• Title/Summary/Keyword: Computer based collaborative problem solving ability

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Effect of Cognitive Style on Collaborative Problem Solving Ability in Programming Learning

  • Kwon, Boseob
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.9
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    • pp.163-169
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    • 2018
  • Problem solving by programming has a lot of influence on computational thinking improvement. Programming learning has been self-directed based on the individual's thoughts and principles. However, the revised informatics curriculum in 2015 puts importance on collaborative learning. Collaborative learning emphasizes results differently from cooperative learning, which emphasizes problem-solving processes. And cooperative learning leads to structured learning, such as role sharing and activity stages, within a small group, while collaborative learning leads to unstructured learning. Therefore, it is becoming more in collaborative learning that peer interaction can be affected by learners' cognitive style. In this paper, we propose the effect of cognitive style on problem solving ability in collaborative learning for problem solving by programming. As a result, collaborative learning was effective in improving problem solving ability and there was no significant difference in cognitive style.

A Study on Development of Collaborative Problem Solving Prediction System Based on Deep Learning: Focusing on ICT Factors (딥러닝 기반 협력적 문제 해결력 예측 시스템 개발 연구: ICT 요인을 중심으로)

  • Lee, Youngho
    • Journal of The Korean Association of Information Education
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    • v.22 no.1
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    • pp.151-158
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    • 2018
  • The purpose of this study is to develop a system for predicting students' collaborative problem solving ability based on the ICT factors of PISA 2015 that affect collaborative problem solving ability. The PISA 2015 computer-based collaborative problem-solving capability evaluation included 5,581 students in Korea. As a research method, correlation analysis was used to select meaningful variables. And the collaborative problem solving ability prediction model was created by using the deep learning method. As a result of the model generation, we were able to predict collaborative problem solving ability with about 95% accuracy for the test data set. Based on this model, a collaborative problem solving ability prediction system was designed and implemented. This research is expected to provide a new perspective on applying big data and artificial intelligence in decision making for ICT input and use in education.

Collaborative Project Curriculum applying Project-based Learning (프로젝트기반 학습 방법을 적용한 협동프로젝트 교과과정)

  • Cho, Jung-Won;Kim, Ji-Hye
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.1
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    • pp.214-219
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    • 2010
  • In diverse professional fields including information and communication field, there is huge gap between required practical ability in industrial and that of graduated students actually learn in university. In this paper, we propose collaborative project curriculum applied to project-based learning in order to train affordable specialists who have a systematic problem-solving ability in industrial site. Applying this curriculum to The Cultural Technology Education Center of Jeju National University, we confirm that our curriculum improves ability of students to perform team project systematically such as skills in paper writing, presentation speech, problem solving, and collaborative work. Students are also reported high satisfaction about the proposed curriculum. Therefore, we expect that our curriculum will successfully be applied to other fields.

Exploring the Effect of SW Programming Curriculum and Content Development Model for Non-majors College Students : focusing on Visual Representation of SW Solutions (비전공자 SW 프로그래밍 교육과정 및 콘텐츠 개발 모형의 효과성 탐색: SW 해결안의 시각적 표현을 중심으로)

  • Lee, Minjeong
    • Journal of Digital Contents Society
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    • v.18 no.7
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    • pp.1313-1321
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    • 2017
  • In the future society where ICT-based digital convergence creates new value, collaborative skills among experts in various fields and SW based problem solving ability is more emphasized. Non-SW specialists are required to have SW based communication skills to effectively collaborate with SW experts to solve their problems. Therefore, SW programming curriculum for non-major college students should be different from the existing programming education for SW-majors aiming at a high level of coding ability. It is also known that diagram-based visual representation is helpful for productive communication and collaboration. In this study, we defined the SW education objectives for the non-majors as cultivating the visual programming ability for SW based problem solving. In order to accomplish this, we explored SW programming curriculum and content development model for non-majors focusing on visual representation of SW solutions. The results of this paper will help to provide appropriate SW learning model for non-majors and to cultivate practical SW capabilities.

