• Title/Summary/Keyword: Color blob Track

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Color Area Correction Algorithm for Tracking Curved Fingertip (구부러진 손가락 끝점 추적을 위한 컬러 영역 보정 알고리즘)

  • Kang, Sung-Kwan;Chung, Kyung-Yong;Rim, Kee-Wook;Lee, Jung-Hyun
    • The Journal of the Korea Contents Association
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    • v.11 no.10
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    • pp.11-18
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    • 2011
  • In the field of image processing to track the fingertip much research has been done. The most common way to calculate the fingertip first, to extract color information. Then, it uses Blob Coloring algorithms which are expressed in blob functions the skin contour and calculates. The algorithm from contour decides the highest location with the fingertip. But this method when measuring it location from the finger condition which bents is not the actual fingertip and has the problem which detects the location which goes wrong. This paper proposes the color space correction algorithm to tracks the fingertip which bents. The method which proposes when tracking the fingertip from the finger condition which bents solves the problem which measures the location which goes wrong. Aim of this paper in compliance with the propensity of the users forecasts a problem in advance and corrects with improvement at the time of height boil an efficiency. Ultimately, this paper suggests empirical application to verify the adequacy and the validity with the proposed method. Accordingly, the satisfaction and the quality of services will be improved the image recognition.

A Study on Hand Gesture Recognition with Low-Resolution Hand Images (저해상도 손 제스처 영상 인식에 대한 연구)

  • Ahn, Jung-Ho
    • Journal of Satellite, Information and Communications
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    • v.9 no.1
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    • pp.57-64
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    • 2014
  • Recently, many human-friendly communication methods have been studied for human-machine interface(HMI) without using any physical devices. One of them is the vision-based gesture recognition that this paper deals with. In this paper, we define some gestures for interaction with objects in a predefined virtual world, and propose an efficient method to recognize them. For preprocessing, we detect and track the both hands, and extract their silhouettes from the low-resolution hand images captured by a webcam. We modeled skin color by two Gaussian distributions in RGB color space and use blob-matching method to detect and track the hands. Applying the foodfill algorithm we extracted hand silhouettes and recognize the hand shapes of Thumb-Up, Palm and Cross by detecting and analyzing their modes. Then, with analyzing the context of hand movement, we recognized five predefined one-hand or both-hand gestures. Assuming that one main user shows up for accurate hand detection, the proposed gesture recognition method has been proved its efficiency and accuracy in many real-time demos.

Piano practice using OpenCV and the Android application project (OpenCV와 Android를 이용한 피아노 연습 어플리케이션 프로젝트)

  • Lee, Se Hoon;Ahn, Hyo Myeoung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2012.07a
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    • pp.267-268
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    • 2012
  • 본 논문에서는 Google사의 Project glass를 이용한 피아노 연습 어플리케이션을 제안한다. 하지만 아직 이 기기는 발매되지 않았기 때문에 안드로이드 모바일에서 제작중이다. 사용자악보를 database로 간단하게 관리하고, OpenCV라이브러리를 통해 실제 피아노의 위치와 건반을 인식하고, 손가락의 위치 파악과 소리 인식을 통하여 서로 인식한 정보의 일치여부를 확인한다. 그리고 증강현실 기술을 이용하여 게임적인 요소를 추가시켜서 보다 쉽고, 재미있게 실제 피아노 연습을 할 수 있다. 본 논문에서는 기존에 피아노 연주 연습하는 방식에서 IT기술을 접목시켜서, 교육과 기술발전에 기여할 수 있음을 보인다. 그리고 앞으로 영상처리 기술이 널리 사용될 것으로 예상되어 미리 기술을 학습하는 효과도 있다.

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