• 제목/요약/키워드: Computer Security Act

검색결과 66건 처리시간 0.026초

지방행정 평가정보 시스템을 활용한 지방자치단체 합동평가 과정의 협력적 거버넌스 분석에 관한 연구 (A Study on Analysis of Collaborative Governance in the Process of Local Government Co-evaluation Based on Virtual Policy Studio)

  • 문영훈
    • 디지털산업정보학회논문지
    • /
    • 제6권3호
    • /
    • pp.191-201
    • /
    • 2010
  • The Korean central government has been investing a lot of efforts to promote performance of local governments. For example, the Ministry of Public Administration and Security (MOPAS) supported the local governments to develop and provide with a 'balanced score card' and a 'customer satisfaction innovation. ' Many other central ministries also conducted individual evaluations for local governments in their substantive policy areas. These evaluation systems of 78 appraisals for local governments conducted by the MOPAS and other ministries had made the local governments to work harder. However, most local governments have appealed their 'reform fatigue' caused by the overlapping evaluation systems. In this context, the MOPAS initiated merging the evaluations into a co-evaluation system under the new Government Performance Evaluation Act of 2006. In this process of introduction of new evaluation system, there are two significant movements. Firstly, as Korean Government has strong information technology, MOPAS has developed 'Virtual Policy Studio (VPS)' which evaluates the performance of each local government with on line. In other words, in the co-evaluation system for local government performance most evaluation steps are implemented by computer and Internet. So most stakeholder can access and work on the VPS in real time when they want to. And the other thing is that cooperation among stakeholders has been occurred in the co-evaluation system. Furthurmore the cooperative governance is systemized and sustain for a long time because MOPAS made IT based co-evaluation system. Therefore this paper intends to illustrate the process of introduction of VPS, main process of co-evaluation system based on VPS and analyze collaborative governance of the co-evaluation system.

드론을 활용한 효율적인 선박 센서 네트워크 (The Efficient Ship Wireless Sensor Network Using Drone)

  • 홍성화;김병국
    • 한국정보통신학회논문지
    • /
    • 제26권1호
    • /
    • pp.122-127
    • /
    • 2022
  • 현재 무인 선박에서의 데이터 전송을 위해 기존 LTE-M 및 LTE 네트워크에서의 USN을 이용하여 기지국 역할로 동작 시키기 위한 방안으로 드론을 USN의 이동 기지국으로 사용하는 방안을 채택하고자 하고 있다. 따라서 이후 이동 기지국인 드론은 LTE 통신 모뎀 혹은 근거리 통신 모뎀을 탑재한 싱크 노드로 선박 운항의 안전 정보를 센서 노드로부터 수집하여 선박에 전송하거나 선박 간의 정보를 상호 전송할 수도 있다. 따라서 드론을 이용하여 근거리 네크워크 망을 형성하게 되면 무인 선박 주변의 통신망을 형성하게 되고 환경 및 보안 센서를 활용한 정보 수집에 유리하게 된다. 본 논문에서는 향후 무인 선박의 AI 운항에 필요한 주변 정보를 확보하기 위한 드론을 활용한 선박 주변 내의 환경 센서 데이터 전송 및 선박 간 통신 활용방안을 제시한다.

미국의 탐정제도에 관한 연구 (A Study on the Private Investigator System in U.S.A.)

  • 강영숙;김태환
    • 시큐리티연구
    • /
    • 제12호
    • /
    • pp.25-50
    • /
    • 2006
  • 급진적인 사회변화에 따른 각종 범죄 증가로부터 개인의 안전욕구와 재산 및 권익보호에 대한 치안수요 증가는 전체적인 시큐리티의 필요성을 더욱 증대시키고 있는데, 특히 그 가운데에서도 의뢰인을 위한 민간차원의 전문적인 조사, 정보획득 활동을 통해 진실여부를 파악하고, 개인, 기관 및 기업 등의 조직체의 신용조사를 통해 신용불량자 및 사기범죄를 예방하는 간접적인 치안 활동을 수행하는 공인탐정제도와 같은 민간영역(Private Sector)의 치안서비스는 외국에서는 이미 사회적 치안수요 해결이라는 중요한 일부를 담당하고 있다. 따라서 본 연구는 탐정제도가 가장 발달된 미국의 탐정제도의 역사적 배경과 운용실태를 파악해 봄으로써 추후 한국 실상에 맞는 공인탐정제도 도입 후 국민의 인권보호, 국가경제 및 사회발전에 기여하고, 사생활 침해 등의 부작용을 최소화하는 발전적인 방안 및 세부적인 대안을 위한 학문적 자료를 제공하는데 있다. 이에 본 연구는 다음과 같은 결론을 도출할 수 있다. 첫째, 미국뿐만 아니라 우리나라를 비롯한 국제사회의 탐정업에 대한 계속적인 수요와 고용 등의 급속한 증가 추세로 탐정제도와 그 직업적 전망은 매우 밝다. 둘째, 수익자 부담원칙에 의한 민간영역을 활용한 국민의 치안서비스 해결이라는 관점에서 국가의 치안서비스 부담은 감소되었지만 탐정업무 상 개인의 인권과 사생활 침해 등의 불법영역에 대해 미국 각 주(State)의 탐정협회가 교육을 통한 자각과 교육프로그램도 있지만, 미국 대부분의 주(State)들은 점점 탐정법 규정을 강화하고 있다. 셋째, 아직 우리나라의 탐정제도가 시행되지는 않고 있지만 추후 제도 실시에 따른 법률 규정의 계속적인 수정 보완과 제도정착 및 발전 등에 관한 세부적인 사항을 위해선 미국 뿐 아니라 다른 외국의 세부적 탐정제도의 계속적인 연구가 더욱 필요하다. 본 연구는 방대한 미국의 전체적인 탐정제도 내용을 다룰 수가 없음을 한계로 제시하였으며 우리나라 탐정제도의 실행에 앞서 계속적인 후속 연구로 보완하고자 한다.

