about the situation and the context of the subjects was conducted over three times of interviews, until no new data. Meaning units through the four steps for Giorgi's scientific phenomenology were analyzed in the context of the overall data. Result : Two students with disabilities in the community had to spend time at home with physical limitation and alienation, and their leisure activities was mainly using the computer and television. Restrictions of leisure activities wad the cause of difficulties of social accessibility, and they need the correct thinking and self-control in the use of the time. Due to the game for fun, they have no interact with peers. On the other hand, most of conversation about the game were with families. Conclusion : Students with disabilities had a physical and psychological difficulties were feeling pleasure through the game. They need the correct thinking and self-control in the use of the time, and need an alternative solution for a reckless game use.

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Image segmentation using fuzzy worm searching and adaptive MIN-MAX clustering based on genetic algorithm (유전 알고리즘에 기반한 퍼지 벌레 검색과 자율 적응 최소-최대 군집화를 이용한 영상 영역화)

  • Ha, Seong-Wook;Kang, Dae-Seong;Kim, Dai-Jin
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.12
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    • pp.109-120
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    • 1998
  • An image segmentation approach based on the fuzzy worm searching and MIN-MAX clustering algorithm is proposed in this paper. This algorithm deals with fuzzy worm value and min-max node at a gross scene level, which investigates the edge information including fuzzy worm action and spatial relationship of the pixels as the parameters of its objective function. But the conventional segmentation methods for edge extraction generally need the mask information for the algebraic model, and take long run times at mask operation, whereas the proposed algorithm has single operation according to active searching of fuzzy worms. In addition, we also propose both genetic fuzzy worm searching and genetic min-max clustering using genetic algorithm to complete clustering and fuzzy searching on grey-histogram of image for the optimum solution, which can automatically determine the size of ranges and has both strong robust and speedy calculation. The simulation results showed that the proposed algorithm adaptively divided the quantized images in histogram region and performed single searching methods, significantly alleviating the increase of the computational load and the memory requirements.

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Automatic Tagging Scheme for Plural Faces (다중 얼굴 태깅 자동화)

  • Lee, Chung-Yeon;Lee, Jae-Dong;Chin, Seong-Ah
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.47 no.3
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    • pp.11-21
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    • 2010
  • To aim at improving performance and reflecting user's needs of retrieval, the number of researches has been actively conducted in recent year as the quantity of information and generation of the web pages exceedingly increase. One of alternative approaches can be a tagging system. It makes users be able to provide a representation of metadata including writings, pictures, and movies etc. called tag and be convenient in use of retrieval of internet resources. Tags similar to keywords play a critical role in maintaining target pages. However, they still needs time consuming labors to annotate tags, which sometimes are found to be a hinderance caused by overuse of tagging. In this paper, we present an automatic tagging scheme for a solution of current tagging system conveying drawbacks and inconveniences. To realize the approach, face recognition-based tagging system on SNS is proposed by building a face area detection procedure, linear-based classification and boosting algorithm. The proposed novel approach of tagging service can increase possibilities that utilized SNS more efficiently. Experimental results and performance analysis are shown as well.

Study on Fraud and SIM Box Fraud Detection Method in VoIP Networks (VoIP 네트워크 내의 Fraud와 SIM Box Fraud 검출 방법에 대한 연구)

  • Lee, Jung-won;Eom, Jong-hoon;Park, Ta-hum;Kim, Sung-ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.10
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    • pp.1994-2005
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    • 2015
  • Voice over IP (VoIP) is a technology for the delivery of voice communications and multimedia sessions over Internet Protocol (IP) networks. Instead of being transmitted over a circuit-switched network, however, the digital information is packetized, and transmission occurs in the form of IP packets over a packet-switched network which consist of several layers of computers. VoIP Service that used the various techniques has many advantages such as a voice Service, multimedia and additional service with cheap cost and so on. But the various frauds arises using VoIP because VoIP has the existing vulnerabilities at the Internet and based on complex technologies, which in turn, involve different components, protocols, and interfaces. According to research results, during in 2012, 46 % of fraud calls being made in VoIP. The revenue loss is considerable by fraud call. Among we will analyze for Toll Bypass Fraud by the SIM Box that occurs mainly on the international call, and propose the measures that can detect. Typically, proposed solutions to detect Toll Bypass fraud used DPI(Deep Packet Inspection) based on a variety of detection methods that using the Signature or statistical information, but Fraudster has used a number of countermeasures to avoid it as well. Particularly a Fraudster used countermeasure that encrypt VoIP Call Setup/Termination of SIP Signal or voice and both. This paper proposes the solution that is identifying equipment of Toll Bypass fraud using those countermeasures. Through feature of Voice traffic analysis, to detect involved equipment, and those behavior analysis to identifying SIM Box or Service Sever of VoIP Service Providers.

Prediction and Evaluation of Indoors Noise Level of Exhibition Room in Museum by Road Traffic Noise (도로교통소음으로 인한 박물관 전시실의 실내 소음레벨 예측 및 평가)

  • Lee, Kook-Hyun;Park, Yeong-Ji;Kim, Jae-Soo
    • Journal of Korean Society of Environmental Engineers
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    • v.32 no.8
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    • pp.787-794
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    • 2010
  • Recently, with sudden increase of supplying rate of cars and quantity of goods transported, traffic noisy becomes one of important factors obstruct environment of exhibition and view facilities have purpose in calmness and unsatisfaction about this is high now. Therefore, in case of exhibition and view facilities, it has to be grasped that satisfaction degree about the noisy in and out of the exhibition room by performing effect valuation on traffic noisy from design step. However the level of internal noise cannot be measured at the design phrase of the structure due to the noise of traffic. Up until now a walls transmission loss, based on the law of mass, is predicted using this method. However measuring the internal sound level after actual construction reveals that there is a large difference from measurements made at the design stage, and it is very difficult to find a solution after the opening of the structure. From research looking from this perspective the internal sound level was predicted- calculating the internal sound absorption ability, using acoustic simulation and loss prevention of an insulated wall- based on data collected to evaluate the internal sound of an exhibition room at a Folk Museum adjacent to a freeway. The results of this research are considered to provide important data for the prediction of internal sound level at the time of construction of exhibition facilities similar to this.

