• Title/Summary/Keyword: Command&Control

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Comparative Analysis and Implications of Command and Control(C2)-related Information Exchange Models (지휘통제 관련 정보교환모델 비교분석 및 시사점)

  • Kim, Kunyoung;Park, Gyudong;Sohn, Mye
    • Journal of Internet Computing and Services
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    • v.23 no.6
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    • pp.59-69
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    • 2022
  • For effective battlefield situation awareness and command resolution, information exchange without seams between systems is essential. However, since each system was developed independently for its own purposes, it is necessary to ensure interoperability between systems in order to effectively exchange information. In the case of our military, semantic interoperability is guaranteed by utilizing the common message format for data exchange. However, simply standardizing the data exchange format cannot sufficiently guarantee interoperability between systems. Currently, the U.S. and NATO are developing and utilizing information exchange models to achieve semantic interoperability further than guaranteeing a data exchange format. The information exchange models are the common vocabulary or reference model,which are used to ensure the exchange of information between systems at the content-meaning level. The information exchange models developed and utilized in the United States initially focused on exchanging information directly related to the battlefield situation, but it has developed into the universal form that can be used by whole government departments and related organizations. On the other hand, NATO focused on strictly expressing the concepts necessary to carry out joint military operations among the countries, and the scope of the models was also limited to the concepts related to command and control. In this paper, the background, purpose, and characteristics of the information exchange models developed and used in the United States and NATO were identified, and comparative analysis was performed. Through this, we intend to present implications when developing a Korean information exchange model in the future.

Designing of Block-Type Puzzle Assembly Robot Education System without Computer (언플러그드 블록형 퍼즐 조립 로봇교육 시스템 설계)

  • Song, Jeong-Beom
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.4
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    • pp.183-190
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    • 2013
  • Many researchers in the 21st century has found that robot education is effective to develop the learners' creativity and problem-solving ability. However, the robot education can only be applied to the students whose computer skills are high. Also it can be taught in the well-prepared computer classroom. Students have to learn machine language to control their robots, and robots are controlled by different types of software. Therefore this study has constructed command-based programming blocks to do a robot programming without computers. It also presents a prototype of the programming process and a technological method to combine the command and the programming blocks. We used the blocks which are similar with something in flow chart: to support intuition, and to help students transfer what they learned. And types of blocks and details are described for the Robot Programing Education. Combination of command blocks is made by RS-485 connection method and, it is designed to intercommunicate with connected blocks. It also presents a prototypes: of the programming process using designed command blocks, and of the possibility of Unplugged Robot Education System.

A Study on the Effective Command of Disaster Site: Lessons Learned from Sinking of the Sewol Ferry (효과적인 재난현장 지휘에 관한 연구: 세월호 사례의 교훈)

  • Kim, SungGeun;Hwang, K.T.
    • Journal of Digital Convergence
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    • v.12 no.11
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    • pp.1-12
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    • 2014
  • Today, scale of a disaster becomes huge, all the available resources should be mobilized to control the disaster situation, and situations of the disaster site is broadcasted by the various media on a real-time basis. Accordingly, The commander of the disaster site should manage the situation taking all the factors into consideration. Despite the importance of the factors affecting the command of disaster site, there are not much research on this topic. This study utilizes METT-TC(Mission, Enemy, Troops, Terrain and weather, Time available, and Civilian considerations) which is applied in a combat situation by the military area and proposes MORT-TEC(Mission, Object, Resources available, Terrain and weather, Time available, Exercise, and Civilian considerations) as factors affecting the effective command of disaster site. These factors are applied to the Sewol Ferry Incidents and policy implications which can help researchers and practitioners in the area are suggested.