The Recommendation System for Programming Language Learning Support (프로그래밍 언어 학습지원 추천시스템)

  • Kim, Kyung-Ah;Moon, Nam-Mee
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.47 no.4
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    • pp.11-17
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    • 2010
  • In this paper, we propose a recommendation system for supporting self-directed programming language education. The system is a recommendation system using collaborative filtering based on learners' level and stage. In this study, we design a recommendation system which uses collaborative filtering based on learners' profile of their level and correlation profile between learning topics in order to increase self-directed learning effects when students plan their learning process in e-learning environment. This system provides a way for solving a difficult problem, that is providing programming problems based on problem solving ability, in the programming language education system. As a result, it will contribute to improve the quality of education by providing appropriate programming problems in learner"s level and e-learning environment based on teaching and learning method to encourage self-directed learning.

A Study on the Software Convergence Education for Non-Majors Computer Science using Creative Robot (창작로봇을 이용한 비전공자의 소프트웨어 융합 교육에 관한 연구)

  • Ku, Jin-Hee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.2
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    • pp.631-638
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    • 2017
  • In the age of the Fourth Industrial Revolution, lifestyle and industrial structures are faced with evolution from IT-based automation to the intelligent stage, demanding talents with software capabilities in various fields. Reflecting these demands, the government has enhanced basic software education for non-majors in elementary and secondary schools as well as universities. In this study, the software convergence education of Non-Majors is proposed to improve the general problem solving ability based on computational thinking and the software convergence ability in the field of their own by developing robot activity. The subjects of this study were 91 students, who were composed of various majors. The class was designed with computing thinking, convergence elements, and creative robot activity. The study was conducted for 13 weeks. To examine the effects of software convergence education through the creative robot activity, this study observed changes in the students' learning outcomes, satisfaction with creative robot activities, and perceptions of other disciplines after class based on pre-diagnosis surveys. The survey asked 12 questions including an understanding of the learning contents, overall satisfaction with multidisciplinary collaborative learning, understanding of other disciplines, and self-evaluation of problem solving ability through creative robot activities, which were compared with that before the class. They answered that their ability was improved.

Modelling Civic Problem-Solving in Smart City Using Knowledge-Based Crowdsourcing

  • Syed M. Ali Kamal;Nadeem Kafi;Fahad Samad;Hassan Jamil Syed;Muhammad Nauman Durrani
    • International Journal of Computer Science & Network Security
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    • v.23 no.8
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    • pp.146-158
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    • 2023
  • Smart City is gaining attention with the advancement of Information and Communication Technology (ICT). ICT provides the basis for smart city foundation; enables us to interconnect all the actors of a smart city by supporting the provision of seamless ubiquitous services and Internet of Things. On the other hand, Crowdsourcing has the ability to enable citizens to participate in social and economic development of the city and share their contribution and knowledge while increasing their socio-economic welfare. This paper proposed a hybrid model which is a compound of human computation, machine computation and citizen crowds. This proposed hybrid model uses knowledge-based crowdsourcing that captures collaborative and collective intelligence from the citizen crowds to form democratic knowledge space, which provision solutions in areas of civic innovations. This paper also proposed knowledge-based crowdsourcing framework which manages knowledge activities in the form of human computation tasks and eliminates the complexity of human computation task creation, execution, refinement, quality control and manage knowledge space. The knowledge activities in the form of human computation tasks provide support to existing crowdsourcing system to align their task execution order optimally.

Implementation and application of Web-Based Problem Solving Learning System for Small Group Collaborative Learning (소집단 협동학습을 통한 웹기반 문제해결학습 시스템의 개발 및 적용)

  • Ryu, Young-Lan;Park, Sun-Joo
    • Journal of The Korean Association of Information Education
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    • v.4 no.2
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    • pp.159-168
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    • 2001
  • A ultimate purpose of education is to develop their ability that learners is able to solve present or future immediate problem well. In order to, the educator checks question settlement conditions and leads steadily, the learner needs various data and information for question settlement, and needs communication with many various people. By the way, WEB becomes the source of various data and information that it is naccesary to solve problem for freedom navigation of internet, because accelerates interaction quality communication needed question settlement process, offers the best studying environment for problem solution drilling. A methodolagical tactics for accelerating learner's question solution activity is helped by small-group action drill. According to, this treatise develops system of question solution drilling with web for a basis by small group action drill, applies the fifth grade it experimentally.

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