Development of an open source-based APT attack prevention Chrome extension (오픈소스 기반 APT 공격 예방 Chrome extension 개발)

  • Kim, Heeeun;Shon, Taeshik;Kim, Duwon;Han, Gwangseok;Seong, JiHoon
    • Journal of Platform Technology
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    • v.9 no.3
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    • pp.3-17
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    • 2021
  • Advanced persistent threat (APT) attacks are attacks aimed at a particular entity as a set of latent and persistent computer hacking processes. These APT attacks are usually carried out through various methods, including spam mail and disguised banner advertising. The same name is also used for files, since most of them are distributed via spam mail disguised as invoices, shipment documents, and purchase orders. In addition, such Infostealer attacks were the most frequently discovered malicious code in the first week of February 2021. CDR is a 'Content Disarm & Reconstruction' technology that can prevent the risk of malware infection by removing potential security threats from files and recombining them into safe files. Gartner, a global IT advisory organization, recommends CDR as a solution to attacks in the form of attachments. There is a program using CDR techniques released as open source is called 'Dangerzone'. The program supports the extension of most document files, but does not support the extension of HWP files that are widely used in Korea. In addition, Gmail blocks malicious URLs first, but it does not block malicious URLs in mail systems such as Naver and Daum, so malicious URLs can be easily distributed. Based on this problem, we developed a 'Dangerzone' program that supports the HWP extension to prevent APT attacks, and a Chrome extension that performs URL checking in Naver and Daum mail and blocking banner ads.

Deep Learning-based UWB Distance Measurement for Wireless Power Transfer of Autonomous Vehicles in Indoor Environment (실내환경에서의 자율주행차 무선 전력 전송을 위한 딥러닝 기반 UWB 거리 측정)

  • Hye-Jung Kim;Yong-ju Park;Seung-Jae Han
    • KIPS Transactions on Computer and Communication Systems
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    • v.13 no.1
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    • pp.21-30
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    • 2024
  • As the self-driving car market continues to grow, the need for charging infrastructure is growing. However, in the case of a wireless charging system, stability issues are being raised because it requires a large amount of power compared with conventional wired charging. SAE J2954 is a standard for building autonomous vehicle wireless charging infrastructure, and the standard defines a communication method between a vehicle and a power transmission system. SAE J2954 recommends using physical media such as Wi-Fi, Bluetooth, and UWB as a wireless charging communication method for autonomous vehicles to enable communication between the vehicle and the charging pad. In particular, UWB is a suitable solution for indoor and outdoor charging environments because it exhibits robust communication capabilities in indoor environments and is not sensitive to interference. In this standard, the process for building a wireless power transmission system is divided into several stages from the start to the completion of charging. In this study, UWB technology is used as a means of fine alignment, a process in the wireless power transmission system. To determine the applicability to an actual autonomous vehicle wireless power transmission system, experiments were conducted based on distance, and the distance information was collected from UWB. To improve the accuracy of the distance data obtained from UWB, we propose a Single Model and Multi Model that apply machine learning and deep learning techniques to the collected data through a three-step preprocessing process.

User Centered Interface Design of Web-based Attention Testing Tools: Inhibition of Return(IOR) and Graphic UI (웹 기반 주의력 검사의 사용자 인터페이스 설계: 회귀억제 과제와 그래픽 UI를 중심으로)

  • Kwahk, Ji-Eun;Kwak, Ho-Wan
    • Korean Journal of Cognitive Science
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    • v.19 no.4
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    • pp.331-367
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    • 2008
  • This study aims to validate a web-based neuropsychological testing tool developed by Kwak(2007) and to suggest solutions to potential problems that can deteriorate its validity. When it targets a wider range of subjects, a web-based neuropsychological testing tool is challenged by high drop-out rates, lack of motivation, lack of interactivity with the experimenter, fear of computer, etc. As a possible solution to these threats, this study aims to redesign the user interface of a web-based attention testing tool through three phases of study. In Study 1, an extensive analysis of Kwak's(2007) attention testing tool was conducted to identify potential usability problems. The Heuristic Walkthrough(HW) method was used by three usability experts to review various design features. As a result, many problems were found throughout the tool. The findings concluded that the design of instructions, user information survey forms, task screen, results screen, etc. did not conform to the needs of users and their tasks. In Study 2, 11 guidelines for the design of web-based attention testing tools were established based on the findings from Study 1. The guidelines were used to optimize the design and organization of the tool so that it fits to the user and task needs. The resulting new design alternative was then implemented as a working prototype using the JAVA programming language. In Study 3, a comparative study was conducted to demonstrate the excellence of the new design of attention testing tool(named graphic style tool) over the existing design(named text style tool). A total of 60 subjects participated in user testing sessions where their error frequency, error patterns, and subjective satisfaction were measured through performance observation and questionnaires. Through the task performance measurement, a number of user errors in various types were observed in the existing text style tool. The questionnaire results were also in support of the new graphic style tool, users rated the new graphic style tool higher than the existing text style tool in terms of overall satisfaction, screen design, terms and system information, ease of learning, and system performance.

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