  • PDF

저소득층의 평생교육 참여 실태와 요구 분석 (Analysis of Status and Demand of Participation in Lifelong Education of Low-Income Class)

  • 김현성;김진숙
    • 문화기술의 융합
    • /
    • 제4권2호
    • /
    • pp.89-96
    • /
    • 2018
  • 본 연구는 국민기초생활 보장법에 따라 저소득층으로 분류된 지역민 218명을 대상으로 평생교육 참여 실태와 요구를 분석하였다. 이에 따른 연구결과는 다음과 같다. 첫째, 평생교육의 참여 실태 중, 저소득층의 학습역량을 살펴보면, 외국어 사용 능력 95.3%, ICT 활용 역량 66.1%, 컴퓨터 활용 능력 75.7%로 사용 및 활용하지 않는 것으로 나타났다. 그리고 저소득층의 평생교육 참여율은 75.7%로 나타났으며 이를 수동적인 교육 참여로 보고 자발적 참여를 구별하여 분석한 결과, 실질적인 평생교육 참여율은 22.9%로 매우 저조하게 나타났다. 평생교육 참여여부에 따른 사회참여 및 인식은 참여경험이 있는 응답자가 참여경험이 없는 응답자보다 전반적으로 43.3% 높게 나타났으며, 특히 자발적인 참여자가 참여경험이 없는 응답자보다 73.3%나 높게 나타났다. 둘째, 저소득층의 평생교육에 대한 요구를 분석한 결과, 희망 교육프로그램이 있는지에 대해 응답자 중 74.8%가 없다고 응답하였다. 그리고 시간이 없어서 참여하지 못하는 경우가 50.0%로 가장 많았으며, 참여를 희망하는 프로그램에는 가정생활, 건강 및 의료강좌, 전문 자격 취득과정 등 실생활에 도움을 줄 수 있는 프로그램을 희망하였다. 이는 소득 수준이 평생교육 참여에 크게 작용하고 있음을 알 수 있었다. 이상의 본 연구 결과를 분석한바, 현재 한국의 평생교육이 강조되고 그에 따른 참여율도 급증하고 있지만, 저소득층의 평생교육 참여는 저조하게 나타나고 있다.

NORM 폐기물 매립 시 NDD 분석을 활용한 부지 내 주요 피폭인자 도출 (Derivation of On-site Major Exposure Factor using NDD Analysis when Landfilling NORM Waste)

  • 임지현;이신동;손건우;김광표
    • 방사선산업학회지
    • /
    • 제18권3호
    • /
    • pp.183-193
    • /
    • 2024
  • As part of the social response to the radon bed incident in 2018, the Nuclear Safety and Security Commission took measures to collect and dispose of all radon beds. The Waste Management Act provides landfill disposal as one of the disposal methods for natural radioactive product waste, which is one of the NORM wastes. When NORM wastes are landfilled, workers and the public at the landfill site are exposed to radiation through various pathways, such as leaching of radionuclides through soil and groundwater, and multiple exposure factors are involved simultaneously. In order to improve the reliability of radiological impact assessment, the values of main exposure factors should be selected more accurately. Therefore, before developing the main exposure factors for site characteristics, it is necessary to prioritize main exposure factors reflecting domestic characteristics of NORM waste landfills. Therefore, in this study, the main exposure factors for NORM waste landfill were derived using NDD analysis. To derive the main exposure factors, the analysis tool was first selected as RESRAD-ONSITE computer code, and the exposure scenarios were mainly selected as a resident farmer and suburban resident scenario, recreation scenario, and industrial worker scenario. Then, the priority 1 and 2 factors were selected for sensitivity analysis, and a Korean standard model was established to reflect Korean characteristics. Finally, the sensitivity analysis was conducted through NDD, and the main exposure factors were derived based on this. In the resident farmer scenario, the contaminated zone distribution coefficients of 226Ra, 210Pb, 232Th, 228Ra, 234U, and 238U, as well as precipitation and evapotranspiration factors, were derived as the main exposure factors. In the suburban resident scenario, the contaminated zone distribution coefficients of 226Ra, 210Pb, 232Th, 228Ra, 234U, and 238U, as well as precipitation and evapotranspiration coefficients, were derived as the main exposure factors. In the recreation scenario, the contaminated zone distribution coefficient of 232Th was derived as the main exposure factor. For the industrial worker scenario, the erosion rate was derived as the main exposure factor. The main exposure factors for each scenario were analyzed to be different depending on the scenario characteristics. The results of this study can be utilized as a basis for radiological environmental impact assessment of NORM waste landfill in Korea.

