• Title/Summary/Keyword: Combat

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Development of Information Model based Integrated Management and Monitoring System for Naval Ship Combat System with Heterogeneous Distributed Environments (이기종 분산 환경의 함정전투체계를 위한 정보 모델 기반 통합 관리 및 모니터링 시스템 개발)

  • Min, Bup-Ki;Kim, Hyeon-Soo;Kuk, Seung-Hak;Kim, Chum-Su;Han, Woong-Gie
    • Journal of the Korea Institute of Military Science and Technology
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    • v.15 no.4
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    • pp.381-389
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    • 2012
  • In the existing naval combat system, integrated management is done based on subsystems that make up the system. The naval combat system, however, is a large-scale distributed system made up of subsystems of diverse heterogeneous environments. Although each of the subsystems can be easily managed because they are on the same platform, it is extremely difficult to integrate and manage as a single entity all subsystems that make up the naval combat system because the heterogeneous environments and distributed systems have to be taken into account. In fact, there hasn't been a technique available to integrate and manage subsystems that make up the naval combat system, until now. In this paper, the architecture of an integrated management system is designed and implemented to provide the user with various services. Furthermore, a system that can manage subsystems of the naval combat system in an integrated way is developed.

Evaluation of the Fit and Motion Suitability for Korean Female Combat Uniforms (여군 전투복의 치수 및 동작적합성 평가)

  • Okkyung Lee;Yejin Lee
    • Journal of the Korean Society of Clothing and Textiles
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    • v.47 no.4
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    • pp.696-710
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    • 2023
  • This study investigated the problems of Korean female combat uniforms and collected primary data for developing new combat uniforms with improved functionality. We analyzed fit and motion suitability by administering a questionnaire evaluating the current uniforms to 20 Korean female soldiers. The evaluation of fit suitability found that satisfaction with the combat uniforms was generally high. However, short sleeve length, large wrist circumference, small hip circumference, large ankle circumference, and low crotch height were discomfort factors. In the evaluation of motion suitability, dissatisfaction was found with the sleeve circumference, elbow circumference, armhole circumference, knee crease and crotch height, and back waist height during motion. Therefore, it is necessary to establish a more segmented size system that suits the physique of current female soldiers and to devise appropriate solutions for improving motion suitability. This study is meaningful for its evaluation of the current combat uniform of female soldiers, and it is expected to serve as a reference for the future development of military combat uniforms for this group.

A study on Automatic Air Combat Simulation

  • Imado, Fumiak;Furukawa, Keiichi;Ozawa, Yoichiro;Mori, Tomokazu
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.156.6-156
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    • 2001
  • A computer software system which enables to assess the air combat performance only by a computer is currently under development. The system is composed with plural aircraft models, missile models, bullet models etc. The aircraft can implement several empirical air combat maneuvers automatically depending on the situation , therefore air combat simulations and assessment can be attained. Some of these maneuvers and features are explained.

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Innovative Technologies for Tactical Combat Aircraft Powerplants (전술전투기용 추진기관의 혁신 기술)

  • Lee, Gi-Yeong;Gang, Su-Jun
    • The Journal of Aerospace Industry
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    • s.45
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    • pp.67-81
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    • 1998
  • With projections into the future advanced Korea fighter development, the trend of tactical combat aircraft powerplants technique development over the past decade is presented. Ti was particularly focused on current innovative powerplants technologies such as lower density stronger materials and turbomachniery aerodynamics. With reviewing the status of aircraft powerplants which are currently underdeveloped next generation combat aircraft, it shows some core techniques that are needed for developing Korean type combat aircraft.

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Supermaneuverability of High Performance Combat Aircraft (고성능 전투기의 초기동성)

  • 손명환;백승욱;이기영
    • Journal of the Korea Institute of Military Science and Technology
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    • v.2 no.2
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    • pp.40-51
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    • 1999
  • This paper reviews the combat survivability and supermaneuverbility which are principal factors in current and future high performance combat aircraft design. First of all, the fighter agility evaluation factors were presented. And then, emphasis was put on technologies associated with supermaneuverbility, such as vortex lift, high angle of attack aerodynamics, thrust vectoring and control system technologies that integrate each technology. The advanced nations' supermaneuverbility R/D programs were introduced as well.

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A Study on Multi Sensor Track Fusion Algorithm for Naval Combat System (함정 전투체계 표적 융합 정확도 향상을 위한 알고리즘 연구)

  • Jung, Young-Ran
    • Journal of the Korea Institute of Military Science and Technology
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    • v.10 no.3
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    • pp.34-42
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    • 2007
  • It is very important for the combat system to process extensive data exactly at short time for the better situation awareness compared with the threats in these days. This paper suggests to add radial velocity on the decision factor of sensor data fusion in the existing algorithm for the accuracy enhancement of the sensor data fusion in the combat system.

