• Title/Summary/Keyword: Command Interface

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Conceptual Fuzzy Sets for Picture Reference System with Visual User Interface and Command Recognition System without Keyboard and Mouse

  • Saito, Maiji;Yamaguchi, Toru
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.138-141
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    • 2003
  • This paper proposes conceptual fuzzy sets for picture reference system with visual user interface and command recognition system without keyboard and mouse. The picture reference system consists of the associative picture database, the visual user interface and command recognition system. The associative picture database searches pictures by using conceptual fuzzy sets. To show pictures attractive, the visual user interface provides some visual effect functions. The command recognition unit, without keyboard and mouse, captures user's hand by camera and informs it to the system as a command. We implement and evaluate the picture reference system.

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Japanese Speech Based Fuzzy Man-Machine Interface of Manipulators

  • Izumi, Kiyotaka;Watanabe, Keigo;Tamano, Yuya;Kiguchi, Kazuo
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.603-608
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    • 2003
  • Recently, personal robots and home robots are developing by many companies and research groups. It is considered that a general effective interface for user of those robots is speech or voice. In this paper, Japanese speech based man-machine interface system is discussed for reflecting the fuzziness of natural language on robots, by using fuzzy reasoning. The present system consists of the derivation part of action command and the modification part of the derived command. In particular, a unique problem of Japanese is solved by applying the morphological analyzer ChaSen. The proposed system is applied for the motion control of a robot manipulator. It is proved from the experimental results that the proposed system can easily modify the same voice command to the actual different levels of the command, according to the current state of the robot.

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Speech Recognition Interface in the Communication Environment (통신환경에서 음성인식 인터페이스)

  • Han, Tai-Kun;Kim, Jong-Keun;Lee, Dong-Wook
    • Proceedings of the KIEE Conference
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    • 2001.07d
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    • pp.2610-2612
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    • 2001
  • This study examines the recognition of the user's sound command based on speech recognition and natural language processing, and develops the natural language interface agent which can analyze the recognized command. The natural language interface agent consists of speech recognizer and semantic interpreter. Speech recognizer understands speech command and transforms the command into character strings. Semantic interpreter analyzes the character strings and creates the commands and questions to be transferred into the application program. We also consider the problems, related to the speech recognizer and the semantic interpreter, such as the ambiguity of natural language and the ambiguity and the errors from speech recognizer. This kind of natural language interface agent can be applied to the telephony environment involving all kind of communication media such as telephone, fax, e-mail, and so on.

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Host Interface Design for TCP/IP Hardware Accelerator (TCP/IP Hardware Accelerator를 위한 Host Interface의 설계)

  • Jung, Yeo-Jin;Lim, Hye-Sook
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.2B
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    • pp.1-10
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    • 2005
  • TCP/IP protocols have been implemented in software program running on CPU in end systems. As the increased demand of fast protocol processing, it is required to implement the protocols in hardware, and Host Interface is responsible for communication between external CPU and the hardware blocks of TCP/IP implementation. The Host Interface follows AMBA AHB specification for the communication with external world. For control flow, the Host Interface behaves as a slave of AMBA AHB. Using internal Command/status Registers, the Host Interface receives commands from CPU and transfers hardware status and header information to CPU. On the other hand, the Host Interface behaves as a master for data flow. Data flow has two directions, Receive Flow and Transmit Flow. In Receive Flow, using internal RxFIFO, the Host Interface reads data from UDP FIFO or TCP buffer and transfers data to external RAM for CPU to read. For Transmit Flow, the Host Interface reads data from external RAM and transfers data to UDP buffer or TCP buffer through internal TxFIFO. TCP/IP hardware blocks generate packets using the data and transmit. Buffer Descriptor is one of the Command/Status Registers, and the information stored in Buffer Descriptor is used for external RAM access. Several testcases are designed to verify TCP/IP functions. The Host Interface is synthesized using the 0.18 micron technology, and it results in 173 K gates including the Command/status Registers and internal FIFOs.

Design and Implementation of a Usability Testing Tool for User-oriented Design of Command-and-Control Voice User Interfaces (명령 제어 음성 인터페이스 사용자 중심 설계를 위한 사용성 평가도구의 설계 및 구현)

  • Lee, Myeong-Ji;Hong, Ki-Hyung
    • Phonetics and Speech Sciences
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    • v.3 no.2
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    • pp.79-87
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    • 2011
  • Recently, usability has become very important in voice user interface systems. In this paper, we have designed and implemented a wizard-of-oz (WOZ) usability testing tool for command-and-control voice user interfaces. We have proposed the VUIDML (Voice User Interface Design Markup Language) to design the usability test scenario of command-and-control voice interfaces in the early design stages. For highly satisfactory voice user interfaces, we have to select highly preferred voice commands and prompts. In VUIDML, we can specify possible prompt candidates. The WOZ usability testing tool can also be used to collect user-preferred voice commands and feedback from real users.

