• Title/Summary/Keyword: Combat Training

Search Result 122, Processing Time 0.02 seconds

Development of Network Based Tank Combat Training Model (네트워크 기반의 전차 교전 훈련 모델 개발)

  • Roh, Keun Lae;Kim, Eui Whan
    • Journal of the Korean Society of Systems Engineering
    • /
    • v.4 no.2
    • /
    • pp.27-33
    • /
    • 2008
  • As a part of development of Korean K2 main battle tank, embedded training computer to be operated in the main equipment, which makes it possible to train without a special-purposed training simulator, was adopted for tank combat training. The category of embedded training of Korean K2 main battle tank includes driving training, gunnery training, single tank combat training, platoon level combat training, and command and platoon leaders combat training. For realization unit level tank embedded training system, the virtual reality was utilized for real time image rendering, and network based real time communication system of K2 tank was utilized for sharing status information between tanks. As a result, it is possible to train themselves on their own tank for enhancing the operational skills and harmonized task with members.

  • PDF

A direction of warfighting experiments for a scientific combat Development (과학적 전투발전을 위한 전투실험 발전 방향)

  • Chung, Choon-Il;Lee, Myeong-Woo
    • Journal of National Security and Military Science
    • /
    • s.5
    • /
    • pp.351-392
    • /
    • 2007
  • Combat Development is process of studying and developing concept, doctrine, weapon systems, organization and training for the improvement of combat capability to be ready present and future warfare. The combat development domain consists of 6 fields Doctrine, Organization, Material, Training, Personnel, and Facilities. The cornerstones of combat development are "How to prepare" and "How to fight" in the future warfare. ROK- TRADOC(Republic of Korea Army Training and Doctrine Command) has implemented combat development that applies CBRS (Concept-Based Requirements System) and "Vision - Capstone concept - operating and functional concept - FOC(Future Operational Capabilities) Requirements". To prepare for the possibility or new types or wars in the future, the creation of new concept and system is essential. Though verification with various instruments, combat power can be secured and exhibited. Combat development by empirical mind estimation means that is no longer relevant.To prepare combat development based on scientific analysis, there is a need for powerful engineering analysis and verification, in order to prepare for uncertain and diverse future battlefield environments. In this thesis, warfighting experiment is essential ways and means to pursue the scientific combat development ; investigated tendency of combat development environment, and analyzed diversification aspects of possible future warfare. In conclusion, concept of campaign experiment and role is the conerstone of scientific combat development; and lays out the roadmap of all affecting components to its development.

  • PDF

A study on the three-dimensional display of onboard training for Naval Combat System. (함정 전투체계 모의훈련 시나리오 3차원 전시방안 연구)

  • Lee, SuHoon;Ahn, JinSu
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2022.05a
    • /
    • pp.62-65
    • /
    • 2022
  • NCS(Naval Combat System) is a system that maximizes the combat effectiveness for the naval ships by providing track detection, tracking, thereat analysis, engagement, hit assessment and many other capabilities using ship integrated heterogeneous sensor and weapon systems. In order to achieve the purpose of the NCS, every crew is require to be proficient in the operation of NCS. In accordance with the goal, NCS provides a onboard training function, and the crew conducts system operation proficiency and teamwork training on the ship. Training instructors for control training should have a high standard of training environment control and monitoring capabilities, which need to be studied. This paper studies a 3D display method for visualizing the training situation of training instructors.

  • PDF

A Study on Trainer and Cover Recognition Algorithm for Posture Recognition of Virtual Shooting Trainer (가상 사격 훈련자 자세인식을 위한 훈련자와 엄폐물 인식 알고리즘 연구)

  • Kim, Hyung-O;Hong, ChangHo;Cho, Sung Ho;Park, Youster
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2021.05a
    • /
    • pp.298-300
    • /
    • 2021
  • The Ministry of National Defense decided to build a realistic combat simulation training system based on virtual reality and augmented reality in accordance with the expansion of the scientific training system of "Defense Reform 2.0". The realistic combat simulation training system should be able to maximize the tension and training effect as in actual combat through engagement between trainers. In addition, it should be possible to increase the effectiveness of survival training at the same time as shooting training similar to actual combat through cover training. Previous studies are suitable techniques to improve the shooting precision of the trainee, but it is difficult to practice bilateral engagement like in actual combat, and it is particularly insufficient for combat shooting training using cover. Therefore, in this paper, we propose a S/W algorithm for generating a virtual avatar by recognizing the shooting posture of the opponent on the screen of the virtual shooting trainer. This S/W algorithm can recognize the trainer and the cover based on the depth information acquired through the depth sensor and estimate the trainer's posture.

  • PDF

A Study on the Model of the Pilot Aptitude through the Simulated Flight using the Pilot Aptitude Research Equipment (모의비행 훈련을 통한 비행적성 판단모형 연구)

  • Choy, S.O.;Cho, Y.K.;Eun, H.B.
    • Journal of the Korean Society for Aviation and Aeronautics
    • /
    • v.9 no.2
    • /
    • pp.37-53
    • /
    • 2001
  • The Pilot Aptitude Research Equipment (PARE) at the Republic of Korea Air Force Academy had been installed to study the pilot aptitude of the cadets and the student pilots(Navy officers and Air Force officers from the pilot scholarship programs and the ROTC). The T-37 simulated flight program and procedure, and the automatic evaluated program for simulated flight have been orderly developed to use the PARE effectively. The cadets who entered started to get simulated flight training by using those developed programs. Their flight situation has been recorded by the automatic evaluated program whenever they got the training. And then the cadets who took part in the simulated flight started the elementary combat flight training in 1,999 after getting appointed to an office and finished the advanced combat flight training in 2,001. The study of the relationship between the simulated flight and the combat flight training has begun after finding their combat flight training results. The Logistic Discriminal Analysis, technique of the SAS statistical analysis package was used to study the pilot aptitude model through the simulated flight training. This study showed that it is possible to pre-estimate the result of the combat flight training using the PARE machine.

