• Title/Summary/Keyword: Computer Vision Technology

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Person Identification based on Clothing Feature (의상 특징 기반의 동일인 식별)

  • Choi, Yoo-Joo;Park, Sun-Mi;Cho, We-Duke;Kim, Ku-Jin
    • Journal of the Korea Computer Graphics Society
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    • v.16 no.1
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    • pp.1-7
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    • 2010
  • With the widespread use of vision-based surveillance systems, the capability for person identification is now an essential component. However, the CCTV cameras used in surveillance systems tend to produce relatively low-resolution images, making it difficult to use face recognition techniques for person identification. Therefore, an algorithm is proposed for person identification in CCTV camera images based on the clothing. Whenever a person is authenticated at the main entrance of a building, the clothing feature of that person is extracted and added to the database. Using a given image, the clothing area is detected using background subtraction and skin color detection techniques. The clothing feature vector is then composed of textural and color features of the clothing region, where the textural feature is extracted based on a local edge histogram, while the color feature is extracted using octree-based quantization of a color map. When given a query image, the person can then be identified by finding the most similar clothing feature from the database, where the Euclidean distance is used as the similarity measure. Experimental results show an 80% success rate for person identification with the proposed algorithm, and only a 43% success rate when using face recognition.

Optical Design of a Reflecting Omnidirectional Vision System for Long-wavelength Infrared Light (원적외선용 반사식 전방위 비전 시스템의 광학 설계)

  • Ju, Yun Jae;Jo, Jae Heung;Ryu, Jae Myung
    • Korean Journal of Optics and Photonics
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    • v.30 no.2
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    • pp.37-47
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    • 2019
  • A reflecting omnidirectional optical system with four spherical and aspherical mirrors, for use with long-wavelength infrared light (LWIR) for night surveillance, is proposed. It is designed to include a collecting pseudo-Cassegrain reflector and an imaging inverse pseudo-Cassegrain reflector, and the design process and performance analysis is reported in detail. The half-field of view (HFOV) and F-number of this optical system are $40-110^{\circ}$ and 1.56, respectively. To use the LWIR imaging, the size of the image must be similar to that of the microbolometer sensor for LWIR. As a result, the size of the image must be $5.9mm{\times}5.9mm$ if possible. The image size ratio for an HFOV range of $40^{\circ}$ to $110^{\circ}$ after optimizing the design is 48.86%. At a spatial frequency of 20 lp/mm when the HFOV is $110^{\circ}$, the modulation transfer function (MTF) for LWIR is 0.381. Additionally, the cumulative probability of tolerance for the LWIR at a spatial frequency of 20 lp/mm is 99.75%. As a result of athermalization analysis in the temperature range of $-32^{\circ}C$ to $+55^{\circ}C$, we find that the secondary mirror of the inverse pseudo-Cassegrain reflector can function as a compensator, to alleviate MTF degradation with rising temperature.

A Study on Multi-Object Data Split Technique for Deep Learning Model Efficiency (딥러닝 효율화를 위한 다중 객체 데이터 분할 학습 기법)

  • Jong-Ho Na;Jun-Ho Gong;Hyu-Soung Shin;Il-Dong Yun
    • Tunnel and Underground Space
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    • v.34 no.3
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    • pp.218-230
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    • 2024
  • Recently, many studies have been conducted for safety management in construction sites by incorporating computer vision. Anchor box parameters are used in state-of-the-art deep learning-based object detection and segmentation, and the optimized parameters are critical in the training process to ensure consistent accuracy. Those parameters are generally tuned by fixing the shape and size by the user's heuristic method, and a single parameter controls the training rate in the model. However, the anchor box parameters are sensitive depending on the type of object and the size of the object, and as the number of training data increases. There is a limit to reflecting all the characteristics of the training data with a single parameter. Therefore, this paper suggests a method of applying multiple parameters optimized through data split to solve the above-mentioned problem. Criteria for efficiently segmenting integrated training data according to object size, number of objects, and shape of objects were established, and the effectiveness of the proposed data split method was verified through a comparative study of conventional scheme and proposed methods.