Developing an AR based Command Post eXercise(CPX) Simulator (증강현실 기반 지휘통제훈련 시뮬레이터 개발)

  • Park, Sangjun;Shin, Kyuyoung;Kim, Dongwook;Kim, Tai Hyo;Roh, Hyo Bin;Lee, Wonwoo
    • Convergence Security Journal
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    • v.18 no.5_2
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    • pp.53-60
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    • 2018
  • As science and technology develops, it is expected that more precise and various weapons will be used in a much more complicate future battlefield environment. C4I is a system that provides the proper and necessary information to commanders and their staffs to recognize the battlefield situation by connecting and visualizing the complex battlefield environment and various weapon systems together. Commanders and staffs perform battle command training based on a computer or paper map to better utilize the C4I system and Command Post eXercise(CPX) is a process of the training. This is the way for them to improve command control and decision making skills. Analyzing of line of sight(LOS), identifying communication fringe area, deploying troop strength, and determining unit maneuver are highly restricted under the 2D based CPX. In recent years, however, three-dimensional (3D) CPX simulators have been developed to overcome these drawbacks. In response to this trend, this paper proposes a multi-user based CPX simulator using augmented reality (AR) glass, which can be used as a practical war game simulator.

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A study on the receiving rate of the data of the hybrid communication system using data transfer methods for controller system of navigational aids (데이터 전송방식에 따른 항로표지 관리용 하이브리드 통신 시스템의 수신율 분석에 관한 연구)

  • Jeon, Joong Sung
    • Journal of Advanced Marine Engineering and Technology
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    • v.38 no.1
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    • pp.78-85
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    • 2014
  • The Mu-communication board supported by hybrid communication is designed with Cortex M3, which is a low power energy consumption 32-bit microcontroller. The Cortex M3 microcontroller has UART(Universal asynchronous receiver/transmitter) ports which can set appropriately using the command line interpreter (CLI) program with each port. URAT ports are used for hybrid communication modems, GPS modules, etc. When the socket type was compared with the short message service type, the socket type was proven to be better. By improving the receiving performance in the control and management system of the AtoN, data loss was minimized. During the testing of the socket and SMS, data was collected from each buoy for 12 hours every 1 minute and the receiving rate of the data was found to be more than 98.58 % and 99.42 % respectively.

Investigating Smart TV Gesture Interaction Based on Gesture Types and Styles

  • Ahn, Junyoung;Kim, Kyungdoh
    • Journal of the Ergonomics Society of Korea
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    • v.36 no.2
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    • pp.109-121
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    • 2017
  • Objective: This study aims to find suitable types and styles for gesture interaction as remote control on smart TVs. Background: Smart TV is being developed rapidly in the world, and gesture interaction has a wide range of research areas, especially based on vision techniques. However, most studies are focused on the gesture recognition technology. Also, not many previous studies of gestures types and styles on smart TVs were carried out. Therefore, it is necessary to check what users prefer in terms of gesture types and styles for each operation command. Method: We conducted an experiment to extract the target user manipulation commands required for smart TVs and select the corresponding gestures. To do this, we looked at gesture styles people use for every operation command, and checked whether there are any gesture styles they prefer over others. Through these results, this study was carried out with a process selecting smart TV operation commands and gestures. Results: Eighteen TV commands have been used in this study. With agreement level as a basis, we compared the six types of gestures and five styles of gestures for each command. As for gesture type, participants generally preferred a gesture of Path-Moving type. In the case of Pan and Scroll commands, the highest agreement level (1.00) of 18 commands was shown. As for gesture styles, the participants preferred a manipulative style in 11 commands (Next, Previous, Volume up, Volume down, Play, Stop, Zoom in, Zoom out, Pan, Rotate, Scroll). Conclusion: By conducting an analysis on user-preferred gestures, nine gesture commands are proposed for gesture control on smart TVs. Most participants preferred Path-Moving type and Manipulative style gestures based on the actual operations. Application: The results can be applied to a more advanced form of the gestures in the 3D environment, such as a study on VR. The method used in this study will be utilized in various domains.

Implementation and Verification of Lateral Navigation Algorithm for Korean Utility Helicopter (기동헬기 측면항법 알고리즘 구현 및 검증)

  • Kim, Sung-woo;Go, Eun-kyoung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.22 no.2
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    • pp.354-361
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    • 2018
  • This paper describe the Lateral Navigation algorithm design and verification that implementation on Mission Computer's OFP for Korean Utility Helicopter(KUH) instead of Auto Flight Control System(AFCS) Vehicle Management System. The LNAV function transmits Roll command into the AFCS System. The Roll command value will be calculated by control algorithms in MC. The Operational Flight Program(OFP) shall use for its calculations different measurements of the aircraft's attitude and place. Using these inputs, the OFP will translate a navigational demand(for example-to perform the selected flight plan) into Roll commands to the autopilot. By conducting integration test using SIL and ground test, flight test, it is confirmed that the introduced algorithm meets the requirements of the Mission Equipment Package(MEP) system. LNAV function is verified through the System Integration Laboratory(SIL) test, ground and flight test.