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An Implementation of User Interface Simulator dedicated to a Mobile Terminal (이동 단말기용 사용자 인터페이스 시뮬레이터 구현)

  • 이효상;허혜선;홍윤식
    • Proceedings of the IEEK Conference
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    • 1999.06a
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    • pp.1049-1052
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    • 1999
  • We present a use. interface(UI) simulator for developing a mobile phone. This simulator consists of 3 major modules: Graphic Tool Editor, User Interface Software(UI), and Network Command Processor(NCP). The Graphic Tool Editor can design a virtual mobile terminal. The NCP sends a command to the phone and then receives its status from the phone after completion of the command. We can add or modify lots of features easily to the phone using the UI module. These modules can interact each other by sharing the common area in the memory. By doing so, these modules can exchange their status and data to operate in real-time. We have designed and tested a virtual prototyping phone for the LGP 3200 manufactured by LGIC by using the simulator. Through a series of experiment, we have believed that our virtual prototyping interactive simulator can do shorten its development and testing cycle by applying it in the early design phase.

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Guidelines on Effective Metaphor Construction applied Gestalt Principles Underlying Conceptual Model in User Interface (사용자 인터페이스에서의 개념모델에 근거하여 게스탈트 원리를 활용한 효과적인 메타포 구축을 위한 지침)

  • Kim, Sung-Yeon
    • Journal of the Korea Computer Industry Society
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    • v.9 no.2
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    • pp.83-92
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    • 2008
  • Throughout the history of computer use, the interface metaphor has been employed to make computers easier for humans to use. Even the earliest command line interfaces used metaphor. Metaphors in user interfaces help to make the software accessible to users and allow the users to communicate with the system as well. User interface guidelines for most of the popular operating systems encourage the use of metaphors in interface design. Thus, metaphor in interface design is employed as central element with a long history. Therefore, this paper will suggest substantiating guidelines which are based on conceptual model and Gestaltprinciples for successful metaphor construction with a better user interface.

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Implementation of speech interface for windows 95 (Windows95 환경에서의 음성 인터페이스 구현)

  • 한영원;배건성
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.34S no.5
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    • pp.86-93
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    • 1997
  • With recent development of speech recognition technology and multimedia computer systems, more potential applications of voice will become a reality. In this paper, we implement speech interface on the windows95 environment for practical use fo multimedia computers with voice. Speech interface is made up of three modules, that is, speech input and detection module, speech recognition module, and application module. The speech input and etection module handles th elow-level audio service of win32 API to input speech data on real time. The recognition module processes the incoming speech data, and then recognizes the spoken command. DTW pattern matching method is used for speech recognition. The application module executes the voice command properly on PC. Each module of the speech interface is designed and examined on windows95 environments. Implemented speech interface and experimental results are explained and discussed.

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A Design Of Physical Layer For OpenCable Copy Protection Module Using SystemC (SystemC를 이용한 OpenCableTM Copy Protection Module의 Physical Layer 설계)

  • Lee, Jung-Ho;Lee, Suk-Yun;Cho, Jun-Dong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2004.05a
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    • pp.157-160
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    • 2004
  • 본 논문은 미국 차세대 디지털 케이블 방송 표준 규격인 오픈케이블($OpenCable^{TM}$)의 수신제한 모듈인 CableCard의 Physical Layer를 SystemC의 TLM(Transaction Level Modeling)과 RTL(Register-Transfer Level) 모델링 기법으로 설계하였다. 본 논문에서 설계한 CableCard의 Physical Layer는 PCMCIA Interface, Command Inteface 그리고 MPEG-2 TS Interface 로 구성된다. CableCard가 전원이 인가될 때, 카드 초기화를 위하여 동작하는 PCMCIA 인터페이스는 16 비트 PC 카드 SRAM 타입으로 2MByte Memory와 100ns access time으로 동작할 수 있게 설계하였다. PCMCIA 카드 초기화 동작이 완료된 후, CableCard의 기능을 수행하기 위하여 두 개의 논리적 인터페이스가 정의되는데 하나는 MPEG-2 TS 인터페이스이고, 다른 하나는 호스트(셋톱박스)와 모듈 사이의 명령어들을 전달하는 명령어 인터페이스(Command Interface)이다. 명령어 인터페이스(Command Interface)는 셋톱박스의 CPU와 통신하기 위한 1KByte의 Data Channel과 OOB(Out-Of-Band) 통신을 위한 4KByte의 Extended Channel 로 구성되고, 최대 20Mbits/s까지 동작한다. 그리고 MPEG-2 TS는 100Mbits/s까지 동작을 수행할 수 있게 설계하였다. 설계한 코드를 실행한 후, Cadence사의 SimVision을 통해서 타이밍 시뮬레이션을 검증하였다.

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RF COMPATIBILITY TEST BETWEEN KOMPSAT AND TTC STATION

  • Ahn, Sang-Il;Choi, Hae-Jin
    • Journal of Astronomy and Space Sciences
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    • v.16 no.2
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    • pp.191-198
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    • 1999
  • Results of RF compatibility test between KOMPSAT(Korea Multi-Purpose SATellite) and TTC(Tracking, Telemetry, and Command) station are described. S/C(Spacecreft) RF Test, telemetry test, command test, ranging test, and tracking receiver test were performed with respect to pass/fail criteria. To provide physical RF interface between KOMPSAT and TTC equipment, direct low cable and antenna-to-antenna interface were implemented. Through RF compatibility test, it was fully demonstrated that KOMPSAT and TTC equipment are functionally workable.

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