A Study on the Correlation of Factors in 3-D Stereoscopic Visual-perception (3차원 입체영상에서 시지각(時知覺) 요인의 상관관계)

  • Cho, Yong-Keun
    • Cartoon and Animation Studies
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    • s.19
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    • pp.161-181
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    • 2010
  • Human beings experience the outside world through senses and have developed various ways of representation to preserve what they've experienced. The rapid progress of digital technology has opened a new era of representation technology, and furthermore, is functioning as a technology which offers new experiences. The sensory experiences through the sense of sight, which humans depend on more than 70% to perceive the outside world, have been becoming the center of representing the reality as the 3-D graphics technology has been growing, and developing by being grafted onto different areas of study. Various technologies to express the sense of reality, such as the technology to reinforce the virtual reality and to represent it in the reality, computer graphic, TUI technology, and five sensory technologies which apply humans' senses, are making advancement based on humans' visual features and sensory elements. In particular, the 3-D technology to display solidness provides not only representation but also new sensory experiences, and is emerging as the key technology to image contents. However, compared to the development of technology of 3-D graphics, there have been few basic studies on the principles of the sense of vision. Therefore, in this study, the principles and elements to sense videos will be examined. The sensory features of 3-D images to represent the sense of reality will be researched into, especially focusing on the experiential and physiological elements to sense 3-D structures, and the physical and psychological elements to sense shapes, which might be hopefully the basic study for producing 3-D contents.

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Inexpensive Visual Motion Data Glove for Human-Computer Interface Via Hand Gesture Recognition (손 동작 인식을 통한 인간 - 컴퓨터 인터페이스용 저가형 비주얼 모션 데이터 글러브)

  • Han, Young-Mo
    • The KIPS Transactions:PartB
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    • v.16B no.5
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    • pp.341-346
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    • 2009
  • The motion data glove is a representative human-computer interaction tool that inputs human hand gestures to computers by measuring their motions. The motion data glove is essential equipment used for new computer technologiesincluding home automation, virtual reality, biometrics, motion capture. For its popular usage, this paper attempts to develop an inexpensive visual.type motion data glove that can be used without any special equipment. The proposed approach has the special feature; it can be developed as a low-cost one becauseof not using high-cost motion-sensing fibers that were used in the conventional approaches. That makes its easy production and popular use possible. This approach adopts a visual method that is obtained by improving conventional optic motion capture technology, instead of mechanical method using motion-sensing fibers. Compared to conventional visual methods, the proposed method has the following advantages and originalities Firstly, conventional visual methods use many cameras and equipments to reconstruct 3D pose with eliminating occlusions But the proposed method adopts a mono vision approachthat makes simple and low cost equipments possible. Secondly, conventional mono vision methods have difficulty in reconstructing 3D pose of occluded parts in images because they have weak points about occlusions. But the proposed approach can reconstruct occluded parts in images by using originally designed thin-bar-shaped optic indicators. Thirdly, many cases of conventional methods use nonlinear numerical computation image analysis algorithm, so they have inconvenience about their initialization and computation times. But the proposed method improves these inconveniences by using a closed-form image analysis algorithm that is obtained from original formulation. Fourthly, many cases of conventional closed-form algorithms use approximations in their formulations processes, so they have disadvantages of low accuracy and confined applications due to singularities. But the proposed method improves these disadvantages by original formulation techniques where a closed-form algorithm is derived by using exponential-form twist coordinates, instead of using approximations or local parameterizations such as Euler angels.

A Study on the Type of Perception about the Emergency Car Driver Circulation Work of Female Fire Officials

  • Lee, Jae-Min;Jung, Ji-Yeon;Yun, Hyeong-Wan
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.2
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    • pp.99-108
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    • 2021
  • This is a study on the type of perception about the transition of female firefighters to emergency car drivers. The purpose of this study is to identify the perception of the female firefighters on the circulation of emergency car drivers and to identify the characteristics of each type of firefighting officers and to provide basic data for the development and utilization of the emergency car drivers' work of female firefighters. The Q-sample of 27 statements was conducted on 31 subjects including 26 women and 5 men, and the data were analyzed using the QUANL program. As a result, the three types classified explained 60.8 % of the total variance, and the explanation power of each type was 50 % for type I, 5.6 % for type II, and 5.2% for type III. Type I was named 'feminist type', type II was named 'future-oriented type', and type III was named 'educational preparation type'. According to the perception of emergency cars by female firefighters, it was investigated that discrimination caused by gender should be eliminated and female firefighters can drive an emergency car if preparation and systematic education are made. Therefore, fire officials need to develop their personal abilities through gender equality and systematic education programs.