  • PDF

ANN-based Evaluation Model of Combat Situation to predict the Progress of Simulated Combat Training

  • Yoon, Soungwoong;Lee, Sang-Hoon
    • Journal of the Korea Society of Computer and Information
    • /
    • v.22 no.7
    • /
    • pp.31-37
    • /
    • 2017
  • There are lots of combined battlefield elements which complete the war. It looks problematic when collecting and analyzing these elements and then predicting the situation of war. Commander's experience and military power assessment have widely been used to come up with these problems, then simulated combat training program recently supplements the war-game models through recording real-time simulated combat data. Nevertheless, there are challenges to assess winning factors of combat. In this paper, we characterize the combat element (ce) by clustering simulated combat data, and then suggest multi-layered artificial neural network (ANN) model, which can comprehend non-linear, cross-connected effects among ces to assess mission completion degree (MCD). Through our ANN model, we have the chance of analyzing and predicting winning factors. Experimental results show that our ANN model can explain MCDs through networking ces which overperform multiple linear regression model. Moreover, sensitivity analysis of ces will be the basis of predicting combat situation.

Study on the Architecture of Combat Training Center LVC-System (과학화 전투훈련장 LVC-체계의 상위 구조 연구)

  • Choi, Sang-Yeong
    • Journal of the Korea Institute of Military Science and Technology
    • /
    • v.11 no.2
    • /
    • pp.80-87
    • /
    • 2008
  • The LVC(Live, Virtual, Constructive) system of CTC(Combat Training Center) is at the very cutting edge of modeling and simulation technology, which has become widely accepted an enabler for a new military training transformation. In this paper, the architecture of LVC system is proposed for the Korean brigade-level CTC, and high level operational architecture, system architecture, and technical standard architecture are suggested.

Active Node and Active Network Modeling For Network Traffic Progress (네트워크 트래픽 성능 향상을 위한 액티브 노드 및 액티브 네트워크 설계)

  • Choi Byung-Sun;Hwang Young-Chul;Lee Seong-Hyun;Lee Won-Goo;Lee Jae-Kwang
    • 한국컴퓨터산업교육학회:학술대회논문집
    • /
    • 2003.11a
    • /
    • pp.119-126
    • /
    • 2003
  • Computer simulation has used to a area of military training from about several years ago. War game model(or computer simulation) endow a military man with field training such as combat experience without operating combat strength or capabilities. To samely construct simulation environment against actual combat environment is to well construct DB to operate war game model, associate among federates on network. Thus, we construct virtual combat environment enabling to efficiently manage network traffic among federates(or active nodes) on active network that construct virtual military training space such as urgent combat field needed to rapidly transfer combat information including image and video.

  • PDF

Military Training Schedule Optimization Model for Improving the Combat Power of Troop (부대 전투력 향상을 위한 군 교육훈련 일정계획 최적화 모형)

  • Park, Cheol Eon;Jeong, Chang Soon;Kim, Kyung Sup
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.21 no.10
    • /
    • pp.240-247
    • /
    • 2020
  • The Korean military is having difficulty maintaining combat power due to the insufficient troop numbers caused by a demographic cliff and the reduction of the mandatory military service period. Recently, discussions on improving the military training system have increased significantly. This paper proposes an optimization model to establish military training schedules to improve combat power. The oblivion and learning effects on training tasks were quantified through a survey and applied to the model. The objective value, combat power, was calculated based on the total task scores of the unit members and the number of task failures after four weeks. The scenarios were configured by the change in educational conditions and initial scores of some tasks. As a result of scenario experiments, combat power has increased by at least 10% and up to 77%, which is sufficient to maintain combat power considering the change in troops. In addition, the planning of combat skill tasks has a significant impact on combat power. Through this research model, it is expected that military training managers will be able to establish a training schedule that maintains or improves the combat power of troops effectively.

Applied Research of Active Network to Control Network Traffic in Virtual Battlefield Environments (가상 전장 환경에서의 효율적인 네트워크 트래픽 처리를 위한 액티브 네트워크 응용방안)

  • 정창모;이원구;김성옥;이재광
    • The Journal of the Korea Contents Association
    • /
    • v.3 no.3
    • /
    • pp.19-33
    • /
    • 2003
  • Computer simulation has used to a area of military training from about several years ago. War game mode(or computer simulation) endow a military man with lied training such as combat experience without operating combat strength or capabilities. To sanely construct simulation environment against actual combat environment associate among federates on network. us construct virtual combat environment enabling to efficiently manage network traffic among federates(or active nodes) by using active network technique on virtual military training space such as urgent combat field needed to rapidly transfer combat information including image and video, verify its validity by the help of simulation

  • PDF