Smart Device Security Technology for Cyber Defense (사이버 국방을 위한 스마트 단말 보안기술)

  • Son, Iek-Jae;Kim, Il-Ho;Yang, Jong-Hyu;Lee, Nam-Young
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37C no.10
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    • pp.986-992
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    • 2012
  • As the utilization of smart mobile devices such as smartphones increases, the desire to utilize such devices to control and monitor combat situations also arises. As smart mobile devices with various ICT get integrated with various weaponry system, a new phase of future warfare can be introduced. Moreover, smartphone-based real-time information technology for joint battle command system will be converged with surveillance control to become a leading example of convergence of cyber defense and information technology. Furthermore, mobile device security technology ideal for mobile wireless network environments can be applied to military robots. The following paper will give an overview of smart mobile device usage used for military purposes in battle command system, various security threats and the mobile device security technology to correspond to such security threats.

Flexible Formation Algorithm for Multiple UAV Using the Packing (패킹을 이용한 다수 무인기의 유동적 대형 형성 알고리즘)

  • Kim, Hyo-Jung;Kim, Jeong-Hun;Kim, Moon-Jung;Ryoo, Chang-Kyung
    • Journal of Advanced Navigation Technology
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    • v.25 no.3
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    • pp.211-216
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    • 2021
  • Multiple UAV System has been used for various purposes such as reconnaissance, networking and aerial photography. In such systems, it is essential to form and maintain the formation of multiple UAVs. This paper proposes the algorithm that produces an autonomous distributed control for each vehicle for a flexible formation. This command is a repulsive force in the form of the second-order system by the nearest UAV or mission area. The algorithm uses the relative position/speed through sensing and communication for calculating the command without external intervention. The command allows each UAV to follow the reference distance and fill the mission area as densely as possible without overlapping. We determine the reference distance via optimization technique solving the packing problem. The mission area comprises the desired formation outline and can be set flexibly depending on the mission. Numerical simulation is carried out to verify the performance of the proposed algorithm under a complex and flexible environment. The formation is formed in 26.94 seconds and has a packing density of 71.91%.

The Design and Implementation of the Collision Avoidance Warning Function in the Air Traffic Control System (항공관제 시스템에서 항공기 공중충돌 경고기능의 설계 및 구현)

  • Song, Jin-Oh;Sim, Dong-Sub;Kim, Ki-Hyung
    • Journal of the Korea Institute of Military Science and Technology
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    • v.12 no.2
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    • pp.213-221
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    • 2009
  • An aircraft collision accident is a disaster that causes great losses of inventories and lives. Though a collision avoidance warning function is provided automatically to pilots in the aircrafts by the enhancement of the aircraft capability, achieving fast decision-making to escape a collision situation is a complex and dangerous work for pilots. If an in-flight collision situation is controlled by the air traffic control system which monitors all airplanes in the air, it would be more efficient to prevent in-flight collisions because it can handle the emergency before the pilot's action. In this paper, we develop the collision avoidance warning function in the air traffic control system. Specifically, we design and implement the five stages of the collision avoidance function, and propose a visualization method which could effectively provide the operators with the trajectories and altitudes of the aircrafts in a collision situation. By developing an in-flight collision warning function in the air traffic control system that visualizes flight patterns through the state transition data of in-flight aircrafts on the flight path lines, it can effectively prevent in-flight collisions with traffic alerts. The developed function allows operators to effectively select and control the aircraft in a collision situation by providing the operators with the expected collision time, the relative distance, and the relative altitude while assessing the level of alert, and visualizing the alert information which includes the Attention-Warning-Alert phase via embodying the TCAS standard. With the developed function the air traffic control system could sense an in-flight collision situation before the pilot's decision-making moment.