• 제목/요약/키워드: Computer vision technology

검색결과 685건 처리시간 0.038초

Real-time Omni-directional Distance Measurement with Active Panoramic Vision

  • Yi, Soo-Yeong;Choi, Byoung-Wook;Ahuja, Narendra
    • International Journal of Control, Automation, and Systems
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    • 제5권2호
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    • pp.184-191
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    • 2007
  • Autonomous navigation of mobile robot requires a ranging system for measurement of distance to environmental objects. It is obvious that the wider and the faster distance measurement gives a mobile robot more freedom in trajectory planning and control. The active omni-directional ranging system proposed in this paper is capable of obtaining the distance for all 3600 directions in real-time because of the omni-directional mirror and the structured light. Distance computation including the sensitivity analysis and the experiments on the omni-directional ranging are presented to verify the effectiveness of the proposed system.

비전 기반 움직임 영역 탐지를 이용한 전차 승무원 보호 시스템 개발 (Development of a Tank Crew Protection System Using Moving Object Area Detection from Vision based)

  • 최광모;장동식
    • 한국군사과학기술학회지
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    • 제8권2호
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    • pp.14-21
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    • 2005
  • This paper describes the system for detecting the tank crew's(loader's) hand, arm, head and the upper half of the body in a danger area between the turret ceiling and the upper breech mechanism by computer vision-based method. This system informs danger of pressed to death to gunner and commander for the safety of operating mission. The camera mounted ort the top portion of the turret ceiling. The system sets search moving object from this image and detects by using change of image, laplacian operator and clustering algorithm in this area. It alarms the tank crews when it's judged that dangerous situation for operating mission. The result In this experiment shows that the detection rate maintains in $81{\sim}98$ percents.

Future Trends of IoT, 5G Mobile Networks, and AI: Challenges, Opportunities, and Solutions

  • Park, Ji Su;Park, Jong Hyuk
    • Journal of Information Processing Systems
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    • 제16권4호
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    • pp.743-749
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    • 2020
  • Internet of Things (IoT) is a growing technology along with artificial intelligence (AI) technology. Recently, increasing cases of developing knowledge services using information collected from sensor data have been reported. Communication is required to connect the IoT and AI, and 5G mobile networks have been widely spread recently. IoT, AI services, and 5G mobile networks can be configured and used as sensor-mobile edge-server. The sensor does not send data directly to the server. Instead, the sensor sends data to the mobile edge for quick processing. Subsequently, mobile edge enables the immediate processing of data based on AI technology or by sending data to the server for processing. 5G mobile network technology is used for this data transmission. Therefore, this study examines the challenges, opportunities, and solutions used in each type of technology. To this end, this study addresses clustering, Hyperledger Fabric, data, security, machine vision, convolutional neural network, IoT technology, and resource management of 5G mobile networks.

모바일 애플리케이션을 위한 특징점 검출 연산자의 비교 분석 (Evaluation of Feature Extraction and Matching Algorithms for the use of Mobile Application)

  • 이용환;김흥준
    • 반도체디스플레이기술학회지
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    • 제14권4호
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    • pp.56-60
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    • 2015
  • Mobile devices like smartphones and tablets are becoming increasingly capable in terms of processing power. Although they are already used in computer vision, no comparable measurement experiments of the popular feature extraction algorithm have been made yet. That is, local feature descriptors are widely used in many computer vision applications, and recently various methods have been proposed. While there are many evaluations have focused on various aspects of local features, matching accuracy, however there are no comparisons considering on speed trade-offs of recent descriptors such as ORB, FAST and BRISK. In this paper, we try to provide a performance evaluation of feature descriptors, and compare their matching precision and speed in KD-Tree setup with efficient computation of Hamming distance. The experimental results show that the recently proposed real valued descriptors such as ORB and FAST outperform state-of-the-art descriptors such SIFT and SURF in both, speed-up efficiency and precision/recall.

Real time instruction classification system

  • Sang-Hoon Lee;Dong-Jin Kwon
    • International Journal of Internet, Broadcasting and Communication
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    • 제16권3호
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    • pp.212-220
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    • 2024
  • A recently the advancement of society, AI technology has made significant strides, especially in the fields of computer vision and voice recognition. This study introduces a system that leverages these technologies to recognize users through a camera and relay commands within a vehicle based on voice commands. The system uses the YOLO (You Only Look Once) machine learning algorithm, widely used for object and entity recognition, to identify specific users. For voice command recognition, a machine learning model based on spectrogram voice analysis is employed to identify specific commands. This design aims to enhance security and convenience by preventing unauthorized access to vehicles and IoT devices by anyone other than registered users. We converts camera input data into YOLO system inputs to determine if it is a person, Additionally, it collects voice data through a microphone embedded in the device or computer, converting it into time-domain spectrogram data to be used as input for the voice recognition machine learning system. The input camera image data and voice data undergo inference tasks through pre-trained models, enabling the recognition of simple commands within a limited space based on the inference results. This study demonstrates the feasibility of constructing a device management system within a confined space that enhances security and user convenience through a simple real-time system model. Finally our work aims to provide practical solutions in various application fields, such as smart homes and autonomous vehicles.