Design of an Autonomous Air Combat Guidance Law using a Virtual Pursuit Point for UCAV (무인전투기를 위한 가상 추적점 기반 자율 공중 교전 유도 법칙 설계)

  • You, Dong-Il;Shim, Hyunchul
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.42 no.3
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    • pp.199-212
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    • 2014
  • This paper describes an autonomous air combat guidance law using a Virtual Pursuit Point (VPP) in one-on-one close engagement for Unmanned Combat Aerial Vehicle (UCAV). The VPPs that consist of virtual lag and lead points are introduced to carry out tactical combat maneuvers. The VPPs are generated based on fighter's aerodynamic performance and Basic Fighter Maneuver (BFM)'s turn circle, total energy and weapon characteristics. The UCAV determines a single VPP and executes pursuit maneuvers based on a smoothing function which evaluates probabilities of the pursuit types for switching maneuvers with given combat states. The proposed law is demonstrated by high-fidelity real-time combat simulation using commercial fighter model and X-Plane simulator.

The Study on Consistency of Simulation Logic about Close Combat Damage Assessment among Constructive Models : Based on Combined Arms Integrated Interoperability System (워게임모델간 근접전투 피해평가 모의논리 일치에 관한 연구 : 제병협동통합연동체계를 중심으로)

  • Moon, Ho-Seok;Kim, Hyung-Se;Hwang, Myung-Sang;Bae, Hyun-Wung;Lee, Dong-Keun
    • Journal of the military operations research society of Korea
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    • v.37 no.1
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    • pp.87-97
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    • 2011
  • In this paper, we propose a new close combat expert system to overcome the difference of combat damage assessments between combat units belong to their own model in Combined Arms Integrated Interoperability System(CAIIS) which will be deployed in the early future. When it happens to engage in a battle among combat units belong to their own model in CAIIS, the result of damage assessment is different severely. This is related to CAIIS's confidence and need to be overcome. We propose the expert system for close combat damage assessment with a decision tree. Simulation results show that the proposed expert system is valid well. Because the proposed expert system is made not as an independent system but as an inner module type of CAIIS, CAIIS will be simpler system than we expect. And we will hope to reduce the cost of CAIIS.

A Study of Experimental Design for Unmanned Ground Vehicle Effectiveness Based on a Small Unit Combat Scenario (소부대 전투시나리오 기반의 UGV 효과분석 실험방안 연구)

  • Lee, Jaeyeong;Kim, Chongman;Park, Keonyoung;Kim, Junsoo;Sin, Sunwoo;Pyun, Jaijeong;Bae, Sungmin
    • Journal of Korean Society for Quality Management
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    • v.42 no.4
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    • pp.591-606
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    • 2014
  • Purpose: The purpose of this study is to design an experimental simulation model for evaluating the UGV(Unmanned Ground Vehicle) effectiveness in a small unit combat scenario. Methods: We design and build a simulation model to evaluate the combat effectiveness of UGV in a small unit combat scenario. In order to build a simulation model, we used AnyLogic software tool which has functional advantages to describe agent-based simulation model. As for the combat scenario, we applied the typical engagement of mechanized unit equal or lower than battalion level. Analysis process follows the three phases. 1) Design an agent based conceptual medel in a small unit combat scenario. 2) Build a simulation medel using AnyLogic tool. 3) Analyze the simulation results and evaluate the UGV effectiveness. Results: The UGV effectiveness was measured and presented as a numeric values. Those numeric values were represented as a MOE(Measure of Effectiveness) which was the blue survival ratio. Conclusion: We developed an agent based simulation model which can provide a pattern of change how UGV effectiveness varied depending upon the number of UGV in a small unit combat scenario. We also found that the UGV effectiveness grows in the given scenario as the number of UGV increases.

A Study on the Implementation Method of Artificial Intelligence Shipboard Combat System (인공지능 함정전투체계 구현 방안에 관한 연구)

  • Kwon, Pan Gum;Jang, Kyoung Sun;Kim, Seung Woo;Kim, Jun Young;Yun, Won Hyuk;Rhee, Kye Jin
    • Convergence Security Journal
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    • v.20 no.2
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    • pp.123-135
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    • 2020
  • Since AlphaGo's Match in 2016, there has been a growing calls for artificial intelligence applications in various industries, and research related to it has been actively conducted. The same is true in the military field, and since there has been no weapon system with artificial intelligence so far, effort to implement it are posing a challenge. Meanwhile, AlphaGo Zero, which beat AlphaGo, showed that artificial intelligence's self-training data-based approach can lead to better results than the knowledge-based approach by humans. Taking this point into consideration, this paper proposes to apply Reinforcement Learning, which is the basis of AlphaGo Zero, to the Shipboard Combat System or Combat Management System. This is how an artificial intelligence application to the Shipboard Combat System or Combat Management System that allows the optimal tactical assist with a constant win rate to be recommended to the user, that is, the commanding officer and operation personnel. To this end, the definition of the combat performance of the system, the design plan for the Shipboard Combat System, the mapping with the real system, and the training system are presented to smoothly apply the current operations.