• Title/Summary/Keyword: Combat Simulation

Search Result 268, Processing Time 0.025 seconds

Analysis of UGV Communication Effectiveness focused on Message Complexity (메시지 복잡도를 중심으로한 UGV 통신효과 분석)

  • Chang, YooSang;Shin, SunWoo;SEO, DaYoon;Lee, JaeYeong;Kim, ChongMan;Yoo, CheolWoo;BAE, SungMin
    • Journal of Korean Society for Quality Management
    • /
    • v.45 no.3
    • /
    • pp.503-520
    • /
    • 2017
  • Purpose: In the near future, it is expected that UGV(unmanned ground vehicle) will be put into battle due to IT technology and unmanned technology development. In this study, we analyze the combat effectiveness considering communication effect where complex combat information and commands are transmitted. Methods: We use ABM(agent-based modeling) and wireless channel module which provides sophisticated communication effect through geographic information and UGV performance. And UGV combat simulation using wireless channel module is used to grasp the combat effectiveness according to the number of packets, which is a unit for storing all information and commands having high complexity. Results: The result of this study is to derive the optimal number of packets which does not decrease the combat effectiveness and the number of lost tanks. The number of packet increases, the survival ratio of our tanks are decreased. Conclusion: In this study, we reveal that the communication success or failure could affect the combat effectiveness. Also, it helps develope the standard communication protocol between UGVs and could be applied to analyze the cost effectiveness analysis in UGV combat environment.

A Study on the Application Model of High Availability of shipboard Combat Systems (함정 전투체계 고가용도 모델 적용에 관한 연구)

  • Lee, Kyoung-Haing;Han, Dong-Soo
    • Journal of the Korea Society for Simulation
    • /
    • v.24 no.4
    • /
    • pp.119-125
    • /
    • 2015
  • This research has conducted high availability system modeling to assure the reliability of shipboard combat systems. Shipboard combat system is a way for efficient execution of duty and a crucial battlefield management system that determines the outcome of battle in the modern war. Especially in regard to a network-centric operational environment in the future, even 1% of malfunction can lead to fatal consequences for the outcome of war. So combat system should be designed by high availability system which is a "always-on" service. In this point of view, This work describes an architecture-based various high availability model and proposed alternative high available systems that can achieve more than 99.9999% accuracy at a minimum. This paper also provides an applicable model with which system engineers analyze out system failure and recovery process by employing computerized tools.

A Study on the Appication of Semi-Active Supension Units for a Combat Vehicle by Using HILS (HILS를 활용한 전투차량의 반능동 현수장치 적용에 관한 연구)

  • Kim, Chi-Ung;Kim, Moon-June;Rhee, Eun-Jun;Lee, Kyoung-Hoon;Woo, Kwan-Je
    • Journal of the Korea Institute of Military Science and Technology
    • /
    • v.13 no.6
    • /
    • pp.967-975
    • /
    • 2010
  • There have been a lot of efforts on the improvement for the ride comfort and handling stability of the combat vehicles. Especially most of vehicles for military purpose have bad inertial condition and severe operating condition such as the rough road driving, and need a high mobility in the emergency status. It is necessary to apply the controlled suspension system in order to improve the vehicle mobile stability and ride comfort ability of crews. A feasibility study is performed on the application of the semi-active suspension system with a magneto-rheological controlled shock absorber for a $6{\times}6$ combat vehicle. First, the dynamic simulation model of the vehicle including the control model for the semi-active suspension system was executed. Based on this model, a hardware-in-the-loop simulation(HILS) system which has a semi-active suspension controller hardware was constructed. After full vehicle simulations were performed in virtual proving courses with this system, the semi-active suspension system was proven to give better ride comfort and handling stability in comparison with the conventional passive suspension system.

Command and control modeling for computer assisted exercise (훈련시뮬레이션에서의 지휘통제 모델링)

  • Yun, Woo-Seop;Han, Bong-Gyu;Lee, Tae-Eog
    • Journal of the Korea Society for Simulation
    • /
    • v.25 no.4
    • /
    • pp.117-126
    • /
    • 2016
  • We suggest the C2 modeling method to develop a simulation model for training command groups which consist of commanders and staffs. By using C2 models in constructive simulation models, combat entities or units directly receive and execute orders from a command group without mediating human role players. We also compare combat results from suggested modeling method with the results of existing models by building and implementing a simulation model with C2 models. Our analysis by comparison demonstrates advantages of suggested method to model C2 for computer assisted exercises.

Resupply Behavior Modeling in Small-unit Combat Simulation using Decision Trees (소부대 전투 모의를 위한 의사결정트리 기반 재보급 행위 모델링)

  • Seil An;Sang Woo Han
    • Journal of the Korea Society for Simulation
    • /
    • v.32 no.3
    • /
    • pp.9-21
    • /
    • 2023
  • The recent conflict between Russia and Ukraine underscores the significant of military logistics support in modern warfare. Military logistics support is intricate and specialized, and traditionally centered on the mission-level operational analysis and functional models. Nevertheless, there is currently increasing demand for military logistics support even at the engagement level, especially for resupply using unmanned transport assets. In response to the demand, this study proposes a task model of the military logistics support for engagement-level analysis that relies on the logic of ammunition resupply below the battalion level. The model employs a decisions tree to establish the priority of resupply based on variables such as the enemy's level of threat and the remaining ammunition of the supported unit. The model's feasibility is demonstrated through a combat simulation using OneSAF.