Wearable Computers

  • Cho, Gil-Soo;Barfield, Woodrow;Baird, Kevin
    • 섬유기술과 산업
    • /
    • 제2권4호
    • /
    • pp.490-508
    • /
    • 1998
  • One of the latest fields of research in the area of output devices is tactual display devices [13,31]. These tactual or haptic devices allow the user to receive haptic feedback output from a variety of sources. This allows the user to actually feel virtual objects and manipulate them by touch. This is an emerging technology and will be instrumental in enhancing the realism of wearable augmented environments for certain applications. Tactual displays have previously been used for scientific visualization in virtual environments by chemists and engineers to improve perception and understanding of force fields and of world models populated with the impenetrable. In addition to tactual displays, the use of wearable audio displays that allow sound to be spatialized are being developed. With wearable computers, designers will soon be able to pair spatialized sound to virtual representations of objects when appropriate to make the wearable computer experience even more realistic to the user. Furthermore, as the number and complexity of wearable computing applications continues to grow, there will be increasing needs for systems that are faster, lighter, and have higher resolution displays. Better networking technology will also need to be developed to allow all users of wearable computers to have high bandwidth connections for real time information gathering and collaboration. In addition to the technology advances that make users need to wear computers in everyday life, there is also the desire to have users want to wear their computers. In order to do this, wearable computing needs to be unobtrusive and socially acceptable. By making wearables smaller and lighter, or actually embedding them in clothing, users can conceal them easily and wear them comfortably. The military is currently working on the development of the Personal Information Carrier (PIC) or digital dog tag. The PIC is a small electronic storage device containing medical information about the wearer. While old military dog tags contained only 5 lines of information, the digital tags may contain volumes of multi-media information including medical history, X-rays, and cardiograms. Using hand held devices in the field, medics would be able to call this information up in real time for better treatment. A fully functional transmittable device is still years off, but this technology once developed in the military, could be adapted tp civilian users and provide ant information, medical or otherwise, in a portable, not obstructive, and fashionable way. Another future device that could increase safety and well being of its users is the nose on-a-chip developed by the Oak Ridge National Lab in Tennessee. This tiny digital silicon chip about the size of a dime, is capable of 'smelling' natural gas leaks in stoves, heaters, and other appliances. It can also detect dangerous levels of carbon monoxide. This device can also be configured to notify the fire department when a leak is detected. This nose chip should be commercially available within 2 years, and is inexpensive, requires low power, and is very sensitive. Along with gas detection capabilities, this device may someday also be configured to detect smoke and other harmful gases. By embedding this chip into workers uniforms, name tags, etc., this could be a lifesaving computational accessory. In addition to the future safety technology soon to be available as accessories are devices that are for entertainment and security. The LCI computer group is developing a Smartpen, that electronically verifies a user's signature. With the increase in credit card use and the rise in forgeries, is the need for commercial industries to constantly verify signatures. This Smartpen writes like a normal pen but uses sensors to detect the motion of the pen as the user signs their name to authenticate the signature. This computational accessory should be available in 1999, and would bring increased peace of mind to consumers and vendors alike. In the entertainment domain, Panasonic is creating the first portable hand-held DVD player. This device weight less than 3 pounds and has a screen about 6' across. The color LCD has the same 16:9 aspect ratio of a cinema screen and supports a high resolution of 280,000 pixels and stereo sound. The player can play standard DVD movies and has a hour battery life for mobile use. To summarize, in this paper we presented concepts related to the design and use of wearable computers with extensions to smart spaces. For some time, researchers in telerobotics have used computer graphics to enhance remote scenes. Recent advances in augmented reality displays make it possible to enhance the user's local environment with 'information'. As shown in this paper, there are many application areas for this technology such as medicine, manufacturing, training, and recreation. Wearable computers allow a much closer association of information with the user. By embedding sensors in the wearable to allow it to see what the user sees, hear what the user hears, sense the user's physical state, and analyze what the user is typing, an intelligent agent may be able to analyze what the user is doing and try to predict the resources he will need next or in the near future. Using this information, the agent may download files, reserve communications bandwidth, post reminders, or automatically send updates to colleagues to help facilitate the user's daily interactions. This intelligent wearable computer would be able to act as a personal assistant, who is always around, knows the user's personal preferences and tastes, and tries to streamline interactions with the rest of the world.

  • PDF