Development and Validation of a Vision-Based Needling Training System for Acupuncture on a Phantom Model

  • Trong Hieu Luu;Hoang-Long Cao;Duy Duc Pham;Le Trung Chanh Tran;Tom Verstraten
    • Journal of Acupuncture Research
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    • 제40권1호
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    • pp.44-52
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    • 2023
  • Background: Previous studies have investigated technology-aided needling training systems for acupuncture on phantom models using various measurement techniques. In this study, we developed and validated a vision-based needling training system (noncontact measurement) and compared its training effectiveness with that of the traditional training method. Methods: Needle displacements during manipulation were analyzed using OpenCV to derive three parameters, i.e., needle insertion speed, needle insertion angle (needle tip direction), and needle insertion length. The system was validated in a laboratory setting and a needling training course. The performances of the novices (students) before and after training were compared with the experts. The technology-aided training method was also compared with the traditional training method. Results: Before the training, a significant difference in needle insertion speed was found between experts and novices. After the training, the novices approached the speed of the experts. Both training methods could improve the insertion speed of the novices after 10 training sessions. However, the technology-aided training group already showed improvement after five training sessions. Students and teachers showed positive attitudes toward the system. Conclusion: The results suggest that the technology-aided method using computer vision has similar training effectiveness to the traditional one and can potentially be used to speed up needling training.

Lane Detection for Parking Violation Assessments

  • Kim, A-Ram;Rhee, Sang-Yong;Jang, Hyeon-Woong
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • 제16권1호
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    • pp.13-20
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    • 2016
  • In this study, we propose a method to regulate parking violations using computer vision technology. A still color image of the parked vehicle under question is obtained by a camera mounted on enforcement vehicles. The acquired image is preprocessed through a morphological algorithm and binarized. The vehicle's shadows are detected from the binarized image, and lanes are identified using the information from the yellow parking lines that are drawn on the load. Whether parking is illegal is determined by the conformity of the lanes and the vehicle's shadow.

다자유도 위치설정을 위한 입력장치의 개발 (Development of Input Device for Positioning of Multiple DOFs)

  • 김대성;김진오
    • 제어로봇시스템학회논문지
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    • 제15권8호
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    • pp.851-858
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    • 2009
  • In this study, we propose a new input device using vision technology for positioning of multiple DOFs. The input device is composed of multiple Tags on a transparent table and a vision camera below the table. Vision camera detects LEDs at the bottom of each Tag to derive information of the ID, position and orientation. The information are used to determine position and orientation of remote target DOFs. Our developed approach is very reliable and effective, especially when the corresponding DOFs are from many independent individuals. We show an application example with a SCARA robot to prove the flexibility and extendability.

Further Development of Vision-Based Strain Measurement Methods to Verify Finite Element Analyses

  • Kim, Hyung jong;Lee, Daeyong
    • 소성∙가공
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    • 제5권4호
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    • pp.343-352
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    • 1996
  • One of the preferred methods that can be used to verify the results of finite element analysis is to measure surface strains of the deformed part for purpose of direct comparison with simulation results. Instead of using the usual manual method the vision-based measurement method is capable of determining surface geometry and strain from the deformed grid pattern automatically with the help of a computer. To obtain strain distribution over an area, the coordinates of such a surface grid are determined from the multiple video images by applying the photogrammetry principle. Methods to improve the overall accuracy of the vision-based strain measurement system are explored and the possible accuracies that can be attained by such a measurement method are discussed. A major emphasis is placed on the initial grid application method its accuracy and ease of subsequent image processing. Finite element analyses of limiting dome height(LDH) test are carried out and the results of them are compared with exsperimen-tal data.

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A Fast Vision-based Head Tracking Method for Interactive Stereoscopic Viewing

  • Putpuek, Narongsak;Chotikakamthorn, Nopporn
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2004년도 ICCAS
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    • pp.1102-1105
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    • 2004
  • In this paper, the problem of a viewer's head tracking in a desktop-based interactive stereoscopic display system is considered. A fast and low-cost approach to the problem is important for such a computing environment. The system under consideration utilizes a shuttle glass for stereoscopic display. The proposed method makes use of an image taken from a single low-cost video camera. By using a simple feature extraction algorithm, the obtained points corresponding to the image of the user-worn shuttle glass are used to estimate the glass center, its local 'yaw' angle, as measured with respect to the glass center, and its global 'yaw' angle as measured with respect to the camera location. With these estimations, the stereoscopic image synthetic program utilizes those values to interactively adjust the two-view stereoscopic image pair as displayed on a computer screen. The adjustment is carried out such that the so-obtained stereoscopic picture, when viewed from a current user position, provides a close-to-real perspective and depth perception. However, because the algorithm and device used are designed for fast computation, the estimation is typically not precise enough to provide a flicker-free interactive viewing. An error concealment method is thus proposed to alleviate the problem. This concealment method should be sufficient for applications that do not require a high degree of visual realism and interaction.

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