Monte Carlo Simulation based Optimal Aiming Point Computation Against Multiple Soft Targets on Ground (몬테칼로 시뮬레이션 기반의 다수 지상 연성표적에 대한 최적 조준점 산출)

  • Kim, Jong-Hwan;Ahn, Nam-Su
    • Journal of the Korea Society for Simulation
    • /
    • v.29 no.1
    • /
    • pp.47-55
    • /
    • 2020
  • This paper presents a real-time autonomous computation of shot numbers and aiming points against multiple soft targets on grounds by applying an unsupervised learning, k-mean clustering and Monte carlo simulation. For this computation, a 100 × 200 square meters size of virtual battlefield is created where an augmented enemy infantry platoon unit attacks, defences, and is scatted, and a virtual weapon with a lethal range of 15m is modeled. In order to determine damage types of the enemy unit: no damage, light wound, heavy wound and death, Monte carlo simulation is performed to apply the Carlton damage function for the damage effect of the soft targets. In addition, in order to achieve the damage effectiveness of the enemy units in line with the commander's intention, the optimal shot numbers and aiming point locations are calculated in less than 0.4 seconds by applying the k-mean clustering and repetitive Monte carlo simulation. It is hoped that this study will help to develop a system that reduces the decision time for 'detection-decision-shoot' process in battalion-scaled combat units operating Dronebot combat system.

Design and Realization of Distributed Real-time Message Management Scheme for Naval Combat System Development Tool (함정 전투 시스템 개발 툴을 위한 분산 실시간 메시지 관리 기법 설계 및 구현)

  • Im, Jin Yong;Kim, Dong Seong;Song, Kyung Sub;Choi, Yoon Suk
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.22 no.7
    • /
    • pp.570-577
    • /
    • 2016
  • This paper proposes the design of a novel distributed message management scheme using a message-oriented management and analysis tool (MOMAT) for naval combat system (NCS) middle-ware. If a message is not guaranteed real-time of the NCS with each node, it causes the loss of data and decreases the reliability of systems. To solve these problems, improved message management schemes are proposed. Message management schemes are considering a real-time user management scheme and a real-time traffic management scheme. The proposed schemes are simulated with a developed simulation tool, data publisher, and subscriber connected through nodes in middle-ware. The simulation results show improved results in terms of message round-trip time (RTT), End-to-End delay, and throughput.

Joint Analysis of Combat Power and Communication System via Interoperation of War Game Simulator with Communication Network Simulator (워게임 모델과 통신 모델의 연동을 통한 전투력 및 통신시스템 요구 성능의 상호 분석)

  • Kim, Tag Gon;Kim, Deok Su;Sung, Changho
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.37C no.10
    • /
    • pp.993-1003
    • /
    • 2012
  • This paper presents a method for joint analysis of combat power and communication system performance via interoperation of a war game simulator and a communication network simulator using HLA/RTI. Effectiveness analysis of combat power has been performed by war game simulation with consideration of communication effects simulated by the network simulator. Performance analysis of a communication system has been performed by network simulation with computer forces generated by the war game simulator. Survivability of the red force and transmission power of a tactical FM radio for the blue force have been measured for the joint analysis.

A Study on the Methodology for Combat Experimental Testing of Future Infantry Units using Simulation (시뮬레이션을 활용한 미래 보병부대 전투실험)

  • Lim, Jong-Won;Choi, Bong-Wan;Yim, Dong-Soon
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.22 no.3
    • /
    • pp.429-438
    • /
    • 2021
  • Owing to the development of science technology, particularly the smart concept and defense policy factors of the 4th industry, military weapon systems are advanced, and the scientific and operational force is reduced dramatically. The aspect of the future war is characterized by the operation of troops with reduced forces from advanced and scientific weapon systems in an operational area that has expanded more than four times compared to the present. Reflecting on these situational factors, it is necessary to improve combat methods based on the changes in the battlefield environment and advanced weapon systems. In this study, to find a more efficient future combat method in a changing war pattern, this study applied the battle experiment methodology using Vision21 war game model, which is an analytical model used by the army. Finally, this study aimed to verify the future combat method and unit structure. Therefore, the scenario composition and experiment method that reflect the change in the ground operational environment and weapon system was first composed. Subsequently, an analysis method based on the combat effectiveness was applied to verify the effective combat performance method and unit structure of future infantry units.

Aircraft Combat Survivability Analysis Model for the Air-to-Ground Mission (공대지 임무를 위한 항공기 전투생존성 분석모형)

  • 김인동;하석태
    • Journal of the military operations research society of Korea
    • /
    • v.24 no.2
    • /
    • pp.1-16
    • /
    • 1998
  • Aircraft combat survivability(ACS) can be defined here as the probability of an aircraft to accomplish a given mission and not to be killed by enemy threats. The purpose of this thesis is to obtain analytically the combat survivability of the military aircraft according to the enemy and operation environment. Five factors under which a mission is being carried out are considered in this study. These factors are types and performance of enemy threats, aircraft susceptibility, aircraft vulnerability, ECM(electronic counter measures) capability, and pilot's capability. The model constructed in this study would be a useful tool to analyze ACS based on analytical method. It is also able to provide a better input data for wargaming simulation and present a criterion on determining optimal sorties for aircraft's air-to-ground mission.

  • PDF