Formation of the Digital Generation in a Distance Learning Environment

  • Nataliіa, Levchenko;Nataliia, Sukhostavets;Lesia, Zelman;Alla, Kulichenko;Kseniia, Balabanova
    • International Journal of Computer Science & Network Security
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    • v.22 no.5
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    • pp.335-341
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    • 2022
  • This article is devoted to the study of the process of formation of the digital generation in a distance learning environment. With the introduction of quarantine due to the spread of COVID-19, opponents of digital technologies were forced to turn to relevant resources, while supporters identified new opportunities for the development of didactics and education in general. The irreversibility of the former educational reality became apparent and only the scale of the vision of potential change by interested and disinterested groups differed. Using a comprehensive approach, the authors consider the issues related to the direct and indirect impact of distance learning on children and young people born after the beginning of the XXI century. The article reveals the prerequisites and implications of distance education for the interaction of participants in the educational process. IC technologies during the educational process in the primary grades, in addition to identifying the student's learning deficit, should provide the transmission of non-verbal signals, which are important for children of this age. At the same time in the secondary school IR-technologies are designed to replace frontal learning during the assimilation of knowledge and at the same time not to worsen the quality of the educational process. Formation of students in the HEI takes place in the political science format, constant discussion of problem situations, so the task of introducing IC technology in this process is the accurate transfer of the content of the discussions. Individualization and autonomization of the educational process, its dependence on the results of the choice of educational content, and the use of pedagogical management tools change the philosophy of education for children and youth. The authors conclude that the formation of a digital generation, characterized by an increased level of digital literacy of children and youth, the possession of a certain level of digital capacity requires the use of strategies aimed at optimizing the learning process in a digital educational environment.

Implementation of A Vibration Notification System to Support Driving for Drivers with Cognitive Delay Impairment

  • Gyu-Seok Lee;Tae-Sung Kim;Myeong-Chul Park
    • Journal of the Korea Society of Computer and Information
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    • v.29 no.4
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    • pp.115-123
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    • 2024
  • In this paper, we propose a vibration notification system that combines navigation information and wearable bands to ensure safe driving for the transportation vulnerable. This system transmits navigation driving information to a linked application, converts it into a vibration signal, and provides notifications through a wearable band. Existing navigation systems focus on providing route guidance and location information, so the driver's concentration is dispersed, and safety and convenience are deteriorated, especially for those with mobility impairments, due to standard vision and delayed recognition of stimuli, resulting in an increasingly high traffic accident rate. To solve this problem, navigation driving information is converted into vibration signals through a linked application, and vibration notifications for events, left turns, right turns, and speeding are provided through a wearable band to ensure driver safety and convenience. In the future, we will use cameras and vehicle sensors to increase awareness of safety inside and outside the vehicle by adding a function that provides notifications with vibration and LED when the vehicle approaches or recognizes an object, and we will continue to conduct research to build a safer driving environment. plan.

Video Backlight Compensation Algorithm Based on Reliability of Brightness Variation (밝기 변화량의 신뢰도에 기반한 역광 비디오 영상의 보정 알고리듬)

  • Hyun, Dae-Young;Heu, Jun-Hee;Kim, Chang-Su;Lee, Sang-Uk
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.6
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    • pp.117-126
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    • 2010
  • In the case of failure images with controlling lighting like backlighting and excessive frontlinghting, the compensation scheme for a specific area in an image is required. The interested region is first selected by user in our method to compensate the first frame. Then we define the matching function of brightness and energy function is proposed with weight of matching function and the relationship among the neighbors. Finally, the energy is minimized by the graph-cut algorithm to compensate the brightness of the first frame. Other frames are straightforwardly compensated using the results of the first frame. The brightness variations of the previous frame is transmitted to the next frame via motion vectors. The reliability of the brightness variation is calculated based on the motion vector reliability. Video compensation result is achieved by the process of the image case. Simulation show that the proposed algorithm provides more natural results than the conventional algorithms.

A Method of Hand Recognition for Virtual Hand Control of Virtual Reality Game Environment (가상 현실 게임 환경에서의 가상 손 제어를 위한 사용자 손 인식 방법)

  • Kim, Boo-Nyon;Kim, Jong-Ho;Kim, Tae-Young
    • Journal of Korea Game Society
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    • v.10 no.2
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    • pp.49-56
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    • 2010
  • In this paper, we propose a control method of virtual hand by the recognition of a user's hand in the virtual reality game environment. We display virtual hand on the game screen after getting the information of the user's hand movement and the direction thru input images by camera. We can utilize the movement of a user's hand as an input interface for virtual hand to select and move the object. As a hand recognition method based on the vision technology, the proposed method transforms input image from RGB color space to HSV color space, then segments the hand area using double threshold of H, S value and connected component analysis. Next, The center of gravity of the hand area can be calculated by 0 and 1 moment implementation of the segmented area. Since the center of gravity is positioned onto the center of the hand, the further apart pixels from the center of the gravity among the pixels in the segmented image can be recognized as fingertips. Finally, the axis of the hand is obtained as the vector of the center of gravity and the fingertips. In order to increase recognition stability and performance the method using a history buffer and a bounding box is also shown. The experiments on various input images show that our hand recognition method provides high level of accuracy and relatively fast stable results.